| #include "CurveIntersection.h" |
| #include "CurveUtilities.h" |
| #include "LineParameters.h" |
| #include <algorithm> // used for std::swap |
| |
| // return false if unable to clip (e.g., unable to create implicit line) |
| // caller should subdivide, or create degenerate if the values are too small |
| bool bezier_clip(const Quadratic& q1, const Quadratic& q2, double& minT, double& maxT) { |
| minT = 1; |
| maxT = 0; |
| // determine normalized implicit line equation for pt[0] to pt[3] |
| // of the form ax + by + c = 0, where a*a + b*b == 1 |
| |
| // find the implicit line equation parameters |
| LineParameters endLine; |
| endLine.quadEndPoints(q1); |
| if (!endLine.normalize()) { |
| printf("line cannot be normalized: need more code here\n"); |
| return false; |
| } |
| |
| double distance = endLine.controlPtDistance(q1); |
| |
| // find fat line |
| double top = 0; |
| double bottom = distance / 2; // http://students.cs.byu.edu/~tom/557/text/cic.pdf (7.6) |
| if (top > bottom) { |
| std::swap(top, bottom); |
| } |
| |
| // compute intersecting candidate distance |
| Quadratic distance2y; // points with X of (0, 1/2, 1) |
| endLine.quadDistanceY(q2, distance2y); |
| |
| int flags = 0; |
| if (approximately_lesser(distance2y[0].y, top)) { |
| flags |= kFindTopMin; |
| } else if (approximately_greater(distance2y[0].y, bottom)) { |
| flags |= kFindBottomMin; |
| } else { |
| minT = 0; |
| } |
| |
| if (approximately_lesser(distance2y[2].y, top)) { |
| flags |= kFindTopMax; |
| } else if (approximately_greater(distance2y[2].y, bottom)) { |
| flags |= kFindBottomMax; |
| } else { |
| maxT = 1; |
| } |
| // Find the intersection of distance convex hull and fat line. |
| int idx = 0; |
| do { |
| int next = idx + 1; |
| if (next == 3) { |
| next = 0; |
| } |
| x_at(distance2y[idx], distance2y[next], top, bottom, flags, minT, maxT); |
| idx = next; |
| } while (idx); |
| return minT < maxT; // returns false if distance shows no intersection |
| } |