blob: 4a8c3a01a28d316016eb7091ed6e39c17e052712 [file] [log] [blame]
#include "Test.h"
#include "SkTDynamicHash.h"
namespace {
struct Entry {
int key;
double value;
};
const int& GetKey(const Entry& entry) { return entry.key; }
uint32_t GetHash(const int& key) { return key; }
bool AreEqual(const Entry& entry, const int& key) { return entry.key == key; }
class Hash : public SkTDynamicHash<Entry, int, GetKey, GetHash, AreEqual> {
public:
Hash() : INHERITED() {}
Hash(int capacity) : INHERITED(capacity) {}
// Promote protected methods to public for this test.
int capacity() const { return this->INHERITED::capacity(); }
int countCollisions(const int& key) const { return this->INHERITED::countCollisions(key); }
private:
typedef SkTDynamicHash<Entry, int, GetKey, GetHash, AreEqual> INHERITED;
};
} // namespace
#define ASSERT(x) REPORTER_ASSERT(reporter, x)
static void test_growth(skiatest::Reporter* reporter) {
Entry a = { 1, 2.0 };
Entry b = { 2, 3.0 };
Entry c = { 3, 4.0 };
Entry d = { 4, 5.0 };
Entry e = { 5, 6.0 };
Hash hash(0);
ASSERT(hash.capacity() == 1);
hash.add(&a);
ASSERT(hash.capacity() == 2);
hash.add(&b);
ASSERT(hash.capacity() == 4);
hash.add(&c);
ASSERT(hash.capacity() == 8);
hash.add(&d);
ASSERT(hash.capacity() == 8);
hash.add(&e);
ASSERT(hash.capacity() == 16);
ASSERT(hash.count() == 5);
}
static void test_add(skiatest::Reporter* reporter) {
Hash hash;
Entry a = { 1, 2.0 };
Entry b = { 2, 3.0 };
Entry c = { 1, 1.0 };
ASSERT(hash.count() == 0);
hash.add(&a);
ASSERT(hash.count() == 1);
hash.add(&b);
ASSERT(hash.count() == 2);
hash.add(&c); // Overwrites a.
ASSERT(hash.count() == 2);
// Make sure the hash didn't modify the entries we inserted when overwriting.
ASSERT(a.value == 2.0);
ASSERT(b.value == 3.0);
ASSERT(c.value == 1.0);
}
static void test_lookup(skiatest::Reporter* reporter) {
Hash hash(4);
ASSERT(hash.capacity() == 4);
// These collide.
Entry a = { 1, 2.0 };
Entry b = { 5, 3.0 };
// Before we insert anything, nothing can collide.
ASSERT(hash.countCollisions(1) == 0);
ASSERT(hash.countCollisions(5) == 0);
ASSERT(hash.countCollisions(9) == 0);
// First is easy.
hash.add(&a);
ASSERT(hash.countCollisions(1) == 0);
ASSERT(hash.countCollisions(5) == 1);
ASSERT(hash.countCollisions(9) == 1);
// Second is one step away.
hash.add(&b);
ASSERT(hash.countCollisions(1) == 0);
ASSERT(hash.countCollisions(5) == 1);
ASSERT(hash.countCollisions(9) == 2);
// We can find our data right?
ASSERT(hash.find(1) != NULL);
ASSERT(hash.find(1)->value == 2.0);
ASSERT(hash.find(5) != NULL);
ASSERT(hash.find(5)->value == 3.0);
// These aren't in the hash.
ASSERT(hash.find(2) == NULL);
ASSERT(hash.find(9) == NULL);
}
static void test_remove(skiatest::Reporter* reporter) {
Hash hash(4);
ASSERT(hash.capacity() == 4);
// These collide.
Entry a = { 1, 2.0 };
Entry b = { 5, 3.0 };
Entry c = { 9, 4.0 };
hash.add(&a);
hash.add(&b);
hash.remove(1);
// a should be marked deleted, and b should still be findable.
ASSERT(hash.find(1) == NULL);
ASSERT(hash.find(5) != NULL);
ASSERT(hash.find(5)->value == 3.0);
// This will go in the same slot as 'a' did before.
ASSERT(hash.countCollisions(9) == 0);
hash.add(&c);
ASSERT(hash.find(9) != NULL);
ASSERT(hash.find(9)->value == 4.0);
ASSERT(hash.find(5) != NULL);
ASSERT(hash.find(5)->value == 3.0);
}
static void test_dynamic_hash(skiatest::Reporter* reporter) {
test_growth(reporter);
test_add(reporter);
test_lookup(reporter);
test_remove(reporter);
}
#include "TestClassDef.h"
DEFINE_TESTCLASS("DynamicHash", DynamicHashTestClass, test_dynamic_hash);