BitmapTextBatch and BitmapTextBlob
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/eed1dae04932483579b02c10f0706127d3f5d984
Review URL: https://codereview.chromium.org/1011403004
diff --git a/dm/DMSrcSink.cpp b/dm/DMSrcSink.cpp
index 8bb1b25..929ff05 100644
--- a/dm/DMSrcSink.cpp
+++ b/dm/DMSrcSink.cpp
@@ -243,8 +243,21 @@
return SkStringPrintf("Couldn't decode %s as a picture.", fPath.c_str());
}
stream.reset((SkStream*)NULL); // Might as well drop this when we're done with it.
+
canvas->clipRect(kSKPViewport);
+ // Testing TextBlob batching requires that we see individual text blobs more than once
+ // TODO remove this and add a flag to DM so we can run skps multiple times
+//#define DOUBLE_LOOP
+#ifdef DOUBLE_LOOP
+ {
+ SkAutoCanvasRestore acr(canvas, true);
+#endif
+ canvas->drawPicture(pic);
+#ifdef DOUBLE_LOOP
+ }
+ canvas->clear(0);
canvas->drawPicture(pic);
+#endif
return "";
}
diff --git a/gyp/gpu.gypi b/gyp/gpu.gypi
index 98c9175..0d9c4fe 100644
--- a/gyp/gpu.gypi
+++ b/gyp/gpu.gypi
@@ -65,6 +65,8 @@
'<(skia_src_path)/gpu/GrBatch.h',
'<(skia_src_path)/gpu/GrBatchAtlas.cpp',
'<(skia_src_path)/gpu/GrBatchAtlas.h',
+ '<(skia_src_path)/gpu/GrBatchFontCache.cpp',
+ '<(skia_src_path)/gpu/GrBatchFontCache.h',
'<(skia_src_path)/gpu/GrBatchTarget.cpp',
'<(skia_src_path)/gpu/GrBatchTarget.h',
'<(skia_src_path)/gpu/GrBitmapTextContext.cpp',
diff --git a/include/core/SkPaint.h b/include/core/SkPaint.h
index 4bf8c05..5015c49 100644
--- a/include/core/SkPaint.h
+++ b/include/core/SkPaint.h
@@ -1122,6 +1122,7 @@
friend class SkGraphics; // So Term() can be called.
friend class SkPDFDevice;
friend class GrBitmapTextContext;
+ friend class GrBitmapTextContextB;
friend class GrDistanceFieldTextContext;
friend class GrStencilAndCoverTextContext;
friend class GrPathRendering;
diff --git a/include/core/SkTextBlob.h b/include/core/SkTextBlob.h
index d31ec5c..4ec9c5f 100644
--- a/include/core/SkTextBlob.h
+++ b/include/core/SkTextBlob.h
@@ -91,6 +91,7 @@
static unsigned ScalarsPerGlyph(GlyphPositioning pos);
+ friend class GrBitmapTextContextB;
friend class GrTextContext;
friend class SkBaseDevice;
friend class SkTextBlobBuilder;
diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
index 335b416..f631f56 100644
--- a/include/gpu/GrContext.h
+++ b/include/gpu/GrContext.h
@@ -19,6 +19,7 @@
#include "SkTypes.h"
class GrAARectRenderer;
+class GrBatchFontCache;
class GrDrawTarget;
class GrFontCache;
class GrFragmentProcessor;
@@ -654,6 +655,7 @@
// Functions intended for internal use only.
GrGpu* getGpu() { return fGpu; }
const GrGpu* getGpu() const { return fGpu; }
+ GrBatchFontCache* getBatchFontCache() { return fBatchFontCache; }
GrFontCache* getFontCache() { return fFontCache; }
GrLayerCache* getLayerCache() { return fLayerCache.get(); }
GrDrawTarget* getTextTarget();
@@ -695,6 +697,7 @@
GrGpu* fGpu;
GrResourceCache* fResourceCache;
+ GrBatchFontCache* fBatchFontCache;
GrFontCache* fFontCache;
SkAutoTDelete<GrLayerCache> fLayerCache;
diff --git a/src/gpu/GrAADistanceFieldPathRenderer.cpp b/src/gpu/GrAADistanceFieldPathRenderer.cpp
index 8b119f0..789406b 100755
--- a/src/gpu/GrAADistanceFieldPathRenderer.cpp
+++ b/src/gpu/GrAADistanceFieldPathRenderer.cpp
@@ -293,8 +293,7 @@
instancesToFlush++;
}
- this->flush(batchTarget, dfProcessor, pipeline, &drawInfo, instancesToFlush,
- maxInstancesPerDraw);
+ this->flush(batchTarget, &drawInfo, instancesToFlush, maxInstancesPerDraw);
}
SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
@@ -421,8 +420,7 @@
bool success = atlas->addToAtlas(&id, batchTarget, width, height, dfStorage.get(),
&atlasLocation);
if (!success) {
- this->flush(batchTarget, dfProcessor, pipeline, drawInfo, *instancesToFlush,
- maxInstancesPerDraw);
+ this->flush(batchTarget, drawInfo, *instancesToFlush, maxInstancesPerDraw);
this->initDraw(batchTarget, dfProcessor, pipeline);
*instancesToFlush = 0;
@@ -516,8 +514,6 @@
}
void flush(GrBatchTarget* batchTarget,
- const GrGeometryProcessor* dfProcessor,
- const GrPipeline* pipeline,
GrDrawTarget::DrawInfo* drawInfo,
int instanceCount,
int maxInstancesPerDraw) {
diff --git a/src/gpu/GrBatchAtlas.cpp b/src/gpu/GrBatchAtlas.cpp
index 566cd5d..3374e00 100644
--- a/src/gpu/GrBatchAtlas.cpp
+++ b/src/gpu/GrBatchAtlas.cpp
@@ -227,7 +227,8 @@
, fNumPlotsX(numPlotsX)
, fNumPlotsY(numPlotsY)
, fPlotWidth(texture->width() / numPlotsX)
- , fPlotHeight(texture->height() / numPlotsY) {
+ , fPlotHeight(texture->height() / numPlotsY)
+ , fAtlasGeneration(kInvalidAtlasGeneration + 1) {
SkASSERT(fPlotWidth * fNumPlotsX == texture->width());
SkASSERT(fPlotHeight * fNumPlotsY == texture->height());
@@ -243,7 +244,7 @@
for (int x = fNumPlotsX - 1, c = 0; x >= 0; --x, ++c) {
int id = r * fNumPlotsX + c;
currPlot->reset(SkNEW(BatchPlot));
- (*currPlot)->init(this, texture, id, 0, x, y, fPlotWidth, fPlotHeight, fBPP);
+ (*currPlot)->init(this, texture, id, 1, x, y, fPlotWidth, fPlotHeight, fBPP);
// build LRU list
fPlotList.addToHead(currPlot->get());
@@ -318,6 +319,7 @@
SkDEBUGCODE(bool verify = )plot->addSubImage(width, height, image, loc, fBPP * width);
SkASSERT(verify);
this->updatePlot(batchTarget, id, plot);
+ fAtlasGeneration++;
return true;
}
@@ -352,6 +354,7 @@
batchTarget->upload(uploader);
*id = newPlot->id();
plot->unref();
+ fAtlasGeneration++;
return true;
}
diff --git a/src/gpu/GrBatchAtlas.h b/src/gpu/GrBatchAtlas.h
index b514b9d..cd8123f 100644
--- a/src/gpu/GrBatchAtlas.h
+++ b/src/gpu/GrBatchAtlas.h
@@ -25,6 +25,8 @@
// An AtlasID is an opaque handle which callers can use to determine if the atlas contains
// a specific piece of data
typedef uint32_t AtlasID;
+ static const uint32_t kInvalidAtlasID = 0;
+ static const uint64_t kInvalidAtlasGeneration = 0;
// A function pointer for use as a callback during eviction. Whenever GrBatchAtlas evicts a
// specific AtlasID, it will call all of the registered listeners so they can optionally process
@@ -43,6 +45,7 @@
GrTexture* getTexture() const { return fTexture; }
+ uint64_t atlasGeneration() const { return fAtlasGeneration; }
bool hasID(AtlasID id);
void setLastRefToken(AtlasID id, BatchToken batchToken);
void registerEvictionCallback(EvictionFunc func, void* userData) {
@@ -72,6 +75,7 @@
int fPlotWidth;
int fPlotHeight;
size_t fBPP;
+ uint64_t fAtlasGeneration;
struct EvictionData {
EvictionFunc fFunc;
diff --git a/src/gpu/GrBatchFontCache.cpp b/src/gpu/GrBatchFontCache.cpp
new file mode 100644
index 0000000..c429d53
--- /dev/null
+++ b/src/gpu/GrBatchFontCache.cpp
@@ -0,0 +1,314 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "GrBatchFontCache.h"
+#include "GrFontAtlasSizes.h"
+#include "GrGpu.h"
+#include "GrRectanizer.h"
+#include "GrSurfacePriv.h"
+#include "SkString.h"
+
+#include "SkDistanceFieldGen.h"
+
+///////////////////////////////////////////////////////////////////////////////
+
+static GrBatchAtlas* make_atlas(GrContext* context, GrPixelConfig config,
+ int textureWidth, int textureHeight,
+ int numPlotsX, int numPlotsY) {
+ GrSurfaceDesc desc;
+ desc.fFlags = kNone_GrSurfaceFlags;
+ desc.fWidth = textureWidth;
+ desc.fHeight = textureHeight;
+ desc.fConfig = config;
+
+ // We don't want to flush the context so we claim we're in the middle of flushing so as to
+ // guarantee we do not recieve a texture with pending IO
+ GrTexture* texture = context->refScratchTexture(desc, GrContext::kApprox_ScratchTexMatch, true);
+ if (!texture) {
+ return NULL;
+ }
+ return SkNEW_ARGS(GrBatchAtlas, (texture, numPlotsX, numPlotsY));
+}
+
+int GrBatchFontCache::MaskFormatToAtlasIndex(GrMaskFormat format) {
+ static const int sAtlasIndices[] = {
+ kA8_GrMaskFormat,
+ kA565_GrMaskFormat,
+ kARGB_GrMaskFormat,
+ };
+ SK_COMPILE_ASSERT(SK_ARRAY_COUNT(sAtlasIndices) == kMaskFormatCount, array_size_mismatch);
+
+ SkASSERT(sAtlasIndices[format] < kMaskFormatCount);
+ return sAtlasIndices[format];
+}
+
+GrMaskFormat GrBatchFontCache::AtlasIndexToMaskFormat(int atlasIndex) {
+ static GrMaskFormat sMaskFormats[] = {
+ kA8_GrMaskFormat,
+ kA565_GrMaskFormat,
+ kARGB_GrMaskFormat,
+ };
+ SK_COMPILE_ASSERT(SK_ARRAY_COUNT(sMaskFormats) == kMaskFormatCount, array_size_mismatch);
+
+ SkASSERT(sMaskFormats[atlasIndex] < kMaskFormatCount);
+ return sMaskFormats[atlasIndex];
+}
+
+GrBatchFontCache::GrBatchFontCache()
+ : fPreserveStrike(NULL) {
+}
+
+void GrBatchFontCache::init(GrContext* context) {
+ for (int i = 0; i < kMaskFormatCount; i++) {
+ GrMaskFormat format = AtlasIndexToMaskFormat(i);
+ GrPixelConfig config = this->getPixelConfig(format);
+
+ if (kA8_GrMaskFormat == format) {
+ fAtlases[i] = make_atlas(context, config,
+ GR_FONT_ATLAS_A8_TEXTURE_WIDTH,
+ GR_FONT_ATLAS_TEXTURE_HEIGHT,
+ GR_FONT_ATLAS_A8_NUM_PLOTS_X,
+ GR_FONT_ATLAS_NUM_PLOTS_Y);
+ } else {
+ fAtlases[i] = make_atlas(context, config,
+ GR_FONT_ATLAS_TEXTURE_WIDTH,
+ GR_FONT_ATLAS_TEXTURE_HEIGHT,
+ GR_FONT_ATLAS_NUM_PLOTS_X,
+ GR_FONT_ATLAS_NUM_PLOTS_Y);
+ }
+
+ if (fAtlases[i]) {
+ fAtlases[i]->registerEvictionCallback(&GrBatchFontCache::HandleEviction, (void*)this);
+ }
+ }
+}
+
+GrBatchFontCache::~GrBatchFontCache() {
+ SkTDynamicHash<GrBatchTextStrike, GrFontDescKey>::Iter iter(&fCache);
+ while (!iter.done()) {
+ SkDELETE(&(*iter));
+ ++iter;
+ }
+ for (int i = 0; i < kMaskFormatCount; ++i) {
+ SkDELETE(fAtlases[i]);
+ }
+}
+
+GrBatchTextStrike* GrBatchFontCache::generateStrike(GrFontScaler* scaler) {
+ GrBatchTextStrike* strike = SkNEW_ARGS(GrBatchTextStrike, (this, scaler->getKey()));
+ fCache.add(strike);
+ return strike;
+}
+
+void GrBatchFontCache::freeAll() {
+ SkTDynamicHash<GrBatchTextStrike, GrFontDescKey>::Iter iter(&fCache);
+ while (!iter.done()) {
+ SkDELETE(&(*iter));
+ ++iter;
+ }
+ fCache.rewind();
+ for (int i = 0; i < kMaskFormatCount; ++i) {
+ SkDELETE(fAtlases[i]);
+ fAtlases[i] = NULL;
+ }
+}
+
+inline GrBatchAtlas* GrBatchFontCache::getAtlas(GrMaskFormat format) const {
+ int atlasIndex = MaskFormatToAtlasIndex(format);
+ SkASSERT(fAtlases[atlasIndex]);
+ return fAtlases[atlasIndex];
+}
+
+bool GrBatchFontCache::hasGlyph(GrGlyph* glyph) {
+ SkASSERT(glyph);
+ return this->getAtlas(glyph->fMaskFormat)->hasID(glyph->fID);
+}
+
+void GrBatchFontCache::setGlyphRefToken(GrGlyph* glyph, GrBatchAtlas::BatchToken batchToken) {
+ SkASSERT(glyph);
+ SkASSERT(this->getAtlas(glyph->fMaskFormat)->hasID(glyph->fID));
+ this->getAtlas(glyph->fMaskFormat)->setLastRefToken(glyph->fID, batchToken);
+}
+
+bool GrBatchFontCache::addToAtlas(GrBatchTextStrike* strike, GrBatchAtlas::AtlasID* id,
+ GrBatchTarget* batchTarget,
+ GrMaskFormat format, int width, int height, const void* image,
+ SkIPoint16* loc) {
+ fPreserveStrike = strike;
+ return this->getAtlas(format)->addToAtlas(id, batchTarget, width, height, image, loc);
+}
+
+uint64_t GrBatchFontCache::atlasGeneration(GrMaskFormat format) const {
+ return this->getAtlas(format)->atlasGeneration();
+}
+
+GrTexture* GrBatchFontCache::getTexture(GrMaskFormat format) {
+ int atlasIndex = MaskFormatToAtlasIndex(format);
+ SkASSERT(fAtlases[atlasIndex]);
+ return fAtlases[atlasIndex]->getTexture();
+}
+
+GrPixelConfig GrBatchFontCache::getPixelConfig(GrMaskFormat format) const {
+ static const GrPixelConfig kPixelConfigs[] = {
+ kAlpha_8_GrPixelConfig,
+ kRGB_565_GrPixelConfig,
+ kSkia8888_GrPixelConfig
+ };
+ SK_COMPILE_ASSERT(SK_ARRAY_COUNT(kPixelConfigs) == kMaskFormatCount, array_size_mismatch);
+
+ return kPixelConfigs[format];
+}
+
+void GrBatchFontCache::HandleEviction(GrBatchAtlas::AtlasID id, void* ptr) {
+ GrBatchFontCache* fontCache = reinterpret_cast<GrBatchFontCache*>(ptr);
+
+ SkTDynamicHash<GrBatchTextStrike, GrFontDescKey>::Iter iter(&fontCache->fCache);
+ for (; !iter.done(); ++iter) {
+ GrBatchTextStrike* strike = &*iter;
+ strike->removeID(id);
+
+ // clear out any empty strikes. We will preserve the strike whose call to addToAtlas
+ // triggered the eviction
+ if (strike != fontCache->fPreserveStrike && 0 == strike->fAtlasedGlyphs) {
+ fontCache->fCache.remove(*(strike->fFontScalerKey));
+ SkDELETE(strike);
+ }
+ }
+}
+
+void GrBatchFontCache::dump() const {
+ static int gDumpCount = 0;
+ for (int i = 0; i < kMaskFormatCount; ++i) {
+ if (fAtlases[i]) {
+ GrTexture* texture = fAtlases[i]->getTexture();
+ if (texture) {
+ SkString filename;
+#ifdef SK_BUILD_FOR_ANDROID
+ filename.printf("/sdcard/fontcache_%d%d.png", gDumpCount, i);
+#else
+ filename.printf("fontcache_%d%d.png", gDumpCount, i);
+#endif
+ texture->surfacePriv().savePixels(filename.c_str());
+ }
+ }
+ }
+ ++gDumpCount;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+/*
+ The text strike is specific to a given font/style/matrix setup, which is
+ represented by the GrHostFontScaler object we are given in getGlyph().
+
+ We map a 32bit glyphID to a GrGlyph record, which in turn points to a
+ atlas and a position within that texture.
+ */
+
+GrBatchTextStrike::GrBatchTextStrike(GrBatchFontCache* cache, const GrFontDescKey* key)
+ : fFontScalerKey(SkRef(key))
+ , fPool(9/*start allocations at 512 bytes*/)
+ , fAtlasedGlyphs(0) {
+
+ fBatchFontCache = cache; // no need to ref, it won't go away before we do
+}
+
+GrBatchTextStrike::~GrBatchTextStrike() {
+ SkTDynamicHash<GrGlyph, GrGlyph::PackedID>::Iter iter(&fCache);
+ while (!iter.done()) {
+ (*iter).free();
+ ++iter;
+ }
+}
+
+GrGlyph* GrBatchTextStrike::generateGlyph(GrGlyph::PackedID packed,
+ GrFontScaler* scaler) {
+ SkIRect bounds;
+ if (GrGlyph::kDistance_MaskStyle == GrGlyph::UnpackMaskStyle(packed)) {
+ if (!scaler->getPackedGlyphDFBounds(packed, &bounds)) {
+ return NULL;
+ }
+ } else {
+ if (!scaler->getPackedGlyphBounds(packed, &bounds)) {
+ return NULL;
+ }
+ }
+ GrMaskFormat format = scaler->getPackedGlyphMaskFormat(packed);
+
+ GrGlyph* glyph = (GrGlyph*)fPool.alloc(sizeof(GrGlyph), SK_MALLOC_THROW);
+ glyph->init(packed, bounds, format);
+ fCache.add(glyph);
+ return glyph;
+}
+
+void GrBatchTextStrike::removeID(GrBatchAtlas::AtlasID id) {
+ SkTDynamicHash<GrGlyph, GrGlyph::PackedID>::Iter iter(&fCache);
+ while (!iter.done()) {
+ if (id == (*iter).fID) {
+ (*iter).fID = GrBatchAtlas::kInvalidAtlasID;
+ fAtlasedGlyphs--;
+ SkASSERT(fAtlasedGlyphs >= 0);
+ }
+ ++iter;
+ }
+}
+
+bool GrBatchTextStrike::glyphTooLargeForAtlas(GrGlyph* glyph) {
+ int width = glyph->fBounds.width();
+ int height = glyph->fBounds.height();
+ bool useDistanceField =
+ (GrGlyph::kDistance_MaskStyle == GrGlyph::UnpackMaskStyle(glyph->fPackedID));
+ int pad = useDistanceField ? 2 * SK_DistanceFieldPad : 0;
+ int plotWidth = (kA8_GrMaskFormat == glyph->fMaskFormat) ? GR_FONT_ATLAS_A8_PLOT_WIDTH
+ : GR_FONT_ATLAS_PLOT_WIDTH;
+ if (width + pad > plotWidth) {
+ return true;
+ }
+ if (height + pad > GR_FONT_ATLAS_PLOT_HEIGHT) {
+ return true;
+ }
+
+ return false;
+}
+
+bool GrBatchTextStrike::addGlyphToAtlas(GrBatchTarget* batchTarget, GrGlyph* glyph,
+ GrFontScaler* scaler) {
+ SkASSERT(glyph);
+ SkASSERT(scaler);
+ SkASSERT(fCache.find(glyph->fPackedID));
+ SkASSERT(NULL == glyph->fPlot);
+
+ SkAutoUnref ar(SkSafeRef(scaler));
+
+ int bytesPerPixel = GrMaskFormatBytesPerPixel(glyph->fMaskFormat);
+
+ size_t size = glyph->fBounds.area() * bytesPerPixel;
+ GrAutoMalloc<1024> storage(size);
+
+ if (GrGlyph::kDistance_MaskStyle == GrGlyph::UnpackMaskStyle(glyph->fPackedID)) {
+ if (!scaler->getPackedGlyphDFImage(glyph->fPackedID, glyph->width(),
+ glyph->height(),
+ storage.get())) {
+ return false;
+ }
+ } else {
+ if (!scaler->getPackedGlyphImage(glyph->fPackedID, glyph->width(),
+ glyph->height(),
+ glyph->width() * bytesPerPixel,
+ storage.get())) {
+ return false;
+ }
+ }
+
+ bool success = fBatchFontCache->addToAtlas(this, &glyph->fID, batchTarget, glyph->fMaskFormat,
+ glyph->width(), glyph->height(),
+ storage.get(), &glyph->fAtlasLocation);
+ if (success) {
+ fAtlasedGlyphs++;
+ }
+ return success;
+}
diff --git a/src/gpu/GrBatchFontCache.h b/src/gpu/GrBatchFontCache.h
new file mode 100644
index 0000000..6300fbe
--- /dev/null
+++ b/src/gpu/GrBatchFontCache.h
@@ -0,0 +1,137 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GrBatchFontCache_DEFINED
+#define GrBatchFontCache_DEFINED
+
+#include "GrBatchAtlas.h"
+#include "GrDrawTarget.h"
+#include "GrFontScaler.h"
+#include "GrGlyph.h"
+#include "SkTDynamicHash.h"
+#include "SkVarAlloc.h"
+
+class GrBatchFontCache;
+class GrBatchTarget;
+class GrGpu;
+
+/**
+ * The GrBatchTextStrike manages a pool of CPU backing memory for Glyph Masks. This backing memory
+ * is abstracted by GrGlyph, and indexed by a PackedID and GrFontScaler. The GrFontScaler is what
+ * actually creates the mask.
+ */
+class GrBatchTextStrike {
+public:
+ GrBatchTextStrike(GrBatchFontCache*, const GrFontDescKey* fontScalerKey);
+ ~GrBatchTextStrike();
+
+ const GrFontDescKey* getFontScalerKey() const { return fFontScalerKey; }
+ GrBatchFontCache* getBatchFontCache() const { return fBatchFontCache; }
+
+ inline GrGlyph* getGlyph(GrGlyph::PackedID packed, GrFontScaler* scaler) {
+ GrGlyph* glyph = fCache.find(packed);
+ if (NULL == glyph) {
+ glyph = this->generateGlyph(packed, scaler);
+ }
+ return glyph;
+ }
+
+ // returns true if glyph (or glyph+padding for distance field)
+ // is too large to ever fit in texture atlas subregions (GrPlots)
+ bool glyphTooLargeForAtlas(GrGlyph*);
+ // returns true if glyph successfully added to texture atlas, false otherwise
+ bool addGlyphToAtlas(GrBatchTarget*, GrGlyph*, GrFontScaler*);
+
+ // testing
+ int countGlyphs() const { return fCache.count(); }
+
+ // remove any references to this plot
+ void removeID(GrBatchAtlas::AtlasID);
+
+ static const GrFontDescKey& GetKey(const GrBatchTextStrike& ts) {
+ return *(ts.fFontScalerKey);
+ }
+ static uint32_t Hash(const GrFontDescKey& key) {
+ return key.getHash();
+ }
+
+private:
+ SkTDynamicHash<GrGlyph, GrGlyph::PackedID> fCache;
+ SkAutoTUnref<const GrFontDescKey> fFontScalerKey;
+ SkVarAlloc fPool;
+
+ GrBatchFontCache* fBatchFontCache;
+ int fAtlasedGlyphs;
+
+ GrGlyph* generateGlyph(GrGlyph::PackedID packed, GrFontScaler* scaler);
+
+ friend class GrBatchFontCache;
+};
+
+/*
+ * GrBatchFontCache manages strikes which are indexed by a GrFontScaler. These strikes can then be
+ * used to individual Glyph Masks. The GrBatchFontCache also manages GrBatchAtlases, though this is
+ * more or less transparent to the client(aside from atlasGeneration, described below)
+ */
+class GrBatchFontCache {
+public:
+ GrBatchFontCache();
+ ~GrBatchFontCache();
+
+ // Initializes the GrBatchFontCache on the owning GrContext
+ void init(GrContext*);
+
+ inline GrBatchTextStrike* getStrike(GrFontScaler* scaler) {
+
+ GrBatchTextStrike* strike = fCache.find(*(scaler->getKey()));
+ if (NULL == strike) {
+ strike = this->generateStrike(scaler);
+ }
+ return strike;
+ }
+
+ bool hasGlyph(GrGlyph* glyph);
+
+ // To ensure the GrBatchAtlas does not evict the Glyph Mask from its texture backing store,
+ // the client must pass in the currentToken from the GrBatchTarget along with the GrGlyph
+ void setGlyphRefToken(GrGlyph*, GrBatchAtlas::BatchToken);
+
+ // add to texture atlas that matches this format
+ bool addToAtlas(GrBatchTextStrike*, GrBatchAtlas::AtlasID*, GrBatchTarget*,
+ GrMaskFormat, int width, int height, const void* image,
+ SkIPoint16* loc);
+
+ // Some clients may wish to verify the integrity of the texture backing store of the
+ // GrBatchAtlas. The atlasGeneration returned below is a monitonically increasing number which
+ // changes everytime something is removed from the texture backing store.
+ uint64_t atlasGeneration(GrMaskFormat) const;
+
+ void freeAll();
+
+ GrTexture* getTexture(GrMaskFormat);
+ GrPixelConfig getPixelConfig(GrMaskFormat) const;
+
+ void dump() const;
+
+private:
+ // There is a 1:1 mapping between GrMaskFormats and atlas indices
+ static int MaskFormatToAtlasIndex(GrMaskFormat);
+ static GrMaskFormat AtlasIndexToMaskFormat(int atlasIndex);
+
+ GrBatchTextStrike* generateStrike(GrFontScaler*);
+
+ inline GrBatchAtlas* getAtlas(GrMaskFormat) const;
+
+ static void HandleEviction(GrBatchAtlas::AtlasID, void*);
+
+ SkTDynamicHash<GrBatchTextStrike, GrFontDescKey> fCache;
+
+ GrBatchAtlas* fAtlases[kMaskFormatCount];
+ GrBatchTextStrike* fPreserveStrike;
+};
+
+#endif
diff --git a/src/gpu/GrBitmapTextContext.cpp b/src/gpu/GrBitmapTextContext.cpp
index 4eeb172..4592667 100755
--- a/src/gpu/GrBitmapTextContext.cpp
+++ b/src/gpu/GrBitmapTextContext.cpp
@@ -4,9 +4,12 @@
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
-
#include "GrBitmapTextContext.h"
+
#include "GrAtlas.h"
+#include "GrBatch.h"
+#include "GrBatchFontCache.h"
+#include "GrBatchTarget.h"
#include "GrDefaultGeoProcFactory.h"
#include "GrDrawTarget.h"
#include "GrFontCache.h"
@@ -18,6 +21,7 @@
#include "SkAutoKern.h"
#include "SkColorPriv.h"
#include "SkDraw.h"
+#include "SkDrawFilter.h"
#include "SkDrawProcs.h"
#include "SkGlyphCache.h"
#include "SkGpuDevice.h"
@@ -25,6 +29,7 @@
#include "SkPath.h"
#include "SkRTConf.h"
#include "SkStrokeRec.h"
+#include "SkTextBlob.h"
#include "SkTextMapStateProc.h"
#include "effects/GrBitmapTextGeoProc.h"
@@ -45,6 +50,934 @@
static const int kIndicesPerGlyph = 6;
};
+// TODO
+// More tests
+// move to SkCache
+// handle textblobs where the whole run is larger than the cache size
+// TODO implement micro speedy hash map for fast refing of glyphs
+
+GrBitmapTextContextB::GrBitmapTextContextB(GrContext* context,
+ SkGpuDevice* gpuDevice,
+ const SkDeviceProperties& properties)
+ : INHERITED(context, gpuDevice, properties) {
+ fCurrStrike = NULL;
+}
+
+void GrBitmapTextContextB::ClearCacheEntry(uint32_t key, BitmapTextBlob** blob) {
+ (*blob)->unref();
+}
+
+GrBitmapTextContextB::~GrBitmapTextContextB() {
+ fCache.foreach(&GrBitmapTextContextB::ClearCacheEntry);
+}
+
+GrBitmapTextContextB* GrBitmapTextContextB::Create(GrContext* context,
+ SkGpuDevice* gpuDevice,
+ const SkDeviceProperties& props) {
+ return SkNEW_ARGS(GrBitmapTextContextB, (context, gpuDevice, props));
+}
+
+bool GrBitmapTextContextB::canDraw(const GrRenderTarget*,
+ const GrClip&,
+ const GrPaint&,
+ const SkPaint& skPaint,
+ const SkMatrix& viewMatrix) {
+ return !SkDraw::ShouldDrawTextAsPaths(skPaint, viewMatrix);
+}
+
+inline void GrBitmapTextContextB::init(GrRenderTarget* rt, const GrClip& clip,
+ const GrPaint& paint, const SkPaint& skPaint,
+ const SkIRect& regionClipBounds) {
+ INHERITED::init(rt, clip, paint, skPaint, regionClipBounds);
+
+ fCurrStrike = NULL;
+}
+
+bool GrBitmapTextContextB::MustRegenerateBlob(const BitmapTextBlob& blob, const SkPaint& paint,
+ const SkMatrix& viewMatrix, SkScalar x, SkScalar y) {
+ // We always regenerate blobs with patheffects or mask filters we could cache these
+ // TODO find some way to cache the maskfilter / patheffects on the textblob
+ return !blob.fViewMatrix.cheapEqualTo(viewMatrix) || blob.fX != x || blob.fY != y ||
+ paint.getMaskFilter() || paint.getPathEffect() || paint.getStyle() != blob.fStyle;
+}
+
+void GrBitmapTextContextB::drawTextBlob(GrRenderTarget* rt, const GrClip& clip,
+ const SkPaint& skPaint, const SkMatrix& viewMatrix,
+ const SkTextBlob* blob, SkScalar x, SkScalar y,
+ SkDrawFilter* drawFilter, const SkIRect& clipBounds) {
+ BitmapTextBlob* cacheBlob;
+ BitmapTextBlob** foundBlob = fCache.find(blob->uniqueID());
+
+ SkIRect clipRect;
+ clip.getConservativeBounds(rt->width(), rt->height(), &clipRect);
+
+ if (foundBlob) {
+ cacheBlob = *foundBlob;
+ if (MustRegenerateBlob(*cacheBlob, skPaint, viewMatrix, x, y)) {
+ // We can get away with reusing the blob if there are no outstanding refs on it.
+ // However, we still have to reset all of the runs.
+ if (!cacheBlob->unique()) {
+ cacheBlob->unref();
+ cacheBlob = SkNEW(BitmapTextBlob);
+ fCache.set(blob->uniqueID(), cacheBlob);
+ }
+ this->regenerateTextBlob(cacheBlob, skPaint, viewMatrix, blob, x, y, drawFilter,
+ clipRect);
+ }
+ } else {
+ cacheBlob = SkNEW(BitmapTextBlob);
+ fCache.set(blob->uniqueID(), cacheBlob);
+ this->regenerateTextBlob(cacheBlob, skPaint, viewMatrix, blob, x, y, drawFilter, clipRect);
+ }
+
+ // Though for the time being runs in the textblob can override the paint, they only touch font
+ // info.
+ GrPaint grPaint;
+ SkPaint2GrPaintShader(fContext, rt, skPaint, viewMatrix, true, &grPaint);
+
+ this->flush(fContext->getTextTarget(), cacheBlob, rt, grPaint, clip, viewMatrix,
+ fSkPaint.getAlpha());
+}
+
+void GrBitmapTextContextB::regenerateTextBlob(BitmapTextBlob* cacheBlob,
+ const SkPaint& skPaint, const SkMatrix& viewMatrix,
+ const SkTextBlob* blob, SkScalar x, SkScalar y,
+ SkDrawFilter* drawFilter, const SkIRect& clipRect) {
+ cacheBlob->fViewMatrix = viewMatrix;
+ cacheBlob->fX = x;
+ cacheBlob->fY = y;
+ cacheBlob->fStyle = skPaint.getStyle();
+ cacheBlob->fRuns.reset(blob->fRunCount);
+
+ // Regenerate textblob
+ SkPaint runPaint = skPaint;
+ SkTextBlob::RunIterator it(blob);
+ for (int run = 0; !it.done(); it.next(), run++) {
+ size_t textLen = it.glyphCount() * sizeof(uint16_t);
+ const SkPoint& offset = it.offset();
+ // applyFontToPaint() always overwrites the exact same attributes,
+ // so it is safe to not re-seed the paint for this reason.
+ it.applyFontToPaint(&runPaint);
+
+ if (drawFilter && !drawFilter->filter(&runPaint, SkDrawFilter::kText_Type)) {
+ // A false return from filter() means we should abort the current draw.
+ runPaint = skPaint;
+ continue;
+ }
+
+ runPaint.setFlags(fGpuDevice->filterTextFlags(runPaint));
+
+ switch (it.positioning()) {
+ case SkTextBlob::kDefault_Positioning:
+ this->internalDrawText(cacheBlob, run, runPaint, viewMatrix,
+ (const char *)it.glyphs(), textLen,
+ x + offset.x(), y + offset.y(), clipRect);
+ break;
+ case SkTextBlob::kHorizontal_Positioning:
+ this->internalDrawPosText(cacheBlob, run, runPaint, viewMatrix,
+ (const char*)it.glyphs(), textLen, it.pos(), 1,
+ SkPoint::Make(x, y + offset.y()), clipRect);
+ break;
+ case SkTextBlob::kFull_Positioning:
+ this->internalDrawPosText(cacheBlob, run, runPaint, viewMatrix,
+ (const char*)it.glyphs(), textLen, it.pos(), 2,
+ SkPoint::Make(x, y), clipRect);
+ break;
+ }
+
+ if (drawFilter) {
+ // A draw filter may change the paint arbitrarily, so we must re-seed in this case.
+ runPaint = skPaint;
+ }
+ }
+}
+
+void GrBitmapTextContextB::onDrawText(GrRenderTarget* rt, const GrClip& clip,
+ const GrPaint& paint, const SkPaint& skPaint,
+ const SkMatrix& viewMatrix,
+ const char text[], size_t byteLength,
+ SkScalar x, SkScalar y, const SkIRect& regionClipBounds) {
+ SkAutoTUnref<BitmapTextBlob> blob(SkNEW(BitmapTextBlob));
+ blob->fViewMatrix = viewMatrix;
+ blob->fX = x;
+ blob->fY = y;
+ blob->fStyle = skPaint.getStyle();
+ blob->fRuns.push_back();
+
+ SkIRect clipRect;
+ clip.getConservativeBounds(rt->width(), rt->height(), &clipRect);
+ this->internalDrawText(blob, 0, skPaint, viewMatrix, text, byteLength, x, y, clipRect);
+ this->flush(fContext->getTextTarget(), blob, rt, paint, clip, viewMatrix, skPaint.getAlpha());
+}
+
+void GrBitmapTextContextB::internalDrawText(BitmapTextBlob* blob, int runIndex,
+ const SkPaint& skPaint,
+ const SkMatrix& viewMatrix,
+ const char text[], size_t byteLength,
+ SkScalar x, SkScalar y, const SkIRect& clipRect) {
+ SkASSERT(byteLength == 0 || text != NULL);
+
+ // nothing to draw
+ if (text == NULL || byteLength == 0) {
+ return;
+ }
+
+ fCurrStrike = NULL;
+ SkDrawCacheProc glyphCacheProc = skPaint.getDrawCacheProc();
+
+ // Get GrFontScaler from cache
+ BitmapTextBlob::Run& run = blob->fRuns[runIndex];
+ run.fDescriptor.reset(skPaint.getScalerContextDescriptor(&fDeviceProperties, &viewMatrix,
+ false));
+ run.fTypeface.reset(SkSafeRef(skPaint.getTypeface()));
+ const SkDescriptor* desc = reinterpret_cast<const SkDescriptor*>(run.fDescriptor->data());
+ SkGlyphCache* cache = SkGlyphCache::DetachCache(run.fTypeface, desc);
+ GrFontScaler* fontScaler = GetGrFontScaler(cache);
+
+ // transform our starting point
+ {
+ SkPoint loc;
+ viewMatrix.mapXY(x, y, &loc);
+ x = loc.fX;
+ y = loc.fY;
+ }
+
+ // need to measure first
+ if (skPaint.getTextAlign() != SkPaint::kLeft_Align) {
+ SkVector stopVector;
+ MeasureText(cache, glyphCacheProc, text, byteLength, &stopVector);
+
+ SkScalar stopX = stopVector.fX;
+ SkScalar stopY = stopVector.fY;
+
+ if (skPaint.getTextAlign() == SkPaint::kCenter_Align) {
+ stopX = SkScalarHalf(stopX);
+ stopY = SkScalarHalf(stopY);
+ }
+ x -= stopX;
+ y -= stopY;
+ }
+
+ const char* stop = text + byteLength;
+
+ SkAutoKern autokern;
+
+ SkFixed fxMask = ~0;
+ SkFixed fyMask = ~0;
+ SkScalar halfSampleX, halfSampleY;
+ if (cache->isSubpixel()) {
+ halfSampleX = halfSampleY = SkFixedToScalar(SkGlyph::kSubpixelRound);
+ SkAxisAlignment baseline = SkComputeAxisAlignmentForHText(viewMatrix);
+ if (kX_SkAxisAlignment == baseline) {
+ fyMask = 0;
+ halfSampleY = SK_ScalarHalf;
+ } else if (kY_SkAxisAlignment == baseline) {
+ fxMask = 0;
+ halfSampleX = SK_ScalarHalf;
+ }
+ } else {
+ halfSampleX = halfSampleY = SK_ScalarHalf;
+ }
+
+ Sk48Dot16 fx = SkScalarTo48Dot16(x + halfSampleX);
+ Sk48Dot16 fy = SkScalarTo48Dot16(y + halfSampleY);
+
+ while (text < stop) {
+ const SkGlyph& glyph = glyphCacheProc(cache, &text, fx & fxMask, fy & fyMask);
+
+ fx += autokern.adjust(glyph);
+
+ if (glyph.fWidth) {
+ this->appendGlyph(blob,
+ runIndex,
+ GrGlyph::Pack(glyph.getGlyphID(),
+ glyph.getSubXFixed(),
+ glyph.getSubYFixed(),
+ GrGlyph::kCoverage_MaskStyle),
+ Sk48Dot16FloorToInt(fx),
+ Sk48Dot16FloorToInt(fy),
+ fontScaler,
+ clipRect);
+ }
+
+ fx += glyph.fAdvanceX;
+ fy += glyph.fAdvanceY;
+ }
+
+ SkGlyphCache::AttachCache(cache);
+}
+
+void GrBitmapTextContextB::onDrawPosText(GrRenderTarget* rt, const GrClip& clip,
+ const GrPaint& paint, const SkPaint& skPaint,
+ const SkMatrix& viewMatrix,
+ const char text[], size_t byteLength,
+ const SkScalar pos[], int scalarsPerPosition,
+ const SkPoint& offset, const SkIRect& regionClipBounds) {
+ SkAutoTUnref<BitmapTextBlob> blob(SkNEW(BitmapTextBlob));
+ blob->fStyle = skPaint.getStyle();
+ blob->fRuns.push_back();
+ blob->fViewMatrix = viewMatrix;
+
+ SkIRect clipRect;
+ clip.getConservativeBounds(rt->width(), rt->height(), &clipRect);
+ this->internalDrawPosText(blob, 0, skPaint, viewMatrix, text, byteLength, pos,
+ scalarsPerPosition, offset, clipRect);
+ this->flush(fContext->getTextTarget(), blob, rt, paint, clip, viewMatrix, fSkPaint.getAlpha());
+}
+
+void GrBitmapTextContextB::internalDrawPosText(BitmapTextBlob* blob, int runIndex,
+ const SkPaint& skPaint,
+ const SkMatrix& viewMatrix,
+ const char text[], size_t byteLength,
+ const SkScalar pos[], int scalarsPerPosition,
+ const SkPoint& offset, const SkIRect& clipRect) {
+ SkASSERT(byteLength == 0 || text != NULL);
+ SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition);
+
+ // nothing to draw
+ if (text == NULL || byteLength == 0) {
+ return;
+ }
+
+ fCurrStrike = NULL;
+ SkDrawCacheProc glyphCacheProc = skPaint.getDrawCacheProc();
+
+ // Get GrFontScaler from cache
+ BitmapTextBlob::Run& run = blob->fRuns[runIndex];
+ run.fDescriptor.reset(skPaint.getScalerContextDescriptor(&fDeviceProperties, &viewMatrix,
+ false));
+ run.fTypeface.reset(SkSafeRef(skPaint.getTypeface()));
+ const SkDescriptor* desc = reinterpret_cast<const SkDescriptor*>(run.fDescriptor->data());
+ SkGlyphCache* cache = SkGlyphCache::DetachCache(run.fTypeface, desc);
+ GrFontScaler* fontScaler = GetGrFontScaler(cache);
+
+ const char* stop = text + byteLength;
+ SkTextAlignProc alignProc(skPaint.getTextAlign());
+ SkTextMapStateProc tmsProc(viewMatrix, offset, scalarsPerPosition);
+ SkScalar halfSampleX = 0, halfSampleY = 0;
+
+ if (cache->isSubpixel()) {
+ // maybe we should skip the rounding if linearText is set
+ SkAxisAlignment baseline = SkComputeAxisAlignmentForHText(viewMatrix);
+
+ SkFixed fxMask = ~0;
+ SkFixed fyMask = ~0;
+ if (kX_SkAxisAlignment == baseline) {
+ fyMask = 0;
+ halfSampleY = SK_ScalarHalf;
+ } else if (kY_SkAxisAlignment == baseline) {
+ fxMask = 0;
+ halfSampleX = SK_ScalarHalf;
+ }
+
+ if (SkPaint::kLeft_Align == skPaint.getTextAlign()) {
+ while (text < stop) {
+ SkPoint tmsLoc;
+ tmsProc(pos, &tmsLoc);
+ Sk48Dot16 fx = SkScalarTo48Dot16(tmsLoc.fX + halfSampleX);
+ Sk48Dot16 fy = SkScalarTo48Dot16(tmsLoc.fY + halfSampleY);
+
+ const SkGlyph& glyph = glyphCacheProc(cache, &text,
+ fx & fxMask, fy & fyMask);
+
+ if (glyph.fWidth) {
+ this->appendGlyph(blob,
+ runIndex,
+ GrGlyph::Pack(glyph.getGlyphID(),
+ glyph.getSubXFixed(),
+ glyph.getSubYFixed(),
+ GrGlyph::kCoverage_MaskStyle),
+ Sk48Dot16FloorToInt(fx),
+ Sk48Dot16FloorToInt(fy),
+ fontScaler,
+ clipRect);
+ }
+ pos += scalarsPerPosition;
+ }
+ } else {
+ while (text < stop) {
+ const char* currentText = text;
+ const SkGlyph& metricGlyph = glyphCacheProc(cache, &text, 0, 0);
+
+ if (metricGlyph.fWidth) {
+ SkDEBUGCODE(SkFixed prevAdvX = metricGlyph.fAdvanceX;)
+ SkDEBUGCODE(SkFixed prevAdvY = metricGlyph.fAdvanceY;)
+ SkPoint tmsLoc;
+ tmsProc(pos, &tmsLoc);
+ SkPoint alignLoc;
+ alignProc(tmsLoc, metricGlyph, &alignLoc);
+
+ Sk48Dot16 fx = SkScalarTo48Dot16(alignLoc.fX + halfSampleX);
+ Sk48Dot16 fy = SkScalarTo48Dot16(alignLoc.fY + halfSampleY);
+
+ // have to call again, now that we've been "aligned"
+ const SkGlyph& glyph = glyphCacheProc(cache, ¤tText,
+ fx & fxMask, fy & fyMask);
+ // the assumption is that the metrics haven't changed
+ SkASSERT(prevAdvX == glyph.fAdvanceX);
+ SkASSERT(prevAdvY == glyph.fAdvanceY);
+ SkASSERT(glyph.fWidth);
+
+ this->appendGlyph(blob,
+ runIndex,
+ GrGlyph::Pack(glyph.getGlyphID(),
+ glyph.getSubXFixed(),
+ glyph.getSubYFixed(),
+ GrGlyph::kCoverage_MaskStyle),
+ Sk48Dot16FloorToInt(fx),
+ Sk48Dot16FloorToInt(fy),
+ fontScaler,
+ clipRect);
+ }
+ pos += scalarsPerPosition;
+ }
+ }
+ } else { // not subpixel
+
+ if (SkPaint::kLeft_Align == skPaint.getTextAlign()) {
+ while (text < stop) {
+ // the last 2 parameters are ignored
+ const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0);
+
+ if (glyph.fWidth) {
+ SkPoint tmsLoc;
+ tmsProc(pos, &tmsLoc);
+
+ Sk48Dot16 fx = SkScalarTo48Dot16(tmsLoc.fX + SK_ScalarHalf); //halfSampleX;
+ Sk48Dot16 fy = SkScalarTo48Dot16(tmsLoc.fY + SK_ScalarHalf); //halfSampleY;
+ this->appendGlyph(blob,
+ runIndex,
+ GrGlyph::Pack(glyph.getGlyphID(),
+ glyph.getSubXFixed(),
+ glyph.getSubYFixed(),
+ GrGlyph::kCoverage_MaskStyle),
+ Sk48Dot16FloorToInt(fx),
+ Sk48Dot16FloorToInt(fy),
+ fontScaler,
+ clipRect);
+ }
+ pos += scalarsPerPosition;
+ }
+ } else {
+ while (text < stop) {
+ // the last 2 parameters are ignored
+ const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0);
+
+ if (glyph.fWidth) {
+ SkPoint tmsLoc;
+ tmsProc(pos, &tmsLoc);
+
+ SkPoint alignLoc;
+ alignProc(tmsLoc, glyph, &alignLoc);
+
+ Sk48Dot16 fx = SkScalarTo48Dot16(alignLoc.fX + SK_ScalarHalf); //halfSampleX;
+ Sk48Dot16 fy = SkScalarTo48Dot16(alignLoc.fY + SK_ScalarHalf); //halfSampleY;
+ this->appendGlyph(blob,
+ runIndex,
+ GrGlyph::Pack(glyph.getGlyphID(),
+ glyph.getSubXFixed(),
+ glyph.getSubYFixed(),
+ GrGlyph::kCoverage_MaskStyle),
+ Sk48Dot16FloorToInt(fx),
+ Sk48Dot16FloorToInt(fy),
+ fontScaler,
+ clipRect);
+ }
+ pos += scalarsPerPosition;
+ }
+ }
+ }
+ SkGlyphCache::AttachCache(cache);
+}
+
+static size_t get_vertex_stride(GrMaskFormat maskFormat) {
+ switch (maskFormat) {
+ case kA8_GrMaskFormat:
+ return kGrayTextVASize;
+ case kARGB_GrMaskFormat:
+ return kColorTextVASize;
+ default:
+ return kLCDTextVASize;
+ }
+}
+
+void GrBitmapTextContextB::appendGlyph(BitmapTextBlob* blob, int runIndex, GrGlyph::PackedID packed,
+ int vx, int vy, GrFontScaler* scaler,
+ const SkIRect& clipRect) {
+ if (NULL == fCurrStrike) {
+ fCurrStrike = fContext->getBatchFontCache()->getStrike(scaler);
+ }
+
+ GrGlyph* glyph = fCurrStrike->getGlyph(packed, scaler);
+ if (NULL == glyph || glyph->fBounds.isEmpty()) {
+ return;
+ }
+
+ int x = vx + glyph->fBounds.fLeft;
+ int y = vy + glyph->fBounds.fTop;
+
+ // keep them as ints until we've done the clip-test
+ int width = glyph->fBounds.width();
+ int height = glyph->fBounds.height();
+
+ // check if we clipped out
+ if (clipRect.quickReject(x, y, x + width, y + height)) {
+ return;
+ }
+
+ // If the glyph is too large we fall back to paths
+ if (fCurrStrike->glyphTooLargeForAtlas(glyph)) {
+ if (NULL == glyph->fPath) {
+ SkPath* path = SkNEW(SkPath);
+ if (!scaler->getGlyphPath(glyph->glyphID(), path)) {
+ // flag the glyph as being dead?
+ SkDELETE(path);
+ return;
+ }
+ glyph->fPath = path;
+ }
+ SkASSERT(glyph->fPath);
+ blob->fBigGlyphs.push_back(BitmapTextBlob::BigGlyph(*glyph->fPath, vx, vy));
+ return;
+ }
+ GrMaskFormat format = glyph->fMaskFormat;
+ size_t vertexStride = get_vertex_stride(format);
+
+ BitmapTextBlob::Run& run = blob->fRuns[runIndex];
+ int glyphIdx = run.fInfos[format].fGlyphIDs.count();
+ *run.fInfos[format].fGlyphIDs.append() = packed;
+ run.fInfos[format].fVertices.append(static_cast<int>(vertexStride * kVerticesPerGlyph));
+
+ SkRect r;
+ r.fLeft = SkIntToScalar(x);
+ r.fTop = SkIntToScalar(y);
+ r.fRight = r.fLeft + SkIntToScalar(width);
+ r.fBottom = r.fTop + SkIntToScalar(height);
+
+ run.fVertexBounds.joinNonEmptyArg(r);
+ GrColor color = fPaint.getColor();
+ run.fColor = color;
+
+ intptr_t vertex = reinterpret_cast<intptr_t>(run.fInfos[format].fVertices.begin());
+ vertex += vertexStride * glyphIdx * kVerticesPerGlyph;
+
+ // V0
+ SkPoint* position = reinterpret_cast<SkPoint*>(vertex);
+ position->set(r.fLeft, r.fTop);
+ if (kA8_GrMaskFormat == format) {
+ SkColor* colorPtr = reinterpret_cast<SkColor*>(vertex + sizeof(SkPoint));
+ *colorPtr = color;
+ }
+ vertex += vertexStride;
+
+ // V1
+ position = reinterpret_cast<SkPoint*>(vertex);
+ position->set(r.fLeft, r.fBottom);
+ if (kA8_GrMaskFormat == format) {
+ SkColor* colorPtr = reinterpret_cast<SkColor*>(vertex + sizeof(SkPoint));
+ *colorPtr = color;
+ }
+ vertex += vertexStride;
+
+ // V2
+ position = reinterpret_cast<SkPoint*>(vertex);
+ position->set(r.fRight, r.fBottom);
+ if (kA8_GrMaskFormat == format) {
+ SkColor* colorPtr = reinterpret_cast<SkColor*>(vertex + sizeof(SkPoint));
+ *colorPtr = color;
+ }
+ vertex += vertexStride;
+
+ // V3
+ position = reinterpret_cast<SkPoint*>(vertex);
+ position->set(r.fRight, r.fTop);
+ if (kA8_GrMaskFormat == format) {
+ SkColor* colorPtr = reinterpret_cast<SkColor*>(vertex + sizeof(SkPoint));
+ *colorPtr = color;
+ }
+}
+
+class BitmapTextBatch : public GrBatch {
+public:
+ typedef GrBitmapTextContextB::BitmapTextBlob Blob;
+ typedef Blob::Run Run;
+ typedef Run::PerFormatInfo TextInfo;
+ struct Geometry {
+ Geometry() {}
+ Geometry(const Geometry& geometry)
+ : fBlob(SkRef(geometry.fBlob.get()))
+ , fRun(geometry.fRun)
+ , fColor(geometry.fColor) {}
+ SkAutoTUnref<Blob> fBlob;
+ int fRun;
+ GrColor fColor;
+ };
+
+ static GrBatch* Create(const Geometry& geometry, GrColor color, GrMaskFormat maskFormat,
+ GrBatchFontCache* fontCache) {
+ return SkNEW_ARGS(BitmapTextBatch, (geometry, color, maskFormat, fontCache));
+ }
+
+ const char* name() const override { return "BitmapTextBatch"; }
+
+ void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
+ if (kARGB_GrMaskFormat == fMaskFormat) {
+ out->setUnknownFourComponents();
+ } else {
+ out->setKnownFourComponents(fBatch.fColor);
+ }
+ }
+
+ void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override {
+ if (kARGB_GrMaskFormat != fMaskFormat) {
+ if (GrPixelConfigIsAlphaOnly(fPixelConfig)) {
+ out->setUnknownSingleComponent();
+ } else if (GrPixelConfigIsOpaque(fPixelConfig)) {
+ out->setUnknownOpaqueFourComponents();
+ out->setUsingLCDCoverage();
+ } else {
+ out->setUnknownFourComponents();
+ out->setUsingLCDCoverage();
+ }
+ } else {
+ out->setKnownSingleComponent(0xff);
+ }
+ }
+
+ void initBatchTracker(const GrPipelineInfo& init) override {
+ // Handle any color overrides
+ if (init.fColorIgnored) {
+ fBatch.fColor = GrColor_ILLEGAL;
+ } else if (GrColor_ILLEGAL != init.fOverrideColor) {
+ fBatch.fColor = init.fOverrideColor;
+ }
+
+ // setup batch properties
+ fBatch.fColorIgnored = init.fColorIgnored;
+ fBatch.fUsesLocalCoords = init.fUsesLocalCoords;
+ fBatch.fCoverageIgnored = init.fCoverageIgnored;
+ }
+
+ void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) override {
+ // if we have RGB, then we won't have any SkShaders so no need to use a localmatrix.
+ // TODO actually only invert if we don't have RGBA
+ SkMatrix localMatrix;
+ if (this->usesLocalCoords() && !this->viewMatrix().invert(&localMatrix)) {
+ SkDebugf("Cannot invert viewmatrix\n");
+ return;
+ }
+
+ GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kNone_FilterMode);
+ // This will be ignored in the non A8 case
+ bool opaqueVertexColors = GrColorIsOpaque(this->color());
+ SkAutoTUnref<const GrGeometryProcessor> gp(
+ GrBitmapTextGeoProc::Create(this->color(),
+ fFontCache->getTexture(fMaskFormat),
+ params,
+ fMaskFormat,
+ opaqueVertexColors,
+ localMatrix));
+
+ size_t vertexStride = gp->getVertexStride();
+ SkASSERT(vertexStride == get_vertex_stride(fMaskFormat));
+
+ this->initDraw(batchTarget, gp, pipeline);
+
+ int glyphCount = this->numGlyphs();
+ int instanceCount = fGeoData.count();
+ const GrVertexBuffer* vertexBuffer;
+ int firstVertex;
+
+ void* vertices = batchTarget->vertexPool()->makeSpace(vertexStride,
+ glyphCount * kVerticesPerGlyph,
+ &vertexBuffer,
+ &firstVertex);
+ if (!vertices) {
+ SkDebugf("Could not allocate vertices\n");
+ return;
+ }
+
+ unsigned char* currVertex = reinterpret_cast<unsigned char*>(vertices);
+
+ // setup drawinfo
+ const GrIndexBuffer* quadIndexBuffer = batchTarget->quadIndexBuffer();
+ int maxInstancesPerDraw = quadIndexBuffer->maxQuads();
+
+ GrDrawTarget::DrawInfo drawInfo;
+ drawInfo.setPrimitiveType(kTriangles_GrPrimitiveType);
+ drawInfo.setStartVertex(0);
+ drawInfo.setStartIndex(0);
+ drawInfo.setVerticesPerInstance(kVerticesPerGlyph);
+ drawInfo.setIndicesPerInstance(kIndicesPerGlyph);
+ drawInfo.adjustStartVertex(firstVertex);
+ drawInfo.setVertexBuffer(vertexBuffer);
+ drawInfo.setIndexBuffer(quadIndexBuffer);
+
+ int instancesToFlush = 0;
+ for (int i = 0; i < instanceCount; i++) {
+ Geometry& args = fGeoData[i];
+ Blob* blob = args.fBlob;
+ Run& run = blob->fRuns[args.fRun];
+ TextInfo& info = run.fInfos[fMaskFormat];
+
+ uint64_t currentAtlasGen = fFontCache->atlasGeneration(fMaskFormat);
+ bool regenerateTextureCoords = info.fAtlasGeneration != currentAtlasGen;
+ bool regenerateColors = kA8_GrMaskFormat == fMaskFormat && run.fColor != args.fColor;
+ int glyphCount = info.fGlyphIDs.count();
+
+ // We regenerate both texture coords and colors in the blob itself, and update the
+ // atlas generation. If we don't end up purging any unused plots, we can avoid
+ // regenerating the coords. We could take a finer grained approach to updating texture
+ // coords but its not clear if the extra bookkeeping would offset any gains.
+ // To avoid looping over the glyphs twice, we do one loop and conditionally update color
+ // or coords as needed. One final note, if we have to break a run for an atlas eviction
+ // then we can't really trust the atlas has all of the correct data. Atlas evictions
+ // should be pretty rare, so we just always regenerate in those cases
+ if (regenerateTextureCoords || regenerateColors) {
+ // first regenerate texture coordinates / colors if need be
+ const SkDescriptor* desc = NULL;
+ SkGlyphCache* cache = NULL;
+ GrFontScaler* scaler = NULL;
+ GrBatchTextStrike* strike = NULL;
+ bool brokenRun = false;
+ if (regenerateTextureCoords) {
+ desc = reinterpret_cast<const SkDescriptor*>(run.fDescriptor->data());
+ cache = SkGlyphCache::DetachCache(run.fTypeface, desc);
+ scaler = GrTextContext::GetGrFontScaler(cache);
+ strike = fFontCache->getStrike(scaler);
+ }
+ for (int glyphIdx = 0; glyphIdx < glyphCount; glyphIdx++) {
+ GrGlyph::PackedID glyphID = info.fGlyphIDs[glyphIdx];
+
+ if (regenerateTextureCoords) {
+ // Upload the glyph only if needed
+ GrGlyph* glyph = strike->getGlyph(glyphID, scaler);
+ SkASSERT(glyph);
+
+ if (!fFontCache->hasGlyph(glyph) &&
+ !strike->addGlyphToAtlas(batchTarget, glyph, scaler)) {
+ this->flush(batchTarget, &drawInfo, instancesToFlush,
+ maxInstancesPerDraw);
+ this->initDraw(batchTarget, gp, pipeline);
+ instancesToFlush = 0;
+ brokenRun = glyphIdx > 0;
+
+ SkDEBUGCODE(bool success =) strike->addGlyphToAtlas(batchTarget, glyph,
+ scaler);
+ SkASSERT(success);
+ }
+
+ fFontCache->setGlyphRefToken(glyph, batchTarget->currentToken());
+
+ // Texture coords are the last vertex attribute so we get a pointer to the
+ // first one and then map with stride in regenerateTextureCoords
+ intptr_t vertex = reinterpret_cast<intptr_t>(info.fVertices.begin());
+ vertex += vertexStride * glyphIdx * kVerticesPerGlyph;
+ vertex += vertexStride - sizeof(SkIPoint16);
+
+ this->regenerateTextureCoords(glyph, vertex, vertexStride);
+ }
+
+ if (regenerateColors) {
+ intptr_t vertex = reinterpret_cast<intptr_t>(info.fVertices.begin());
+ vertex += vertexStride * glyphIdx * kVerticesPerGlyph + sizeof(SkPoint);
+ this->regenerateColors(vertex, vertexStride, args.fColor);
+ }
+
+ instancesToFlush++;
+ }
+
+ if (regenerateTextureCoords) {
+ SkGlyphCache::AttachCache(cache);
+ info.fAtlasGeneration = brokenRun ? GrBatchAtlas::kInvalidAtlasGeneration :
+ fFontCache->atlasGeneration(fMaskFormat);
+ }
+ } else {
+ instancesToFlush += glyphCount;
+ }
+
+ // now copy all vertices
+ int byteCount = info.fVertices.count();
+ memcpy(currVertex, info.fVertices.begin(), byteCount);
+
+ currVertex += byteCount;
+ }
+
+ this->flush(batchTarget, &drawInfo, instancesToFlush, maxInstancesPerDraw);
+ }
+
+ SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
+
+private:
+ BitmapTextBatch(const Geometry& geometry, GrColor color, GrMaskFormat maskFormat,
+ GrBatchFontCache* fontCache)
+ : fMaskFormat(maskFormat)
+ , fPixelConfig(fontCache->getPixelConfig(maskFormat))
+ , fFontCache(fontCache) {
+ this->initClassID<BitmapTextBatch>();
+ fGeoData.push_back(geometry);
+ fBatch.fColor = color;
+ fBatch.fViewMatrix = geometry.fBlob->fViewMatrix;
+ int numGlyphs = geometry.fBlob->fRuns[geometry.fRun].fInfos[maskFormat].fGlyphIDs.count();
+ fBatch.fNumGlyphs = numGlyphs;
+ }
+
+ void regenerateTextureCoords(GrGlyph* glyph, intptr_t vertex, size_t vertexStride) {
+ int width = glyph->fBounds.width();
+ int height = glyph->fBounds.height();
+ int u0 = glyph->fAtlasLocation.fX;
+ int v0 = glyph->fAtlasLocation.fY;
+ int u1 = u0 + width;
+ int v1 = v0 + height;
+
+ // we assume texture coords are the last vertex attribute, this is a bit fragile.
+ // TODO pass in this offset or something
+ SkIPoint16* textureCoords;
+ // V0
+ textureCoords = reinterpret_cast<SkIPoint16*>(vertex);
+ textureCoords->set(u0, v0);
+ vertex += vertexStride;
+
+ // V1
+ textureCoords = reinterpret_cast<SkIPoint16*>(vertex);
+ textureCoords->set(u0, v1);
+ vertex += vertexStride;
+
+ // V2
+ textureCoords = reinterpret_cast<SkIPoint16*>(vertex);
+ textureCoords->set(u1, v1);
+ vertex += vertexStride;
+
+ // V3
+ textureCoords = reinterpret_cast<SkIPoint16*>(vertex);
+ textureCoords->set(u1, v0);
+ }
+
+ void regenerateColors(intptr_t vertex, size_t vertexStride, GrColor color) {
+ for (int i = 0; i < kVerticesPerGlyph; i++) {
+ SkColor* vcolor = reinterpret_cast<SkColor*>(vertex);
+ *vcolor = color;
+ vertex += vertexStride;
+ }
+ }
+
+ void initDraw(GrBatchTarget* batchTarget,
+ const GrGeometryProcessor* gp,
+ const GrPipeline* pipeline) {
+ batchTarget->initDraw(gp, pipeline);
+
+ // TODO remove this when batch is everywhere
+ GrPipelineInfo init;
+ init.fColorIgnored = fBatch.fColorIgnored;
+ init.fOverrideColor = GrColor_ILLEGAL;
+ init.fCoverageIgnored = fBatch.fCoverageIgnored;
+ init.fUsesLocalCoords = this->usesLocalCoords();
+ gp->initBatchTracker(batchTarget->currentBatchTracker(), init);
+ }
+
+ void flush(GrBatchTarget* batchTarget,
+ GrDrawTarget::DrawInfo* drawInfo,
+ int instanceCount,
+ int maxInstancesPerDraw) {
+ while (instanceCount) {
+ drawInfo->setInstanceCount(SkTMin(instanceCount, maxInstancesPerDraw));
+ drawInfo->setVertexCount(drawInfo->instanceCount() * drawInfo->verticesPerInstance());
+ drawInfo->setIndexCount(drawInfo->instanceCount() * drawInfo->indicesPerInstance());
+
+ batchTarget->draw(*drawInfo);
+
+ drawInfo->setStartVertex(drawInfo->startVertex() + drawInfo->vertexCount());
+ instanceCount -= drawInfo->instanceCount();
+ }
+ }
+
+ GrColor color() const { return fBatch.fColor; }
+ const SkMatrix& viewMatrix() const { return fBatch.fViewMatrix; }
+ bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
+ int numGlyphs() const { return fBatch.fNumGlyphs; }
+
+ bool onCombineIfPossible(GrBatch* t) override {
+ BitmapTextBatch* that = t->cast<BitmapTextBatch>();
+
+ if (this->fMaskFormat != that->fMaskFormat) {
+ return false;
+ }
+
+ if (this->fMaskFormat != kA8_GrMaskFormat && this->color() != that->color()) {
+ return false;
+ }
+
+ if (this->usesLocalCoords() && !this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
+ return false;
+ }
+
+ fBatch.fNumGlyphs += that->numGlyphs();
+ fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin());
+ return true;
+ }
+
+ struct BatchTracker {
+ GrColor fColor;
+ SkMatrix fViewMatrix;
+ bool fUsesLocalCoords;
+ bool fColorIgnored;
+ bool fCoverageIgnored;
+ int fNumGlyphs;
+ };
+
+ BatchTracker fBatch;
+ SkSTArray<1, Geometry, true> fGeoData;
+ GrMaskFormat fMaskFormat;
+ GrPixelConfig fPixelConfig;
+ GrBatchFontCache* fFontCache;
+};
+
+void GrBitmapTextContextB::flushSubRun(GrDrawTarget* target, BitmapTextBlob* blob, int i,
+ GrPipelineBuilder* pipelineBuilder, GrMaskFormat format,
+ GrColor color, int paintAlpha) {
+ if (0 == blob->fRuns[i].fInfos[format].fGlyphIDs.count()) {
+ return;
+ }
+
+ if (kARGB_GrMaskFormat == format) {
+ color = SkColorSetARGB(paintAlpha, paintAlpha, paintAlpha, paintAlpha);
+ }
+
+ BitmapTextBatch::Geometry geometry;
+ geometry.fBlob.reset(SkRef(blob));
+ geometry.fRun = i;
+ geometry.fColor = color;
+ SkAutoTUnref<GrBatch> batch(BitmapTextBatch::Create(geometry, color, format,
+ fContext->getBatchFontCache()));
+
+ target->drawBatch(pipelineBuilder, batch, &blob->fRuns[i].fVertexBounds);
+}
+
+void GrBitmapTextContextB::flush(GrDrawTarget* target, BitmapTextBlob* blob, GrRenderTarget* rt,
+ const GrPaint& paint, const GrClip& clip,
+ const SkMatrix& viewMatrix, int paintAlpha) {
+ GrPipelineBuilder pipelineBuilder;
+ pipelineBuilder.setFromPaint(paint, rt, clip);
+
+ GrColor color = paint.getColor();
+ for (int i = 0; i < blob->fRuns.count(); i++) {
+ this->flushSubRun(target, blob, i, &pipelineBuilder, kA8_GrMaskFormat, color, paintAlpha);
+ this->flushSubRun(target, blob, i, &pipelineBuilder, kA565_GrMaskFormat, color, paintAlpha);
+ this->flushSubRun(target, blob, i, &pipelineBuilder, kARGB_GrMaskFormat, color, paintAlpha);
+ }
+
+ // Now flush big glyphs
+ for (int i = 0; i < blob->fBigGlyphs.count(); i++) {
+ BitmapTextBlob::BigGlyph& bigGlyph = blob->fBigGlyphs[i];
+ SkMatrix translate;
+ translate.setTranslate(SkIntToScalar(bigGlyph.fVx), SkIntToScalar(bigGlyph.fVy));
+ SkPath tmpPath(bigGlyph.fPath);
+ tmpPath.transform(translate);
+ GrStrokeInfo strokeInfo(SkStrokeRec::kFill_InitStyle);
+ fContext->drawPath(rt, clip, paint, SkMatrix::I(), tmpPath, strokeInfo);
+ }
+}
+
GrBitmapTextContext::GrBitmapTextContext(GrContext* context,
SkGpuDevice* gpuDevice,
const SkDeviceProperties& properties)
@@ -353,17 +1286,6 @@
this->finish();
}
-static size_t get_vertex_stride(GrMaskFormat maskFormat) {
- switch (maskFormat) {
- case kA8_GrMaskFormat:
- return kGrayTextVASize;
- case kARGB_GrMaskFormat:
- return kColorTextVASize;
- default:
- return kLCDTextVASize;
- }
-}
-
static void* alloc_vertices(GrDrawTarget* drawTarget,
int numVertices,
GrMaskFormat maskFormat) {
@@ -387,33 +1309,33 @@
if (fStrike->addGlyphToAtlas(glyph, scaler)) {
return true;
}
-
+
// try to clear out an unused plot before we flush
if (fContext->getFontCache()->freeUnusedPlot(fStrike, glyph) &&
fStrike->addGlyphToAtlas(glyph, scaler)) {
return true;
}
-
+
if (c_DumpFontCache) {
#ifdef SK_DEVELOPER
fContext->getFontCache()->dump();
#endif
}
-
+
// before we purge the cache, we must flush any accumulated draws
this->flush();
fContext->flush();
-
+
// we should have an unused plot now
if (fContext->getFontCache()->freeUnusedPlot(fStrike, glyph) &&
fStrike->addGlyphToAtlas(glyph, scaler)) {
return true;
}
-
+
// we should never get here
SkASSERT(false);
}
-
+
return false;
}
@@ -639,4 +1561,3 @@
GrTextContext::finish();
}
-
diff --git a/src/gpu/GrBitmapTextContext.h b/src/gpu/GrBitmapTextContext.h
index f843fc7..3bf3a94 100644
--- a/src/gpu/GrBitmapTextContext.h
+++ b/src/gpu/GrBitmapTextContext.h
@@ -11,6 +11,127 @@
#include "GrTextContext.h"
#include "GrGeometryProcessor.h"
+#include "SkTHash.h"
+
+class GrBatchTextStrike;
+class GrPipelineBuilder;
+
+/*
+ * This class implements GrTextContext using standard bitmap fonts, and can also process textblobs.
+ * TODO replace GrBitmapTextContext
+ */
+class GrBitmapTextContextB : public GrTextContext {
+public:
+ static GrBitmapTextContextB* Create(GrContext*, SkGpuDevice*, const SkDeviceProperties&);
+
+ virtual ~GrBitmapTextContextB();
+
+private:
+ GrBitmapTextContextB(GrContext*, SkGpuDevice*, const SkDeviceProperties&);
+
+ bool canDraw(const GrRenderTarget*, const GrClip&, const GrPaint&,
+ const SkPaint&, const SkMatrix& viewMatrix) override;
+
+ void onDrawText(GrRenderTarget*, const GrClip&, const GrPaint&, const SkPaint&,
+ const SkMatrix& viewMatrix, const char text[], size_t byteLength,
+ SkScalar x, SkScalar y, const SkIRect& regionClipBounds) override;
+ void onDrawPosText(GrRenderTarget*, const GrClip&, const GrPaint&, const SkPaint&,
+ const SkMatrix& viewMatrix,
+ const char text[], size_t byteLength,
+ const SkScalar pos[], int scalarsPerPosition,
+ const SkPoint& offset, const SkIRect& regionClipBounds) override;
+ void drawTextBlob(GrRenderTarget*, const GrClip&, const SkPaint&,
+ const SkMatrix& viewMatrix, const SkTextBlob*, SkScalar x, SkScalar y,
+ SkDrawFilter*, const SkIRect& clipBounds) override;
+
+ void init(GrRenderTarget*, const GrClip&, const GrPaint&, const SkPaint&,
+ const SkIRect& regionClipBounds);
+
+ /*
+ * A BitmapTextBlob contains a fully processed SkTextBlob, suitable for nearly immediate drawing
+ * on the GPU. These are initially created with valid positions and colors, but invalid
+ * texture coordinates. The BitmapTextBlob itself has a few Blob-wide properties, and also
+ * consists of a number of runs. Runs inside a blob are flushed individually so they can be
+ * reordered.
+ *
+ * The only thing(aside from a memcopy) required to flush a BitmapTextBlob is to ensure that
+ * the GrAtlas will not evict anything the Blob needs.
+ * TODO this is currently a bug
+ */
+ struct BitmapTextBlob : public SkRefCnt {
+ // Each Run inside of the blob can have its texture coordinates regenerated if required.
+ // To determine if regeneration is necessary, fAtlasGeneration is used. If there have been
+ // any evictions inside of the atlas, then we will simply regenerate Runs. We could track
+ // this at a more fine grained level, but its not clear if this is worth it, as evictions
+ // should be fairly rare.
+ // One additional point, each run can contain glyphs with any of the three mask formats.
+ // We maintain separate arrays for each format type, and flush them separately. In practice
+ // most of the time a run will have the same format type
+ struct Run {
+ Run() : fColor(GrColor_ILLEGAL) { fVertexBounds.setLargestInverted(); }
+ struct PerFormatInfo {
+ PerFormatInfo() : fAtlasGeneration(GrBatchAtlas::kInvalidAtlasGeneration) {}
+ SkTDArray<unsigned char> fVertices;
+ SkTDArray<GrGlyph::PackedID> fGlyphIDs;
+ uint64_t fAtlasGeneration;
+ };
+ SkAutoTUnref<const SkData> fDescriptor;
+ SkAutoTUnref<SkTypeface> fTypeface;
+ PerFormatInfo fInfos[kMaskFormatCount];
+ SkRect fVertexBounds;
+ GrColor fColor;
+ };
+ SkSTArray<1, Run, true> fRuns;
+ struct BigGlyph {
+ BigGlyph(const SkPath& path, int vx, int vy) : fPath(path), fVx(vx), fVy(vy) {}
+ SkPath fPath;
+ int fVx;
+ int fVy;
+ };
+ SkTArray<BigGlyph> fBigGlyphs;
+ SkTextBlob* fBlob;
+ SkMatrix fViewMatrix;
+ SkScalar fX;
+ SkScalar fY;
+ SkPaint::Style fStyle;
+
+ static uint32_t Hash(const uint32_t& key) {
+ return SkChecksum::Mix(key);
+ }
+ };
+
+ void appendGlyph(BitmapTextBlob*, int runIndex, GrGlyph::PackedID, int left, int top,
+ GrFontScaler*, const SkIRect& clipRect);
+ void flushSubRun(GrDrawTarget*, BitmapTextBlob*, int i, GrPipelineBuilder*, GrMaskFormat,
+ GrColor color, int paintAlpha);
+ void flush(GrDrawTarget*, BitmapTextBlob*, GrRenderTarget*, const GrPaint&, const GrClip&,
+ const SkMatrix& viewMatrix, int paintAlpha);
+
+ void internalDrawText(BitmapTextBlob*, int runIndex, const SkPaint&,
+ const SkMatrix& viewMatrix, const char text[], size_t byteLength,
+ SkScalar x, SkScalar y, const SkIRect& clipRect);
+ void internalDrawPosText(BitmapTextBlob*, int runIndex, const SkPaint&,
+ const SkMatrix& viewMatrix,
+ const char text[], size_t byteLength,
+ const SkScalar pos[], int scalarsPerPosition,
+ const SkPoint& offset, const SkIRect& clipRect);
+
+ static inline bool MustRegenerateBlob(const BitmapTextBlob&, const SkPaint&,
+ const SkMatrix& viewMatrix, SkScalar x, SkScalar y);
+ void regenerateTextBlob(BitmapTextBlob* bmp, const SkPaint& skPaint, const SkMatrix& viewMatrix,
+ const SkTextBlob* blob, SkScalar x, SkScalar y,
+ SkDrawFilter* drawFilter, const SkIRect& clipRect);
+
+ GrBatchTextStrike* fCurrStrike;
+
+ // TODO use real cache
+ static void ClearCacheEntry(uint32_t key, BitmapTextBlob**);
+ SkTHashMap<uint32_t, BitmapTextBlob*, BitmapTextBlob::Hash> fCache;
+
+ friend class BitmapTextBatch;
+
+ typedef GrTextContext INHERITED;
+};
class GrTextStrike;
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index 4c7f3ea..a1f1c25 100755
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -10,7 +10,9 @@
#include "GrAARectRenderer.h"
#include "GrBatch.h"
+#include "GrBatchFontCache.h"
#include "GrBatchTarget.h"
+#include "GrBitmapTextContext.h"
#include "GrBufferAllocPool.h"
#include "GrDefaultGeoProcFactory.h"
#include "GrFontCache.h"
@@ -94,6 +96,7 @@
fPathRendererChain = NULL;
fSoftwarePathRenderer = NULL;
fResourceCache = NULL;
+ fBatchFontCache = NULL;
fFontCache = NULL;
fDrawBuffer = NULL;
fDrawBufferVBAllocPool = NULL;
@@ -129,6 +132,10 @@
fDidTestPMConversions = false;
this->setupDrawBuffer();
+
+ // GrBatchFontCache will eventually replace GrFontCache
+ fBatchFontCache = SkNEW(GrBatchFontCache);
+ fBatchFontCache->init(this);
}
GrContext::~GrContext() {
@@ -143,6 +150,7 @@
}
SkDELETE(fResourceCache);
+ SkDELETE(fBatchFontCache);
SkDELETE(fFontCache);
SkDELETE(fDrawBuffer);
SkDELETE(fDrawBufferVBAllocPool);
@@ -180,6 +188,7 @@
fAARectRenderer->reset();
fOvalRenderer->reset();
+ fBatchFontCache->freeAll();
fFontCache->freeAll();
fLayerCache->freeAll();
}
@@ -198,6 +207,7 @@
fAARectRenderer->reset();
fOvalRenderer->reset();
+ fBatchFontCache->freeAll();
fFontCache->freeAll();
fLayerCache->freeAll();
// a path renderer may be holding onto resources
@@ -226,8 +236,12 @@
}
}
+#ifdef USE_BITMAP_TEXTBLOBS
+ return GrBitmapTextContextB::Create(this, gpuDevice, leakyProperties);
+#else
return GrDistanceFieldTextContext::Create(this, gpuDevice, leakyProperties,
enableDistanceFieldFonts);
+#endif
}
////////////////////////////////////////////////////////////////////////////////
diff --git a/src/gpu/GrDistanceFieldTextContext.cpp b/src/gpu/GrDistanceFieldTextContext.cpp
index f0915a7..acab0cf 100755
--- a/src/gpu/GrDistanceFieldTextContext.cpp
+++ b/src/gpu/GrDistanceFieldTextContext.cpp
@@ -74,7 +74,11 @@
bool enable) {
GrDistanceFieldTextContext* textContext = SkNEW_ARGS(GrDistanceFieldTextContext,
(context, gpuDevice, props, enable));
+#ifdef USE_BITMAP_TEXTBLOBS
+ textContext->fFallbackTextContext = GrBitmapTextContextB::Create(context, gpuDevice, props);
+#else
textContext->fFallbackTextContext = GrBitmapTextContext::Create(context, gpuDevice, props);
+#endif
return textContext;
}
diff --git a/src/gpu/GrFontAtlasSizes.h b/src/gpu/GrFontAtlasSizes.h
index d5c5e28..8a3091c 100644
--- a/src/gpu/GrFontAtlasSizes.h
+++ b/src/gpu/GrFontAtlasSizes.h
@@ -9,6 +9,30 @@
#ifndef GrFontAtlasSizes_DEFINED
#define GrFontAtlasSizes_DEFINED
+// For debugging atlas which evict all of the time
+//#define DEBUG_CONSTANT_EVICT
+#ifdef DEBUG_CONSTANT_EVICT
+#define GR_FONT_ATLAS_TEXTURE_WIDTH 256//1024
+#define GR_FONT_ATLAS_A8_TEXTURE_WIDTH 256//2048
+#define GR_FONT_ATLAS_TEXTURE_HEIGHT 256//2048
+
+#define GR_FONT_ATLAS_PLOT_WIDTH 256
+#define GR_FONT_ATLAS_A8_PLOT_WIDTH 256//512
+#define GR_FONT_ATLAS_PLOT_HEIGHT 256
+
+#define GR_FONT_ATLAS_NUM_PLOTS_X (GR_FONT_ATLAS_TEXTURE_WIDTH / GR_FONT_ATLAS_PLOT_WIDTH)
+#define GR_FONT_ATLAS_A8_NUM_PLOTS_X (GR_FONT_ATLAS_A8_TEXTURE_WIDTH / GR_FONT_ATLAS_A8_PLOT_WIDTH)
+#define GR_FONT_ATLAS_NUM_PLOTS_Y (GR_FONT_ATLAS_TEXTURE_HEIGHT / GR_FONT_ATLAS_PLOT_HEIGHT)
+
+// one over width and height
+#define GR_FONT_ATLAS_RECIP_WIDTH "0.00390625"//"0.0009765625"
+#define GR_FONT_ATLAS_A8_RECIP_WIDTH "0.00390625"//"0.00048828125"
+#define GR_FONT_ATLAS_RECIP_HEIGHT "0.00390625"//"0.00048828125"
+
+// 1/(3*width)
+// only used for distance fields, which are A8
+#define GR_FONT_ATLAS_LCD_DELTA "0.001302083"//"0.000162760417"
+#else
#define GR_FONT_ATLAS_TEXTURE_WIDTH 1024
#define GR_FONT_ATLAS_A8_TEXTURE_WIDTH 2048
#define GR_FONT_ATLAS_TEXTURE_HEIGHT 2048
@@ -29,5 +53,5 @@
// 1/(3*width)
// only used for distance fields, which are A8
#define GR_FONT_ATLAS_LCD_DELTA "0.000162760417"
-
+#endif
#endif
diff --git a/src/gpu/GrGlyph.h b/src/gpu/GrGlyph.h
index 108f2f0..2d3e945 100644
--- a/src/gpu/GrGlyph.h
+++ b/src/gpu/GrGlyph.h
@@ -8,6 +8,7 @@
#ifndef GrGlyph_DEFINED
#define GrGlyph_DEFINED
+#include "GrBatchAtlas.h"
#include "GrRect.h"
#include "GrTypes.h"
@@ -30,14 +31,17 @@
typedef uint32_t PackedID;
- GrPlot* fPlot;
- SkPath* fPath;
- PackedID fPackedID;
- GrMaskFormat fMaskFormat;
- GrIRect16 fBounds;
- SkIPoint16 fAtlasLocation;
+ // TODO either plot or AtlasID will be valid, not both
+ GrBatchAtlas::AtlasID fID;
+ GrPlot* fPlot;
+ SkPath* fPath;
+ PackedID fPackedID;
+ GrMaskFormat fMaskFormat;
+ GrIRect16 fBounds;
+ SkIPoint16 fAtlasLocation;
void init(GrGlyph::PackedID packed, const SkIRect& bounds, GrMaskFormat format) {
+ fID = GrBatchAtlas::kInvalidAtlasID;
fPlot = NULL;
fPath = NULL;
fPackedID = packed;
diff --git a/src/gpu/GrStencilAndCoverTextContext.cpp b/src/gpu/GrStencilAndCoverTextContext.cpp
index 172a856..bf47abd 100644
--- a/src/gpu/GrStencilAndCoverTextContext.cpp
+++ b/src/gpu/GrStencilAndCoverTextContext.cpp
@@ -34,7 +34,11 @@
const SkDeviceProperties& props) {
GrStencilAndCoverTextContext* textContext = SkNEW_ARGS(GrStencilAndCoverTextContext,
(context, gpuDevice, props));
+#ifdef USE_BITMAP_TEXTBLOBS
+ textContext->fFallbackTextContext = GrBitmapTextContextB::Create(context, gpuDevice, props);
+#else
textContext->fFallbackTextContext = GrBitmapTextContext::Create(context, gpuDevice, props);
+#endif
return textContext;
}
diff --git a/src/gpu/GrTextContext.h b/src/gpu/GrTextContext.h
index 0a4beae..54b3efd 100644
--- a/src/gpu/GrTextContext.h
+++ b/src/gpu/GrTextContext.h
@@ -23,6 +23,9 @@
class SkGpuDevice;
class SkTextBlob;
+// For testing textblobs on GPU.
+//#define USE_BITMAP_TEXTBLOBS
+
/*
* This class wraps the state for a single text render
*/
@@ -38,9 +41,9 @@
const char text[], size_t byteLength,
const SkScalar pos[], int scalarsPerPosition,
const SkPoint& offset, const SkIRect& clipBounds);
- void drawTextBlob(GrRenderTarget*, const GrClip&, const SkPaint&,
- const SkMatrix& viewMatrix, const SkTextBlob*, SkScalar x, SkScalar y,
- SkDrawFilter*, const SkIRect& clipBounds);
+ virtual void drawTextBlob(GrRenderTarget*, const GrClip&, const SkPaint&,
+ const SkMatrix& viewMatrix, const SkTextBlob*, SkScalar x, SkScalar y,
+ SkDrawFilter*, const SkIRect& clipBounds);
protected:
GrTextContext* fFallbackTextContext;
@@ -90,6 +93,8 @@
// sets extent in stopVector and returns glyph count
static int MeasureText(SkGlyphCache* cache, SkDrawCacheProc glyphCacheProc,
const char text[], size_t byteLength, SkVector* stopVector);
+
+ friend class BitmapTextBatch;
};
#endif
diff --git a/src/gpu/SkGpuDevice.h b/src/gpu/SkGpuDevice.h
index 522cba8..8c3414b 100644
--- a/src/gpu/SkGpuDevice.h
+++ b/src/gpu/SkGpuDevice.h
@@ -219,6 +219,7 @@
static GrRenderTarget* CreateRenderTarget(GrContext*, SkSurface::Budgeted, const SkImageInfo&,
int sampleCount);
+ friend class GrBitmapTextContextB;
friend class GrTextContext;
typedef SkBaseDevice INHERITED;
};