| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkRecordDraw.h" |
| |
| void SkRecordDraw(const SkRecord& record, SkCanvas* canvas, SkDrawPictureCallback* callback) { |
| SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/); |
| for (SkRecords::Draw draw(canvas); draw.index() < record.count(); draw.next()) { |
| if (NULL != callback && callback->abortDrawing()) { |
| return; |
| } |
| record.visit<void>(draw.index(), draw); |
| } |
| } |
| |
| namespace SkRecords { |
| |
| bool Draw::skip(const PairedPushCull& r) { |
| if (fCanvas->quickReject(r.base->rect)) { |
| fIndex += r.skip; |
| return true; |
| } |
| return false; |
| } |
| |
| bool Draw::skip(const BoundedDrawPosTextH& r) { |
| return fCanvas->quickRejectY(r.minY, r.maxY); |
| } |
| |
| // FIXME: SkBitmaps are stateful, so we need to copy them to play back in multiple threads. |
| static SkBitmap shallow_copy(const SkBitmap& bitmap) { |
| return bitmap; |
| } |
| |
| // NoOps draw nothing. |
| template <> void Draw::draw(const NoOp&) {} |
| |
| #define DRAW(T, call) template <> void Draw::draw(const T& r) { fCanvas->call; } |
| DRAW(Restore, restore()); |
| DRAW(Save, save()); |
| DRAW(SaveLayer, saveLayer(r.bounds, r.paint, r.flags)); |
| DRAW(PopCull, popCull()); |
| DRAW(PushCull, pushCull(r.rect)); |
| DRAW(Clear, clear(r.color)); |
| DRAW(Concat, concat(r.matrix)); |
| DRAW(SetMatrix, setMatrix(SkMatrix::Concat(fInitialCTM, r.matrix))); |
| |
| DRAW(ClipPath, clipPath(r.path, r.op, r.doAA)); |
| DRAW(ClipRRect, clipRRect(r.rrect, r.op, r.doAA)); |
| DRAW(ClipRect, clipRect(r.rect, r.op, r.doAA)); |
| DRAW(ClipRegion, clipRegion(r.region, r.op)); |
| |
| DRAW(DrawBitmap, drawBitmap(shallow_copy(r.bitmap), r.left, r.top, r.paint)); |
| DRAW(DrawBitmapMatrix, drawBitmapMatrix(shallow_copy(r.bitmap), r.matrix, r.paint)); |
| DRAW(DrawBitmapNine, drawBitmapNine(shallow_copy(r.bitmap), r.center, r.dst, r.paint)); |
| DRAW(DrawBitmapRectToRect, |
| drawBitmapRectToRect(shallow_copy(r.bitmap), r.src, r.dst, r.paint, r.flags)); |
| DRAW(DrawDRRect, drawDRRect(r.outer, r.inner, r.paint)); |
| DRAW(DrawOval, drawOval(r.oval, r.paint)); |
| DRAW(DrawPaint, drawPaint(r.paint)); |
| DRAW(DrawPath, drawPath(r.path, r.paint)); |
| DRAW(DrawPatch, drawPatch(r.patch, r.paint)); |
| DRAW(DrawPoints, drawPoints(r.mode, r.count, r.pts, r.paint)); |
| DRAW(DrawPosText, drawPosText(r.text, r.byteLength, r.pos, r.paint)); |
| DRAW(DrawPosTextH, drawPosTextH(r.text, r.byteLength, r.xpos, r.y, r.paint)); |
| DRAW(DrawRRect, drawRRect(r.rrect, r.paint)); |
| DRAW(DrawRect, drawRect(r.rect, r.paint)); |
| DRAW(DrawSprite, drawSprite(shallow_copy(r.bitmap), r.left, r.top, r.paint)); |
| DRAW(DrawText, drawText(r.text, r.byteLength, r.x, r.y, r.paint)); |
| DRAW(DrawTextOnPath, drawTextOnPath(r.text, r.byteLength, r.path, r.matrix, r.paint)); |
| DRAW(DrawVertices, drawVertices(r.vmode, r.vertexCount, r.vertices, r.texs, r.colors, |
| r.xmode.get(), r.indices, r.indexCount, r.paint)); |
| #undef DRAW |
| |
| template <> void Draw::draw(const PairedPushCull& r) { this->draw(*r.base); } |
| template <> void Draw::draw(const BoundedDrawPosTextH& r) { this->draw(*r.base); } |
| |
| } // namespace SkRecords |