| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| /************************************************************************************************** |
| *** This file was autogenerated from GrUnrolledBinaryGradientColorizer.fp; do not modify. |
| **************************************************************************************************/ |
| #include "GrUnrolledBinaryGradientColorizer.h" |
| #include "glsl/GrGLSLFragmentProcessor.h" |
| #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| #include "glsl/GrGLSLProgramBuilder.h" |
| #include "GrTexture.h" |
| #include "SkSLCPP.h" |
| #include "SkSLUtil.h" |
| class GrGLSLUnrolledBinaryGradientColorizer : public GrGLSLFragmentProcessor { |
| public: |
| GrGLSLUnrolledBinaryGradientColorizer() {} |
| void emitCode(EmitArgs& args) override { |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| const GrUnrolledBinaryGradientColorizer& _outer = |
| args.fFp.cast<GrUnrolledBinaryGradientColorizer>(); |
| (void)_outer; |
| auto intervalCount = _outer.intervalCount(); |
| (void)intervalCount; |
| auto scale0_1 = _outer.scale0_1(); |
| (void)scale0_1; |
| auto scale2_3 = _outer.scale2_3(); |
| (void)scale2_3; |
| auto scale4_5 = _outer.scale4_5(); |
| (void)scale4_5; |
| auto scale6_7 = _outer.scale6_7(); |
| (void)scale6_7; |
| auto scale8_9 = _outer.scale8_9(); |
| (void)scale8_9; |
| auto scale10_11 = _outer.scale10_11(); |
| (void)scale10_11; |
| auto scale12_13 = _outer.scale12_13(); |
| (void)scale12_13; |
| auto scale14_15 = _outer.scale14_15(); |
| (void)scale14_15; |
| auto bias0_1 = _outer.bias0_1(); |
| (void)bias0_1; |
| auto bias2_3 = _outer.bias2_3(); |
| (void)bias2_3; |
| auto bias4_5 = _outer.bias4_5(); |
| (void)bias4_5; |
| auto bias6_7 = _outer.bias6_7(); |
| (void)bias6_7; |
| auto bias8_9 = _outer.bias8_9(); |
| (void)bias8_9; |
| auto bias10_11 = _outer.bias10_11(); |
| (void)bias10_11; |
| auto bias12_13 = _outer.bias12_13(); |
| (void)bias12_13; |
| auto bias14_15 = _outer.bias14_15(); |
| (void)bias14_15; |
| auto thresholds1_7 = _outer.thresholds1_7(); |
| (void)thresholds1_7; |
| auto thresholds9_13 = _outer.thresholds9_13(); |
| (void)thresholds9_13; |
| fScale0_1Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, |
| kDefault_GrSLPrecision, "scale0_1"); |
| if (intervalCount > 1) { |
| fScale2_3Var = args.fUniformHandler->addUniform( |
| kFragment_GrShaderFlag, kFloat4_GrSLType, kDefault_GrSLPrecision, "scale2_3"); |
| } |
| if (intervalCount > 2) { |
| fScale4_5Var = args.fUniformHandler->addUniform( |
| kFragment_GrShaderFlag, kFloat4_GrSLType, kDefault_GrSLPrecision, "scale4_5"); |
| } |
| if (intervalCount > 3) { |
| fScale6_7Var = args.fUniformHandler->addUniform( |
| kFragment_GrShaderFlag, kFloat4_GrSLType, kDefault_GrSLPrecision, "scale6_7"); |
| } |
| if (intervalCount > 4) { |
| fScale8_9Var = args.fUniformHandler->addUniform( |
| kFragment_GrShaderFlag, kFloat4_GrSLType, kDefault_GrSLPrecision, "scale8_9"); |
| } |
| if (intervalCount > 5) { |
| fScale10_11Var = args.fUniformHandler->addUniform( |
| kFragment_GrShaderFlag, kFloat4_GrSLType, kDefault_GrSLPrecision, "scale10_11"); |
| } |
| if (intervalCount > 6) { |
| fScale12_13Var = args.fUniformHandler->addUniform( |
| kFragment_GrShaderFlag, kFloat4_GrSLType, kDefault_GrSLPrecision, "scale12_13"); |
| } |
| if (intervalCount > 7) { |
| fScale14_15Var = args.fUniformHandler->addUniform( |
| kFragment_GrShaderFlag, kFloat4_GrSLType, kDefault_GrSLPrecision, "scale14_15"); |
| } |
| fBias0_1Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, |
| kDefault_GrSLPrecision, "bias0_1"); |
| if (intervalCount > 1) { |
| fBias2_3Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, |
| kDefault_GrSLPrecision, "bias2_3"); |
| } |
| if (intervalCount > 2) { |
| fBias4_5Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, |
| kDefault_GrSLPrecision, "bias4_5"); |
| } |
| if (intervalCount > 3) { |
| fBias6_7Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, |
| kDefault_GrSLPrecision, "bias6_7"); |
| } |
| if (intervalCount > 4) { |
| fBias8_9Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, |
| kDefault_GrSLPrecision, "bias8_9"); |
| } |
| if (intervalCount > 5) { |
| fBias10_11Var = args.fUniformHandler->addUniform( |
| kFragment_GrShaderFlag, kFloat4_GrSLType, kDefault_GrSLPrecision, "bias10_11"); |
| } |
| if (intervalCount > 6) { |
| fBias12_13Var = args.fUniformHandler->addUniform( |
| kFragment_GrShaderFlag, kFloat4_GrSLType, kDefault_GrSLPrecision, "bias12_13"); |
| } |
| if (intervalCount > 7) { |
| fBias14_15Var = args.fUniformHandler->addUniform( |
| kFragment_GrShaderFlag, kFloat4_GrSLType, kDefault_GrSLPrecision, "bias14_15"); |
| } |
| fThresholds1_7Var = args.fUniformHandler->addUniform( |
| kFragment_GrShaderFlag, kHalf4_GrSLType, kDefault_GrSLPrecision, "thresholds1_7"); |
| fThresholds9_13Var = args.fUniformHandler->addUniform( |
| kFragment_GrShaderFlag, kHalf4_GrSLType, kDefault_GrSLPrecision, "thresholds9_13"); |
| fragBuilder->codeAppendf( |
| "half t = %s.x;\nfloat4 scale, bias;\nif (%d <= 4 || t < %s.w) {\n if (%d <= 2 " |
| "|| t < %s.y) {\n if (%d <= 1 || t < %s.x) {\n scale = %s;\n " |
| " bias = %s;\n } else {\n scale = %s;\n bias = " |
| "%s;\n }\n } else {\n if (%d <= 3 || t < %s.z) {\n " |
| "scale = %s;\n bias = %s;\n } else {\n scale = %s;\n " |
| " bias = %s;\n }\n }\n} else {\n if (%d <= 6 || t < %s.y) " |
| "{\n if (%d <= 5 || t <", |
| args.fInputColor, _outer.intervalCount(), |
| args.fUniformHandler->getUniformCStr(fThresholds1_7Var), _outer.intervalCount(), |
| args.fUniformHandler->getUniformCStr(fThresholds1_7Var), _outer.intervalCount(), |
| args.fUniformHandler->getUniformCStr(fThresholds1_7Var), |
| args.fUniformHandler->getUniformCStr(fScale0_1Var), |
| args.fUniformHandler->getUniformCStr(fBias0_1Var), |
| fScale2_3Var.isValid() ? args.fUniformHandler->getUniformCStr(fScale2_3Var) |
| : "float4(0)", |
| fBias2_3Var.isValid() ? args.fUniformHandler->getUniformCStr(fBias2_3Var) |
| : "float4(0)", |
| _outer.intervalCount(), args.fUniformHandler->getUniformCStr(fThresholds1_7Var), |
| fScale4_5Var.isValid() ? args.fUniformHandler->getUniformCStr(fScale4_5Var) |
| : "float4(0)", |
| fBias4_5Var.isValid() ? args.fUniformHandler->getUniformCStr(fBias4_5Var) |
| : "float4(0)", |
| fScale6_7Var.isValid() ? args.fUniformHandler->getUniformCStr(fScale6_7Var) |
| : "float4(0)", |
| fBias6_7Var.isValid() ? args.fUniformHandler->getUniformCStr(fBias6_7Var) |
| : "float4(0)", |
| _outer.intervalCount(), args.fUniformHandler->getUniformCStr(fThresholds9_13Var), |
| _outer.intervalCount()); |
| fragBuilder->codeAppendf( |
| " %s.x) {\n scale = %s;\n bias = %s;\n } else {\n " |
| " scale = %s;\n bias = %s;\n }\n } else {\n if " |
| "(%d <= 7 || t < %s.z) {\n scale = %s;\n bias = %s;\n " |
| "} else {\n scale = %s;\n bias = %s;\n }\n " |
| "}\n}\n%s = half4(float(t) * scale + bias);\n", |
| args.fUniformHandler->getUniformCStr(fThresholds9_13Var), |
| fScale8_9Var.isValid() ? args.fUniformHandler->getUniformCStr(fScale8_9Var) |
| : "float4(0)", |
| fBias8_9Var.isValid() ? args.fUniformHandler->getUniformCStr(fBias8_9Var) |
| : "float4(0)", |
| fScale10_11Var.isValid() ? args.fUniformHandler->getUniformCStr(fScale10_11Var) |
| : "float4(0)", |
| fBias10_11Var.isValid() ? args.fUniformHandler->getUniformCStr(fBias10_11Var) |
| : "float4(0)", |
| _outer.intervalCount(), args.fUniformHandler->getUniformCStr(fThresholds9_13Var), |
| fScale12_13Var.isValid() ? args.fUniformHandler->getUniformCStr(fScale12_13Var) |
| : "float4(0)", |
| fBias12_13Var.isValid() ? args.fUniformHandler->getUniformCStr(fBias12_13Var) |
| : "float4(0)", |
| fScale14_15Var.isValid() ? args.fUniformHandler->getUniformCStr(fScale14_15Var) |
| : "float4(0)", |
| fBias14_15Var.isValid() ? args.fUniformHandler->getUniformCStr(fBias14_15Var) |
| : "float4(0)", |
| args.fOutputColor); |
| } |
| |
| private: |
| void onSetData(const GrGLSLProgramDataManager& pdman, |
| const GrFragmentProcessor& _proc) override { |
| const GrUnrolledBinaryGradientColorizer& _outer = |
| _proc.cast<GrUnrolledBinaryGradientColorizer>(); |
| { |
| pdman.set4fv(fScale0_1Var, 1, (_outer.scale0_1()).vec()); |
| if (fScale2_3Var.isValid()) { |
| pdman.set4fv(fScale2_3Var, 1, (_outer.scale2_3()).vec()); |
| } |
| if (fScale4_5Var.isValid()) { |
| pdman.set4fv(fScale4_5Var, 1, (_outer.scale4_5()).vec()); |
| } |
| if (fScale6_7Var.isValid()) { |
| pdman.set4fv(fScale6_7Var, 1, (_outer.scale6_7()).vec()); |
| } |
| if (fScale8_9Var.isValid()) { |
| pdman.set4fv(fScale8_9Var, 1, (_outer.scale8_9()).vec()); |
| } |
| if (fScale10_11Var.isValid()) { |
| pdman.set4fv(fScale10_11Var, 1, (_outer.scale10_11()).vec()); |
| } |
| if (fScale12_13Var.isValid()) { |
| pdman.set4fv(fScale12_13Var, 1, (_outer.scale12_13()).vec()); |
| } |
| if (fScale14_15Var.isValid()) { |
| pdman.set4fv(fScale14_15Var, 1, (_outer.scale14_15()).vec()); |
| } |
| pdman.set4fv(fBias0_1Var, 1, (_outer.bias0_1()).vec()); |
| if (fBias2_3Var.isValid()) { |
| pdman.set4fv(fBias2_3Var, 1, (_outer.bias2_3()).vec()); |
| } |
| if (fBias4_5Var.isValid()) { |
| pdman.set4fv(fBias4_5Var, 1, (_outer.bias4_5()).vec()); |
| } |
| if (fBias6_7Var.isValid()) { |
| pdman.set4fv(fBias6_7Var, 1, (_outer.bias6_7()).vec()); |
| } |
| if (fBias8_9Var.isValid()) { |
| pdman.set4fv(fBias8_9Var, 1, (_outer.bias8_9()).vec()); |
| } |
| if (fBias10_11Var.isValid()) { |
| pdman.set4fv(fBias10_11Var, 1, (_outer.bias10_11()).vec()); |
| } |
| if (fBias12_13Var.isValid()) { |
| pdman.set4fv(fBias12_13Var, 1, (_outer.bias12_13()).vec()); |
| } |
| if (fBias14_15Var.isValid()) { |
| pdman.set4fv(fBias14_15Var, 1, (_outer.bias14_15()).vec()); |
| } |
| pdman.set4fv(fThresholds1_7Var, 1, |
| reinterpret_cast<const float*>(&(_outer.thresholds1_7()))); |
| pdman.set4fv(fThresholds9_13Var, 1, |
| reinterpret_cast<const float*>(&(_outer.thresholds9_13()))); |
| } |
| } |
| UniformHandle fScale0_1Var; |
| UniformHandle fScale2_3Var; |
| UniformHandle fScale4_5Var; |
| UniformHandle fScale6_7Var; |
| UniformHandle fScale8_9Var; |
| UniformHandle fScale10_11Var; |
| UniformHandle fScale12_13Var; |
| UniformHandle fScale14_15Var; |
| UniformHandle fBias0_1Var; |
| UniformHandle fBias2_3Var; |
| UniformHandle fBias4_5Var; |
| UniformHandle fBias6_7Var; |
| UniformHandle fBias8_9Var; |
| UniformHandle fBias10_11Var; |
| UniformHandle fBias12_13Var; |
| UniformHandle fBias14_15Var; |
| UniformHandle fThresholds1_7Var; |
| UniformHandle fThresholds9_13Var; |
| }; |
| GrGLSLFragmentProcessor* GrUnrolledBinaryGradientColorizer::onCreateGLSLInstance() const { |
| return new GrGLSLUnrolledBinaryGradientColorizer(); |
| } |
| void GrUnrolledBinaryGradientColorizer::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
| GrProcessorKeyBuilder* b) const { |
| b->add32((int32_t)fIntervalCount); |
| } |
| bool GrUnrolledBinaryGradientColorizer::onIsEqual(const GrFragmentProcessor& other) const { |
| const GrUnrolledBinaryGradientColorizer& that = other.cast<GrUnrolledBinaryGradientColorizer>(); |
| (void)that; |
| if (fIntervalCount != that.fIntervalCount) return false; |
| if (fScale0_1 != that.fScale0_1) return false; |
| if (fScale2_3 != that.fScale2_3) return false; |
| if (fScale4_5 != that.fScale4_5) return false; |
| if (fScale6_7 != that.fScale6_7) return false; |
| if (fScale8_9 != that.fScale8_9) return false; |
| if (fScale10_11 != that.fScale10_11) return false; |
| if (fScale12_13 != that.fScale12_13) return false; |
| if (fScale14_15 != that.fScale14_15) return false; |
| if (fBias0_1 != that.fBias0_1) return false; |
| if (fBias2_3 != that.fBias2_3) return false; |
| if (fBias4_5 != that.fBias4_5) return false; |
| if (fBias6_7 != that.fBias6_7) return false; |
| if (fBias8_9 != that.fBias8_9) return false; |
| if (fBias10_11 != that.fBias10_11) return false; |
| if (fBias12_13 != that.fBias12_13) return false; |
| if (fBias14_15 != that.fBias14_15) return false; |
| if (fThresholds1_7 != that.fThresholds1_7) return false; |
| if (fThresholds9_13 != that.fThresholds9_13) return false; |
| return true; |
| } |
| GrUnrolledBinaryGradientColorizer::GrUnrolledBinaryGradientColorizer( |
| const GrUnrolledBinaryGradientColorizer& src) |
| : INHERITED(kGrUnrolledBinaryGradientColorizer_ClassID, src.optimizationFlags()) |
| , fIntervalCount(src.fIntervalCount) |
| , fScale0_1(src.fScale0_1) |
| , fScale2_3(src.fScale2_3) |
| , fScale4_5(src.fScale4_5) |
| , fScale6_7(src.fScale6_7) |
| , fScale8_9(src.fScale8_9) |
| , fScale10_11(src.fScale10_11) |
| , fScale12_13(src.fScale12_13) |
| , fScale14_15(src.fScale14_15) |
| , fBias0_1(src.fBias0_1) |
| , fBias2_3(src.fBias2_3) |
| , fBias4_5(src.fBias4_5) |
| , fBias6_7(src.fBias6_7) |
| , fBias8_9(src.fBias8_9) |
| , fBias10_11(src.fBias10_11) |
| , fBias12_13(src.fBias12_13) |
| , fBias14_15(src.fBias14_15) |
| , fThresholds1_7(src.fThresholds1_7) |
| , fThresholds9_13(src.fThresholds9_13) {} |
| std::unique_ptr<GrFragmentProcessor> GrUnrolledBinaryGradientColorizer::clone() const { |
| return std::unique_ptr<GrFragmentProcessor>(new GrUnrolledBinaryGradientColorizer(*this)); |
| } |
| |
| static const int kMaxIntervals = 8; |
| std::unique_ptr<GrFragmentProcessor> GrUnrolledBinaryGradientColorizer::Make( |
| const SkPMColor4f* colors, const SkScalar* positions, int count) { |
| // Depending on how the positions resolve into hard stops or regular stops, the number of |
| // intervals specified by the number of colors/positions can change. For instance, a plain |
| // 3 color gradient is two intervals, but a 4 color gradient with a hard stop is also |
| // two intervals. At the most extreme end, an 8 interval gradient made entirely of hard |
| // stops has 16 colors. |
| |
| if (count > kMaxColorCount) { |
| // Definitely cannot represent this gradient configuration |
| return nullptr; |
| } |
| |
| // The raster implementation also uses scales and biases, but since they must be calculated |
| // after the dst color space is applied, it limits our ability to cache their values. |
| SkPMColor4f scales[kMaxIntervals]; |
| SkPMColor4f biases[kMaxIntervals]; |
| SkScalar thresholds[kMaxIntervals]; |
| |
| int intervalCount = 0; |
| |
| for (int i = 0; i < count - 1; i++) { |
| if (intervalCount >= kMaxIntervals) { |
| // Already reached kMaxIntervals, and haven't run out of color stops so this |
| // gradient cannot be represented by this shader. |
| return nullptr; |
| } |
| |
| SkScalar t0 = positions[i]; |
| SkScalar t1 = positions[i + 1]; |
| SkScalar dt = t1 - t0; |
| // If the interval is empty, skip to the next interval. This will automatically create |
| // distinct hard stop intervals as needed. It also protects against malformed gradients |
| // that have repeated hard stops at the very beginning that are effectively unreachable. |
| if (SkScalarNearlyZero(dt)) { |
| continue; |
| } |
| |
| auto c0 = Sk4f::Load(colors[i].vec()); |
| auto c1 = Sk4f::Load(colors[i + 1].vec()); |
| |
| auto scale = (c1 - c0) / dt; |
| auto bias = c0 - t0 * scale; |
| |
| scale.store(scales + intervalCount); |
| bias.store(biases + intervalCount); |
| thresholds[intervalCount] = t1; |
| intervalCount++; |
| } |
| |
| // For isEqual to make sense, set the unused values to something consistent |
| for (int i = intervalCount; i < kMaxIntervals; i++) { |
| scales[i] = SK_PMColor4fTRANSPARENT; |
| biases[i] = SK_PMColor4fTRANSPARENT; |
| thresholds[i] = 0.0; |
| } |
| |
| return std::unique_ptr<GrFragmentProcessor>(new GrUnrolledBinaryGradientColorizer( |
| intervalCount, scales[0], scales[1], scales[2], scales[3], scales[4], scales[5], |
| scales[6], scales[7], biases[0], biases[1], biases[2], biases[3], biases[4], biases[5], |
| biases[6], biases[7], |
| SkRect::MakeLTRB(thresholds[0], thresholds[1], thresholds[2], thresholds[3]), |
| SkRect::MakeLTRB(thresholds[4], thresholds[5], thresholds[6], 0.0))); |
| } |