| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "Test.h" |
| |
| // This is a GPU test |
| #if SK_SUPPORT_GPU |
| #include "GrContextFactory.h" |
| #include "SkGpuDevice.h" |
| |
| static const int gWidth = 640; |
| static const int gHeight = 480; |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| static void test_cache(skiatest::Reporter* reporter, |
| GrContext* context, |
| SkCanvas* canvas) { |
| const SkIRect size = SkIRect::MakeWH(gWidth, gHeight); |
| |
| SkBitmap src; |
| src.setConfig(SkBitmap::kARGB_8888_Config, size.width(), size.height()); |
| src.allocPixels(); |
| src.eraseColor(SK_ColorBLACK); |
| size_t srcSize = src.getSize(); |
| |
| size_t initialCacheSize = context->getGpuTextureCacheBytes(); |
| |
| int oldMaxNum; |
| size_t oldMaxBytes; |
| context->getTextureCacheLimits(&oldMaxNum, &oldMaxBytes); |
| |
| // Set the cache limits so we can fit 10 "src" images and the |
| // max number of textures doesn't matter |
| size_t maxCacheSize = initialCacheSize + 10*srcSize; |
| context->setTextureCacheLimits(1000, maxCacheSize); |
| |
| SkBitmap readback; |
| readback.setConfig(SkBitmap::kARGB_8888_Config, size.width(), size.height()); |
| readback.allocPixels(); |
| |
| for (int i = 0; i < 100; ++i) { |
| canvas->drawBitmap(src, 0, 0); |
| canvas->readPixels(size, &readback); |
| |
| // "modify" the src texture |
| src.notifyPixelsChanged(); |
| |
| size_t curCacheSize = context->getGpuTextureCacheBytes(); |
| |
| // we should never go over the size limit |
| REPORTER_ASSERT(reporter, curCacheSize <= maxCacheSize); |
| } |
| |
| context->setTextureCacheLimits(oldMaxNum, oldMaxBytes); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| static void TestResourceCache(skiatest::Reporter* reporter, GrContextFactory* factory) { |
| for (int type = 0; type < GrContextFactory::kLastGLContextType; ++type) { |
| GrContextFactory::GLContextType glType = static_cast<GrContextFactory::GLContextType>(type); |
| if (!GrContextFactory::IsRenderingGLContext(glType)) { |
| continue; |
| } |
| GrContext* context = factory->get(glType); |
| if (NULL == context) { |
| continue; |
| } |
| |
| GrTextureDesc desc; |
| desc.fConfig = kSkia8888_GrPixelConfig; |
| desc.fFlags = kRenderTarget_GrTextureFlagBit; |
| desc.fWidth = gWidth; |
| desc.fHeight = gHeight; |
| |
| SkAutoTUnref<GrTexture> texture(context->createUncachedTexture(desc, NULL, 0)); |
| SkAutoTUnref<SkGpuDevice> device(SkNEW_ARGS(SkGpuDevice, (context, texture.get()))); |
| SkCanvas canvas(device.get()); |
| |
| test_cache(reporter, context, &canvas); |
| } |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| #include "TestClassDef.h" |
| DEFINE_GPUTESTCLASS("ResourceCache", ResourceCacheTestClass, TestResourceCache) |
| |
| #endif |