| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkSurface_Base_DEFINED |
| #define SkSurface_Base_DEFINED |
| |
| #include "SkCanvas.h" |
| #include "SkImagePriv.h" |
| #include "SkSurface.h" |
| #include "SkSurfacePriv.h" |
| |
| class SkSurface_Base : public SkSurface { |
| public: |
| SkSurface_Base(int width, int height, const SkSurfaceProps*); |
| SkSurface_Base(const SkImageInfo&, const SkSurfaceProps*); |
| virtual ~SkSurface_Base(); |
| |
| virtual GrBackendObject onGetTextureHandle(BackendHandleAccess) { |
| return 0; |
| } |
| |
| virtual bool onGetRenderTargetHandle(GrBackendObject*, BackendHandleAccess) { |
| return false; |
| } |
| |
| /** |
| * Allocate a canvas that will draw into this surface. We will cache this |
| * canvas, to return the same object to the caller multiple times. We |
| * take ownership, and will call unref() on the canvas when we go out of |
| * scope. |
| */ |
| virtual SkCanvas* onNewCanvas() = 0; |
| |
| virtual sk_sp<SkSurface> onNewSurface(const SkImageInfo&) = 0; |
| |
| /** |
| * Allocate an SkImage that represents the current contents of the surface. |
| * This needs to be able to outlive the surface itself (if need be), and |
| * must faithfully represent the current contents, even if the surface |
| * is changed after this called (e.g. it is drawn to via its canvas). |
| */ |
| virtual sk_sp<SkImage> onNewImageSnapshot(SkBudgeted) = 0; |
| |
| /** |
| * Default implementation: |
| * |
| * image = this->newImageSnapshot(); |
| * if (image) { |
| * image->draw(canvas, ...); |
| * image->unref(); |
| * } |
| */ |
| virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*); |
| |
| /** |
| * Called as a performance hint when the Surface is allowed to make it's contents |
| * undefined. |
| */ |
| virtual void onDiscard() {} |
| |
| /** |
| * If the surface is about to change, we call this so that our subclass |
| * can optionally fork their backend (copy-on-write) in case it was |
| * being shared with the cachedImage. |
| */ |
| virtual void onCopyOnWrite(ContentChangeMode) = 0; |
| |
| /** |
| * Signal the surface to remind its backing store that it's mutable again. |
| * Called only when we _didn't_ copy-on-write; we assume the copies start mutable. |
| */ |
| virtual void onRestoreBackingMutability() {} |
| |
| /** |
| * Issue any pending surface IO to the current backend 3D API and resolve any surface MSAA. |
| */ |
| virtual void onPrepareForExternalIO() {} |
| |
| inline SkCanvas* getCachedCanvas(); |
| inline sk_sp<SkImage> refCachedImage(SkBudgeted); |
| |
| bool hasCachedImage() const { return fCachedImage != nullptr; } |
| |
| // called by SkSurface to compute a new genID |
| uint32_t newGenerationID(); |
| |
| private: |
| std::unique_ptr<SkCanvas> fCachedCanvas; |
| sk_sp<SkImage> fCachedImage; |
| |
| void aboutToDraw(ContentChangeMode mode); |
| |
| // Returns true if there is an outstanding image-snapshot, indicating that a call to aboutToDraw |
| // would trigger a copy-on-write. |
| bool outstandingImageSnapshot() const; |
| |
| friend class SkCanvas; |
| friend class SkSurface; |
| |
| typedef SkSurface INHERITED; |
| }; |
| |
| SkCanvas* SkSurface_Base::getCachedCanvas() { |
| if (nullptr == fCachedCanvas) { |
| fCachedCanvas = std::unique_ptr<SkCanvas>(this->onNewCanvas()); |
| if (fCachedCanvas) { |
| fCachedCanvas->setSurfaceBase(this); |
| } |
| } |
| return fCachedCanvas.get(); |
| } |
| |
| sk_sp<SkImage> SkSurface_Base::refCachedImage(SkBudgeted budgeted) { |
| if (fCachedImage) { |
| return fCachedImage; |
| } |
| |
| fCachedImage = this->onNewImageSnapshot(budgeted); |
| |
| SkASSERT(!fCachedCanvas || fCachedCanvas->getSurfaceBase() == this); |
| return fCachedImage; |
| } |
| |
| #endif |