blob: c44ce44121d1de6f38bd2b88147d630bb1bcbcc4 [file] [log] [blame]
/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrSimpleTextureEffect_DEFINED
#define GrSimpleTextureEffect_DEFINED
#include "GrSingleTextureEffect.h"
#include "GrTextureProxy.h"
class GrInvariantOutput;
// In a few places below we rely on braced initialization order being defined by the C++ spec (left
// to right). We use operator-> on a sk_sp and then in a later argument std::move() the sk_sp. GCC
// 4.9.0 and earlier has a bug where the left to right order evaluation isn't implemented correctly.
#if defined(__GNUC__) && !defined(__clang__)
# define GCC_VERSION (__GNUC__ * 10000 + __GNUC_MINOR__ * 100 + __GNUC_PATCHLEVEL__)
# if (GCC_VERSION > 40900)
# define GCC_EVAL_ORDER_BUG 0
# else
# define GCC_EVAL_ORDER_BUG 1
# endif
# undef GCC_VERSION
#else
# define GCC_EVAL_ORDER_BUG 0
#endif
#if GCC_EVAL_ORDER_BUG
# define PROXY_MOVE(X) (X)
#else
# define PROXY_MOVE(X) (std::move(X))
#endif
#undef GCC_EVAL_ORDER_BUG
/**
* The output color of this effect is a modulation of the input color and a sample from a texture.
* It allows explicit specification of the filtering and wrap modes (GrSamplerParams) and accepts
* a matrix that is used to compute texture coordinates from local coordinates.
*/
class GrSimpleTextureEffect : public GrSingleTextureEffect {
public:
/* unfiltered, clamp mode */
static sk_sp<GrFragmentProcessor> Make(GrTexture* tex,
sk_sp<GrColorSpaceXform> colorSpaceXform,
const SkMatrix& matrix) {
return sk_sp<GrFragmentProcessor>(
new GrSimpleTextureEffect(tex, std::move(colorSpaceXform), matrix,
GrSamplerParams::kNone_FilterMode));
}
static sk_sp<GrFragmentProcessor> Make(GrContext* ctx, sk_sp<GrTextureProxy> proxy,
sk_sp<GrColorSpaceXform> colorSpaceXform,
const SkMatrix& matrix) {
return sk_sp<GrFragmentProcessor>(
new GrSimpleTextureEffect(ctx, std::move(proxy), std::move(colorSpaceXform), matrix,
GrSamplerParams::kNone_FilterMode));
}
/* clamp mode */
static sk_sp<GrFragmentProcessor> Make(GrTexture* tex,
sk_sp<GrColorSpaceXform> colorSpaceXform,
const SkMatrix& matrix,
GrSamplerParams::FilterMode filterMode) {
return sk_sp<GrFragmentProcessor>(
new GrSimpleTextureEffect(tex, std::move(colorSpaceXform), matrix, filterMode));
}
static sk_sp<GrFragmentProcessor> Make(GrContext* ctx, sk_sp<GrTextureProxy> proxy,
sk_sp<GrColorSpaceXform> colorSpaceXform,
const SkMatrix& matrix,
GrSamplerParams::FilterMode filterMode) {
return sk_sp<GrFragmentProcessor>(
new GrSimpleTextureEffect(ctx, std::move(proxy), std::move(colorSpaceXform),
matrix, filterMode));
}
static sk_sp<GrFragmentProcessor> Make(GrTexture* tex,
sk_sp<GrColorSpaceXform> colorSpaceXform,
const SkMatrix& matrix,
const GrSamplerParams& p) {
return sk_sp<GrFragmentProcessor>(new GrSimpleTextureEffect(tex, std::move(colorSpaceXform),
matrix, p));
}
static sk_sp<GrFragmentProcessor> Make(GrContext* ctx, sk_sp<GrTextureProxy> proxy,
sk_sp<GrColorSpaceXform> colorSpaceXform,
const SkMatrix& matrix,
const GrSamplerParams& p) {
return sk_sp<GrFragmentProcessor>(new GrSimpleTextureEffect(ctx, std::move(proxy),
std::move(colorSpaceXform),
matrix, p));
}
virtual ~GrSimpleTextureEffect() {}
const char* name() const override { return "SimpleTexture"; }
private:
GrSimpleTextureEffect(GrTexture* texture,
sk_sp<GrColorSpaceXform> colorSpaceXform,
const SkMatrix& matrix,
GrSamplerParams::FilterMode filterMode)
: INHERITED(texture, std::move(colorSpaceXform), matrix, filterMode,
ModulationFlags(texture->config())) {
this->initClassID<GrSimpleTextureEffect>();
}
GrSimpleTextureEffect(GrContext* ctx, sk_sp<GrTextureProxy> proxy,
sk_sp<GrColorSpaceXform> colorSpaceXform, const SkMatrix& matrix,
GrSamplerParams::FilterMode filterMode)
: INHERITED{ctx,
ModulationFlags(proxy->config()),
PROXY_MOVE(proxy),
std::move(colorSpaceXform),
matrix,
filterMode} {
this->initClassID<GrSimpleTextureEffect>();
}
GrSimpleTextureEffect(GrTexture* texture,
sk_sp<GrColorSpaceXform>colorSpaceXform,
const SkMatrix& matrix,
const GrSamplerParams& params)
: INHERITED(texture, std::move(colorSpaceXform), matrix, params,
ModulationFlags(texture->config())) {
this->initClassID<GrSimpleTextureEffect>();
}
GrSimpleTextureEffect(GrContext* ctx, sk_sp<GrTextureProxy> proxy,
sk_sp<GrColorSpaceXform> colorSpaceXform, const SkMatrix& matrix,
const GrSamplerParams& params)
: INHERITED{ctx,
ModulationFlags(proxy->config()),
PROXY_MOVE(proxy),
std::move(colorSpaceXform),
matrix,
params} {
this->initClassID<GrSimpleTextureEffect>();
}
GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor& other) const override { return true; }
void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
typedef GrSingleTextureEffect INHERITED;
};
#undef PROXY_MOVE
#endif