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/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrBitmapTextContext_DEFINED
#define GrBitmapTextContext_DEFINED
#include "GrTextContext.h"
#include "GrGeometryProcessor.h"
#include "SkTHash.h"
class GrBatchTextStrike;
class GrPipelineBuilder;
/*
* This class implements GrTextContext using standard bitmap fonts, and can also process textblobs.
* TODO replace GrBitmapTextContext
*/
class GrBitmapTextContextB : public GrTextContext {
public:
static GrBitmapTextContextB* Create(GrContext*, SkGpuDevice*, const SkDeviceProperties&);
virtual ~GrBitmapTextContextB();
private:
GrBitmapTextContextB(GrContext*, SkGpuDevice*, const SkDeviceProperties&);
bool canDraw(const GrRenderTarget*, const GrClip&, const GrPaint&,
const SkPaint&, const SkMatrix& viewMatrix) override;
void onDrawText(GrRenderTarget*, const GrClip&, const GrPaint&, const SkPaint&,
const SkMatrix& viewMatrix, const char text[], size_t byteLength,
SkScalar x, SkScalar y, const SkIRect& regionClipBounds) override;
void onDrawPosText(GrRenderTarget*, const GrClip&, const GrPaint&, const SkPaint&,
const SkMatrix& viewMatrix,
const char text[], size_t byteLength,
const SkScalar pos[], int scalarsPerPosition,
const SkPoint& offset, const SkIRect& regionClipBounds) override;
void drawTextBlob(GrRenderTarget*, const GrClip&, const SkPaint&,
const SkMatrix& viewMatrix, const SkTextBlob*, SkScalar x, SkScalar y,
SkDrawFilter*, const SkIRect& clipBounds) override;
void init(GrRenderTarget*, const GrClip&, const GrPaint&, const SkPaint&,
const SkIRect& regionClipBounds);
/*
* A BitmapTextBlob contains a fully processed SkTextBlob, suitable for nearly immediate drawing
* on the GPU. These are initially created with valid positions and colors, but invalid
* texture coordinates. The BitmapTextBlob itself has a few Blob-wide properties, and also
* consists of a number of runs. Runs inside a blob are flushed individually so they can be
* reordered.
*
* The only thing(aside from a memcopy) required to flush a BitmapTextBlob is to ensure that
* the GrAtlas will not evict anything the Blob needs.
* TODO this is currently a bug
*/
struct BitmapTextBlob : public SkRefCnt {
// Each Run inside of the blob can have its texture coordinates regenerated if required.
// To determine if regeneration is necessary, fAtlasGeneration is used. If there have been
// any evictions inside of the atlas, then we will simply regenerate Runs. We could track
// this at a more fine grained level, but its not clear if this is worth it, as evictions
// should be fairly rare.
// One additional point, each run can contain glyphs with any of the three mask formats.
// We maintain separate arrays for each format type, and flush them separately. In practice
// most of the time a run will have the same format type
struct Run {
Run() : fColor(GrColor_ILLEGAL) { fVertexBounds.setLargestInverted(); }
struct PerFormatInfo {
PerFormatInfo() : fAtlasGeneration(GrBatchAtlas::kInvalidAtlasGeneration) {}
SkTDArray<unsigned char> fVertices;
SkTDArray<GrGlyph::PackedID> fGlyphIDs;
uint64_t fAtlasGeneration;
};
SkAutoTUnref<const SkData> fDescriptor;
SkAutoTUnref<SkTypeface> fTypeface;
PerFormatInfo fInfos[kMaskFormatCount];
SkRect fVertexBounds;
GrColor fColor;
};
SkSTArray<1, Run, true> fRuns;
struct BigGlyph {
BigGlyph(const SkPath& path, int vx, int vy) : fPath(path), fVx(vx), fVy(vy) {}
SkPath fPath;
int fVx;
int fVy;
};
SkTArray<BigGlyph> fBigGlyphs;
SkTextBlob* fBlob;
SkMatrix fViewMatrix;
SkScalar fX;
SkScalar fY;
SkPaint::Style fStyle;
static uint32_t Hash(const uint32_t& key) {
return SkChecksum::Mix(key);
}
};
void appendGlyph(BitmapTextBlob*, int runIndex, GrGlyph::PackedID, int left, int top,
GrFontScaler*, const SkIRect& clipRect);
void flushSubRun(GrDrawTarget*, BitmapTextBlob*, int i, GrPipelineBuilder*, GrMaskFormat,
GrColor color, int paintAlpha);
void flush(GrDrawTarget*, BitmapTextBlob*, GrRenderTarget*, const GrPaint&, const GrClip&,
const SkMatrix& viewMatrix, int paintAlpha);
void internalDrawText(BitmapTextBlob*, int runIndex, const SkPaint&,
const SkMatrix& viewMatrix, const char text[], size_t byteLength,
SkScalar x, SkScalar y, const SkIRect& clipRect);
void internalDrawPosText(BitmapTextBlob*, int runIndex, const SkPaint&,
const SkMatrix& viewMatrix,
const char text[], size_t byteLength,
const SkScalar pos[], int scalarsPerPosition,
const SkPoint& offset, const SkIRect& clipRect);
static inline bool MustRegenerateBlob(const BitmapTextBlob&, const SkPaint&,
const SkMatrix& viewMatrix, SkScalar x, SkScalar y);
void regenerateTextBlob(BitmapTextBlob* bmp, const SkPaint& skPaint, const SkMatrix& viewMatrix,
const SkTextBlob* blob, SkScalar x, SkScalar y,
SkDrawFilter* drawFilter, const SkIRect& clipRect);
GrBatchTextStrike* fCurrStrike;
// TODO use real cache
static void ClearCacheEntry(uint32_t key, BitmapTextBlob**);
SkTHashMap<uint32_t, BitmapTextBlob*, BitmapTextBlob::Hash> fCache;
friend class BitmapTextBatch;
typedef GrTextContext INHERITED;
};
class GrTextStrike;
/*
* This class implements GrTextContext using standard bitmap fonts
*/
class GrBitmapTextContext : public GrTextContext {
public:
static GrBitmapTextContext* Create(GrContext*, SkGpuDevice*, const SkDeviceProperties&);
virtual ~GrBitmapTextContext() {}
private:
GrTextStrike* fStrike;
void* fVertices;
int fCurrVertex;
int fAllocVertexCount;
int fTotalVertexCount;
SkRect fVertexBounds;
GrTexture* fCurrTexture;
GrMaskFormat fCurrMaskFormat;
SkAutoTUnref<const GrGeometryProcessor> fCachedGeometryProcessor;
// Used to check whether fCachedEffect is still valid.
uint32_t fEffectTextureUniqueID;
SkMatrix fLocalMatrix;
GrBitmapTextContext(GrContext*, SkGpuDevice*, const SkDeviceProperties&);
bool canDraw(const GrRenderTarget*, const GrClip&, const GrPaint&,
const SkPaint&, const SkMatrix& viewMatrix) override;
void onDrawText(GrRenderTarget*, const GrClip&, const GrPaint&, const SkPaint&,
const SkMatrix& viewMatrix, const char text[], size_t byteLength,
SkScalar x, SkScalar y, const SkIRect& regionClipBounds) override;
void onDrawPosText(GrRenderTarget*, const GrClip&, const GrPaint&, const SkPaint&,
const SkMatrix& viewMatrix,
const char text[], size_t byteLength,
const SkScalar pos[], int scalarsPerPosition,
const SkPoint& offset, const SkIRect& regionClipBounds) override;
void init(GrRenderTarget*, const GrClip&, const GrPaint&, const SkPaint&,
const SkIRect& regionClipBounds);
void appendGlyph(GrGlyph::PackedID, SkFixed left, SkFixed top, GrFontScaler*);
bool uploadGlyph(GrGlyph*, GrFontScaler*);
void flush(); // automatically called by destructor
void finish();
};
#endif