| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkPEG_DEFINED |
| #define SkPEG_DEFINED |
| |
| #include "SkTArray.h" |
| #include "SkTLazy.h" |
| |
| namespace skpeg { |
| |
| /** |
| * The result of an expression match attempt. |
| * |
| * If the match was successful, |fNext| points to the next unconsumed character in the |
| * input string, and |fValue| holds an (arbitrarily nested) match result value. |
| * |
| * Otherwise, |fNext| is nullptr and |fValue| is uninitialized. |
| */ |
| template <typename V> |
| struct MatchResult { |
| MatchResult(std::nullptr_t) : fNext(nullptr) {} |
| MatchResult(const char* next, const V& v) : fNext(next), fValue(&v) {} |
| |
| operator bool() const { |
| SkASSERT(fValue.isValid() == SkToBool(fNext)); |
| return SkToBool(fNext); |
| } |
| |
| const V& operator* () const { return *fValue.get(); } |
| const V* operator->() const { return fValue.get(); } |
| |
| const char* fNext; |
| SkTLazy<V> fValue; |
| }; |
| |
| /** |
| * Optional operator (e?). Always succeeds. |
| * |
| * If e also matches, then the result of e::Match() is stored in |fValue|. |
| * Otherwise, |fValue| is uninitialized. |
| * |
| */ |
| template <typename E> |
| struct Opt { |
| struct V { |
| V(const typename E::V* v) : fValue(v) {} |
| |
| SkTLazy<typename E::V> fValue; |
| }; |
| using MatchT = MatchResult<V>; |
| |
| static MatchT Match(const char* in) { |
| const auto m = E::Match(in); |
| return m ? MatchT(m.fNext, V(m.fValue.get())) |
| : MatchT(in, nullptr); |
| } |
| }; |
| |
| /** |
| * Helper for selecting the value type of the n-th expression type in the list. |
| */ |
| template <size_t, typename... Es> struct SelectV; |
| |
| template <typename E, typename... Es> |
| struct SelectV<0, E, Es...> { |
| using V = typename E::V; |
| }; |
| |
| template <size_t idx, typename E, typename... Es> |
| struct SelectV<idx, E, Es...> { |
| using V = typename SelectV<idx - 1, Es...>::V; |
| }; |
| |
| /** |
| * Sequence operator (e0 e1...). |
| * |
| * Succeeds when all expressions match, in sequence. The subexpression match |
| * results can be accessed via get<INDEX>() -- where get<0> returns the value |
| * of the first expression, and so on. |
| * |
| */ |
| template <typename... E> struct Seq; |
| |
| template <> |
| struct Seq<> { |
| struct V {}; |
| using MatchT = MatchResult<V>; |
| |
| static MatchT Match(const char* in) { |
| return MatchT(in, V()); |
| } |
| }; |
| |
| template <typename E, typename... Es> |
| struct Seq<E, Es...> { |
| class V { |
| public: |
| V(const typename E::V& head, const typename Seq<Es...>::V& tail) |
| : fHeadV(head), fTailV(tail) {} |
| |
| template <size_t idx, typename std::enable_if<idx == 0, bool>::type = 0> |
| const typename E::V& get() const { |
| return fHeadV; |
| } |
| |
| template <size_t idx, typename std::enable_if<idx != 0, bool>::type = 0> |
| const typename SelectV<idx, E, Es...>::V& get() const { |
| return fTailV.template get<idx - 1>(); |
| } |
| |
| private: |
| typename E::V fHeadV; |
| typename Seq<Es...>::V fTailV; |
| }; |
| using MatchT = MatchResult<V>; |
| |
| static MatchT Match(const char* in) { |
| const auto headMatch = E::Match(in); |
| if (!headMatch) { |
| return nullptr; |
| } |
| |
| const auto tailMatch = Seq<Es...>::Match(headMatch.fNext); |
| return tailMatch ? MatchT(tailMatch.fNext, V(*headMatch, *tailMatch)) |
| : nullptr; |
| } |
| }; |
| |
| /** |
| * Ordered choice operator (e1|e2). |
| * |
| * Succeeds when either e1 or e2 match (e1 is tried first, then e2). |
| * |
| * The (optional) match results are stored in |v1|, |v2|. |
| * |
| */ |
| template <typename E1, typename E2> |
| struct Choice { |
| struct V { |
| V (const typename E1::V* v1, const typename E2::V* v2) : v1(v1), v2(v2) |
| { |
| SkASSERT(!v1 || !v2); |
| } |
| |
| SkTLazy<typename E1::V> v1; |
| SkTLazy<typename E2::V> v2; |
| }; |
| using MatchT = MatchResult<V>; |
| |
| static MatchT Match(const char* in) { |
| if (const auto m1 = E1::Match(in)) { |
| return MatchT(m1.fNext, V(m1.fValue.get(), nullptr)); |
| } |
| if (const auto m2 = E2::Match(in)) { |
| return MatchT(m2.fNext, V(nullptr, m2.fValue.get())); |
| } |
| return nullptr; |
| } |
| }; |
| |
| /** |
| * Zero-or-more operator (e*). Always succeeds. |
| * |
| * Matches e greedily, and stores the match results in |fValues|. |
| * |
| */ |
| template <typename E> |
| struct Any { |
| struct V { |
| V(SkTArray<typename E::V>&& vs) : fValues(vs) {} |
| |
| SkTArray<typename E::V> fValues; |
| }; |
| using MatchT = MatchResult<V>; |
| |
| static MatchT Match(const char* in) { |
| SkTArray<typename E::V> values; |
| while (const auto m = E::Match(in)) { |
| in = m.fNext; |
| values.push_back(*m); |
| } |
| return MatchT(in, std::move(values)); |
| } |
| }; |
| |
| /** |
| * One-or-more operator (e+). |
| * |
| * Same as zero-or-more, except it fails if e doesn't match at least once. |
| * |
| */ |
| template <typename E> |
| using Some = Seq<E, Any<E>>; |
| |
| /** |
| * End-of-string atom. Matches \0. |
| */ |
| struct EOS { |
| struct V {}; |
| using MatchT = MatchResult<V>; |
| |
| static MatchT Match(const char* in) { |
| return (*in != '\0') ? nullptr : MatchT(in, V()); |
| } |
| }; |
| |
| |
| /** |
| * Literal atom. Matches a list of char literals. |
| */ |
| template <char... Cs> struct LIT; |
| |
| template <> |
| struct LIT<> { |
| struct V {}; |
| using MatchT = MatchResult<V>; |
| |
| static MatchT Match(const char* in) { |
| return MatchT(in, V()); |
| } |
| }; |
| |
| template <char C, char... Cs> |
| struct LIT<C, Cs...> { |
| struct V {}; |
| using MatchT = MatchResult<V>; |
| |
| static MatchT Match(const char* in) { |
| if (*in != C) { |
| return nullptr; |
| } |
| const auto m = LIT<Cs...>::Match(in + 1); |
| return m ? MatchT(m.fNext, V()) : nullptr; |
| } |
| }; |
| |
| } // skpeg ns |
| |
| #endif // SkPEG_DEFINED |