| |
| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| |
| #include "GrTesselatedPathRenderer.h" |
| |
| #include "GrPathUtils.h" |
| #include "GrPoint.h" |
| #include "GrTDArray.h" |
| |
| #include "SkTemplates.h" |
| |
| #include <limits.h> |
| #include <sk_glu.h> |
| |
| typedef GrTDArray<GrDrawTarget::Edge> GrEdgeArray; |
| typedef GrTDArray<GrPoint> GrPointArray; |
| typedef GrTDArray<uint16_t> GrIndexArray; |
| typedef void (*TESSCB)(); |
| |
| // limit the allowable vertex range to approximately half of the representable |
| // IEEE exponent in order to avoid overflow when doing multiplies between |
| // vertex components, |
| const float kMaxVertexValue = 1e18f; |
| |
| static inline GrDrawTarget::Edge computeEdge(const GrPoint& p, |
| const GrPoint& q, |
| float sign) { |
| GrVec tangent = GrVec::Make(p.fY - q.fY, q.fX - p.fX); |
| float scale = sign / tangent.length(); |
| float cross2 = p.fX * q.fY - q.fX * p.fY; |
| return GrDrawTarget::Edge(tangent.fX * scale, |
| tangent.fY * scale, |
| cross2 * scale); |
| } |
| |
| static inline GrPoint sanitizePoint(const GrPoint& pt) { |
| GrPoint r; |
| r.fX = SkScalarPin(pt.fX, -kMaxVertexValue, kMaxVertexValue); |
| r.fY = SkScalarPin(pt.fY, -kMaxVertexValue, kMaxVertexValue); |
| return r; |
| } |
| |
| class GrTess { |
| public: |
| GrTess(int count, unsigned winding_rule) { |
| fTess = Sk_gluNewTess(); |
| Sk_gluTessProperty(fTess, GLU_TESS_WINDING_RULE, winding_rule); |
| Sk_gluTessNormal(fTess, 0.0f, 0.0f, 1.0f); |
| Sk_gluTessCallback(fTess, GLU_TESS_BEGIN_DATA, (TESSCB) &beginCB); |
| Sk_gluTessCallback(fTess, GLU_TESS_VERTEX_DATA, (TESSCB) &vertexCB); |
| Sk_gluTessCallback(fTess, GLU_TESS_END_DATA, (TESSCB) &endCB); |
| Sk_gluTessCallback(fTess, GLU_TESS_EDGE_FLAG_DATA, (TESSCB) &edgeFlagCB); |
| Sk_gluTessCallback(fTess, GLU_TESS_COMBINE_DATA, (TESSCB) &combineCB); |
| fInVertices = new double[count * 3]; |
| } |
| ~GrTess() { |
| Sk_gluDeleteTess(fTess); |
| delete[] fInVertices; |
| } |
| void addVertex(const GrPoint& pt, int index) { |
| if (index > USHRT_MAX) return; |
| double* inVertex = &fInVertices[index * 3]; |
| inVertex[0] = pt.fX; |
| inVertex[1] = pt.fY; |
| inVertex[2] = 0.0; |
| *fVertices.append() = pt; |
| Sk_gluTessVertex(fTess, inVertex, reinterpret_cast<void*>(index)); |
| } |
| void addVertices(const GrPoint* points, const uint16_t* contours, int numContours) { |
| Sk_gluTessBeginPolygon(fTess, this); |
| size_t i = 0; |
| for (int j = 0; j < numContours; ++j) { |
| Sk_gluTessBeginContour(fTess); |
| size_t end = i + contours[j]; |
| for (; i < end; ++i) { |
| addVertex(points[i], i); |
| } |
| Sk_gluTessEndContour(fTess); |
| } |
| Sk_gluTessEndPolygon(fTess); |
| } |
| GLUtesselator* tess() { return fTess; } |
| const GrPointArray& vertices() const { return fVertices; } |
| protected: |
| virtual void begin(GLenum type) = 0; |
| virtual void vertex(int index) = 0; |
| virtual void edgeFlag(bool flag) = 0; |
| virtual void end() = 0; |
| virtual int combine(GLdouble coords[3], int vertexIndices[4], |
| GLfloat weight[4]) = 0; |
| static void beginCB(GLenum type, void* data) { |
| static_cast<GrTess*>(data)->begin(type); |
| } |
| static void vertexCB(void* vertexData, void* data) { |
| static_cast<GrTess*>(data)->vertex(reinterpret_cast<long>(vertexData)); |
| } |
| static void edgeFlagCB(GLboolean flag, void* data) { |
| static_cast<GrTess*>(data)->edgeFlag(flag != 0); |
| } |
| static void endCB(void* data) { |
| static_cast<GrTess*>(data)->end(); |
| } |
| static void combineCB(GLdouble coords[3], void* vertexData[4], |
| GLfloat weight[4], void **outData, void* data) { |
| int vertexIndex[4]; |
| vertexIndex[0] = reinterpret_cast<long>(vertexData[0]); |
| vertexIndex[1] = reinterpret_cast<long>(vertexData[1]); |
| vertexIndex[2] = reinterpret_cast<long>(vertexData[2]); |
| vertexIndex[3] = reinterpret_cast<long>(vertexData[3]); |
| GrTess* tess = static_cast<GrTess*>(data); |
| int outIndex = tess->combine(coords, vertexIndex, weight); |
| *reinterpret_cast<long*>(outData) = outIndex; |
| } |
| protected: |
| GLUtesselator* fTess; |
| GrPointArray fVertices; |
| double* fInVertices; |
| }; |
| |
| class GrPolygonTess : public GrTess { |
| public: |
| GrPolygonTess(int count, unsigned winding_rule) |
| : GrTess(count, winding_rule) { |
| } |
| ~GrPolygonTess() { |
| } |
| const GrIndexArray& indices() const { return fIndices; } |
| protected: |
| virtual void begin(GLenum type) { |
| GR_DEBUGASSERT(type == GL_TRIANGLES); |
| } |
| virtual void vertex(int index) { |
| *fIndices.append() = index; |
| } |
| virtual void edgeFlag(bool flag) {} |
| virtual void end() {} |
| virtual int combine(GLdouble coords[3], int vertexIndices[4], |
| GLfloat weight[4]) { |
| int index = fVertices.count(); |
| GrPoint p = GrPoint::Make(static_cast<float>(coords[0]), |
| static_cast<float>(coords[1])); |
| *fVertices.append() = p; |
| return index; |
| } |
| protected: |
| GrIndexArray fIndices; |
| }; |
| |
| class GrEdgePolygonTess : public GrPolygonTess { |
| public: |
| GrEdgePolygonTess(int count, unsigned winding_rule, const SkMatrix& matrix) |
| : GrPolygonTess(count, winding_rule), |
| fMatrix(matrix), |
| fEdgeFlag(false), |
| fEdgeVertex(-1), |
| fTriStartVertex(-1), |
| fEdges(NULL) { |
| } |
| ~GrEdgePolygonTess() { |
| delete[] fEdges; |
| } |
| const GrDrawTarget::Edge* edges() const { return fEdges; } |
| private: |
| void addEdge(int index0, int index1) { |
| GrPoint p = fVertices[index0]; |
| GrPoint q = fVertices[index1]; |
| fMatrix.mapPoints(&p, 1); |
| fMatrix.mapPoints(&q, 1); |
| p = sanitizePoint(p); |
| q = sanitizePoint(q); |
| if (p == q) return; |
| GrDrawTarget::Edge edge = computeEdge(p, q, 1.0f); |
| fEdges[index0 * 2 + 1] = edge; |
| fEdges[index1 * 2] = edge; |
| } |
| virtual void begin(GLenum type) { |
| GR_DEBUGASSERT(type == GL_TRIANGLES); |
| int count = fVertices.count() * 2; |
| fEdges = new GrDrawTarget::Edge[count]; |
| memset(fEdges, 0, count * sizeof(GrDrawTarget::Edge)); |
| } |
| virtual void edgeFlag(bool flag) { |
| fEdgeFlag = flag; |
| } |
| virtual void vertex(int index) { |
| bool triStart = fIndices.count() % 3 == 0; |
| GrPolygonTess::vertex(index); |
| if (fEdgeVertex != -1) { |
| if (triStart) { |
| addEdge(fEdgeVertex, fTriStartVertex); |
| } else { |
| addEdge(fEdgeVertex, index); |
| } |
| } |
| if (triStart) { |
| fTriStartVertex = index; |
| } |
| if (fEdgeFlag) { |
| fEdgeVertex = index; |
| } else { |
| fEdgeVertex = -1; |
| } |
| } |
| virtual void end() { |
| if (fEdgeVertex != -1) { |
| addEdge(fEdgeVertex, fTriStartVertex); |
| } |
| } |
| GrMatrix fMatrix; |
| bool fEdgeFlag; |
| int fEdgeVertex, fTriStartVertex; |
| GrDrawTarget::Edge* fEdges; |
| }; |
| |
| class GrBoundaryTess : public GrTess { |
| public: |
| GrBoundaryTess(int count, unsigned winding_rule) |
| : GrTess(count, winding_rule), |
| fContourStart(0) { |
| Sk_gluTessProperty(fTess, GLU_TESS_BOUNDARY_ONLY, 1); |
| } |
| ~GrBoundaryTess() { |
| } |
| GrPointArray& contourPoints() { return fContourPoints; } |
| const GrIndexArray& contours() const { return fContours; } |
| private: |
| virtual void begin(GLenum type) { |
| fContourStart = fContourPoints.count(); |
| } |
| virtual void vertex(int index) { |
| *fContourPoints.append() = fVertices.at(index); |
| } |
| virtual void edgeFlag(bool flag) {} |
| virtual void end() { |
| *fContours.append() = fContourPoints.count() - fContourStart; |
| } |
| virtual int combine(GLdouble coords[3], int vertexIndices[4], |
| GLfloat weight[4]) { |
| int index = fVertices.count(); |
| *fVertices.append() = GrPoint::Make(static_cast<float>(coords[0]), |
| static_cast<float>(coords[1])); |
| return index; |
| } |
| GrPointArray fContourPoints; |
| GrIndexArray fContours; |
| size_t fContourStart; |
| }; |
| |
| static bool nearlyEqual(float a, float b) { |
| return fabsf(a - b) < 0.0001f; |
| } |
| |
| static bool nearlyEqual(const GrPoint& a, const GrPoint& b) { |
| return nearlyEqual(a.fX, b.fX) && nearlyEqual(a.fY, b.fY); |
| } |
| |
| static bool parallel(const GrDrawTarget::Edge& a, const GrDrawTarget::Edge& b) { |
| return (nearlyEqual(a.fX, b.fX) && nearlyEqual(a.fY, b.fY)) || |
| (nearlyEqual(a.fX, -b.fX) && nearlyEqual(a.fY, -b.fY)); |
| } |
| |
| static unsigned fill_type_to_glu_winding_rule(GrPathFill fill) { |
| switch (fill) { |
| case kWinding_PathFill: |
| return GLU_TESS_WINDING_NONZERO; |
| case kEvenOdd_PathFill: |
| return GLU_TESS_WINDING_ODD; |
| case kInverseWinding_PathFill: |
| return GLU_TESS_WINDING_POSITIVE; |
| case kInverseEvenOdd_PathFill: |
| return GLU_TESS_WINDING_ODD; |
| case kHairLine_PathFill: |
| return GLU_TESS_WINDING_NONZERO; // FIXME: handle this |
| default: |
| GrAssert(!"Unknown path fill!"); |
| return 0; |
| } |
| } |
| |
| GrTesselatedPathRenderer::GrTesselatedPathRenderer() { |
| } |
| |
| static bool isCCW(const GrPoint* pts, int count) { |
| GrVec v1, v2; |
| do { |
| v1 = pts[1] - pts[0]; |
| v2 = pts[2] - pts[1]; |
| pts++; |
| count--; |
| } while (nearlyEqual(v1, v2) && count > 3); |
| return v1.cross(v2) < 0; |
| } |
| |
| static bool validEdge(const GrDrawTarget::Edge& edge) { |
| return !(edge.fX == 0.0f && edge.fY == 0.0f && edge.fZ == 0.0f); |
| } |
| |
| static size_t computeEdgesAndIntersect(const GrMatrix& matrix, |
| const GrMatrix& inverse, |
| GrPoint* vertices, |
| size_t numVertices, |
| GrEdgeArray* edges, |
| float sign) { |
| if (numVertices < 3) { |
| return 0; |
| } |
| matrix.mapPoints(vertices, numVertices); |
| if (sign == 0.0f) { |
| sign = isCCW(vertices, numVertices) ? -1.0f : 1.0f; |
| } |
| GrPoint p = sanitizePoint(vertices[numVertices - 1]); |
| for (size_t i = 0; i < numVertices; ++i) { |
| GrPoint q = sanitizePoint(vertices[i]); |
| if (p == q) { |
| continue; |
| } |
| GrDrawTarget::Edge edge = computeEdge(p, q, sign); |
| edge.fZ += 0.5f; // Offset by half a pixel along the tangent. |
| *edges->append() = edge; |
| p = q; |
| } |
| int count = edges->count(); |
| if (count == 0) { |
| return 0; |
| } |
| GrDrawTarget::Edge prev_edge = edges->at(0); |
| for (int i = 0; i < count; ++i) { |
| GrDrawTarget::Edge edge = edges->at(i < count - 1 ? i + 1 : 0); |
| if (parallel(edge, prev_edge)) { |
| // 3 points are collinear; offset by half the tangent instead |
| vertices[i].fX -= edge.fX * 0.5f; |
| vertices[i].fY -= edge.fY * 0.5f; |
| } else { |
| vertices[i] = prev_edge.intersect(edge); |
| } |
| inverse.mapPoints(&vertices[i], 1); |
| prev_edge = edge; |
| } |
| return edges->count(); |
| } |
| |
| void GrTesselatedPathRenderer::drawPath(GrDrawTarget::StageBitfield stages) { |
| GrDrawTarget::AutoStateRestore asr(fTarget); |
| // face culling doesn't make sense here |
| GrAssert(GrDrawTarget::kBoth_DrawFace == fTarget->getDrawFace()); |
| |
| GrMatrix viewM = fTarget->getViewMatrix(); |
| |
| GrScalar tol = GR_Scalar1; |
| tol = GrPathUtils::scaleToleranceToSrc(tol, viewM, fPath->getBounds()); |
| GrScalar tolSqd = GrMul(tol, tol); |
| |
| int subpathCnt; |
| int maxPts = GrPathUtils::worstCasePointCount(*fPath, &subpathCnt, tol); |
| |
| GrVertexLayout layout = 0; |
| for (int s = 0; s < GrDrawTarget::kNumStages; ++s) { |
| if ((1 << s) & stages) { |
| layout |= GrDrawTarget::StagePosAsTexCoordVertexLayoutBit(s); |
| } |
| } |
| |
| bool inverted = IsFillInverted(fFill); |
| if (inverted) { |
| maxPts += 4; |
| subpathCnt++; |
| } |
| if (maxPts > USHRT_MAX) { |
| return; |
| } |
| SkAutoSTMalloc<8, GrPoint> baseMem(maxPts); |
| GrPoint* base = baseMem; |
| GrPoint* vert = base; |
| GrPoint* subpathBase = base; |
| |
| SkAutoSTMalloc<8, uint16_t> subpathVertCount(subpathCnt); |
| |
| GrPoint pts[4]; |
| SkPath::Iter iter(*fPath, false); |
| |
| bool first = true; |
| int subpath = 0; |
| |
| for (;;) { |
| switch (iter.next(pts)) { |
| case kMove_PathCmd: |
| if (!first) { |
| subpathVertCount[subpath] = vert-subpathBase; |
| subpathBase = vert; |
| ++subpath; |
| } |
| *vert = pts[0]; |
| vert++; |
| break; |
| case kLine_PathCmd: |
| *vert = pts[1]; |
| vert++; |
| break; |
| case kQuadratic_PathCmd: { |
| GrPathUtils::generateQuadraticPoints(pts[0], pts[1], pts[2], |
| tolSqd, &vert, |
| GrPathUtils::quadraticPointCount(pts, tol)); |
| break; |
| } |
| case kCubic_PathCmd: { |
| GrPathUtils::generateCubicPoints(pts[0], pts[1], pts[2], pts[3], |
| tolSqd, &vert, |
| GrPathUtils::cubicPointCount(pts, tol)); |
| break; |
| } |
| case kClose_PathCmd: |
| break; |
| case kEnd_PathCmd: |
| subpathVertCount[subpath] = vert-subpathBase; |
| ++subpath; // this could be only in debug |
| goto FINISHED; |
| } |
| first = false; |
| } |
| FINISHED: |
| if (0 != fTranslate.fX || 0 != fTranslate.fY) { |
| for (int i = 0; i < vert - base; i++) { |
| base[i].offset(fTranslate.fX, fTranslate.fY); |
| } |
| } |
| |
| if (inverted) { |
| GrRect bounds; |
| GrAssert(NULL != fTarget->getRenderTarget()); |
| bounds.setLTRB(0, 0, |
| GrIntToScalar(fTarget->getRenderTarget()->width()), |
| GrIntToScalar(fTarget->getRenderTarget()->height())); |
| GrMatrix vmi; |
| if (fTarget->getViewInverse(&vmi)) { |
| vmi.mapRect(&bounds); |
| } |
| *vert++ = GrPoint::Make(bounds.fLeft, bounds.fTop); |
| *vert++ = GrPoint::Make(bounds.fLeft, bounds.fBottom); |
| *vert++ = GrPoint::Make(bounds.fRight, bounds.fBottom); |
| *vert++ = GrPoint::Make(bounds.fRight, bounds.fTop); |
| subpathVertCount[subpath++] = 4; |
| } |
| |
| GrAssert(subpath == subpathCnt); |
| GrAssert((vert - base) <= maxPts); |
| |
| size_t count = vert - base; |
| |
| if (count < 3) { |
| return; |
| } |
| |
| if (subpathCnt == 1 && !inverted && fPath->isConvex()) { |
| if (fTarget->isAntialiasState()) { |
| GrEdgeArray edges; |
| GrMatrix inverse, matrix = fTarget->getViewMatrix(); |
| fTarget->getViewInverse(&inverse); |
| |
| count = computeEdgesAndIntersect(matrix, inverse, base, count, &edges, 0.0f); |
| size_t maxEdges = fTarget->getMaxEdges(); |
| if (count == 0) { |
| return; |
| } |
| if (count <= maxEdges) { |
| // All edges fit; upload all edges and draw all verts as a fan |
| fTarget->setVertexSourceToArray(layout, base, count); |
| fTarget->setEdgeAAData(&edges[0], count); |
| fTarget->drawNonIndexed(kTriangleFan_PrimitiveType, 0, count); |
| } else { |
| // Upload "maxEdges" edges and verts at a time, and draw as |
| // separate fans |
| for (size_t i = 0; i < count - 2; i += maxEdges - 2) { |
| edges[i] = edges[0]; |
| base[i] = base[0]; |
| int size = GR_CT_MIN(count - i, maxEdges); |
| fTarget->setVertexSourceToArray(layout, &base[i], size); |
| fTarget->setEdgeAAData(&edges[i], size); |
| fTarget->drawNonIndexed(kTriangleFan_PrimitiveType, 0, size); |
| } |
| } |
| fTarget->setEdgeAAData(NULL, 0); |
| } else { |
| fTarget->setVertexSourceToArray(layout, base, count); |
| fTarget->drawNonIndexed(kTriangleFan_PrimitiveType, 0, count); |
| } |
| return; |
| } |
| |
| if (fTarget->isAntialiasState()) { |
| // Run the tesselator once to get the boundaries. |
| GrBoundaryTess btess(count, fill_type_to_glu_winding_rule(fFill)); |
| btess.addVertices(base, subpathVertCount, subpathCnt); |
| |
| GrMatrix inverse, matrix = fTarget->getViewMatrix(); |
| if (!fTarget->getViewInverse(&inverse)) { |
| return; |
| } |
| |
| if (btess.vertices().count() > USHRT_MAX) { |
| return; |
| } |
| |
| // Inflate the boundary, and run the tesselator again to generate |
| // interior polys. |
| const GrPointArray& contourPoints = btess.contourPoints(); |
| const GrIndexArray& contours = btess.contours(); |
| GrEdgePolygonTess ptess(contourPoints.count(), GLU_TESS_WINDING_NONZERO, matrix); |
| |
| size_t i = 0; |
| Sk_gluTessBeginPolygon(ptess.tess(), &ptess); |
| for (int contour = 0; contour < contours.count(); ++contour) { |
| int count = contours[contour]; |
| GrEdgeArray edges; |
| int newCount = computeEdgesAndIntersect(matrix, inverse, &btess.contourPoints()[i], count, &edges, 1.0f); |
| Sk_gluTessBeginContour(ptess.tess()); |
| for (int j = 0; j < newCount; j++) { |
| ptess.addVertex(contourPoints[i + j], ptess.vertices().count()); |
| } |
| i += count; |
| Sk_gluTessEndContour(ptess.tess()); |
| } |
| |
| Sk_gluTessEndPolygon(ptess.tess()); |
| |
| if (ptess.vertices().count() > USHRT_MAX) { |
| return; |
| } |
| |
| // Draw the resulting polys and upload their edge data. |
| fTarget->enableState(GrDrawTarget::kEdgeAAConcave_StateBit); |
| const GrPointArray& vertices = ptess.vertices(); |
| const GrIndexArray& indices = ptess.indices(); |
| const GrDrawTarget::Edge* edges = ptess.edges(); |
| GR_DEBUGASSERT(indices.count() % 3 == 0); |
| for (int i = 0; i < indices.count(); i += 3) { |
| GrPoint tri_verts[3]; |
| int index0 = indices[i]; |
| int index1 = indices[i + 1]; |
| int index2 = indices[i + 2]; |
| tri_verts[0] = vertices[index0]; |
| tri_verts[1] = vertices[index1]; |
| tri_verts[2] = vertices[index2]; |
| GrDrawTarget::Edge tri_edges[6]; |
| int t = 0; |
| const GrDrawTarget::Edge& edge0 = edges[index0 * 2]; |
| const GrDrawTarget::Edge& edge1 = edges[index0 * 2 + 1]; |
| const GrDrawTarget::Edge& edge2 = edges[index1 * 2]; |
| const GrDrawTarget::Edge& edge3 = edges[index1 * 2 + 1]; |
| const GrDrawTarget::Edge& edge4 = edges[index2 * 2]; |
| const GrDrawTarget::Edge& edge5 = edges[index2 * 2 + 1]; |
| if (validEdge(edge0) && validEdge(edge1)) { |
| tri_edges[t++] = edge0; |
| tri_edges[t++] = edge1; |
| } |
| if (validEdge(edge2) && validEdge(edge3)) { |
| tri_edges[t++] = edge2; |
| tri_edges[t++] = edge3; |
| } |
| if (validEdge(edge4) && validEdge(edge5)) { |
| tri_edges[t++] = edge4; |
| tri_edges[t++] = edge5; |
| } |
| fTarget->setEdgeAAData(&tri_edges[0], t); |
| fTarget->setVertexSourceToArray(layout, &tri_verts[0], 3); |
| fTarget->drawNonIndexed(kTriangles_PrimitiveType, 0, 3); |
| } |
| fTarget->setEdgeAAData(NULL, 0); |
| fTarget->disableState(GrDrawTarget::kEdgeAAConcave_StateBit); |
| return; |
| } |
| |
| GrPolygonTess ptess(count, fill_type_to_glu_winding_rule(fFill)); |
| ptess.addVertices(base, subpathVertCount, subpathCnt); |
| const GrPointArray& vertices = ptess.vertices(); |
| const GrIndexArray& indices = ptess.indices(); |
| if (indices.count() > 0) { |
| fTarget->setVertexSourceToArray(layout, vertices.begin(), vertices.count()); |
| fTarget->setIndexSourceToArray(indices.begin(), indices.count()); |
| fTarget->drawIndexed(kTriangles_PrimitiveType, |
| 0, |
| 0, |
| vertices.count(), |
| indices.count()); |
| } |
| } |
| |
| bool GrTesselatedPathRenderer::canDrawPath(const GrDrawTarget* target, |
| const SkPath& path, |
| GrPathFill fill) const { |
| return kHairLine_PathFill != fill; |
| } |
| |
| void GrTesselatedPathRenderer::drawPathToStencil() { |
| GrAlwaysAssert(!"multipass stencil should not be needed"); |
| } |
| |
| bool GrTesselatedPathRenderer::supportsAA(const GrDrawTarget* target, |
| const SkPath& path, |
| GrPathFill fill) const { |
| return true; |
| } |