| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "gm.h" |
| #include "SkBitmap.h" |
| #include "SkCanvas.h" |
| #include "SkColor.h" |
| #include "SkShader.h" |
| |
| namespace skiagm { |
| |
| // This GM draws a 3x3 grid (with the center element excluded) of rectangles |
| // filled with a bitmap shader. The bitmap shader is transformed so that the |
| // pattern cell is at the center (excluded) region. |
| // |
| // In Repeat and Mirror mode, this tests that the bitmap shader still draws |
| // even though the pattern cell is outside the clip. |
| // |
| // In Clamp mode, this tests that the clamp is handled properly. For PDF, |
| // (and possibly other exported formats) this also "tests" that the image itself |
| // is not stored (well, you'll need to open it up with an external tool to |
| // verify that). |
| |
| static SkBitmap create_bitmap() { |
| SkBitmap bmp; |
| bmp.allocN32Pixels(2, 2); |
| uint32_t* pixels = reinterpret_cast<uint32_t*>(bmp.getPixels()); |
| pixels[0] = SkPreMultiplyColor(SK_ColorRED); |
| pixels[1] = SkPreMultiplyColor(SK_ColorGREEN); |
| pixels[2] = SkPreMultiplyColor(SK_ColorBLACK); |
| pixels[3] = SkPreMultiplyColor(SK_ColorBLUE); |
| |
| return bmp; |
| } |
| |
| static const SkScalar RECT_SIZE = 64; |
| static const SkScalar SLIDE_SIZE = 300; |
| |
| class ClippedBitmapShadersGM : public GM { |
| public: |
| ClippedBitmapShadersGM(SkShader::TileMode mode, bool hq=false) |
| : fMode(mode), fHQ(hq) { |
| } |
| |
| protected: |
| SkShader::TileMode fMode; |
| bool fHQ; |
| |
| virtual SkString onShortName() { |
| SkString descriptor; |
| switch (fMode) { |
| case SkShader::kRepeat_TileMode: |
| descriptor = "tile"; |
| break; |
| case SkShader::kMirror_TileMode: |
| descriptor = "mirror"; |
| break; |
| case SkShader::kClamp_TileMode: |
| descriptor = "clamp"; |
| break; |
| default: |
| SkASSERT(false); |
| } |
| descriptor.prepend("clipped-bitmap-shaders-"); |
| if (fHQ) { |
| descriptor.append("-hq"); |
| } |
| return descriptor; |
| } |
| |
| virtual SkISize onISize() { |
| return SkISize::Make(300, 300); |
| } |
| |
| virtual void onDraw(SkCanvas* canvas) { |
| SkBitmap bmp = create_bitmap(); |
| SkShader* shader = SkShader::CreateBitmapShader( |
| bmp, fMode, fMode); |
| |
| SkPaint paint; |
| SkMatrix s; |
| s.reset(); |
| s.setScale(8, 8); |
| s.postTranslate(SLIDE_SIZE / 2, SLIDE_SIZE / 2); |
| shader->setLocalMatrix(s); |
| paint.setShader(shader)->unref(); |
| |
| if (fHQ) { |
| paint.setFilterLevel(SkPaint::kHigh_FilterLevel); |
| } |
| |
| SkScalar margin = (SLIDE_SIZE / 3 - RECT_SIZE) / 2; |
| for (int i = 0; i < 3; i++) { |
| SkScalar yOrigin = SLIDE_SIZE / 3 * i + margin; |
| for (int j = 0; j < 3; j++) { |
| SkScalar xOrigin = SLIDE_SIZE / 3 * j + margin; |
| if (i == 1 && j == 1) { |
| continue; // skip center element |
| } |
| SkRect rect = SkRect::MakeXYWH(xOrigin, yOrigin, |
| RECT_SIZE, RECT_SIZE); |
| canvas->save(); |
| canvas->clipRect(rect); |
| canvas->drawRect(rect, paint); |
| canvas->restore(); |
| } |
| } |
| } |
| |
| private: |
| typedef GM INHERITED; |
| }; |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| DEF_GM( return new ClippedBitmapShadersGM(SkShader::kRepeat_TileMode); ) |
| DEF_GM( return new ClippedBitmapShadersGM(SkShader::kMirror_TileMode); ) |
| DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode); ) |
| |
| DEF_GM( return new ClippedBitmapShadersGM(SkShader::kRepeat_TileMode, true); ) |
| DEF_GM( return new ClippedBitmapShadersGM(SkShader::kMirror_TileMode, true); ) |
| DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode, true); ) |
| |
| |
| } |