| |
| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "Benchmark.h" |
| |
| #if SK_SUPPORT_GPU |
| |
| #include "GrGpuResource.h" |
| #include "GrContext.h" |
| #include "GrGpu.h" |
| #include "GrResourceCache2.h" |
| #include "SkCanvas.h" |
| |
| enum { |
| CACHE_SIZE_COUNT = 4096, |
| }; |
| |
| class BenchResource : public GrGpuResource { |
| public: |
| SK_DECLARE_INST_COUNT(BenchResource); |
| BenchResource (GrGpu* gpu) |
| : INHERITED(gpu, kCached_LifeCycle) { |
| this->registerWithCache(); |
| } |
| |
| static void ComputeKey(int i, GrContentKey* key) { |
| static GrContentKey::Domain kDomain = GrContentKey::GenerateDomain(); |
| GrContentKey::Builder builder(key, kDomain, 1); |
| builder[0] = i; |
| } |
| |
| private: |
| size_t onGpuMemorySize() const SK_OVERRIDE { return 100; } |
| |
| typedef GrGpuResource INHERITED; |
| }; |
| |
| static void populate_cache(GrGpu* gpu, int resourceCount) { |
| for (int i = 0; i < resourceCount; ++i) { |
| GrContentKey key; |
| BenchResource::ComputeKey(i, &key); |
| GrGpuResource* resource = SkNEW_ARGS(BenchResource, (gpu)); |
| resource->cacheAccess().setContentKey(key); |
| resource->unref(); |
| } |
| } |
| |
| class GrResourceCacheBenchAdd : public Benchmark { |
| public: |
| bool isSuitableFor(Backend backend) SK_OVERRIDE { |
| return backend == kNonRendering_Backend; |
| } |
| |
| protected: |
| const char* onGetName() SK_OVERRIDE { |
| return "grresourcecache_add"; |
| } |
| |
| void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE { |
| SkAutoTUnref<GrContext> context(GrContext::CreateMockContext()); |
| if (NULL == context) { |
| return; |
| } |
| // Set the cache budget to be very large so no purging occurs. |
| context->setResourceCacheLimits(CACHE_SIZE_COUNT, 1 << 30); |
| |
| GrResourceCache2* cache2 = context->getResourceCache2(); |
| |
| // Make sure the cache is empty. |
| cache2->purgeAllUnlocked(); |
| SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceBytes()); |
| |
| GrGpu* gpu = context->getGpu(); |
| |
| for (int i = 0; i < loops; ++i) { |
| populate_cache(gpu, CACHE_SIZE_COUNT); |
| SkASSERT(CACHE_SIZE_COUNT == cache2->getResourceCount()); |
| } |
| } |
| |
| private: |
| typedef Benchmark INHERITED; |
| }; |
| |
| class GrResourceCacheBenchFind : public Benchmark { |
| public: |
| bool isSuitableFor(Backend backend) SK_OVERRIDE { |
| return backend == kNonRendering_Backend; |
| } |
| |
| protected: |
| const char* onGetName() SK_OVERRIDE { |
| return "grresourcecache_find"; |
| } |
| |
| void onPreDraw() SK_OVERRIDE { |
| fContext.reset(GrContext::CreateMockContext()); |
| if (!fContext) { |
| return; |
| } |
| // Set the cache budget to be very large so no purging occurs. |
| fContext->setResourceCacheLimits(CACHE_SIZE_COUNT, 1 << 30); |
| |
| GrResourceCache2* cache2 = fContext->getResourceCache2(); |
| |
| // Make sure the cache is empty. |
| cache2->purgeAllUnlocked(); |
| SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceBytes()); |
| |
| GrGpu* gpu = fContext->getGpu(); |
| |
| populate_cache(gpu, CACHE_SIZE_COUNT); |
| } |
| |
| void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE { |
| if (!fContext) { |
| return; |
| } |
| GrResourceCache2* cache2 = fContext->getResourceCache2(); |
| SkASSERT(CACHE_SIZE_COUNT == cache2->getResourceCount()); |
| for (int i = 0; i < loops; ++i) { |
| for (int k = 0; k < CACHE_SIZE_COUNT; ++k) { |
| GrContentKey key; |
| BenchResource::ComputeKey(k, &key); |
| SkAutoTUnref<GrGpuResource> resource(cache2->findAndRefContentResource(key)); |
| SkASSERT(resource); |
| } |
| } |
| } |
| |
| private: |
| SkAutoTUnref<GrContext> fContext; |
| typedef Benchmark INHERITED; |
| }; |
| |
| DEF_BENCH( return new GrResourceCacheBenchAdd(); ) |
| DEF_BENCH( return new GrResourceCacheBenchFind(); ) |
| |
| #endif |