blob: da0bcb903cf3508826e8a311f6f98338ba06f0a1 [file] [log] [blame]
/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkSLGLSLCodeGenerator.h"
#include "string.h"
#include "GLSL.std.450.h"
#include "ir/SkSLExpressionStatement.h"
#include "ir/SkSLExtension.h"
#include "ir/SkSLIndexExpression.h"
#include "ir/SkSLVariableReference.h"
namespace SkSL {
void GLSLCodeGenerator::write(const char* s) {
if (s[0] == 0) {
return;
}
if (fAtLineStart) {
for (int i = 0; i < fIndentation; i++) {
*fOut << " ";
}
}
*fOut << s;
fAtLineStart = false;
}
void GLSLCodeGenerator::writeLine(const char* s) {
this->write(s);
*fOut << "\n";
fAtLineStart = true;
}
void GLSLCodeGenerator::write(const std::string& s) {
this->write(s.c_str());
}
void GLSLCodeGenerator::writeLine(const std::string& s) {
this->writeLine(s.c_str());
}
void GLSLCodeGenerator::writeLine() {
this->writeLine("");
}
void GLSLCodeGenerator::writeExtension(const Extension& ext) {
this->writeLine("#extension " + ext.fName + " : enable");
}
void GLSLCodeGenerator::writeType(const Type& type) {
if (type.kind() == Type::kStruct_Kind) {
for (const Type* search : fWrittenStructs) {
if (*search == type) {
// already written
this->write(type.name());
return;
}
}
fWrittenStructs.push_back(&type);
this->writeLine("struct " + type.name() + " {");
fIndentation++;
for (const auto& f : type.fields()) {
this->writeModifiers(f.fModifiers);
// sizes (which must be static in structs) are part of the type name here
this->writeType(*f.fType);
this->writeLine(" " + f.fName + ";");
}
fIndentation--;
this->writeLine("}");
} else {
this->write(type.name());
}
}
void GLSLCodeGenerator::writeExpression(const Expression& expr, Precedence parentPrecedence) {
switch (expr.fKind) {
case Expression::kBinary_Kind:
this->writeBinaryExpression((BinaryExpression&) expr, parentPrecedence);
break;
case Expression::kBoolLiteral_Kind:
this->writeBoolLiteral((BoolLiteral&) expr);
break;
case Expression::kConstructor_Kind:
this->writeConstructor((Constructor&) expr);
break;
case Expression::kIntLiteral_Kind:
this->writeIntLiteral((IntLiteral&) expr);
break;
case Expression::kFieldAccess_Kind:
this->writeFieldAccess(((FieldAccess&) expr));
break;
case Expression::kFloatLiteral_Kind:
this->writeFloatLiteral(((FloatLiteral&) expr));
break;
case Expression::kFunctionCall_Kind:
this->writeFunctionCall((FunctionCall&) expr);
break;
case Expression::kPrefix_Kind:
this->writePrefixExpression((PrefixExpression&) expr, parentPrecedence);
break;
case Expression::kPostfix_Kind:
this->writePostfixExpression((PostfixExpression&) expr, parentPrecedence);
break;
case Expression::kSwizzle_Kind:
this->writeSwizzle((Swizzle&) expr);
break;
case Expression::kVariableReference_Kind:
this->writeVariableReference((VariableReference&) expr);
break;
case Expression::kTernary_Kind:
this->writeTernaryExpression((TernaryExpression&) expr, parentPrecedence);
break;
case Expression::kIndex_Kind:
this->writeIndexExpression((IndexExpression&) expr);
break;
default:
ABORT("unsupported expression: %s", expr.description().c_str());
}
}
void GLSLCodeGenerator::writeFunctionCall(const FunctionCall& c) {
this->write(c.fFunction.fName + "(");
const char* separator = "";
for (const auto& arg : c.fArguments) {
this->write(separator);
separator = ", ";
this->writeExpression(*arg, kSequence_Precedence);
}
this->write(")");
}
void GLSLCodeGenerator::writeConstructor(const Constructor& c) {
this->write(c.fType.name() + "(");
const char* separator = "";
for (const auto& arg : c.fArguments) {
this->write(separator);
separator = ", ";
this->writeExpression(*arg, kSequence_Precedence);
}
this->write(")");
}
void GLSLCodeGenerator::writeVariableReference(const VariableReference& ref) {
this->write(ref.fVariable.fName);
}
void GLSLCodeGenerator::writeIndexExpression(const IndexExpression& expr) {
this->writeExpression(*expr.fBase, kPostfix_Precedence);
this->write("[");
this->writeExpression(*expr.fIndex, kTopLevel_Precedence);
this->write("]");
}
void GLSLCodeGenerator::writeFieldAccess(const FieldAccess& f) {
if (f.fOwnerKind == FieldAccess::kDefault_OwnerKind) {
this->writeExpression(*f.fBase, kPostfix_Precedence);
this->write(".");
}
this->write(f.fBase->fType.fields()[f.fFieldIndex].fName);
}
void GLSLCodeGenerator::writeSwizzle(const Swizzle& swizzle) {
this->writeExpression(*swizzle.fBase, kPostfix_Precedence);
this->write(".");
for (int c : swizzle.fComponents) {
this->write(&("x\0y\0z\0w\0"[c * 2]));
}
}
static GLSLCodeGenerator::Precedence get_binary_precedence(Token::Kind op) {
switch (op) {
case Token::STAR: // fall through
case Token::SLASH: // fall through
case Token::PERCENT: return GLSLCodeGenerator::kMultiplicative_Precedence;
case Token::PLUS: // fall through
case Token::MINUS: return GLSLCodeGenerator::kAdditive_Precedence;
case Token::SHL: // fall through
case Token::SHR: return GLSLCodeGenerator::kShift_Precedence;
case Token::LT: // fall through
case Token::GT: // fall through
case Token::LTEQ: // fall through
case Token::GTEQ: return GLSLCodeGenerator::kRelational_Precedence;
case Token::EQEQ: // fall through
case Token::NEQ: return GLSLCodeGenerator::kEquality_Precedence;
case Token::BITWISEAND: return GLSLCodeGenerator::kBitwiseAnd_Precedence;
case Token::BITWISEXOR: return GLSLCodeGenerator::kBitwiseXor_Precedence;
case Token::BITWISEOR: return GLSLCodeGenerator::kBitwiseOr_Precedence;
case Token::LOGICALAND: return GLSLCodeGenerator::kLogicalAnd_Precedence;
case Token::LOGICALXOR: return GLSLCodeGenerator::kLogicalXor_Precedence;
case Token::LOGICALOR: return GLSLCodeGenerator::kLogicalOr_Precedence;
case Token::EQ: // fall through
case Token::PLUSEQ: // fall through
case Token::MINUSEQ: // fall through
case Token::STAREQ: // fall through
case Token::SLASHEQ: // fall through
case Token::PERCENTEQ: // fall through
case Token::SHLEQ: // fall through
case Token::SHREQ: // fall through
case Token::LOGICALANDEQ: // fall through
case Token::LOGICALXOREQ: // fall through
case Token::LOGICALOREQ: // fall through
case Token::BITWISEANDEQ: // fall through
case Token::BITWISEXOREQ: // fall through
case Token::BITWISEOREQ: return GLSLCodeGenerator::kAssignment_Precedence;
default: ABORT("unsupported binary operator");
}
}
void GLSLCodeGenerator::writeBinaryExpression(const BinaryExpression& b,
Precedence parentPrecedence) {
Precedence precedence = get_binary_precedence(b.fOperator);
if (precedence >= parentPrecedence) {
this->write("(");
}
this->writeExpression(*b.fLeft, precedence);
this->write(" " + Token::OperatorName(b.fOperator) + " ");
this->writeExpression(*b.fRight, precedence);
if (precedence >= parentPrecedence) {
this->write(")");
}
}
void GLSLCodeGenerator::writeTernaryExpression(const TernaryExpression& t,
Precedence parentPrecedence) {
if (kTernary_Precedence >= parentPrecedence) {
this->write("(");
}
this->writeExpression(*t.fTest, kTernary_Precedence);
this->write(" ? ");
this->writeExpression(*t.fIfTrue, kTernary_Precedence);
this->write(" : ");
this->writeExpression(*t.fIfFalse, kTernary_Precedence);
if (kTernary_Precedence >= parentPrecedence) {
this->write(")");
}
}
void GLSLCodeGenerator::writePrefixExpression(const PrefixExpression& p,
Precedence parentPrecedence) {
if (kPrefix_Precedence >= parentPrecedence) {
this->write("(");
}
this->write(Token::OperatorName(p.fOperator));
this->writeExpression(*p.fOperand, kPrefix_Precedence);
if (kPrefix_Precedence >= parentPrecedence) {
this->write(")");
}
}
void GLSLCodeGenerator::writePostfixExpression(const PostfixExpression& p,
Precedence parentPrecedence) {
if (kPostfix_Precedence >= parentPrecedence) {
this->write("(");
}
this->writeExpression(*p.fOperand, kPostfix_Precedence);
this->write(Token::OperatorName(p.fOperator));
if (kPostfix_Precedence >= parentPrecedence) {
this->write(")");
}
}
void GLSLCodeGenerator::writeBoolLiteral(const BoolLiteral& b) {
this->write(b.fValue ? "true" : "false");
}
void GLSLCodeGenerator::writeIntLiteral(const IntLiteral& i) {
this->write(to_string(i.fValue));
}
void GLSLCodeGenerator::writeFloatLiteral(const FloatLiteral& f) {
this->write(to_string(f.fValue));
}
void GLSLCodeGenerator::writeFunction(const FunctionDefinition& f) {
this->writeType(f.fDeclaration.fReturnType);
this->write(" " + f.fDeclaration.fName + "(");
const char* separator = "";
for (const auto& param : f.fDeclaration.fParameters) {
this->write(separator);
separator = ", ";
this->writeModifiers(param->fModifiers);
this->writeType(param->fType);
this->write(" " + param->fName);
}
this->write(") ");
this->writeBlock(*f.fBody);
this->writeLine();
}
void GLSLCodeGenerator::writeModifiers(const Modifiers& modifiers) {
this->write(modifiers.description());
}
void GLSLCodeGenerator::writeInterfaceBlock(const InterfaceBlock& intf) {
if (intf.fVariable.fName == "gl_PerVertex") {
return;
}
this->writeModifiers(intf.fVariable.fModifiers);
this->writeLine(intf.fVariable.fType.name() + " {");
fIndentation++;
for (const auto& f : intf.fVariable.fType.fields()) {
this->writeModifiers(f.fModifiers);
this->writeType(*f.fType);
this->writeLine(" " + f.fName + ";");
}
fIndentation--;
this->writeLine("};");
}
void GLSLCodeGenerator::writeVarDeclarations(const VarDeclarations& decl) {
ASSERT(decl.fVars.size() > 0);
this->writeModifiers(decl.fVars[0].fVar->fModifiers);
this->writeType(decl.fBaseType);
std::string separator = " ";
for (const auto& var : decl.fVars) {
ASSERT(var.fVar->fModifiers == decl.fVars[0].fVar->fModifiers);
this->write(separator);
separator = ", ";
this->write(var.fVar->fName);
for (const auto& size : var.fSizes) {
this->write("[");
this->writeExpression(*size, kTopLevel_Precedence);
this->write("]");
}
if (var.fValue) {
this->write(" = ");
this->writeExpression(*var.fValue, kTopLevel_Precedence);
}
}
this->write(";");
}
void GLSLCodeGenerator::writeStatement(const Statement& s) {
switch (s.fKind) {
case Statement::kBlock_Kind:
this->writeBlock((Block&) s);
break;
case Statement::kExpression_Kind:
this->writeExpression(*((ExpressionStatement&) s).fExpression, kTopLevel_Precedence);
this->write(";");
break;
case Statement::kReturn_Kind:
this->writeReturnStatement((ReturnStatement&) s);
break;
case Statement::kVarDeclarations_Kind:
this->writeVarDeclarations(*((VarDeclarationsStatement&) s).fDeclaration);
break;
case Statement::kIf_Kind:
this->writeIfStatement((IfStatement&) s);
break;
case Statement::kFor_Kind:
this->writeForStatement((ForStatement&) s);
break;
case Statement::kWhile_Kind:
this->writeWhileStatement((WhileStatement&) s);
break;
case Statement::kDo_Kind:
this->writeDoStatement((DoStatement&) s);
break;
case Statement::kBreak_Kind:
this->write("break;");
break;
case Statement::kContinue_Kind:
this->write("continue;");
break;
case Statement::kDiscard_Kind:
this->write("discard;");
break;
default:
ABORT("unsupported statement: %s", s.description().c_str());
}
}
void GLSLCodeGenerator::writeBlock(const Block& b) {
this->writeLine("{");
fIndentation++;
for (const auto& s : b.fStatements) {
this->writeStatement(*s);
this->writeLine();
}
fIndentation--;
this->write("}");
}
void GLSLCodeGenerator::writeIfStatement(const IfStatement& stmt) {
this->write("if (");
this->writeExpression(*stmt.fTest, kTopLevel_Precedence);
this->write(") ");
this->writeStatement(*stmt.fIfTrue);
if (stmt.fIfFalse) {
this->write(" else ");
this->writeStatement(*stmt.fIfFalse);
}
}
void GLSLCodeGenerator::writeForStatement(const ForStatement& f) {
this->write("for (");
if (f.fInitializer) {
this->writeStatement(*f.fInitializer);
} else {
this->write("; ");
}
if (f.fTest) {
this->writeExpression(*f.fTest, kTopLevel_Precedence);
}
this->write("; ");
if (f.fNext) {
this->writeExpression(*f.fNext, kTopLevel_Precedence);
}
this->write(") ");
this->writeStatement(*f.fStatement);
}
void GLSLCodeGenerator::writeWhileStatement(const WhileStatement& w) {
this->write("while (");
this->writeExpression(*w.fTest, kTopLevel_Precedence);
this->write(") ");
this->writeStatement(*w.fStatement);
}
void GLSLCodeGenerator::writeDoStatement(const DoStatement& d) {
this->write("do ");
this->writeStatement(*d.fStatement);
this->write(" while (");
this->writeExpression(*d.fTest, kTopLevel_Precedence);
this->write(");");
}
void GLSLCodeGenerator::writeReturnStatement(const ReturnStatement& r) {
this->write("return");
if (r.fExpression) {
this->write(" ");
this->writeExpression(*r.fExpression, kTopLevel_Precedence);
}
this->write(";");
}
void GLSLCodeGenerator::generateCode(const Program& program, std::ostream& out) {
ASSERT(fOut == nullptr);
fOut = &out;
this->write("#version " + to_string(fCaps.fVersion));
if (fCaps.fStandard == GLCaps::kGLES_Standard) {
this->write(" es");
}
this->writeLine();
for (const auto& e : program.fElements) {
switch (e->fKind) {
case ProgramElement::kExtension_Kind:
this->writeExtension((Extension&) *e);
break;
case ProgramElement::kVar_Kind: {
VarDeclarations& decl = (VarDeclarations&) *e;
if (decl.fVars.size() > 0 &&
decl.fVars[0].fVar->fModifiers.fLayout.fBuiltin == -1) {
this->writeVarDeclarations(decl);
this->writeLine();
}
break;
}
case ProgramElement::kInterfaceBlock_Kind:
this->writeInterfaceBlock((InterfaceBlock&) *e);
break;
case ProgramElement::kFunction_Kind:
this->writeFunction((FunctionDefinition&) *e);
break;
default:
printf("%s\n", e->description().c_str());
ABORT("unsupported program element");
}
}
fOut = nullptr;
}
}