| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrGpuGL.h" |
| |
| #include "GrEffect.h" |
| #include "GrGLEffect.h" |
| #include "SkTSearch.h" |
| |
| typedef GrGLUniformManager::UniformHandle UniformHandle; |
| |
| struct GrGpuGL::ProgramCache::Entry { |
| SK_DECLARE_INST_COUNT_ROOT(Entry); |
| Entry() : fProgram(NULL), fLRUStamp(0) {} |
| |
| SkAutoTUnref<GrGLProgram> fProgram; |
| unsigned int fLRUStamp; |
| }; |
| |
| SK_DEFINE_INST_COUNT(GrGpuGL::ProgramCache::Entry); |
| |
| struct GrGpuGL::ProgramCache::ProgDescLess { |
| bool operator() (const GrGLProgramDesc& desc, const Entry* entry) { |
| SkASSERT(NULL != entry->fProgram.get()); |
| return GrGLProgramDesc::Less(desc, entry->fProgram->getDesc()); |
| } |
| |
| bool operator() (const Entry* entry, const GrGLProgramDesc& desc) { |
| SkASSERT(NULL != entry->fProgram.get()); |
| return GrGLProgramDesc::Less(entry->fProgram->getDesc(), desc); |
| } |
| }; |
| |
| GrGpuGL::ProgramCache::ProgramCache(const GrGLContext& gl) |
| : fCount(0) |
| , fCurrLRUStamp(0) |
| , fGL(gl) |
| #ifdef PROGRAM_CACHE_STATS |
| , fTotalRequests(0) |
| , fCacheMisses(0) |
| , fHashMisses(0) |
| #endif |
| { |
| for (int i = 0; i < 1 << kHashBits; ++i) { |
| fHashTable[i] = NULL; |
| } |
| } |
| |
| GrGpuGL::ProgramCache::~ProgramCache() { |
| for (int i = 0; i < fCount; ++i){ |
| SkDELETE(fEntries[i]); |
| } |
| // dump stats |
| #ifdef PROGRAM_CACHE_STATS |
| SkDebugf("--- Program Cache ---\n"); |
| SkDebugf("Total requests: %d\n", fTotalRequests); |
| SkDebugf("Cache misses: %d\n", fCacheMisses); |
| SkDebugf("Cache miss %%: %f\n", (fTotalRequests > 0) ? |
| 100.f * fCacheMisses / fTotalRequests : |
| 0.f); |
| int cacheHits = fTotalRequests - fCacheMisses; |
| SkDebugf("Hash miss %%: %f\n", (cacheHits > 0) ? 100.f * fHashMisses / cacheHits : 0.f); |
| SkDebugf("---------------------\n"); |
| #endif |
| } |
| |
| void GrGpuGL::ProgramCache::abandon() { |
| for (int i = 0; i < fCount; ++i) { |
| SkASSERT(NULL != fEntries[i]->fProgram.get()); |
| fEntries[i]->fProgram->abandon(); |
| fEntries[i]->fProgram.reset(NULL); |
| } |
| fCount = 0; |
| } |
| |
| int GrGpuGL::ProgramCache::search(const GrGLProgramDesc& desc) const { |
| ProgDescLess less; |
| return SkTSearch(fEntries, fCount, desc, sizeof(Entry*), less); |
| } |
| |
| GrGLProgram* GrGpuGL::ProgramCache::getProgram(const GrGLProgramDesc& desc, |
| const GrEffectStage* colorStages[], |
| const GrEffectStage* coverageStages[]) { |
| #ifdef PROGRAM_CACHE_STATS |
| ++fTotalRequests; |
| #endif |
| |
| Entry* entry = NULL; |
| |
| uint32_t hashIdx = desc.getChecksum(); |
| hashIdx ^= hashIdx >> 16; |
| if (kHashBits <= 8) { |
| hashIdx ^= hashIdx >> 8; |
| } |
| hashIdx &=((1 << kHashBits) - 1); |
| Entry* hashedEntry = fHashTable[hashIdx]; |
| if (NULL != hashedEntry && hashedEntry->fProgram->getDesc() == desc) { |
| SkASSERT(NULL != hashedEntry->fProgram); |
| entry = hashedEntry; |
| } |
| |
| int entryIdx; |
| if (NULL == entry) { |
| entryIdx = this->search(desc); |
| if (entryIdx >= 0) { |
| entry = fEntries[entryIdx]; |
| #ifdef PROGRAM_CACHE_STATS |
| ++fHashMisses; |
| #endif |
| } |
| } |
| |
| if (NULL == entry) { |
| // We have a cache miss |
| #ifdef PROGRAM_CACHE_STATS |
| ++fCacheMisses; |
| #endif |
| GrGLProgram* program = GrGLProgram::Create(fGL, desc, colorStages, coverageStages); |
| if (NULL == program) { |
| return NULL; |
| } |
| int purgeIdx = 0; |
| if (fCount < kMaxEntries) { |
| entry = SkNEW(Entry); |
| purgeIdx = fCount++; |
| fEntries[purgeIdx] = entry; |
| } else { |
| SkASSERT(fCount == kMaxEntries); |
| purgeIdx = 0; |
| for (int i = 1; i < kMaxEntries; ++i) { |
| if (fEntries[i]->fLRUStamp < fEntries[purgeIdx]->fLRUStamp) { |
| purgeIdx = i; |
| } |
| } |
| entry = fEntries[purgeIdx]; |
| int purgedHashIdx = entry->fProgram->getDesc().getChecksum() & ((1 << kHashBits) - 1); |
| if (fHashTable[purgedHashIdx] == entry) { |
| fHashTable[purgedHashIdx] = NULL; |
| } |
| } |
| SkASSERT(fEntries[purgeIdx] == entry); |
| entry->fProgram.reset(program); |
| // We need to shift fEntries around so that the entry currently at purgeIdx is placed |
| // just before the entry at ~entryIdx (in order to keep fEntries sorted by descriptor). |
| entryIdx = ~entryIdx; |
| if (entryIdx < purgeIdx) { |
| // Let E and P be the entries at index entryIdx and purgeIdx, respectively. |
| // If the entries array looks like this: |
| // aaaaEbbbbbPccccc |
| // we rearrange it to look like this: |
| // aaaaPEbbbbbccccc |
| size_t copySize = (purgeIdx - entryIdx) * sizeof(Entry*); |
| memmove(fEntries + entryIdx + 1, fEntries + entryIdx, copySize); |
| fEntries[entryIdx] = entry; |
| } else if (purgeIdx < entryIdx) { |
| // If the entries array looks like this: |
| // aaaaPbbbbbEccccc |
| // we rearrange it to look like this: |
| // aaaabbbbbPEccccc |
| size_t copySize = (entryIdx - purgeIdx - 1) * sizeof(Entry*); |
| memmove(fEntries + purgeIdx, fEntries + purgeIdx + 1, copySize); |
| fEntries[entryIdx - 1] = entry; |
| } |
| #if GR_DEBUG |
| SkASSERT(NULL != fEntries[0]->fProgram.get()); |
| for (int i = 0; i < fCount - 1; ++i) { |
| SkASSERT(NULL != fEntries[i + 1]->fProgram.get()); |
| const GrGLProgramDesc& a = fEntries[i]->fProgram->getDesc(); |
| const GrGLProgramDesc& b = fEntries[i + 1]->fProgram->getDesc(); |
| SkASSERT(GrGLProgramDesc::Less(a, b)); |
| SkASSERT(!GrGLProgramDesc::Less(b, a)); |
| } |
| #endif |
| } |
| |
| fHashTable[hashIdx] = entry; |
| entry->fLRUStamp = fCurrLRUStamp; |
| |
| if (SK_MaxU32 == fCurrLRUStamp) { |
| // wrap around! just trash our LRU, one time hit. |
| for (int i = 0; i < fCount; ++i) { |
| fEntries[i]->fLRUStamp = 0; |
| } |
| } |
| ++fCurrLRUStamp; |
| return entry->fProgram; |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| void GrGpuGL::abandonResources(){ |
| INHERITED::abandonResources(); |
| fProgramCache->abandon(); |
| fHWProgramID = 0; |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| #define GL_CALL(X) GR_GL_CALL(this->glInterface(), X) |
| |
| void GrGpuGL::flushPathStencilMatrix() { |
| const SkMatrix& viewMatrix = this->getDrawState().getViewMatrix(); |
| const GrRenderTarget* rt = this->getDrawState().getRenderTarget(); |
| SkISize size; |
| size.set(rt->width(), rt->height()); |
| const SkMatrix& vm = this->getDrawState().getViewMatrix(); |
| |
| if (fHWPathStencilMatrixState.fRenderTargetOrigin != rt->origin() || |
| !fHWPathStencilMatrixState.fViewMatrix.cheapEqualTo(viewMatrix) || |
| fHWPathStencilMatrixState.fRenderTargetSize!= size) { |
| // rescale the coords from skia's "device" coords to GL's normalized coords, |
| // and perform a y-flip if required. |
| SkMatrix m; |
| if (kBottomLeft_GrSurfaceOrigin == rt->origin()) { |
| m.setScale(SkIntToScalar(2) / rt->width(), SkIntToScalar(-2) / rt->height()); |
| m.postTranslate(-SK_Scalar1, SK_Scalar1); |
| } else { |
| m.setScale(SkIntToScalar(2) / rt->width(), SkIntToScalar(2) / rt->height()); |
| m.postTranslate(-SK_Scalar1, -SK_Scalar1); |
| } |
| m.preConcat(vm); |
| |
| // GL wants a column-major 4x4. |
| GrGLfloat mv[] = { |
| // col 0 |
| SkScalarToFloat(m[SkMatrix::kMScaleX]), |
| SkScalarToFloat(m[SkMatrix::kMSkewY]), |
| 0, |
| SkScalarToFloat(m[SkMatrix::kMPersp0]), |
| |
| // col 1 |
| SkScalarToFloat(m[SkMatrix::kMSkewX]), |
| SkScalarToFloat(m[SkMatrix::kMScaleY]), |
| 0, |
| SkScalarToFloat(m[SkMatrix::kMPersp1]), |
| |
| // col 2 |
| 0, 0, 0, 0, |
| |
| // col3 |
| SkScalarToFloat(m[SkMatrix::kMTransX]), |
| SkScalarToFloat(m[SkMatrix::kMTransY]), |
| 0.0f, |
| SkScalarToFloat(m[SkMatrix::kMPersp2]) |
| }; |
| GL_CALL(MatrixMode(GR_GL_PROJECTION)); |
| GL_CALL(LoadMatrixf(mv)); |
| fHWPathStencilMatrixState.fViewMatrix = vm; |
| fHWPathStencilMatrixState.fRenderTargetSize = size; |
| fHWPathStencilMatrixState.fRenderTargetOrigin = rt->origin(); |
| } |
| } |
| |
| bool GrGpuGL::flushGraphicsState(DrawType type, const GrDeviceCoordTexture* dstCopy) { |
| const GrDrawState& drawState = this->getDrawState(); |
| |
| // GrGpu::setupClipAndFlushState should have already checked this and bailed if not true. |
| SkASSERT(NULL != drawState.getRenderTarget()); |
| |
| if (kStencilPath_DrawType == type) { |
| this->flushPathStencilMatrix(); |
| } else { |
| this->flushMiscFixedFunctionState(); |
| |
| GrBlendCoeff srcCoeff; |
| GrBlendCoeff dstCoeff; |
| GrDrawState::BlendOptFlags blendOpts = drawState.getBlendOpts(false, &srcCoeff, &dstCoeff); |
| if (GrDrawState::kSkipDraw_BlendOptFlag & blendOpts) { |
| return false; |
| } |
| |
| SkSTArray<8, const GrEffectStage*, true> colorStages; |
| SkSTArray<8, const GrEffectStage*, true> coverageStages; |
| GrGLProgramDesc desc; |
| GrGLProgramDesc::Build(this->getDrawState(), |
| kDrawPoints_DrawType == type, |
| blendOpts, |
| srcCoeff, |
| dstCoeff, |
| this, |
| dstCopy, |
| &colorStages, |
| &coverageStages, |
| &desc); |
| |
| fCurrentProgram.reset(fProgramCache->getProgram(desc, |
| colorStages.begin(), |
| coverageStages.begin())); |
| if (NULL == fCurrentProgram.get()) { |
| SkDEBUGFAIL("Failed to create program!"); |
| return false; |
| } |
| fCurrentProgram.get()->ref(); |
| |
| GrGLuint programID = fCurrentProgram->programID(); |
| if (fHWProgramID != programID) { |
| GL_CALL(UseProgram(programID)); |
| fHWProgramID = programID; |
| } |
| |
| fCurrentProgram->overrideBlend(&srcCoeff, &dstCoeff); |
| this->flushBlend(kDrawLines_DrawType == type, srcCoeff, dstCoeff); |
| |
| fCurrentProgram->setData(this, |
| blendOpts, |
| colorStages.begin(), |
| coverageStages.begin(), |
| dstCopy, |
| &fSharedGLProgramState); |
| } |
| this->flushStencil(type); |
| this->flushScissor(); |
| this->flushAAState(type); |
| |
| SkIRect* devRect = NULL; |
| SkIRect devClipBounds; |
| if (drawState.isClipState()) { |
| this->getClip()->getConservativeBounds(drawState.getRenderTarget(), &devClipBounds); |
| devRect = &devClipBounds; |
| } |
| // This must come after textures are flushed because a texture may need |
| // to be msaa-resolved (which will modify bound FBO state). |
| this->flushRenderTarget(devRect); |
| |
| return true; |
| } |
| |
| void GrGpuGL::setupGeometry(const DrawInfo& info, size_t* indexOffsetInBytes) { |
| |
| GrGLsizei stride = this->getDrawState().getVertexSize(); |
| |
| size_t vertexOffsetInBytes = stride * info.startVertex(); |
| |
| const GeometryPoolState& geoPoolState = this->getGeomPoolState(); |
| |
| GrGLVertexBuffer* vbuf; |
| switch (this->getGeomSrc().fVertexSrc) { |
| case kBuffer_GeometrySrcType: |
| vbuf = (GrGLVertexBuffer*) this->getGeomSrc().fVertexBuffer; |
| break; |
| case kArray_GeometrySrcType: |
| case kReserved_GeometrySrcType: |
| this->finalizeReservedVertices(); |
| vertexOffsetInBytes += geoPoolState.fPoolStartVertex * this->getGeomSrc().fVertexSize; |
| vbuf = (GrGLVertexBuffer*) geoPoolState.fPoolVertexBuffer; |
| break; |
| default: |
| vbuf = NULL; // suppress warning |
| GrCrash("Unknown geometry src type!"); |
| } |
| |
| SkASSERT(NULL != vbuf); |
| SkASSERT(!vbuf->isLocked()); |
| vertexOffsetInBytes += vbuf->baseOffset(); |
| |
| GrGLIndexBuffer* ibuf = NULL; |
| if (info.isIndexed()) { |
| SkASSERT(NULL != indexOffsetInBytes); |
| |
| switch (this->getGeomSrc().fIndexSrc) { |
| case kBuffer_GeometrySrcType: |
| *indexOffsetInBytes = 0; |
| ibuf = (GrGLIndexBuffer*)this->getGeomSrc().fIndexBuffer; |
| break; |
| case kArray_GeometrySrcType: |
| case kReserved_GeometrySrcType: |
| this->finalizeReservedIndices(); |
| *indexOffsetInBytes = geoPoolState.fPoolStartIndex * sizeof(GrGLushort); |
| ibuf = (GrGLIndexBuffer*) geoPoolState.fPoolIndexBuffer; |
| break; |
| default: |
| ibuf = NULL; // suppress warning |
| GrCrash("Unknown geometry src type!"); |
| } |
| |
| SkASSERT(NULL != ibuf); |
| SkASSERT(!ibuf->isLocked()); |
| *indexOffsetInBytes += ibuf->baseOffset(); |
| } |
| GrGLAttribArrayState* attribState = |
| fHWGeometryState.bindArrayAndBuffersToDraw(this, vbuf, ibuf); |
| |
| uint32_t usedAttribArraysMask = 0; |
| const GrVertexAttrib* vertexAttrib = this->getDrawState().getVertexAttribs(); |
| int vertexAttribCount = this->getDrawState().getVertexAttribCount(); |
| for (int vertexAttribIndex = 0; vertexAttribIndex < vertexAttribCount; |
| ++vertexAttribIndex, ++vertexAttrib) { |
| |
| usedAttribArraysMask |= (1 << vertexAttribIndex); |
| GrVertexAttribType attribType = vertexAttrib->fType; |
| attribState->set(this, |
| vertexAttribIndex, |
| vbuf, |
| GrGLAttribTypeToLayout(attribType).fCount, |
| GrGLAttribTypeToLayout(attribType).fType, |
| GrGLAttribTypeToLayout(attribType).fNormalized, |
| stride, |
| reinterpret_cast<GrGLvoid*>( |
| vertexOffsetInBytes + vertexAttrib->fOffset)); |
| } |
| |
| attribState->disableUnusedAttribArrays(this, usedAttribArraysMask); |
| } |