| |
| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| #ifndef GLWindowContext_DEFINED |
| #define GLWindowContext_DEFINED |
| |
| |
| #include "gl/GrGLInterface.h" |
| |
| #include "SkRefCnt.h" |
| #include "GrRenderTarget.h" |
| #include "SkSurface.h" |
| |
| #include "WindowContext.h" |
| |
| class GrContext; |
| |
| namespace sk_app { |
| |
| class GLWindowContext : public WindowContext { |
| public: |
| // This is defined in the platform .cpp file |
| static GLWindowContext* Create(void* platformData, const DisplayParams& params); |
| |
| sk_sp<SkSurface> getBackbufferSurface() override; |
| |
| bool isValid() override { return SkToBool(fBackendContext.get()); } |
| |
| void resize(uint32_t w, uint32_t h) override; |
| void swapBuffers() override; |
| |
| void setDisplayParams(const DisplayParams& params) override; |
| |
| GrBackendContext getBackendContext() override { |
| return (GrBackendContext) fBackendContext.get(); |
| } |
| |
| protected: |
| GLWindowContext(void*, const DisplayParams&); |
| void initializeContext(void*, const DisplayParams&); |
| virtual void onInitializeContext(void*, const DisplayParams&) = 0; |
| void destroyContext(); |
| virtual void onDestroyContext() = 0; |
| virtual void onSwapBuffers() = 0; |
| |
| SkAutoTUnref<const GrGLInterface> fBackendContext; |
| sk_sp<GrRenderTarget> fRenderTarget; |
| sk_sp<SkSurface> fSurface; |
| |
| // parameters obtained from the native window |
| int fSampleCount; |
| int fStencilBits; |
| int fColorBits; |
| int fActualColorBits; |
| }; |
| |
| } // namespace sk_app |
| |
| #endif |