| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrBuffer.h" |
| #include "GrGpu.h" |
| #include "GrCaps.h" |
| |
| GrBuffer* GrBuffer::CreateCPUBacked(GrGpu* gpu, size_t sizeInBytes, GrBufferType intendedType, |
| const void* data) { |
| SkASSERT(GrBufferTypeIsVertexOrIndex(intendedType)); |
| void* cpuData; |
| if (gpu->caps()->mustClearUploadedBufferData()) { |
| cpuData = sk_calloc_throw(sizeInBytes); |
| } else { |
| cpuData = sk_malloc_flags(sizeInBytes, SK_MALLOC_THROW); |
| } |
| if (data) { |
| memcpy(cpuData, data, sizeInBytes); |
| } |
| return new GrBuffer(gpu, sizeInBytes, intendedType, cpuData); |
| } |
| |
| GrBuffer::GrBuffer(GrGpu* gpu, size_t sizeInBytes, GrBufferType type, void* cpuData) |
| : INHERITED(gpu), |
| fMapPtr(nullptr), |
| fSizeInBytes(sizeInBytes), |
| fAccessPattern(kDynamic_GrAccessPattern), |
| fCPUData(cpuData), |
| fIntendedType(type) { |
| this->registerWithCache(SkBudgeted::kNo); |
| } |
| |
| GrBuffer::GrBuffer(GrGpu* gpu, size_t sizeInBytes, GrBufferType type, GrAccessPattern pattern) |
| : INHERITED(gpu), |
| fMapPtr(nullptr), |
| fSizeInBytes(sizeInBytes), |
| fAccessPattern(pattern), |
| fCPUData(nullptr), |
| fIntendedType(type) { |
| // Subclass registers with cache. |
| } |
| |
| void GrBuffer::ComputeScratchKeyForDynamicVBO(size_t size, GrBufferType intendedType, |
| GrScratchKey* key) { |
| static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateResourceType(); |
| GrScratchKey::Builder builder(key, kType, 1 + (sizeof(size_t) + 3) / 4); |
| // TODO: There's not always reason to cache a buffer by type. In some (all?) APIs it's just |
| // a chunk of memory we can use/reuse for any type of data. We really only need to |
| // differentiate between the "read" types (e.g. kGpuToCpu_BufferType) and "draw" types. |
| builder[0] = intendedType; |
| builder[1] = (uint32_t)size; |
| if (sizeof(size_t) > 4) { |
| builder[2] = (uint32_t)((uint64_t)size >> 32); |
| } |
| } |
| |
| bool GrBuffer::onUpdateData(const void* src, size_t srcSizeInBytes) { |
| SkASSERT(this->isCPUBacked()); |
| memcpy(fCPUData, src, srcSizeInBytes); |
| return true; |
| } |
| |
| void GrBuffer::computeScratchKey(GrScratchKey* key) const { |
| if (!this->isCPUBacked() && SkIsPow2(fSizeInBytes) && |
| kDynamic_GrAccessPattern == fAccessPattern) { |
| ComputeScratchKeyForDynamicVBO(fSizeInBytes, fIntendedType, key); |
| } |
| } |