| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkStreamBuffer_DEFINED |
| #define SkStreamBuffer_DEFINED |
| |
| #include "SkData.h" |
| #include "SkStream.h" |
| #include "SkTypes.h" |
| #include "../private/SkTHash.h" |
| |
| /** |
| * Helper class for reading from a stream that may not have all its data |
| * available yet. |
| * |
| * Used by GIFImageReader, and currently set up for that use case. |
| * |
| * Buffers up to 256 * 3 bytes (256 colors, with 3 bytes each) to support GIF. |
| * FIXME (scroggo): Make this more general purpose? |
| */ |
| class SkStreamBuffer : SkNoncopyable { |
| public: |
| SkStreamBuffer(std::unique_ptr<SkStream>); |
| ~SkStreamBuffer(); |
| |
| /** |
| * Return a pointer the buffered data. |
| * |
| * The number of bytes buffered is the number passed to buffer() |
| * after the last call to flush(). |
| */ |
| const char* get() const; |
| |
| /** |
| * Buffer from the stream into our buffer. |
| * |
| * If this call returns true, get() can be used to access |bytes| bytes |
| * from the stream. In addition, markPosition() can be called to mark this |
| * position and enable calling getAtPosition() later to retrieve |bytes| |
| * bytes. |
| * |
| * @param bytes Total number of bytes desired. |
| * |
| * @return Whether all bytes were successfully buffered. |
| */ |
| bool buffer(size_t bytes); |
| |
| /** |
| * Flush the buffer. |
| * |
| * After this call, no bytes are buffered. |
| */ |
| void flush() { |
| if (fHasLengthAndPosition) { |
| if (fTrulyBuffered < fBytesBuffered) { |
| fStream->move(fBytesBuffered - fTrulyBuffered); |
| } |
| fTrulyBuffered = 0; |
| } |
| fPosition += fBytesBuffered; |
| fBytesBuffered = 0; |
| } |
| |
| /** |
| * Mark the current position in the stream to return to it later. |
| * |
| * This is the position of the start of the buffer. After this call, a |
| * a client can call getDataAtPosition to retrieve all the bytes currently |
| * buffered. |
| * |
| * @return size_t Position which can be passed to getDataAtPosition later |
| * to retrieve the data currently buffered. |
| */ |
| size_t markPosition(); |
| |
| /** |
| * Retrieve data at position, as previously marked by markPosition(). |
| * |
| * @param position Position to retrieve data, as marked by markPosition(). |
| * @param length Amount of data required at position. |
| * @return SkData The data at position. |
| */ |
| sk_sp<SkData> getDataAtPosition(size_t position, size_t length); |
| |
| private: |
| static constexpr size_t kMaxSize = 256 * 3; |
| |
| std::unique_ptr<SkStream> fStream; |
| size_t fPosition; |
| char fBuffer[kMaxSize]; |
| size_t fBytesBuffered; |
| // If the stream has a length and position, we can make two optimizations: |
| // - We can skip buffering |
| // - During parsing, we can store the position and size of data that is |
| // needed later during decoding. |
| const bool fHasLengthAndPosition; |
| // When fHasLengthAndPosition is true, we do not need to actually buffer |
| // inside buffer(). We'll buffer inside get(). This keeps track of how many |
| // bytes we've buffered inside get(), for the (non-existent) case of: |
| // buffer(n) |
| // get() |
| // buffer(n + u) |
| // get() |
| // The second call to get() needs to only truly buffer the part that was |
| // not already buffered. |
| mutable size_t fTrulyBuffered; |
| // Only used if !fHasLengthAndPosition. In that case, markPosition will |
| // copy into an SkData, stored here. |
| SkTHashMap<size_t, SkData*> fMarkedData; |
| }; |
| #endif // SkStreamBuffer_DEFINED |
| |