| |
| /* |
| * Copyright 2010 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| |
| |
| #ifndef GrConfig_DEFINED |
| #define GrConfig_DEFINED |
| |
| #include "SkTypes.h" |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // preconfig section: |
| // |
| // All the work before including GrUserConfig.h should center around guessing |
| // what platform we're on, and defining low-level symbols based on that. |
| // |
| // A build environment may have already defined symbols, so we first check |
| // for that |
| // |
| |
| // hack to ensure we know what sort of Apple platform we're on |
| #if defined(__APPLE_CPP__) || defined(__APPLE_CC__) |
| #include <TargetConditionals.h> |
| #endif |
| |
| /** |
| * Gr defines are set to 0 or 1, rather than being undefined or defined |
| */ |
| |
| #if !defined(GR_ANDROID_BUILD) |
| #define GR_ANDROID_BUILD 0 |
| #endif |
| #if !defined(GR_IOS_BUILD) |
| #define GR_IOS_BUILD 0 |
| #endif |
| #if !defined(GR_LINUX_BUILD) |
| #define GR_LINUX_BUILD 0 |
| #endif |
| #if !defined(GR_MAC_BUILD) |
| #define GR_MAC_BUILD 0 |
| #endif |
| #if !defined(GR_WIN32_BUILD) |
| #define GR_WIN32_BUILD 0 |
| #endif |
| #if !defined(GR_QNX_BUILD) |
| #define GR_QNX_BUILD 0 |
| #endif |
| #if !defined(GR_CACHE_STATS) |
| #define GR_CACHE_STATS 0 |
| #endif |
| |
| /** |
| * If no build target has been defined, attempt to infer. |
| */ |
| #if !GR_ANDROID_BUILD && !GR_IOS_BUILD && !GR_LINUX_BUILD && !GR_MAC_BUILD && !GR_WIN32_BUILD && !GR_QNX_BUILD |
| #if defined(_WIN32) |
| #undef GR_WIN32_BUILD |
| #define GR_WIN32_BUILD 1 |
| // #error "WIN" |
| #elif TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR |
| #undef GR_IOS_BUILD |
| #define GR_IOS_BUILD 1 |
| // #error "IOS" |
| #elif defined(SK_BUILD_FOR_ANDROID) |
| #undef GR_ANDROID_BUILD |
| #define GR_ANDROID_BUILD 1 |
| // #error "ANDROID" |
| #elif TARGET_OS_MAC |
| #undef GR_MAC_BUILD |
| #define GR_MAC_BUILD 1 |
| // #error "MAC" |
| #elif TARGET_OS_QNX || defined(__QNXNTO__) |
| #undef GR_QNX_BUILD |
| #define GR_QNX_BUILD 1 |
| // #error "QNX" |
| #else |
| #undef GR_LINUX_BUILD |
| #define GR_LINUX_BUILD 1 |
| // #error "LINUX" |
| #endif |
| #endif |
| |
| // we need both GR_DEBUG and GR_RELEASE to be defined as 0 or 1 |
| // |
| #ifndef GR_DEBUG |
| #ifdef GR_RELEASE |
| #define GR_DEBUG !GR_RELEASE |
| #else |
| #ifdef NDEBUG |
| #define GR_DEBUG 0 |
| #else |
| #define GR_DEBUG 1 |
| #endif |
| #endif |
| #endif |
| |
| #ifndef GR_RELEASE |
| #define GR_RELEASE !GR_DEBUG |
| #endif |
| |
| #if GR_DEBUG == GR_RELEASE |
| #error "GR_DEBUG and GR_RELEASE must not be the same" |
| #endif |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| #if GR_WIN32_BUILD |
| // VC8 doesn't support stdint.h, so we define those types here. |
| typedef signed char int8_t; |
| typedef unsigned char uint8_t; |
| typedef short int16_t; |
| typedef unsigned short uint16_t; |
| typedef int int32_t; |
| typedef unsigned uint32_t; |
| typedef __int64 int64_t; |
| typedef unsigned __int64 uint64_t; |
| #else |
| /* |
| * Include stdint.h with defines that trigger declaration of C99 limit/const |
| * macros here before anyone else has a chance to include stdint.h without |
| * these. |
| */ |
| #ifndef __STDC_LIMIT_MACROS |
| #define __STDC_LIMIT_MACROS |
| #endif |
| #ifndef __STDC_CONSTANT_MACROS |
| #define __STDC_CONSTANT_MACROS |
| #endif |
| #include <stdint.h> |
| #endif |
| |
| /* |
| * The "user config" file can be empty, and everything should work. It is |
| * meant to store a given platform/client's overrides of our guess-work. |
| * |
| * A alternate user config file can be specified by defining |
| * GR_USER_CONFIG_FILE. It should be defined relative to GrConfig.h |
| * |
| * e.g. it can specify GR_DEBUG/GR_RELEASE as it please, change the BUILD |
| * target, or supply its own defines for anything else (e.g. GR_DEFAULT_TEXTURE_CACHE_MB_LIMIT) |
| */ |
| #if !defined(GR_USER_CONFIG_FILE) |
| #include "GrUserConfig.h" |
| #else |
| #include GR_USER_CONFIG_FILE |
| #endif |
| |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| /////////////////////////////////////////////////////////////////////////////// |
| // postconfig section: |
| // |
| |
| // GR_IMPLEMENTATION should be define to 1 when building Gr and 0 when including |
| // it in another dependent build. The Gr makefile/ide-project should define this |
| // to 1. |
| #if !defined(GR_IMPLEMENTATION) |
| #define GR_IMPLEMENTATION 0 |
| #endif |
| |
| // If Gr is built as a shared library then GR_DLL should be defined to 1 (both |
| // when building Gr and when including its headers in dependent builds). Only |
| // currently supported minimally for Chrome's Win32 Multi-DLL build (TODO: |
| // correctly exort all of the public API correctly and support shared lib on |
| // other platforms). |
| #if !defined(GR_DLL) |
| #define GR_DLL 0 |
| #endif |
| |
| #if GR_DLL |
| #if GR_WIN32_BUILD |
| #if GR_IMPLEMENTATION |
| #define GR_API __declspec(dllexport) |
| #else |
| #define GR_API __declspec(dllimport) |
| #endif |
| #else |
| #define GR_API __attribute__((visibility("default"))) |
| #endif |
| #else |
| #define GR_API |
| #endif |
| |
| // By now we must have a GR_..._BUILD symbol set to 1, and a decision about |
| // debug -vs- release |
| // |
| |
| #define GrPrintf SkDebugf |
| |
| /** |
| * GR_STRING makes a string of X where X is expanded before conversion to a string |
| * if X itself contains macros. |
| */ |
| #define GR_STRING(X) GR_STRING_IMPL(X) |
| #define GR_STRING_IMPL(X) #X |
| |
| /** |
| * GR_CONCAT concatenates X and Y where each is expanded before |
| * contanenation if either contains macros. |
| */ |
| #define GR_CONCAT(X,Y) GR_CONCAT_IMPL(X,Y) |
| #define GR_CONCAT_IMPL(X,Y) X##Y |
| |
| /** |
| * Creates a string of the form "<filename>(<linenumber>) : " |
| */ |
| #define GR_FILE_AND_LINE_STR __FILE__ "(" GR_STRING(__LINE__) ") : " |
| |
| /** |
| * Compilers have different ways of issuing warnings. This macro |
| * attempts to abstract them, but may need to be specialized for your |
| * particular compiler. |
| * To insert compiler warnings use "#pragma message GR_WARN(<string>)" |
| */ |
| #if defined(_MSC_VER) && _MSC_VER |
| #define GR_WARN(MSG) (GR_FILE_AND_LINE_STR "WARNING: " MSG) |
| #else//__GNUC__ - may need other defines for different compilers |
| #define GR_WARN(MSG) ("WARNING: " MSG) |
| #endif |
| |
| /** |
| * GR_ALWAYSBREAK is an unconditional break in all builds. |
| */ |
| #if !defined(GR_ALWAYSBREAK) |
| #if GR_WIN32_BUILD |
| #define GR_ALWAYSBREAK SkNO_RETURN_HINT(); __debugbreak() |
| #else |
| // TODO: do other platforms really not have continuable breakpoints? |
| // sign extend for 64bit architectures to be sure this is |
| // in the high address range |
| #define GR_ALWAYSBREAK SkNO_RETURN_HINT(); *((int*)(int64_t)(int32_t)0xbeefcafe) = 0; |
| #endif |
| #endif |
| |
| /** |
| * GR_DEBUGBREAK is an unconditional break in debug builds. |
| */ |
| #if !defined(GR_DEBUGBREAK) |
| #if GR_DEBUG |
| #define GR_DEBUGBREAK GR_ALWAYSBREAK |
| #else |
| #define GR_DEBUGBREAK |
| #endif |
| #endif |
| |
| /** |
| * GR_ALWAYSASSERT is an assertion in all builds. |
| */ |
| #if !defined(GR_ALWAYSASSERT) |
| #define GR_ALWAYSASSERT(COND) \ |
| do { \ |
| if (!(COND)) { \ |
| GrPrintf("%s %s failed\n", GR_FILE_AND_LINE_STR, #COND); \ |
| GR_ALWAYSBREAK; \ |
| } \ |
| } while (false) |
| #endif |
| |
| /** |
| * GR_DEBUGASSERT is an assertion in debug builds only. |
| */ |
| #if !defined(GR_DEBUGASSERT) |
| #if GR_DEBUG |
| #define GR_DEBUGASSERT(COND) GR_ALWAYSASSERT(COND) |
| #else |
| #define GR_DEBUGASSERT(COND) |
| #endif |
| #endif |
| |
| /** |
| * Prettier forms of the above macros. |
| */ |
| #define GrAssert(COND) GR_DEBUGASSERT(COND) |
| #define GrAlwaysAssert(COND) GR_ALWAYSASSERT(COND) |
| |
| /** |
| * Crash from unrecoverable condition, optionally with a message. |
| */ |
| inline void GrCrash() { GrAlwaysAssert(false); } |
| inline void GrCrash(const char* msg) { GrPrintf(msg); GrAlwaysAssert(false); } |
| |
| /** |
| * GR_DEBUGCODE compiles the code X in debug builds only |
| */ |
| #if !defined(GR_DEBUGCODE) |
| #if GR_DEBUG |
| #define GR_DEBUGCODE(X) X |
| #else |
| #define GR_DEBUGCODE(X) |
| #endif |
| #endif |
| |
| /** |
| * GR_STATIC_ASSERT is a compile time assertion. Depending on the platform |
| * it may print the message in the compiler log. Obviously, the condition must |
| * be evaluatable at compile time. |
| */ |
| // VS 2010 and GCC compiled with c++0x or gnu++0x support the new |
| // static_assert. |
| #if !defined(GR_STATIC_ASSERT) |
| #if (defined(_MSC_VER) && _MSC_VER >= 1600) || (defined(__GXX_EXPERIMENTAL_CXX0X__) && __GXX_EXPERIMENTAL_CXX0X__) |
| #define GR_STATIC_ASSERT(CONDITION) static_assert(CONDITION, "bug") |
| #else |
| template <bool> class GR_STATIC_ASSERT_FAILURE; |
| template <> class GR_STATIC_ASSERT_FAILURE<true> {}; |
| #define GR_STATIC_ASSERT(CONDITION) \ |
| enum {GR_CONCAT(X,__LINE__) = \ |
| sizeof(GR_STATIC_ASSERT_FAILURE<CONDITION>)} |
| #endif |
| #endif |
| |
| /** |
| * GR_STATIC_RECT_VB controls whether rects are drawn by issuing a vertex |
| * for each corner or using a static vb that is positioned by modifying the |
| * view / texture matrix. |
| */ |
| #if !defined(GR_STATIC_RECT_VB) |
| #define GR_STATIC_RECT_VB 0 |
| #endif |
| |
| /** |
| * GR_GEOM_BUFFER_LOCK_THRESHOLD gives a threshold (in bytes) for when Gr should |
| * lock a GrGeometryBuffer to update its contents. It will use lock() if the |
| * size of the updated region is greater than the threshold. Otherwise it will |
| * use updateData(). |
| */ |
| #if !defined(GR_GEOM_BUFFER_LOCK_THRESHOLD) |
| #define GR_GEOM_BUFFER_LOCK_THRESHOLD (1 << 15) |
| #endif |
| |
| /** |
| * GR_DEFAULT_TEXTURE_CACHE_MB_LIMIT gives a threshold (in megabytes) for the |
| * maximum size of the texture cache in vram. The value is only a default and |
| * can be overridden at runtime. |
| */ |
| #if !defined(GR_DEFAULT_TEXTURE_CACHE_MB_LIMIT) |
| #define GR_DEFAULT_TEXTURE_CACHE_MB_LIMIT 96 |
| #endif |
| |
| /** |
| * GR_USE_NEW_GL_SHADER_SOURCE_SIGNATURE is for compatibility with the new version |
| * of the OpenGLES2.0 headers from Khronos. glShaderSource now takes a const char * const *, |
| * instead of a const char **. |
| */ |
| #if !defined(GR_USE_NEW_GL_SHADER_SOURCE_SIGNATURE) |
| #define GR_USE_NEW_GL_SHADER_SOURCE_SIGNATURE 0 |
| #endif |
| |
| /** |
| * GR_STROKE_PATH_RENDERING controls whether or not the GrStrokePathRenderer can be selected |
| * as a path renderer. GrStrokePathRenderer is currently an experimental path renderer. |
| */ |
| #if !defined(GR_STROKE_PATH_RENDERING) |
| #define GR_STROKE_PATH_RENDERING 0 |
| #endif |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // tail section: |
| // |
| // Now we just assert if we are missing some required define, or if we detect |
| // and inconsistent combination of defines |
| // |
| |
| |
| /** |
| * Only one build target macro should be 1 and the rest should be 0. |
| */ |
| #define GR_BUILD_SUM (GR_WIN32_BUILD + GR_MAC_BUILD + GR_IOS_BUILD + GR_ANDROID_BUILD + GR_LINUX_BUILD + GR_QNX_BUILD) |
| #if 0 == GR_BUILD_SUM |
| #error "Missing a GR_BUILD define" |
| #elif 1 != GR_BUILD_SUM |
| #error "More than one GR_BUILD defined" |
| #endif |
| |
| #if 0 |
| #if GR_WIN32_BUILD |
| // #pragma message GR_WARN("GR_WIN32_BUILD") |
| #endif |
| #if GR_MAC_BUILD |
| // #pragma message GR_WARN("GR_MAC_BUILD") |
| #endif |
| #if GR_IOS_BUILD |
| // #pragma message GR_WARN("GR_IOS_BUILD") |
| #endif |
| #if GR_ANDROID_BUILD |
| // #pragma message GR_WARN("GR_ANDROID_BUILD") |
| #endif |
| #if GR_LINUX_BUILD |
| // #pragma message GR_WARN("GR_LINUX_BUILD") |
| #endif |
| #if GR_QNX_BUILD |
| // #pragma message GR_WARN("GR_QNX_BUILD") |
| #endif |
| #endif |
| |
| #endif |