Sanitizing source files in Skia_Periodic_House_Keeping
git-svn-id: http://skia.googlecode.com/svn/trunk@8759 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gm/ovals.cpp b/gm/ovals.cpp
index b5a12e7..ae727b9 100755
--- a/gm/ovals.cpp
+++ b/gm/ovals.cpp
@@ -152,17 +152,17 @@
rectPaint.setColor(SK_ColorLTGRAY);
int testCount = 0;
- for (int i = 0; i < fPaints.count(); ++i) {
+ for (int i = 0; i < fPaints.count(); ++i) {
for (int j = 0; j < fMatrices.count(); ++j) {
canvas->save();
SkMatrix mat = fMatrices[j];
// position the oval, and make it at off-integer coords.
- mat.postTranslate(kXStart + SK_Scalar1 * kXStep * (testCount % maxX) +
+ mat.postTranslate(kXStart + SK_Scalar1 * kXStep * (testCount % maxX) +
SK_Scalar1 / 4,
- kYStart + SK_Scalar1 * kYStep * (testCount / maxX) +
+ kYStart + SK_Scalar1 * kYStep * (testCount / maxX) +
3 * SK_Scalar1 / 4);
canvas->concat(mat);
-
+
SkColor color = genColor(&rand);
fPaints[i].setColor(color);
@@ -178,13 +178,13 @@
// special cases
// non-scaled tall and skinny oval
- for (int i = 0; i < fPaints.count(); ++i) {
+ for (int i = 0; i < fPaints.count(); ++i) {
SkRect oval = SkRect::MakeLTRB(-20, -60, 20, 60);
canvas->save();
// position the oval, and make it at off-integer coords.
canvas->translate(kXStart + SK_Scalar1 * kXStep * 2.55f + SK_Scalar1 / 4,
kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4);
-
+
SkColor color = genColor(&rand);
fPaints[i].setColor(color);
@@ -194,14 +194,14 @@
}
// non-scaled wide and short oval
- for (int i = 0; i < fPaints.count(); ++i) {
+ for (int i = 0; i < fPaints.count(); ++i) {
SkRect oval = SkRect::MakeLTRB(-80, -30, 80, 30);
canvas->save();
// position the oval, and make it at off-integer coords.
canvas->translate(kXStart + SK_Scalar1 * kXStep * 4 + SK_Scalar1 / 4,
kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4 +
SK_ScalarHalf * kYStep);
-
+
SkColor color = genColor(&rand);
fPaints[i].setColor(color);
@@ -211,13 +211,13 @@
}
// super skinny oval
- for (int i = 0; i < fPaints.count(); ++i) {
+ for (int i = 0; i < fPaints.count(); ++i) {
SkRect oval = SkRect::MakeLTRB(0, -60, 1, 60);
canvas->save();
// position the oval, and make it at off-integer coords.
canvas->translate(kXStart + SK_Scalar1 * kXStep * 3.25f + SK_Scalar1 / 4,
kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4);
-
+
SkColor color = genColor(&rand);
fPaints[i].setColor(color);
@@ -226,14 +226,14 @@
}
// super short oval
- for (int i = 0; i < fPaints.count(); ++i) {
+ for (int i = 0; i < fPaints.count(); ++i) {
SkRect oval = SkRect::MakeLTRB(-80, -1, 80, 0);
canvas->save();
// position the oval, and make it at off-integer coords.
canvas->translate(kXStart + SK_Scalar1 * kXStep * 2.5f + SK_Scalar1 / 4,
kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4 +
SK_ScalarHalf * kYStep);
-
+
SkColor color = genColor(&rand);
fPaints[i].setColor(color);
@@ -252,13 +252,13 @@
SK_ARRAY_COUNT(colors),
SkShader::kClamp_TileMode));
- for (int i = 0; i < fPaints.count(); ++i) {
+ for (int i = 0; i < fPaints.count(); ++i) {
canvas->save();
// position the path, and make it at off-integer coords.
canvas->translate(kXStart + SK_Scalar1 * kXStep * 0 + SK_Scalar1 / 4,
kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4 +
SK_ScalarHalf * kYStep);
-
+
SkColor color = genColor(&rand);
fPaints[i].setColor(color);
fPaints[i].setShader(shader);
diff --git a/src/gpu/gl/GrGLProgram.cpp b/src/gpu/gl/GrGLProgram.cpp
index f1280ea..0b338f2 100644
--- a/src/gpu/gl/GrGLProgram.cpp
+++ b/src/gpu/gl/GrGLProgram.cpp
@@ -526,7 +526,7 @@
// incoming coverage to current stage being processed.
SkString inCoverage;
GrSLConstantVec knownCoverageValue = this->genInputCoverage(&builder, &inCoverage);
-
+
SkString outCoverage;
for (int s = fDesc.fFirstCoverageStage; s < GrDrawState::kNumStages; ++s) {
if (fDesc.fEffectKeys[s]) {
diff --git a/src/gpu/gl/GrGLSL.cpp b/src/gpu/gl/GrGLSL.cpp
index ff6b463..dcaa85e 100644
--- a/src/gpu/gl/GrGLSL.cpp
+++ b/src/gpu/gl/GrGLSL.cpp
@@ -104,11 +104,11 @@
const char* mulFactor,
GrSLConstantVec mulFactorDefault) {
bool haveFactor = NULL != mulFactor && '\0' != *mulFactor;
-
+
GrAssert(NULL != outAppend);
GrAssert(NULL != vec4VarName);
GrAssert(kNone_GrSLConstantVec != mulFactorDefault || haveFactor);
-
+
if (!haveFactor) {
if (kOnes_GrSLConstantVec == mulFactorDefault) {
return kNone_GrSLConstantVec;
diff --git a/src/gpu/gl/GrGLSL_impl.h b/src/gpu/gl/GrGLSL_impl.h
index a60057b..0dc0d8f 100644
--- a/src/gpu/gl/GrGLSL_impl.h
+++ b/src/gpu/gl/GrGLSL_impl.h
@@ -34,13 +34,13 @@
bool omitIfConstVec) {
GrAssert(N > 0 && N <= 4);
GrAssert(NULL != outAppend);
-
+
bool has0 = NULL != in0 && '\0' != *in0;
bool has1 = NULL != in1 && '\0' != *in1;
-
+
GrAssert(has0 || kNone_GrSLConstantVec != default0);
GrAssert(has1 || kNone_GrSLConstantVec != default1);
-
+
if (!has0 && !has1) {
GrAssert(kZeros_GrSLConstantVec == default0 || kOnes_GrSLConstantVec == default0);
GrAssert(kZeros_GrSLConstantVec == default1 || kOnes_GrSLConstantVec == default1);
@@ -81,10 +81,10 @@
bool omitIfConstVec) {
GrAssert(N > 0 && N <= 4);
GrAssert(NULL != outAppend);
-
+
bool has0 = NULL != in0 && '\0' != *in0;
bool has1 = NULL != in1 && '\0' != *in1;
-
+
if (!has0 && !has1) {
GrAssert(kNone_GrSLConstantVec != default0);
GrAssert(kNone_GrSLConstantVec != default1);
@@ -140,10 +140,10 @@
bool omitIfConstVec) {
GrAssert(N > 0 && N <= 4);
GrAssert(NULL != outAppend);
-
+
bool has0 = NULL != in0 && '\0' != *in0;
bool has1 = NULL != in1 && '\0' != *in1;
-
+
if (!has0 && !has1) {
GrAssert(kNone_GrSLConstantVec != default0);
GrAssert(kNone_GrSLConstantVec != default1);