blob: 423edfbd6acbf174779c94420a4a1ae3a77ef9aa [file] [log] [blame]
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gl/GrGLInterface.h"
#include "gl/GrGLExtensions.h"
#include "../GrGLUtil.h"
#include <dlfcn.h>
// We get the proc addresss of all GL functions dynamically because we sometimes link against
// alternative GL implementations (e.g. MESA) in addition to the native GL implementation.
class GLLoader {
public:
GLLoader() {
fLibrary = dlopen(
"/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib",
RTLD_LAZY);
}
~GLLoader() {
if (NULL != fLibrary) {
dlclose(fLibrary);
}
}
void* handle() {
return NULL == fLibrary ? RTLD_DEFAULT : fLibrary;
}
private:
void* fLibrary;
};
static void* GetProcAddress(const char* name) {
static GLLoader gLoader;
return dlsym(gLoader.handle(), name);
}
#define GET_PROC(name) (interface->f ## name = ((GrGL ## name ## Proc) GetProcAddress("gl" #name)))
#define GET_PROC_SUFFIX(name, suffix) (interface->f ## name = ((GrGL ## name ## Proc) GetProcAddress("gl" #name #suffix)))
const GrGLInterface* GrGLCreateNativeInterface() {
GrGLGetStringProc glGetString = (GrGLGetStringProc) GetProcAddress("glGetString");
GrGLGetStringiProc glGetStringi = (GrGLGetStringiProc) GetProcAddress("glGetStringi");
GrGLGetIntegervProc glGetIntegerv = (GrGLGetIntegervProc) GetProcAddress("glGetIntegerv");
const char* verStr = (const char*) glGetString(GR_GL_VERSION);
GrGLVersion ver = GrGLGetVersionFromString(verStr);
GrGLExtensions extensions;
if (!extensions.init(kDesktop_GrGLBinding, glGetString, glGetStringi, glGetIntegerv)) {
return NULL;
}
GrGLInterface* interface = SkNEW(GrGLInterface);
interface->fBindingsExported = kDesktop_GrGLBinding;
GET_PROC(ActiveTexture);
GET_PROC(AttachShader);
GET_PROC(BeginQuery);
GET_PROC(BindAttribLocation);
GET_PROC(BindBuffer);
if (ver >= GR_GL_VER(3,0)) {
GET_PROC(BindFragDataLocation);
}
GET_PROC(BindTexture);
GET_PROC(BlendFunc);
if (ver >= GR_GL_VER(1,4) ||
extensions.has("GL_ARB_imaging") ||
extensions.has("GL_EXT_blend_color")) {
GET_PROC(BlendColor);
}
GET_PROC(BufferData);
GET_PROC(BufferSubData);
GET_PROC(Clear);
GET_PROC(ClearColor);
GET_PROC(ClearStencil);
GET_PROC(ClientActiveTexture);
GET_PROC(ColorMask);
GET_PROC(CompileShader);
GET_PROC(CompressedTexImage2D);
GET_PROC(CopyTexSubImage2D);
GET_PROC(CreateProgram);
GET_PROC(CreateShader);
GET_PROC(CullFace);
GET_PROC(DeleteBuffers);
GET_PROC(DeleteProgram);
GET_PROC(DeleteQueries);
GET_PROC(DeleteShader);
GET_PROC(DeleteTextures);
GET_PROC(DepthMask);
GET_PROC(Disable);
GET_PROC(DisableClientState);
GET_PROC(DisableVertexAttribArray);
GET_PROC(DrawArrays);
GET_PROC(DrawBuffer);
GET_PROC(DrawBuffers);
GET_PROC(DrawElements);
GET_PROC(Enable);
GET_PROC(EnableClientState);
GET_PROC(EnableVertexAttribArray);
GET_PROC(EndQuery);
GET_PROC(Finish);
GET_PROC(Flush);
GET_PROC(FrontFace);
GET_PROC(GenBuffers);
GET_PROC(GenerateMipmap);
GET_PROC(GenQueries);
GET_PROC(GetBufferParameteriv);
GET_PROC(GetError);
GET_PROC(GetIntegerv);
GET_PROC(GetProgramInfoLog);
GET_PROC(GetProgramiv);
GET_PROC(GetQueryiv);
GET_PROC(GetQueryObjectiv);
GET_PROC(GetQueryObjectuiv);
GET_PROC(GetShaderInfoLog);
GET_PROC(GetShaderiv);
GET_PROC(GetString);
GET_PROC(GetStringi);
GET_PROC(GetTexLevelParameteriv);
GET_PROC(GenTextures);
GET_PROC(GetUniformLocation);
GET_PROC(LineWidth);
GET_PROC(LinkProgram);
GET_PROC(LoadIdentity);
GET_PROC(LoadMatrixf);
GET_PROC(MapBuffer);
GET_PROC(MatrixMode);
GET_PROC(PixelStorei);
GET_PROC(ReadBuffer);
GET_PROC(ReadPixels);
GET_PROC(Scissor);
GET_PROC(ShaderSource);
GET_PROC(StencilFunc);
GET_PROC(StencilFuncSeparate);
GET_PROC(StencilMask);
GET_PROC(StencilMaskSeparate);
GET_PROC(StencilOp);
GET_PROC(StencilOpSeparate);
GET_PROC(TexGenf);
GET_PROC(TexGenfv);
GET_PROC(TexGeni);
GET_PROC(TexImage2D);
GET_PROC(TexParameteri);
GET_PROC(TexParameteriv);
if (ver >= GR_GL_VER(4,2) || extensions.has("GL_ARB_texture_storage")) {
GET_PROC(TexStorage2D);
} else if (extensions.has("GL_EXT_texture_storage")) {
GET_PROC_SUFFIX(TexStorage2D, EXT);
}
GET_PROC(TexSubImage2D);
GET_PROC(Uniform1f);
GET_PROC(Uniform1i);
GET_PROC(Uniform1fv);
GET_PROC(Uniform1iv);
GET_PROC(Uniform2f);
GET_PROC(Uniform2i);
GET_PROC(Uniform2fv);
GET_PROC(Uniform2iv);
GET_PROC(Uniform3f);
GET_PROC(Uniform3i);
GET_PROC(Uniform3fv);
GET_PROC(Uniform3iv);
GET_PROC(Uniform4f);
GET_PROC(Uniform4i);
GET_PROC(Uniform4fv);
GET_PROC(Uniform4iv);
GET_PROC(Uniform4fv);
GET_PROC(UniformMatrix2fv);
GET_PROC(UniformMatrix3fv);
GET_PROC(UniformMatrix4fv);
GET_PROC(UnmapBuffer);
GET_PROC(UseProgram);
GET_PROC(VertexAttrib4fv);
GET_PROC(VertexAttribPointer);
GET_PROC(VertexPointer);
GET_PROC(Viewport);
if (ver >= GR_GL_VER(3,0) || extensions.has("GL_ARB_vertex_array_object")) {
// no ARB suffix for GL_ARB_vertex_array_object
GET_PROC(BindVertexArray);
GET_PROC(DeleteVertexArrays);
GET_PROC(GenVertexArrays);
}
if (ver >= GR_GL_VER(3,3) || extensions.has("GL_ARB_timer_query")) {
// ARB extension doesn't use the ARB suffix on the function name
GET_PROC(QueryCounter);
GET_PROC(GetQueryObjecti64v);
GET_PROC(GetQueryObjectui64v);
} else if (extensions.has("GL_EXT_timer_query")) {
GET_PROC_SUFFIX(GetQueryObjecti64v, EXT);
GET_PROC_SUFFIX(GetQueryObjectui64v, EXT);
}
if (ver >= GR_GL_VER(3,0) || extensions.has("GL_ARB_framebuffer_object")) {
// ARB extension doesn't use the ARB suffix on the function names
GET_PROC(GenFramebuffers);
GET_PROC(GetFramebufferAttachmentParameteriv);
GET_PROC(GetRenderbufferParameteriv);
GET_PROC(BindFramebuffer);
GET_PROC(FramebufferTexture2D);
GET_PROC(CheckFramebufferStatus);
GET_PROC(DeleteFramebuffers);
GET_PROC(RenderbufferStorage);
GET_PROC(GenRenderbuffers);
GET_PROC(DeleteRenderbuffers);
GET_PROC(FramebufferRenderbuffer);
GET_PROC(BindRenderbuffer);
GET_PROC(RenderbufferStorageMultisample);
GET_PROC(BlitFramebuffer);
} else {
if (extensions.has("GL_EXT_framebuffer_object")) {
GET_PROC_SUFFIX(GenFramebuffers, EXT);
GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT);
GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT);
GET_PROC_SUFFIX(BindFramebuffer, EXT);
GET_PROC_SUFFIX(FramebufferTexture2D, EXT);
GET_PROC_SUFFIX(CheckFramebufferStatus, EXT);
GET_PROC_SUFFIX(DeleteFramebuffers, EXT);
GET_PROC_SUFFIX(RenderbufferStorage, EXT);
GET_PROC_SUFFIX(GenRenderbuffers, EXT);
GET_PROC_SUFFIX(DeleteRenderbuffers, EXT);
GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT);
GET_PROC_SUFFIX(BindRenderbuffer, EXT);
}
if (extensions.has("GL_EXT_framebuffer_multisample")) {
GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT);
}
if (extensions.has("GL_EXT_framebuffer_blit")) {
GET_PROC_SUFFIX(BlitFramebuffer, EXT);
}
}
if (ver >= GR_GL_VER(3,3) || extensions.has("GL_ARB_blend_func_extended")) {
// ARB extension doesn't use the ARB suffix on the function name
GET_PROC(BindFragDataLocationIndexed);
}
return interface;
}