| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrLayerCache_DEFINED |
| #define GrLayerCache_DEFINED |
| |
| #include "GrAllocPool.h" |
| #include "GrTHashTable.h" |
| #include "GrPictureUtils.h" |
| #include "GrRect.h" |
| |
| class GrAtlasMgr; |
| class GrGpu; |
| class GrPlot; |
| class SkPicture; |
| |
| // GrAtlasLocation captures an atlased item's position in the atlas. This |
| // means the plot in which it resides and its bounds inside the plot. |
| // TODO: Make GrGlyph use one of these? |
| class GrAtlasLocation { |
| public: |
| GrAtlasLocation() : fPlot(NULL) {} |
| |
| void set(GrPlot* plot, const GrIRect16& bounds) { |
| fPlot = plot; |
| fBounds = bounds; |
| } |
| |
| const GrPlot* plot() const { |
| return fPlot; |
| } |
| |
| const GrIRect16& bounds() const { |
| return fBounds; |
| } |
| |
| private: |
| GrPlot* fPlot; |
| GrIRect16 fBounds; // only valid is fPlot != NULL |
| }; |
| |
| // GrCachedLayer encapsulates the caching information for a single saveLayer. |
| // |
| // Atlased layers get a ref to their atlas GrTexture and their GrAtlasLocation |
| // is filled in. |
| // In this case GrCachedLayer is roughly equivalent to a GrGlyph in the font |
| // caching system. |
| // |
| // Non-atlased layers get a ref to the GrTexture in which they reside. |
| // TODO: can we easily reuse the empty space in the non-atlased GrTexture's? |
| struct GrCachedLayer { |
| public: |
| uint32_t pictureID() const { return fPictureID; } |
| int layerID() const { return fLayerID; } |
| |
| void init(uint32_t pictureID, int layerID) { |
| fPictureID = pictureID; |
| fLayerID = layerID; |
| fTexture = NULL; |
| fLocation.set(NULL, GrIRect16::MakeEmpty()); |
| } |
| |
| // This call takes over the caller's ref |
| void setTexture(GrTexture* texture) { |
| if (NULL != fTexture) { |
| fTexture->unref(); |
| } |
| |
| fTexture = texture; // just take over caller's ref |
| } |
| GrTexture* getTexture() { return fTexture; } |
| |
| private: |
| uint32_t fPictureID; |
| // fLayerID is only valid when fPicture != kInvalidGenID in which case it |
| // is the index of this layer in the picture (one of 0 .. #layers). |
| int fLayerID; |
| |
| // fTexture is a ref on the atlasing texture for atlased layers and a |
| // ref on a GrTexture for non-atlased textures. In both cases, if this is |
| // non-NULL, that means that the texture is locked in the texture cache. |
| GrTexture* fTexture; |
| |
| GrAtlasLocation fLocation; // only valid if the layer is atlased |
| }; |
| |
| // The GrLayerCache caches pre-computed saveLayers for later rendering. |
| // Non-atlased layers are stored in their own GrTexture while the atlased |
| // layers share a single GrTexture. |
| // Unlike the GrFontCache, the GrTexture atlas only has one GrAtlasMgr (for 8888) |
| // and one GrPlot (for the entire atlas). As such, the GrLayerCache |
| // roughly combines the functionality of the GrFontCache and GrTextStrike |
| // classes. |
| class GrLayerCache { |
| public: |
| GrLayerCache(GrGpu*); |
| ~GrLayerCache(); |
| |
| void freeAll(); |
| |
| GrCachedLayer* findLayerOrCreate(SkPicture* picture, int id); |
| |
| private: |
| SkAutoTUnref<GrGpu> fGpu; |
| SkAutoTDelete<GrAtlasMgr> fAtlasMgr; // TODO: could lazily allocate |
| |
| class PictureLayerKey; |
| GrTHashTable<GrCachedLayer, PictureLayerKey, 7> fLayerHash; |
| GrTAllocPool<GrCachedLayer> fLayerPool; |
| |
| void init(); |
| GrCachedLayer* createLayer(SkPicture* picture, int id); |
| |
| }; |
| |
| #endif |