| |
| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkWriteBuffer_DEFINED |
| #define SkWriteBuffer_DEFINED |
| |
| #include "SkData.h" |
| #include "SkImage.h" |
| #include "SkPath.h" |
| #include "SkPicture.h" |
| #include "SkPixelSerializer.h" |
| #include "SkRefCnt.h" |
| #include "SkWriter32.h" |
| #include "../private/SkTHash.h" |
| |
| class SkBitmap; |
| class SkDeduper; |
| class SkFactorySet; |
| class SkFlattenable; |
| class SkRefCntSet; |
| |
| class SK_API SkWriteBuffer { |
| public: |
| SkWriteBuffer() {} |
| virtual ~SkWriteBuffer() {} |
| |
| virtual bool isCrossProcess() const = 0; |
| |
| virtual void writeByteArray(const void* data, size_t size) = 0; |
| void writeDataAsByteArray(SkData* data) { |
| this->writeByteArray(data->data(), data->size()); |
| } |
| virtual void writeBool(bool value) = 0; |
| virtual void writeScalar(SkScalar value) = 0; |
| virtual void writeScalarArray(const SkScalar* value, uint32_t count) = 0; |
| virtual void writeInt(int32_t value) = 0; |
| virtual void writeIntArray(const int32_t* value, uint32_t count) = 0; |
| virtual void writeUInt(uint32_t value) = 0; |
| void write32(int32_t value) { |
| this->writeInt(value); |
| } |
| virtual void writeString(const char* value) = 0; |
| |
| virtual void writeFlattenable(const SkFlattenable* flattenable) = 0; |
| virtual void writeColor(SkColor color) = 0; |
| virtual void writeColorArray(const SkColor* color, uint32_t count) = 0; |
| virtual void writeColor4f(const SkColor4f& color) = 0; |
| virtual void writeColor4fArray(const SkColor4f* color, uint32_t count) = 0; |
| virtual void writePoint(const SkPoint& point) = 0; |
| virtual void writePointArray(const SkPoint* point, uint32_t count) = 0; |
| virtual void writeMatrix(const SkMatrix& matrix) = 0; |
| virtual void writeIRect(const SkIRect& rect) = 0; |
| virtual void writeRect(const SkRect& rect) = 0; |
| virtual void writeRegion(const SkRegion& region) = 0; |
| virtual void writePath(const SkPath& path) = 0; |
| virtual size_t writeStream(SkStream* stream, size_t length) = 0; |
| virtual void writeBitmap(const SkBitmap& bitmap) = 0; |
| virtual void writeImage(const SkImage*) = 0; |
| virtual void writeTypeface(SkTypeface* typeface) = 0; |
| virtual void writePaint(const SkPaint& paint) = 0; |
| |
| void setDeduper(SkDeduper* deduper) { fDeduper = deduper; } |
| |
| protected: |
| SkDeduper* fDeduper = nullptr; |
| }; |
| |
| /** |
| * Concrete implementation that serializes to a flat binary blob. |
| */ |
| class SK_API SkBinaryWriteBuffer : public SkWriteBuffer { |
| public: |
| enum Flags { |
| kCrossProcess_Flag = 1 << 0, |
| }; |
| |
| SkBinaryWriteBuffer(uint32_t flags = 0); |
| SkBinaryWriteBuffer(void* initialStorage, size_t storageSize, uint32_t flags = 0); |
| ~SkBinaryWriteBuffer() override; |
| |
| bool isCrossProcess() const override { |
| return SkToBool(fFlags & kCrossProcess_Flag); |
| } |
| |
| void write(const void* buffer, size_t bytes) { |
| fWriter.write(buffer, bytes); |
| } |
| |
| void reset(void* storage = nullptr, size_t storageSize = 0) { |
| fWriter.reset(storage, storageSize); |
| } |
| |
| size_t bytesWritten() const { return fWriter.bytesWritten(); } |
| |
| void writeByteArray(const void* data, size_t size) override; |
| void writeBool(bool value) override; |
| void writeScalar(SkScalar value) override; |
| void writeScalarArray(const SkScalar* value, uint32_t count) override; |
| void writeInt(int32_t value) override; |
| void writeIntArray(const int32_t* value, uint32_t count) override; |
| void writeUInt(uint32_t value) override; |
| void writeString(const char* value) override; |
| |
| void writeFlattenable(const SkFlattenable* flattenable) override; |
| void writeColor(SkColor color) override; |
| void writeColorArray(const SkColor* color, uint32_t count) override; |
| void writeColor4f(const SkColor4f& color) override; |
| void writeColor4fArray(const SkColor4f* color, uint32_t count) override; |
| void writePoint(const SkPoint& point) override; |
| void writePointArray(const SkPoint* point, uint32_t count) override; |
| void writeMatrix(const SkMatrix& matrix) override; |
| void writeIRect(const SkIRect& rect) override; |
| void writeRect(const SkRect& rect) override; |
| void writeRegion(const SkRegion& region) override; |
| void writePath(const SkPath& path) override; |
| size_t writeStream(SkStream* stream, size_t length) override; |
| void writeBitmap(const SkBitmap& bitmap) override; |
| void writeImage(const SkImage*) override; |
| void writeTypeface(SkTypeface* typeface) override; |
| void writePaint(const SkPaint& paint) override; |
| |
| bool writeToStream(SkWStream*); |
| void writeToMemory(void* dst) { fWriter.flatten(dst); } |
| |
| SkFactorySet* setFactoryRecorder(SkFactorySet*); |
| SkRefCntSet* setTypefaceRecorder(SkRefCntSet*); |
| |
| /** |
| * Set an SkPixelSerializer to store an encoded representation of pixels, |
| * e.g. SkBitmaps. |
| * |
| * TODO: Encode SkImage pixels as well. |
| */ |
| void setPixelSerializer(sk_sp<SkPixelSerializer>); |
| SkPixelSerializer* getPixelSerializer() const { return fPixelSerializer.get(); } |
| |
| private: |
| const uint32_t fFlags; |
| SkFactorySet* fFactorySet; |
| SkWriter32 fWriter; |
| |
| SkRefCntSet* fTFSet; |
| |
| sk_sp<SkPixelSerializer> fPixelSerializer; |
| |
| // Only used if we do not have an fFactorySet |
| SkTHashMap<SkString, uint32_t> fFlattenableDict; |
| }; |
| |
| #endif // SkWriteBuffer_DEFINED |