| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| layout(key) in GrClipEdgeType edgeType; |
| in half2 center; |
| in half radius; |
| |
| half2 prevCenter; |
| half prevRadius = -1; |
| // The circle uniform is (center.x, center.y, radius + 0.5, 1 / (radius + 0.5)) for regular |
| // fills and (..., radius - 0.5, 1 / (radius - 0.5)) for inverse fills. |
| uniform half4 circle; |
| |
| @make { |
| static std::unique_ptr<GrFragmentProcessor> Make(GrClipEdgeType edgeType, SkPoint center, |
| float radius) { |
| // A radius below half causes the implicit insetting done by this processor to become |
| // inverted. We could handle this case by making the processor code more complicated. |
| if (radius < .5f) { |
| return nullptr; |
| } |
| return std::unique_ptr<GrFragmentProcessor>(new GrCircleEffect(edgeType, center, radius)); |
| } |
| } |
| |
| @optimizationFlags { kCompatibleWithCoverageAsAlpha_OptimizationFlag } |
| |
| @setData(pdman) { |
| if (radius != prevRadius || center != prevCenter) { |
| SkScalar effectiveRadius = radius; |
| if (GrProcessorEdgeTypeIsInverseFill((GrClipEdgeType) edgeType)) { |
| effectiveRadius -= 0.5f; |
| // When the radius is 0.5 effectiveRadius is 0 which causes an inf * 0 in the shader. |
| effectiveRadius = SkTMax(0.001f, effectiveRadius); |
| } else { |
| effectiveRadius += 0.5f; |
| } |
| pdman.set4f(circle, center.fX, center.fY, effectiveRadius, |
| SkScalarInvert(effectiveRadius)); |
| prevCenter = center; |
| prevRadius = radius; |
| } |
| } |
| |
| void main() { |
| // TODO: Right now the distance to circle caclulation is performed in a space normalized to the |
| // radius and then denormalized. This is to prevent overflow on devices that have a "real" |
| // mediump. It'd be nice to only do this on mediump devices. |
| half d; |
| @if (edgeType == GrClipEdgeType::kInverseFillBW || |
| edgeType == GrClipEdgeType::kInverseFillAA) { |
| d = (length((circle.xy - sk_FragCoord.xy) * circle.w) - 1.0) * circle.z; |
| } else { |
| d = (1.0 - length((circle.xy - sk_FragCoord.xy) * circle.w)) * circle.z; |
| } |
| @if (edgeType == GrClipEdgeType::kFillAA || |
| edgeType == GrClipEdgeType::kInverseFillAA || |
| edgeType == GrClipEdgeType::kHairlineAA) { |
| d = clamp(d, 0.0, 1.0); |
| } else { |
| d = d > 0.5 ? 1.0 : 0.0; |
| } |
| |
| sk_OutColor = sk_InColor * d; |
| } |
| |
| @test(testData) { |
| SkPoint center; |
| center.fX = testData->fRandom->nextRangeScalar(0.f, 1000.f); |
| center.fY = testData->fRandom->nextRangeScalar(0.f, 1000.f); |
| SkScalar radius = testData->fRandom->nextRangeF(1.f, 1000.f); |
| GrClipEdgeType et; |
| do { |
| et = (GrClipEdgeType) testData->fRandom->nextULessThan(kGrClipEdgeTypeCnt); |
| } while (GrClipEdgeType::kHairlineAA == et); |
| return GrCircleEffect::Make(et, center, radius); |
| } |