| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrBufferAccess_DEFINED |
| #define GrBufferAccess_DEFINED |
| |
| #include "GrBuffer.h" |
| #include "GrGpuResourceRef.h" |
| |
| /** |
| * Used to represent a texel buffer that will be read in a GrProcessor. It holds a GrBuffer along |
| * with an associated offset and texel config. |
| */ |
| class GrBufferAccess : public SkNoncopyable { |
| public: |
| /** |
| * Must be initialized before adding to a GrProcessor's buffer access list. |
| */ |
| void reset(GrPixelConfig texelConfig, GrBuffer* buffer, |
| GrShaderFlags visibility = kFragment_GrShaderFlag) { |
| fTexelConfig = texelConfig; |
| fBuffer.set(SkRef(buffer), kRead_GrIOType); |
| fVisibility = visibility; |
| } |
| |
| bool operator==(const GrBufferAccess& that) const { |
| return fTexelConfig == that.fTexelConfig && |
| this->buffer() == that.buffer() && |
| fVisibility == that.fVisibility; |
| } |
| |
| bool operator!=(const GrBufferAccess& that) const { return !(*this == that); } |
| |
| GrPixelConfig texelConfig() const { return fTexelConfig; } |
| GrBuffer* buffer() const { return fBuffer.get(); } |
| GrShaderFlags visibility() const { return fVisibility; } |
| |
| /** |
| * For internal use by GrProcessor. |
| */ |
| const GrGpuResourceRef* getProgramBuffer() const { return &fBuffer;} |
| |
| private: |
| GrPixelConfig fTexelConfig; |
| GrTGpuResourceRef<GrBuffer> fBuffer; |
| GrShaderFlags fVisibility; |
| |
| typedef SkNoncopyable INHERITED; |
| }; |
| |
| #endif |