Sanitizing source files in Skia_Periodic_House_Keeping

git-svn-id: http://skia.googlecode.com/svn/trunk@8759 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gm/ovals.cpp b/gm/ovals.cpp
index b5a12e7..ae727b9 100755
--- a/gm/ovals.cpp
+++ b/gm/ovals.cpp
@@ -152,17 +152,17 @@
         rectPaint.setColor(SK_ColorLTGRAY);
 
         int testCount = 0;
-        for (int i = 0; i < fPaints.count(); ++i) {        
+        for (int i = 0; i < fPaints.count(); ++i) {
             for (int j = 0; j < fMatrices.count(); ++j) {
                 canvas->save();
                 SkMatrix mat = fMatrices[j];
                 // position the oval, and make it at off-integer coords.
-                mat.postTranslate(kXStart + SK_Scalar1 * kXStep * (testCount % maxX) + 
+                mat.postTranslate(kXStart + SK_Scalar1 * kXStep * (testCount % maxX) +
                                   SK_Scalar1 / 4,
-                                  kYStart + SK_Scalar1 * kYStep * (testCount / maxX) + 
+                                  kYStart + SK_Scalar1 * kYStep * (testCount / maxX) +
                                   3 * SK_Scalar1 / 4);
                 canvas->concat(mat);
-            
+
                 SkColor color = genColor(&rand);
                 fPaints[i].setColor(color);
 
@@ -178,13 +178,13 @@
         // special cases
 
         // non-scaled tall and skinny oval
-        for (int i = 0; i < fPaints.count(); ++i) { 
+        for (int i = 0; i < fPaints.count(); ++i) {
             SkRect oval = SkRect::MakeLTRB(-20, -60, 20, 60);
             canvas->save();
             // position the oval, and make it at off-integer coords.
             canvas->translate(kXStart + SK_Scalar1 * kXStep * 2.55f + SK_Scalar1 / 4,
                               kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4);
-            
+
             SkColor color = genColor(&rand);
             fPaints[i].setColor(color);
 
@@ -194,14 +194,14 @@
         }
 
         // non-scaled wide and short oval
-        for (int i = 0; i < fPaints.count(); ++i) { 
+        for (int i = 0; i < fPaints.count(); ++i) {
             SkRect oval = SkRect::MakeLTRB(-80, -30, 80, 30);
             canvas->save();
             // position the oval, and make it at off-integer coords.
             canvas->translate(kXStart + SK_Scalar1 * kXStep * 4 + SK_Scalar1 / 4,
                               kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4 +
                               SK_ScalarHalf * kYStep);
-            
+
             SkColor color = genColor(&rand);
             fPaints[i].setColor(color);
 
@@ -211,13 +211,13 @@
         }
 
         // super skinny oval
-        for (int i = 0; i < fPaints.count(); ++i) { 
+        for (int i = 0; i < fPaints.count(); ++i) {
             SkRect oval = SkRect::MakeLTRB(0, -60, 1, 60);
             canvas->save();
             // position the oval, and make it at off-integer coords.
             canvas->translate(kXStart + SK_Scalar1 * kXStep * 3.25f + SK_Scalar1 / 4,
                               kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4);
-            
+
             SkColor color = genColor(&rand);
             fPaints[i].setColor(color);
 
@@ -226,14 +226,14 @@
         }
 
         // super short oval
-        for (int i = 0; i < fPaints.count(); ++i) { 
+        for (int i = 0; i < fPaints.count(); ++i) {
             SkRect oval = SkRect::MakeLTRB(-80, -1, 80, 0);
             canvas->save();
             // position the oval, and make it at off-integer coords.
             canvas->translate(kXStart + SK_Scalar1 * kXStep * 2.5f + SK_Scalar1 / 4,
                               kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4 +
                               SK_ScalarHalf * kYStep);
-            
+
             SkColor color = genColor(&rand);
             fPaints[i].setColor(color);
 
@@ -252,13 +252,13 @@
                                                      SK_ARRAY_COUNT(colors),
                                                      SkShader::kClamp_TileMode));
 
-        for (int i = 0; i < fPaints.count(); ++i) { 
+        for (int i = 0; i < fPaints.count(); ++i) {
             canvas->save();
             // position the path, and make it at off-integer coords.
             canvas->translate(kXStart + SK_Scalar1 * kXStep * 0 + SK_Scalar1 / 4,
                               kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4 +
                               SK_ScalarHalf * kYStep);
-            
+
             SkColor color = genColor(&rand);
             fPaints[i].setColor(color);
             fPaints[i].setShader(shader);
diff --git a/src/gpu/gl/GrGLProgram.cpp b/src/gpu/gl/GrGLProgram.cpp
index f1280ea..0b338f2 100644
--- a/src/gpu/gl/GrGLProgram.cpp
+++ b/src/gpu/gl/GrGLProgram.cpp
@@ -526,7 +526,7 @@
     // incoming coverage to current stage being processed.
     SkString inCoverage;
     GrSLConstantVec knownCoverageValue = this->genInputCoverage(&builder, &inCoverage);
-    
+
     SkString outCoverage;
     for (int s = fDesc.fFirstCoverageStage; s < GrDrawState::kNumStages; ++s) {
         if (fDesc.fEffectKeys[s]) {
diff --git a/src/gpu/gl/GrGLSL.cpp b/src/gpu/gl/GrGLSL.cpp
index ff6b463..dcaa85e 100644
--- a/src/gpu/gl/GrGLSL.cpp
+++ b/src/gpu/gl/GrGLSL.cpp
@@ -104,11 +104,11 @@
                                  const char* mulFactor,
                                  GrSLConstantVec mulFactorDefault) {
     bool haveFactor = NULL != mulFactor && '\0' != *mulFactor;
-    
+
     GrAssert(NULL != outAppend);
     GrAssert(NULL != vec4VarName);
     GrAssert(kNone_GrSLConstantVec != mulFactorDefault || haveFactor);
-    
+
     if (!haveFactor) {
         if (kOnes_GrSLConstantVec == mulFactorDefault) {
             return kNone_GrSLConstantVec;
diff --git a/src/gpu/gl/GrGLSL_impl.h b/src/gpu/gl/GrGLSL_impl.h
index a60057b..0dc0d8f 100644
--- a/src/gpu/gl/GrGLSL_impl.h
+++ b/src/gpu/gl/GrGLSL_impl.h
@@ -34,13 +34,13 @@
                                 bool omitIfConstVec) {
     GrAssert(N > 0 && N <= 4);
     GrAssert(NULL != outAppend);
-    
+
     bool has0 = NULL != in0 && '\0' != *in0;
     bool has1 = NULL != in1 && '\0' != *in1;
-    
+
     GrAssert(has0 || kNone_GrSLConstantVec != default0);
     GrAssert(has1 || kNone_GrSLConstantVec != default1);
-    
+
     if (!has0 && !has1) {
         GrAssert(kZeros_GrSLConstantVec == default0 || kOnes_GrSLConstantVec == default0);
         GrAssert(kZeros_GrSLConstantVec == default1 || kOnes_GrSLConstantVec == default1);
@@ -81,10 +81,10 @@
                            bool omitIfConstVec) {
     GrAssert(N > 0 && N <= 4);
     GrAssert(NULL != outAppend);
-    
+
     bool has0 = NULL != in0 && '\0' != *in0;
     bool has1 = NULL != in1 && '\0' != *in1;
-    
+
     if (!has0 && !has1) {
         GrAssert(kNone_GrSLConstantVec != default0);
         GrAssert(kNone_GrSLConstantVec != default1);
@@ -140,10 +140,10 @@
                                  bool omitIfConstVec) {
     GrAssert(N > 0 && N <= 4);
     GrAssert(NULL != outAppend);
-    
+
     bool has0 = NULL != in0 && '\0' != *in0;
     bool has1 = NULL != in1 && '\0' != *in1;
-    
+
     if (!has0 && !has1) {
         GrAssert(kNone_GrSLConstantVec != default0);
         GrAssert(kNone_GrSLConstantVec != default1);