| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrMemoryPool_DEFINED |
| #define GrMemoryPool_DEFINED |
| |
| #include "GrTypes.h" |
| |
| /** |
| * Allocates memory in blocks and parcels out space in the blocks for allocation |
| * requests. It is optimized for allocate / release speed over memory |
| * effeciency. The interface is designed to be used to implement operator new |
| * and delete overrides. All allocations are expected to be released before the |
| * pool's destructor is called. Allocations will be 8-byte aligned. |
| */ |
| class GrMemoryPool { |
| public: |
| /** |
| * Prealloc size is the amount of space to make available at pool creation |
| * time and keep around until pool destruction. The min alloc size is the |
| * smallest allowed size of additional allocations. |
| */ |
| GrMemoryPool(size_t preallocSize, size_t minAllocSize); |
| |
| ~GrMemoryPool(); |
| |
| /** |
| * Allocates memory. The memory must be freed with release(). |
| */ |
| void* allocate(size_t size); |
| |
| /** |
| * p must have been returned by allocate() |
| */ |
| void release(void* p); |
| |
| /** |
| * Returns true if there are no unreleased allocations. |
| */ |
| bool isEmpty() const { return fTail == fHead && !fHead->fLiveCount; } |
| |
| /** |
| * Returns the total allocated size of the GrMemoryPool minus any preallocated amount |
| */ |
| size_t size() const { return fSize; } |
| |
| private: |
| struct BlockHeader; |
| |
| static BlockHeader* CreateBlock(size_t size); |
| |
| static void DeleteBlock(BlockHeader* block); |
| |
| void validate(); |
| |
| struct BlockHeader { |
| #ifdef SK_DEBUG |
| uint32_t fBlockSentinal; ///< known value to check for bad back pointers to blocks |
| #endif |
| BlockHeader* fNext; ///< doubly-linked list of blocks. |
| BlockHeader* fPrev; |
| int fLiveCount; ///< number of outstanding allocations in the |
| ///< block. |
| intptr_t fCurrPtr; ///< ptr to the start of blocks free space. |
| intptr_t fPrevPtr; ///< ptr to the last allocation made |
| size_t fFreeSize; ///< amount of free space left in the block. |
| size_t fSize; ///< total allocated size of the block |
| }; |
| |
| static const uint32_t kAssignedMarker = 0xCDCDCDCD; |
| static const uint32_t kFreedMarker = 0xEFEFEFEF; |
| |
| struct AllocHeader { |
| #ifdef SK_DEBUG |
| uint32_t fSentinal; ///< known value to check for memory stomping (e.g., (CD)*) |
| #endif |
| BlockHeader* fHeader; ///< pointer back to the block header in which an alloc resides |
| }; |
| |
| enum { |
| // We assume this alignment is good enough for everybody. |
| kAlignment = 8, |
| kHeaderSize = GR_CT_ALIGN_UP(sizeof(BlockHeader), kAlignment), |
| kPerAllocPad = GR_CT_ALIGN_UP(sizeof(AllocHeader), kAlignment), |
| }; |
| size_t fSize; |
| size_t fPreallocSize; |
| size_t fMinAllocSize; |
| BlockHeader* fHead; |
| BlockHeader* fTail; |
| #ifdef SK_DEBUG |
| int fAllocationCnt; |
| int fAllocBlockCnt; |
| #endif |
| }; |
| |
| #endif |