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/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrDrawState_DEFINED
#define GrDrawState_DEFINED
#include "GrColor.h"
#include "GrMatrix.h"
#include "GrSamplerState.h"
#include "GrStencil.h"
#include "SkXfermode.h"
class GrRenderTarget;
class GrTexture;
struct GrDrawState {
/**
* Number of texture stages. Each stage takes as input a color and
* 2D texture coordinates. The color input to the first enabled stage is the
* per-vertex color or the constant color (setColor/setAlpha) if there are
* no per-vertex colors. For subsequent stages the input color is the output
* color from the previous enabled stage. The output color of each stage is
* the input color modulated with the result of a texture lookup. Texture
* lookups are specified by a texture a sampler (setSamplerState). Texture
* coordinates for each stage come from the vertices based on a
* GrVertexLayout bitfield. The output fragment color is the output color of
* the last enabled stage. The presence or absence of texture coordinates
* for each stage in the vertex layout indicates whether a stage is enabled
* or not.
*/
enum {
kNumStages = 3,
kMaxTexCoords = kNumStages
};
enum DrawFace {
kBoth_DrawFace,
kCCW_DrawFace,
kCW_DrawFace,
};
/**
* When specifying edges as vertex data this enum specifies what type of
* edges are in use. The edges are always 4 GrScalars in memory, even when
* the edge type requires fewer than 4.
*/
enum VertexEdgeType {
/* 1-pixel wide line
2D implicit line eq (a*x + b*y +c = 0). 4th component unused */
kHairLine_EdgeType,
/* 1-pixel wide quadratic
u^2-v canonical coords (only 2 components used) */
kHairQuad_EdgeType
};
/**
* The absolute maximum number of edges that may be specified for
* a single draw call when performing edge antialiasing. This is used for
* the size of several static buffers, so implementations of getMaxEdges()
* (below) should clamp to this value.
*/
enum {
kMaxEdges = 32
};
class Edge {
public:
Edge() {}
Edge(float x, float y, float z) : fX(x), fY(y), fZ(z) {}
GrPoint intersect(const Edge& other) {
return GrPoint::Make(
(fY * other.fZ - other.fY * fZ) /
(fX * other.fY - other.fX * fY),
(fX * other.fZ - other.fX * fZ) /
(other.fX * fY - fX * other.fY));
}
float fX, fY, fZ;
};
GrDrawState() {
// make sure any pad is zero for memcmp
// all GrDrawState members should default to something
// valid by the memset
memset(this, 0, sizeof(GrDrawState));
// memset exceptions
fColorFilterXfermode = SkXfermode::kDstIn_Mode;
fFirstCoverageStage = kNumStages;
// pedantic assertion that our ptrs will
// be NULL (0 ptr is mem addr 0)
GrAssert((intptr_t)(void*)NULL == 0LL);
// default stencil setting should be disabled
GrAssert(fStencilSettings.isDisabled());
fFirstCoverageStage = kNumStages;
}
uint32_t fFlagBits;
GrBlendCoeff fSrcBlend;
GrBlendCoeff fDstBlend;
GrColor fBlendConstant;
GrTexture* fTextures[kNumStages];
GrSamplerState fSamplerStates[kNumStages];
int fFirstCoverageStage;
GrRenderTarget* fRenderTarget;
GrColor fColor;
DrawFace fDrawFace;
GrColor fColorFilterColor;
SkXfermode::Mode fColorFilterXfermode;
GrStencilSettings fStencilSettings;
GrMatrix fViewMatrix;
VertexEdgeType fVertexEdgeType;
Edge fEdgeAAEdges[kMaxEdges];
int fEdgeAANumEdges;
bool operator ==(const GrDrawState& s) const {
return 0 == memcmp(this, &s, sizeof(GrDrawState));
}
bool operator !=(const GrDrawState& s) const { return !(*this == s); }
};
#endif