| |
| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrTest.h" |
| |
| #include "GrBatchAtlas.h" |
| #include "GrBatchFontCache.h" |
| #include "GrContextOptions.h" |
| #include "GrDrawContext.h" |
| #include "GrDrawingManager.h" |
| #include "GrGpuResourceCacheAccess.h" |
| #include "GrResourceCache.h" |
| #include "GrTextBlobCache.h" |
| #include "SkGrPriv.h" |
| #include "SkString.h" |
| |
| namespace GrTest { |
| void SetupAlwaysEvictAtlas(GrContext* context) { |
| // These sizes were selected because they allow each atlas to hold a single plot and will thus |
| // stress the atlas |
| int dim = GrBatchAtlas::kGlyphMaxDim; |
| GrBatchAtlasConfig configs[3]; |
| configs[kA8_GrMaskFormat].fWidth = dim; |
| configs[kA8_GrMaskFormat].fHeight = dim; |
| configs[kA8_GrMaskFormat].fPlotWidth = dim; |
| configs[kA8_GrMaskFormat].fPlotHeight = dim; |
| |
| configs[kA565_GrMaskFormat].fWidth = dim; |
| configs[kA565_GrMaskFormat].fHeight = dim; |
| configs[kA565_GrMaskFormat].fPlotWidth = dim; |
| configs[kA565_GrMaskFormat].fPlotHeight = dim; |
| |
| configs[kARGB_GrMaskFormat].fWidth = dim; |
| configs[kARGB_GrMaskFormat].fHeight = dim; |
| configs[kARGB_GrMaskFormat].fPlotWidth = dim; |
| configs[kARGB_GrMaskFormat].fPlotHeight = dim; |
| |
| context->setTextContextAtlasSizes_ForTesting(configs); |
| } |
| }; |
| |
| void GrTestTarget::init(GrContext* ctx, GrDrawTarget* target, GrRenderTarget* rt) { |
| SkASSERT(!fContext); |
| |
| fContext.reset(SkRef(ctx)); |
| fDrawTarget.reset(SkRef(target)); |
| fRenderTarget.reset(SkRef(rt)); |
| } |
| |
| void GrContext::getTestTarget(GrTestTarget* tar, GrRenderTarget* rt) { |
| this->flush(); |
| // We could create a proxy GrDrawTarget that passes through to fGpu until ~GrTextTarget() and |
| // then disconnects. This would help prevent test writers from mixing using the returned |
| // GrDrawTarget and regular drawing. We could also assert or fail in GrContext drawing methods |
| // until ~GrTestTarget(). |
| if (!rt) { |
| GrSurfaceDesc desc; |
| desc.fFlags = kRenderTarget_GrSurfaceFlag; |
| desc.fWidth = 32; |
| desc.fHeight = 32; |
| desc.fConfig = kRGBA_8888_GrPixelConfig; |
| desc.fSampleCnt = 0; |
| |
| SkAutoTUnref<GrTexture> texture(this->textureProvider()->createTexture(desc, false, |
| nullptr, 0)); |
| if (nullptr == texture) { |
| return; |
| } |
| SkASSERT(nullptr != texture->asRenderTarget()); |
| rt = texture->asRenderTarget(); |
| } |
| |
| SkAutoTUnref<GrDrawTarget> dt(fDrawingManager->newDrawTarget(rt)); |
| tar->init(this, dt, rt); |
| } |
| |
| void GrContext::setTextBlobCacheLimit_ForTesting(size_t bytes) { |
| fTextBlobCache->setBudget(bytes); |
| } |
| |
| void GrContext::setTextContextAtlasSizes_ForTesting(const GrBatchAtlasConfig* configs) { |
| fBatchFontCache->setAtlasSizes_ForTesting(configs); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void GrContext::purgeAllUnlockedResources() { |
| fResourceCache->purgeAllUnlocked(); |
| } |
| |
| void GrContext::dumpCacheStats(SkString* out) const { |
| #if GR_CACHE_STATS |
| fResourceCache->dumpStats(out); |
| #endif |
| } |
| |
| void GrContext::printCacheStats() const { |
| SkString out; |
| this->dumpCacheStats(&out); |
| SkDebugf("%s", out.c_str()); |
| } |
| |
| void GrContext::dumpGpuStats(SkString* out) const { |
| #if GR_GPU_STATS |
| return fGpu->stats()->dump(out); |
| #endif |
| } |
| |
| void GrContext::printGpuStats() const { |
| SkString out; |
| this->dumpGpuStats(&out); |
| SkDebugf("%s", out.c_str()); |
| } |
| |
| void GrContext::drawFontCache(const SkRect& rect, GrMaskFormat format, const SkPaint& paint, |
| GrRenderTarget* target) { |
| GrBatchFontCache* cache = this->getBatchFontCache(); |
| |
| GrTexture* atlas = cache->getTexture(format); |
| |
| SkAutoTUnref<GrDrawContext> drawContext(this->drawContext(target)); |
| // TODO: add drawContext method to encapsulate this. |
| |
| GrPaint grPaint; |
| SkMatrix mat; |
| mat.reset(); |
| if (!SkPaintToGrPaint(this, paint, mat, &grPaint)) { |
| return; |
| } |
| SkMatrix textureMat; |
| textureMat.reset(); |
| // TODO: use setScaleTranslate() |
| textureMat[SkMatrix::kMScaleX] = 1.0f/rect.width(); |
| textureMat[SkMatrix::kMScaleY] = 1.0f/rect.height(); |
| textureMat[SkMatrix::kMTransX] = -rect.fLeft/rect.width(); |
| textureMat[SkMatrix::kMTransY] = -rect.fTop/rect.height(); |
| |
| grPaint.addColorTextureProcessor(atlas, textureMat); |
| |
| GrClip clip; |
| drawContext->drawRect(clip, grPaint, mat, rect); |
| } |
| |
| #if GR_GPU_STATS |
| void GrGpu::Stats::dump(SkString* out) { |
| out->appendf("Render Target Binds: %d\n", fRenderTargetBinds); |
| out->appendf("Shader Compilations: %d\n", fShaderCompilations); |
| out->appendf("Textures Created: %d\n", fTextureCreates); |
| out->appendf("Texture Uploads: %d\n", fTextureUploads); |
| out->appendf("Stencil Buffer Creates: %d\n", fStencilAttachmentCreates); |
| out->appendf("Number of draws: %d\n", fNumDraws); |
| } |
| #endif |
| |
| #if GR_CACHE_STATS |
| void GrResourceCache::getStats(Stats* stats) const { |
| stats->reset(); |
| |
| stats->fTotal = this->getResourceCount(); |
| stats->fNumNonPurgeable = fNonpurgeableResources.count(); |
| stats->fNumPurgeable = fPurgeableQueue.count(); |
| |
| for (int i = 0; i < fNonpurgeableResources.count(); ++i) { |
| stats->update(fNonpurgeableResources[i]); |
| } |
| for (int i = 0; i < fPurgeableQueue.count(); ++i) { |
| stats->update(fPurgeableQueue.at(i)); |
| } |
| } |
| |
| void GrResourceCache::dumpStats(SkString* out) const { |
| this->validate(); |
| |
| Stats stats; |
| |
| this->getStats(&stats); |
| |
| float countUtilization = (100.f * fBudgetedCount) / fMaxCount; |
| float byteUtilization = (100.f * fBudgetedBytes) / fMaxBytes; |
| |
| out->appendf("Budget: %d items %d bytes\n", fMaxCount, (int)fMaxBytes); |
| out->appendf("\t\tEntry Count: current %d" |
| " (%d budgeted, %d external(%d borrowed, %d adopted), %d locked, %d scratch %.2g%% full), high %d\n", |
| stats.fTotal, fBudgetedCount, stats.fExternal, stats.fBorrowed, |
| stats.fAdopted, stats.fNumNonPurgeable, stats.fScratch, countUtilization, |
| fHighWaterCount); |
| out->appendf("\t\tEntry Bytes: current %d (budgeted %d, %.2g%% full, %d unbudgeted) high %d\n", |
| SkToInt(fBytes), SkToInt(fBudgetedBytes), byteUtilization, |
| SkToInt(stats.fUnbudgetedSize), SkToInt(fHighWaterBytes)); |
| } |
| |
| #endif |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void GrResourceCache::changeTimestamp(uint32_t newTimestamp) { fTimestamp = newTimestamp; } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // Code for the mock context. It's built on a mock GrGpu class that does nothing. |
| //// |
| |
| #include "GrGpu.h" |
| |
| class GrPipeline; |
| |
| class MockGpu : public GrGpu { |
| public: |
| MockGpu(GrContext* context, const GrContextOptions& options) : INHERITED(context) { |
| fCaps.reset(new GrCaps(options)); |
| } |
| ~MockGpu() override {} |
| |
| bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeight, size_t rowBytes, |
| GrPixelConfig readConfig, DrawPreference*, |
| ReadPixelTempDrawInfo*) override { return false; } |
| |
| bool onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height, size_t rowBytes, |
| GrPixelConfig srcConfig, DrawPreference*, |
| WritePixelTempDrawInfo*) override { return false; } |
| |
| void buildProgramDesc(GrProgramDesc*, const GrPrimitiveProcessor&, |
| const GrPipeline&) const override {} |
| |
| void discard(GrRenderTarget*) override {} |
| |
| bool onCopySurface(GrSurface* dst, |
| GrSurface* src, |
| const SkIRect& srcRect, |
| const SkIPoint& dstPoint) override { return false; }; |
| |
| bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const override { |
| return false; |
| } |
| |
| private: |
| void onResetContext(uint32_t resetBits) override {} |
| |
| void xferBarrier(GrRenderTarget*, GrXferBarrierType) override {} |
| |
| GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCycle lifeCycle, |
| const void* srcData, size_t rowBytes) override { |
| return nullptr; |
| } |
| |
| GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCycle, |
| const void* srcData) override { |
| return nullptr; |
| } |
| |
| GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, |
| GrWrapOwnership) override { return nullptr; } |
| |
| GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, |
| GrWrapOwnership) override { |
| return nullptr; |
| } |
| |
| GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) override { return nullptr; } |
| |
| GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) override { return nullptr; } |
| |
| void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override {} |
| |
| void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideClip) override {} |
| |
| void onDraw(const DrawArgs&, const GrNonInstancedVertices&) override {} |
| |
| bool onReadPixels(GrSurface* surface, |
| int left, int top, int width, int height, |
| GrPixelConfig, |
| void* buffer, |
| size_t rowBytes) override { |
| return false; |
| } |
| |
| bool onWritePixels(GrSurface* surface, |
| int left, int top, int width, int height, |
| GrPixelConfig config, const void* buffer, |
| size_t rowBytes) override { |
| return false; |
| } |
| |
| void onResolveRenderTarget(GrRenderTarget* target) override { return; } |
| |
| GrStencilAttachment* createStencilAttachmentForRenderTarget(const GrRenderTarget*, |
| int width, |
| int height) override { |
| return nullptr; |
| } |
| |
| void clearStencil(GrRenderTarget* target) override {} |
| |
| GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h, |
| GrPixelConfig config) const override { |
| return 0; |
| } |
| bool isTestingOnlyBackendTexture(GrBackendObject ) const override { return false; } |
| void deleteTestingOnlyBackendTexture(GrBackendObject, bool abandonTexture) const override {} |
| |
| typedef GrGpu INHERITED; |
| }; |
| |
| GrContext* GrContext::CreateMockContext() { |
| GrContext* context = new GrContext; |
| |
| context->initMockContext(); |
| return context; |
| } |
| |
| void GrContext::initMockContext() { |
| GrContextOptions options; |
| options.fGeometryBufferMapThreshold = 0; |
| SkASSERT(nullptr == fGpu); |
| fGpu = new MockGpu(this, options); |
| SkASSERT(fGpu); |
| this->initCommon(); |
| |
| // We delete these because we want to test the cache starting with zero resources. Also, none of |
| // these objects are required for any of tests that use this context. TODO: make stop allocating |
| // resources in the buffer pools. |
| fDrawingManager->abandon(); |
| } |