| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrVkTexture.h" |
| #include "GrVkGpu.h" |
| #include "GrVkImageView.h" |
| #include "GrTexturePriv.h" |
| #include "GrVkUtil.h" |
| |
| #include "vk/GrVkTypes.h" |
| |
| #define VK_CALL(GPU, X) GR_VK_CALL(GPU->vkInterface(), X) |
| |
| // Because this class is virtually derived from GrSurface we must explicitly call its constructor. |
| GrVkTexture::GrVkTexture(GrVkGpu* gpu, |
| SkBudgeted budgeted, |
| const GrSurfaceDesc& desc, |
| const GrVkImage::Resource* imageResource, |
| const GrVkImageView* view) |
| : GrSurface(gpu, desc) |
| , GrVkImage(imageResource) |
| , INHERITED(gpu, desc, kSampler2D_GrSLType, desc.fIsMipMapped) |
| , fTextureView(view) { |
| this->registerWithCache(budgeted); |
| } |
| |
| GrVkTexture::GrVkTexture(GrVkGpu* gpu, |
| Wrapped, |
| const GrSurfaceDesc& desc, |
| const GrVkImage::Resource* imageResource, |
| const GrVkImageView* view) |
| : GrSurface(gpu, desc) |
| , GrVkImage(imageResource) |
| , INHERITED(gpu, desc, kSampler2D_GrSLType, desc.fIsMipMapped) |
| , fTextureView(view) { |
| this->registerWithCacheWrapped(); |
| } |
| |
| // Because this class is virtually derived from GrSurface we must explicitly call its constructor. |
| GrVkTexture::GrVkTexture(GrVkGpu* gpu, |
| const GrSurfaceDesc& desc, |
| const GrVkImage::Resource* imageResource, |
| const GrVkImageView* view) |
| : GrSurface(gpu, desc) |
| , GrVkImage(imageResource) |
| , INHERITED(gpu, desc, kSampler2D_GrSLType, desc.fIsMipMapped) |
| , fTextureView(view) {} |
| |
| |
| template<typename ResourceType> |
| GrVkTexture* GrVkTexture::Create(GrVkGpu* gpu, |
| ResourceType type, |
| const GrSurfaceDesc& desc, |
| VkFormat format, |
| const GrVkImage::Resource* imageResource) { |
| VkImage image = imageResource->fImage; |
| |
| const GrVkImageView* imageView = GrVkImageView::Create(gpu, image, format, |
| GrVkImageView::kColor_Type, |
| imageResource->fLevelCount); |
| if (!imageView) { |
| return nullptr; |
| } |
| |
| return new GrVkTexture(gpu, type, desc, imageResource, imageView); |
| } |
| |
| GrVkTexture* GrVkTexture::CreateNewTexture(GrVkGpu* gpu, SkBudgeted budgeted, |
| const GrSurfaceDesc& desc, |
| const GrVkImage::ImageDesc& imageDesc) { |
| SkASSERT(imageDesc.fUsageFlags & VK_IMAGE_USAGE_SAMPLED_BIT); |
| |
| const GrVkImage::Resource* imageResource = GrVkImage::CreateResource(gpu, imageDesc); |
| if (!imageResource) { |
| return nullptr; |
| } |
| |
| GrVkTexture* texture = Create(gpu, budgeted, desc, imageDesc.fFormat, imageResource); |
| // Create() will increment the refCount of the image resource if it succeeds |
| imageResource->unref(gpu); |
| |
| return texture; |
| } |
| |
| GrVkTexture* GrVkTexture::CreateWrappedTexture(GrVkGpu* gpu, |
| const GrSurfaceDesc& desc, |
| GrWrapOwnership ownership, |
| VkFormat format, |
| const GrVkTextureInfo* info) { |
| SkASSERT(info); |
| // Wrapped textures require both image and allocation (because they can be mapped) |
| SkASSERT(VK_NULL_HANDLE != info->fImage && VK_NULL_HANDLE != info->fAlloc); |
| |
| GrVkImage::Resource::Flags flags = (VK_IMAGE_TILING_LINEAR == info->fImageTiling) |
| ? Resource::kLinearTiling_Flag : Resource::kNo_Flags; |
| |
| const GrVkImage::Resource* imageResource; |
| if (kBorrow_GrWrapOwnership == ownership) { |
| imageResource = new GrVkImage::BorrowedResource(info->fImage, |
| info->fAlloc, |
| info->fFormat, |
| info->fLevelCount, |
| flags); |
| } else { |
| imageResource = new GrVkImage::Resource(info->fImage, info->fAlloc, info->fFormat, |
| info->fLevelCount, flags); |
| } |
| if (!imageResource) { |
| return nullptr; |
| } |
| |
| GrVkTexture* texture = Create(gpu, kWrapped, desc, format, imageResource); |
| if (texture) { |
| texture->fCurrentLayout = info->fImageLayout; |
| } |
| // Create() will increment the refCount of the image resource if it succeeds |
| imageResource->unref(gpu); |
| |
| return texture; |
| } |
| |
| GrVkTexture::~GrVkTexture() { |
| // either release or abandon should have been called by the owner of this object. |
| SkASSERT(!fTextureView); |
| } |
| |
| void GrVkTexture::onRelease() { |
| // we create this and don't hand it off, so we should always destroy it |
| if (fTextureView) { |
| fTextureView->unref(this->getVkGpu()); |
| fTextureView = nullptr; |
| } |
| |
| this->releaseImage(this->getVkGpu()); |
| |
| INHERITED::onRelease(); |
| } |
| |
| void GrVkTexture::onAbandon() { |
| if (fTextureView) { |
| fTextureView->unrefAndAbandon(); |
| fTextureView = nullptr; |
| } |
| |
| this->abandonImage(); |
| INHERITED::onAbandon(); |
| } |
| |
| GrBackendObject GrVkTexture::getTextureHandle() const { |
| // Currently just passing back the pointer to the Resource as the handle |
| return (GrBackendObject)&fResource; |
| } |
| |
| GrVkGpu* GrVkTexture::getVkGpu() const { |
| SkASSERT(!this->wasDestroyed()); |
| return static_cast<GrVkGpu*>(this->getGpu()); |
| } |
| |
| bool GrVkTexture::reallocForMipmap(const GrVkGpu* gpu, uint32_t mipLevels) { |
| if (mipLevels == 1) { |
| // don't need to do anything for a 1x1 texture |
| return false; |
| } |
| |
| const GrVkImage::Resource* oldResource = fResource; |
| |
| // We shouldn't realloc something that doesn't belong to us |
| if (GrVkImage::Resource::kBorrowed_Flag & oldResource->fFlags) { |
| return false; |
| } |
| |
| // Does this even make sense for rendertargets? |
| bool renderTarget = SkToBool(fDesc.fFlags & kRenderTarget_GrSurfaceFlag); |
| |
| VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT; |
| if (renderTarget) { |
| usageFlags |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; |
| } |
| usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT; |
| |
| GrVkImage::ImageDesc imageDesc; |
| imageDesc.fImageType = VK_IMAGE_TYPE_2D; |
| imageDesc.fFormat = oldResource->fFormat; |
| imageDesc.fWidth = fDesc.fWidth; |
| imageDesc.fHeight = fDesc.fHeight; |
| imageDesc.fLevels = mipLevels; |
| imageDesc.fSamples = 1; |
| imageDesc.fImageTiling = VK_IMAGE_TILING_OPTIMAL; |
| imageDesc.fUsageFlags = usageFlags; |
| imageDesc.fMemProps = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT; |
| |
| const GrVkImage::Resource* imageResource = GrVkImage::CreateResource(gpu, imageDesc); |
| if (!imageResource) { |
| return false; |
| } |
| |
| // have to create a new image view for new resource |
| const GrVkImageView* oldView = fTextureView; |
| VkImage image = imageResource->fImage; |
| const GrVkImageView* textureView = GrVkImageView::Create(gpu, image, imageResource->fFormat, |
| GrVkImageView::kColor_Type, mipLevels); |
| if (!textureView) { |
| imageResource->unref(gpu); |
| return false; |
| } |
| |
| oldResource->unref(gpu); |
| oldView->unref(gpu); |
| fResource = imageResource; |
| fTextureView = textureView; |
| fCurrentLayout = VK_IMAGE_LAYOUT_UNDEFINED; |
| this->texturePriv().setMaxMipMapLevel(mipLevels); |
| |
| return true; |
| } |