| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "gm.h" |
| #include "SkCanvas.h" |
| #include "SkTArray.h" |
| |
| namespace skiagm { |
| |
| class HairlinesGM : public GM { |
| protected: |
| |
| |
| SkString onShortName() SK_OVERRIDE { |
| return SkString("hairlines"); |
| } |
| |
| SkISize onISize() SK_OVERRIDE { return SkISize::Make(1250, 1250); } |
| |
| void onOnceBeforeDraw() SK_OVERRIDE { |
| { |
| SkPath* lineAnglesPath = &fPaths.push_back(); |
| enum { |
| kNumAngles = 15, |
| kRadius = 40, |
| }; |
| for (int i = 0; i < kNumAngles; ++i) { |
| SkScalar angle = SK_ScalarPI * SkIntToScalar(i) / kNumAngles; |
| SkScalar x = kRadius * SkScalarCos(angle); |
| SkScalar y = kRadius * SkScalarSin(angle); |
| lineAnglesPath->moveTo(x, y); |
| lineAnglesPath->lineTo(-x, -y); |
| } |
| } |
| |
| { |
| SkPath* kindaTightQuad = &fPaths.push_back(); |
| kindaTightQuad->moveTo(0, -10 * SK_Scalar1); |
| kindaTightQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), -10 * SK_Scalar1, 0); |
| } |
| |
| { |
| SkPath* tightQuad = &fPaths.push_back(); |
| tightQuad->moveTo(0, -5 * SK_Scalar1); |
| tightQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), -5 * SK_Scalar1, 0); |
| } |
| |
| { |
| SkPath* tighterQuad = &fPaths.push_back(); |
| tighterQuad->moveTo(0, -2 * SK_Scalar1); |
| tighterQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), -2 * SK_Scalar1, 0); |
| } |
| |
| { |
| SkPath* unevenTighterQuad = &fPaths.push_back(); |
| unevenTighterQuad->moveTo(0, -1 * SK_Scalar1); |
| SkPoint p; |
| p.set(-2 * SK_Scalar1 + 3 * SkIntToScalar(102) / 4, SkIntToScalar(75)); |
| unevenTighterQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), p.fX, p.fY); |
| } |
| |
| { |
| SkPath* reallyTightQuad = &fPaths.push_back(); |
| reallyTightQuad->moveTo(0, -1 * SK_Scalar1); |
| reallyTightQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), -1 * SK_Scalar1, 0); |
| } |
| |
| { |
| SkPath* closedQuad = &fPaths.push_back(); |
| closedQuad->moveTo(0, -0); |
| closedQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), 0, 0); |
| } |
| |
| { |
| SkPath* unevenClosedQuad = &fPaths.push_back(); |
| unevenClosedQuad->moveTo(0, -0); |
| unevenClosedQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), |
| SkIntToScalar(75), SkIntToScalar(75)); |
| } |
| |
| // Two problem cases for gpu hairline renderer found by shapeops testing. These used |
| // to assert that the computed bounding box didn't contain all the vertices. |
| { |
| SkPath* problem1 = &fPaths.push_back(); |
| problem1->moveTo(SkIntToScalar(4), SkIntToScalar(6)); |
| problem1->cubicTo(SkIntToScalar(5), SkIntToScalar(6), |
| SkIntToScalar(5), SkIntToScalar(4), |
| SkIntToScalar(4), SkIntToScalar(0)); |
| problem1->close(); |
| } |
| |
| { |
| SkPath* problem2 = &fPaths.push_back(); |
| problem2->moveTo(SkIntToScalar(5), SkIntToScalar(1)); |
| problem2->lineTo(4.32787323f, 1.67212653f); |
| problem2->cubicTo(2.75223875f, 3.24776125f, |
| 3.00581908f, 4.51236057f, |
| 3.7580452f, 4.37367964f); |
| problem2->cubicTo(4.66472578f, 3.888381f, |
| 5.f, 2.875f, |
| 5.f, 1.f); |
| problem2->close(); |
| } |
| |
| // Three paths that show the same bug (missing end caps) |
| { |
| // A caret (crbug.com/131770) |
| SkPath* bug0 = &fPaths.push_back(); |
| bug0->moveTo(6.5f,5.5f); |
| bug0->lineTo(3.5f,0.5f); |
| bug0->moveTo(0.5f,5.5f); |
| bug0->lineTo(3.5f,0.5f); |
| } |
| |
| { |
| // An X (crbug.com/137317) |
| SkPath* bug1 = &fPaths.push_back(); |
| |
| bug1->moveTo(1, 1); |
| bug1->lineTo(6, 6); |
| bug1->moveTo(1, 6); |
| bug1->lineTo(6, 1); |
| } |
| |
| { |
| // A right angle (crbug.com/137465 and crbug.com/256776) |
| SkPath* bug2 = &fPaths.push_back(); |
| |
| bug2->moveTo(5.5f, 5.5f); |
| bug2->lineTo(5.5f, 0.5f); |
| bug2->lineTo(0.5f, 0.5f); |
| } |
| |
| { |
| // Arc example to test imperfect truncation bug (crbug.com/295626) |
| static const SkScalar kRad = SkIntToScalar(2000); |
| static const SkScalar kStartAngle = 262.59717f; |
| static const SkScalar kSweepAngle = SkScalarHalf(17.188717f); |
| |
| SkPath* bug = &fPaths.push_back(); |
| |
| // Add a circular arc |
| SkRect circle = SkRect::MakeLTRB(-kRad, -kRad, kRad, kRad); |
| bug->addArc(circle, kStartAngle, kSweepAngle); |
| |
| // Now add the chord that should cap the circular arc |
| SkScalar cosV, sinV = SkScalarSinCos(SkDegreesToRadians(kStartAngle), &cosV); |
| |
| SkPoint p0 = SkPoint::Make(kRad * cosV, kRad * sinV); |
| |
| sinV = SkScalarSinCos(SkDegreesToRadians(kStartAngle + kSweepAngle), &cosV); |
| |
| SkPoint p1 = SkPoint::Make(kRad * cosV, kRad * sinV); |
| |
| bug->moveTo(p0); |
| bug->lineTo(p1); |
| } |
| } |
| |
| void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
| static const SkAlpha kAlphaValue[] = { 0xFF, 0x40 }; |
| static const SkScalar kWidths[] = { 0, 0.5f, 1.5f }; |
| |
| enum { |
| kMargin = 5, |
| }; |
| int wrapX = canvas->getDeviceSize().fWidth - kMargin; |
| |
| SkScalar maxH = 0; |
| canvas->translate(SkIntToScalar(kMargin), SkIntToScalar(kMargin)); |
| canvas->save(); |
| |
| SkScalar x = SkIntToScalar(kMargin); |
| for (int p = 0; p < fPaths.count(); ++p) { |
| for (size_t a = 0; a < SK_ARRAY_COUNT(kAlphaValue); ++a) { |
| for (int aa = 0; aa < 2; ++aa) { |
| for (size_t w = 0; w < SK_ARRAY_COUNT(kWidths); w++) { |
| const SkRect& bounds = fPaths[p].getBounds(); |
| |
| if (x + bounds.width() > wrapX) { |
| canvas->restore(); |
| canvas->translate(0, maxH + SkIntToScalar(kMargin)); |
| canvas->save(); |
| maxH = 0; |
| x = SkIntToScalar(kMargin); |
| } |
| |
| SkPaint paint; |
| paint.setARGB(kAlphaValue[a], 0, 0, 0); |
| paint.setAntiAlias(SkToBool(aa)); |
| paint.setStyle(SkPaint::kStroke_Style); |
| paint.setStrokeWidth(kWidths[w]); |
| |
| canvas->save(); |
| canvas->translate(-bounds.fLeft, -bounds.fTop); |
| canvas->drawPath(fPaths[p], paint); |
| canvas->restore(); |
| |
| maxH = SkMaxScalar(maxH, bounds.height()); |
| |
| SkScalar dx = bounds.width() + SkIntToScalar(kMargin); |
| x += dx; |
| canvas->translate(dx, 0); |
| } |
| } |
| } |
| } |
| canvas->restore(); |
| } |
| |
| private: |
| SkTArray<SkPath> fPaths; |
| typedef GM INHERITED; |
| }; |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| static GM* MyFactory(void*) { return new HairlinesGM; } |
| static GMRegistry reg(MyFactory); |
| |
| } |