| /* |
| * SkAntiEdge.h |
| * core |
| * |
| * Created by Cary Clark on 5/6/11. |
| * Copyright 2011 __MyCompanyName__. All rights reserved. |
| * |
| */ |
| |
| #ifndef SkAntiEdge_DEFINED |
| #define SkAntiEdge_DEFINED |
| |
| #include "SkFixed.h" |
| #include "SkTDArray.h" |
| |
| struct SkBitmap; |
| struct SkPoint; |
| |
| struct SkAntiEdge { |
| SkAntiEdge* fNext; // list in walking order (y, then x, then diag) |
| SkAntiEdge* fPrev; // reverse in walking order |
| SkAntiEdge* fLink; // list in connected order, top to bottom |
| |
| SkFixed fFirstX; // starting X |
| SkFixed fFirstY; // starting Y |
| SkFixed fLastX; // ending X |
| SkFixed fLastY; // ending Y |
| SkFixed fX0; // computed edge current value (may be off end) |
| SkFixed fY0; |
| SkFixed fX; // edge current value (always on edge) |
| SkFixed fY; |
| SkFixed fDX; // change in X per unit step in Y |
| SkFixed fDY; // change in Y per unit step in X |
| SkFixed fWalkX; // unit step position (integer after initial step) |
| SkFixed fWalkY; |
| uint16_t fPartialY; // initial partial coverage in Y (0 .. SkFixed1] |
| int16_t fWindingSum; // winding including contributions to the left |
| int8_t fWinding; // 1 or -1 (could be 2 bits) |
| bool fFinished : 1; |
| unsigned fDXFlipped : 1; // used as bool and to adjust calculations (0/1) |
| bool fLinkSet : 1; // set if edge has been attached to another edge |
| |
| void calcLine(); |
| bool setLine(const SkPoint& p0, const SkPoint& p1); |
| uint16_t advanceX(SkFixed left); |
| uint16_t advanceFlippedX(SkFixed left); |
| void advanceY(SkFixed top); |
| // FIXME: mark DEBUG |
| void pointInLine(SkFixed x, SkFixed y); |
| void pointOnLine(SkFixed x, SkFixed y); |
| void validate(); |
| }; |
| |
| class SkAntiEdgeBuilder { |
| public: |
| void process(const SkPoint* points, int ptCount, |
| uint8_t* result, int pixelCol, int pixelRow); |
| private: |
| int build(const SkPoint pts[], int count); |
| void calc(); |
| void link(); |
| void sort(); |
| void sort(SkTDArray<SkAntiEdge*>&); |
| void split(); |
| void split(SkAntiEdge* edge, SkFixed y); |
| void walk(uint8_t* result, int rowBytes, int height); |
| SkAntiEdge fHeadEdge; |
| SkAntiEdge fTailEdge; |
| SkTDArray<SkAntiEdge> fEdges; |
| SkTDArray<SkAntiEdge*> fList; |
| }; |
| |
| void SkAntiEdge_Test(); |
| void CreateSweep(SkBitmap* , float width); |
| void CreateHorz(SkBitmap* ); |
| void CreateVert(SkBitmap* ); |
| void CreateAngle(SkBitmap* sweep, float angle); |
| |
| #endif |