blob: 2985b2dfff4facbc1a77eba13ab3b19b484e2ba8 [file] [log] [blame]
/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#if SK_SUPPORT_GPU
#include "GrPictureUtils.h"
#endif
#include "SkPictureRecorder.h"
#include "SkRecord.h"
#include "SkRecordDraw.h"
#include "SkRecorder.h"
#include "SkRecordOpts.h"
#include "SkTypes.h"
SkPictureRecorder::SkPictureRecorder() {}
SkPictureRecorder::~SkPictureRecorder() {}
SkCanvas* SkPictureRecorder::beginRecording(SkScalar width, SkScalar height,
SkBBHFactory* bbhFactory /* = NULL */,
uint32_t recordFlags /* = 0 */) {
fFlags = recordFlags;
fCullWidth = width;
fCullHeight = height;
if (bbhFactory) {
fBBH.reset((*bbhFactory)(width, height));
SkASSERT(fBBH.get());
}
fRecord.reset(SkNEW(SkRecord));
fRecorder.reset(SkNEW_ARGS(SkRecorder, (fRecord.get(), width, height)));
return this->getRecordingCanvas();
}
SkCanvas* SkPictureRecorder::getRecordingCanvas() {
return fRecorder.get();
}
SkPicture* SkPictureRecorder::endRecording() {
// TODO: delay as much of this work until just before first playback?
SkRecordOptimize(fRecord);
#if SK_SUPPORT_GPU
SkAutoTUnref<GrAccelData> saveLayerData;
if (fBBH && (fFlags & kComputeSaveLayerInfo_RecordFlag)) {
SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey();
saveLayerData.reset(SkNEW_ARGS(GrAccelData, (key)));
}
#endif
if (fBBH.get()) {
SkRect cullRect = SkRect::MakeWH(fCullWidth, fCullHeight);
#if SK_SUPPORT_GPU
if (saveLayerData) {
SkRecordComputeLayers(cullRect, *fRecord, fBBH.get(), saveLayerData);
} else {
#endif
SkRecordFillBounds(cullRect, *fRecord, fBBH.get());
#if SK_SUPPORT_GPU
}
#endif
}
SkPicture* pict = SkNEW_ARGS(SkPicture, (fCullWidth, fCullHeight, fRecord.detach(), fBBH.get()));
#if SK_SUPPORT_GPU
if (saveLayerData) {
pict->EXPERIMENTAL_addAccelData(saveLayerData);
}
#endif
return pict;
}
void SkPictureRecorder::partialReplay(SkCanvas* canvas) const {
if (NULL == canvas) {
return;
}
SkRecordDraw(*fRecord, canvas, NULL/*bbh*/, NULL/*callback*/);
}