blob: ff88e3d1f02aca6c1efcdc958a139695a6dc9681 [file] [log] [blame]
/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkDebugCanvas.h"
#include "SkPictureFlat.h"
#define WARN(msg) \
SkDebugf("%s:%d: %s\n", __FILE__, __LINE__, msg);
// Do the commands in 'input' match the supplied pattern? Note: this is a pretty
// heavy-weight operation since we are drawing the picture into a debug canvas
// to extract the commands.
static bool check_pattern(SkPicture& input, const SkTDArray<DrawType> &pattern) {
SkDebugCanvas debugCanvas(input.width(), input.height());
debugCanvas.setBounds(input.width(), input.height());
input.draw(&debugCanvas);
if (pattern.count() != debugCanvas.getSize()) {
return false;
}
for (int i = 0; i < pattern.count(); ++i) {
if (pattern[i] != debugCanvas.getDrawCommandAt(i)->getType()) {
return false;
}
}
return true;
}
// construct the pattern removed by the SkPictureRecord::remove_save_layer1
// optimization, i.e.:
// SAVE_LAYER
// DRAW_BITMAP|DRAW_BITMAP_MATRIX|DRAW_BITMAP_NINE|DRAW_BITMAP_RECT_TO_RECT
// RESTORE
//
// saveLayerHasPaint - control if the saveLayer has a paint (the optimization
// takes a different path if this is false)
// dbmr2rHasPaint - control if the dbmr2r has a paint (the optimization
// takes a different path if this is false)
// colorsMatch - control if the saveLayer and dbmr2r paint colors
// match (the optimization will fail if they do not)
static SkPicture* create_save_layer_opt_1(SkTDArray<DrawType>* preOptPattern,
SkTDArray<DrawType>* postOptPattern,
const SkBitmap& checkerBoard,
bool saveLayerHasPaint,
bool dbmr2rHasPaint,
bool colorsMatch) {
// Create the pattern that should trigger the optimization
preOptPattern->setCount(5);
(*preOptPattern)[0] = SAVE;
(*preOptPattern)[1] = SAVE_LAYER;
(*preOptPattern)[2] = DRAW_BITMAP_RECT_TO_RECT;
(*preOptPattern)[3] = RESTORE;
(*preOptPattern)[4] = RESTORE;
if (colorsMatch) {
// Create the pattern that should appear after the optimization
postOptPattern->setCount(5);
(*postOptPattern)[0] = SAVE; // extra save/restore added by extra draw
(*postOptPattern)[1] = SAVE;
(*postOptPattern)[2] = DRAW_BITMAP_RECT_TO_RECT;
(*postOptPattern)[3] = RESTORE;
(*postOptPattern)[4] = RESTORE;
} else {
// Create the pattern that appears if the optimization doesn't fire
postOptPattern->setCount(7);
(*postOptPattern)[0] = SAVE; // extra save/restore added by extra draw
(*postOptPattern)[1] = SAVE;
(*postOptPattern)[2] = SAVE_LAYER;
(*postOptPattern)[3] = DRAW_BITMAP_RECT_TO_RECT;
(*postOptPattern)[4] = RESTORE;
(*postOptPattern)[5] = RESTORE;
(*postOptPattern)[6] = RESTORE;
}
SkPicture* result = new SkPicture;
// have to disable the optimizations while generating the picture
SkCanvas* canvas = result->beginRecording(100, 100);
result->internalOnly_EnableOpts(false);
SkPaint saveLayerPaint;
saveLayerPaint.setColor(0xCC000000);
// saveLayer's 'bounds' parameter must be NULL for this optimization
if (saveLayerHasPaint) {
canvas->saveLayer(NULL, &saveLayerPaint);
} else {
canvas->saveLayer(NULL, NULL);
}
SkRect rect = { 10, 10, 90, 90 };
// The dbmr2r's paint must be opaque
SkPaint dbmr2rPaint;
if (colorsMatch) {
dbmr2rPaint.setColor(0xFF000000);
} else {
dbmr2rPaint.setColor(0xFFFF0000);
}
if (dbmr2rHasPaint) {
canvas->drawBitmapRectToRect(checkerBoard, NULL, rect, &dbmr2rPaint);
} else {
canvas->drawBitmapRectToRect(checkerBoard, NULL, rect, NULL);
}
canvas->restore();
result->endRecording();
return result;
}
// straight-ahead version that is seen in the skps
static SkPicture* create_save_layer_opt_1_v1(SkTDArray<DrawType>* preOptPattern,
SkTDArray<DrawType>* postOptPattern,
const SkBitmap& checkerBoard) {
return create_save_layer_opt_1(preOptPattern, postOptPattern, checkerBoard,
true, // saveLayer has a paint
true, // dbmr2r has a paint
true); // and the colors match
}
// alternate version that should still succeed
static SkPicture* create_save_layer_opt_1_v2(SkTDArray<DrawType>* preOptPattern,
SkTDArray<DrawType>* postOptPattern,
const SkBitmap& checkerBoard) {
return create_save_layer_opt_1(preOptPattern, postOptPattern, checkerBoard,
false, // saveLayer doesn't have a paint!
true, // dbmr2r has a paint
true); // color matching not really applicable
}
// alternate version that should still succeed
static SkPicture* create_save_layer_opt_1_v3(SkTDArray<DrawType>* preOptPattern,
SkTDArray<DrawType>* postOptPattern,
const SkBitmap& checkerBoard) {
return create_save_layer_opt_1(preOptPattern, postOptPattern, checkerBoard,
true, // saveLayer has a paint
false, // dbmr2r doesn't have a paint!
true); // color matching not really applicable
}
// version in which the optimization fails b.c. the colors don't match
static SkPicture* create_save_layer_opt_1_v4(SkTDArray<DrawType>* preOptPattern,
SkTDArray<DrawType>* postOptPattern,
const SkBitmap& checkerBoard) {
return create_save_layer_opt_1(preOptPattern, postOptPattern, checkerBoard,
true, // saveLayer has a paint
true, // dbmr2r has a paint
false); // and the colors don't match!
}
// construct the pattern removed by the SkPictureRecord::remove_save_layer2
// optimization, i.e.:
// SAVE_LAYER (with NULL == bounds)
// SAVE
// CLIP_RECT
// DRAW_BITMAP|DRAW_BITMAP_MATRIX|DRAW_BITMAP_NINE|DRAW_BITMAP_RECT_TO_RECT
// RESTORE
// RESTORE
//
// saveLayerHasPaint - control if the saveLayer has a paint (the optimization
// takes a different path if this is false)
// dbmr2rHasPaint - control if the dbmr2r has a paint (the optimization
// takes a different path if this is false)
// colorsMatch - control if the saveLayer and dbmr2r paint colors
// match (the optimization will fail if they do not)
static SkPicture* create_save_layer_opt_2(SkTDArray<DrawType>* preOptPattern,
SkTDArray<DrawType>* postOptPattern,
const SkBitmap& checkerBoard,
bool saveLayerHasPaint,
bool dbmr2rHasPaint,
bool colorsMatch) {
// Create the pattern that should trigger the optimization
preOptPattern->setCount(8);
(*preOptPattern)[0] = SAVE;
(*preOptPattern)[1] = SAVE_LAYER;
(*preOptPattern)[2] = SAVE;
(*preOptPattern)[3] = CLIP_RECT;
(*preOptPattern)[4] = DRAW_BITMAP_RECT_TO_RECT;
(*preOptPattern)[5] = RESTORE;
(*preOptPattern)[6] = RESTORE;
(*preOptPattern)[7] = RESTORE;
if (colorsMatch) {
// Create the pattern that should appear after the optimization
postOptPattern->setCount(8);
(*postOptPattern)[0] = SAVE; // extra save/restore added by extra draw
(*postOptPattern)[1] = SAVE;
(*postOptPattern)[2] = SAVE;
(*postOptPattern)[3] = CLIP_RECT;
(*postOptPattern)[4] = DRAW_BITMAP_RECT_TO_RECT;
(*postOptPattern)[5] = RESTORE;
(*postOptPattern)[6] = RESTORE;
(*postOptPattern)[7] = RESTORE;
} else {
// Create the pattern that appears if the optimization doesn't fire
postOptPattern->setCount(10);
(*postOptPattern)[0] = SAVE; // extra save/restore added by extra draw
(*postOptPattern)[1] = SAVE;
(*postOptPattern)[2] = SAVE_LAYER;
(*postOptPattern)[3] = SAVE;
(*postOptPattern)[4] = CLIP_RECT;
(*postOptPattern)[5] = DRAW_BITMAP_RECT_TO_RECT;
(*postOptPattern)[6] = RESTORE;
(*postOptPattern)[7] = RESTORE;
(*postOptPattern)[8] = RESTORE;
(*postOptPattern)[9] = RESTORE;
}
SkPicture* result = new SkPicture;
// have to disable the optimizations while generating the picture
SkCanvas* canvas = result->beginRecording(100, 100);
result->internalOnly_EnableOpts(false);
SkPaint saveLayerPaint;
saveLayerPaint.setColor(0xCC000000);
// saveLayer's 'bounds' parameter must be NULL for this optimization
if (saveLayerHasPaint) {
canvas->saveLayer(NULL, &saveLayerPaint);
} else {
canvas->saveLayer(NULL, NULL);
}
canvas->save();
SkRect rect = { 10, 10, 90, 90 };
canvas->clipRect(rect);
// The dbmr2r's paint must be opaque
SkPaint dbmr2rPaint;
if (colorsMatch) {
dbmr2rPaint.setColor(0xFF000000);
} else {
dbmr2rPaint.setColor(0xFFFF0000);
}
if (dbmr2rHasPaint) {
canvas->drawBitmapRectToRect(checkerBoard, NULL, rect, &dbmr2rPaint);
} else {
canvas->drawBitmapRectToRect(checkerBoard, NULL, rect, NULL);
}
canvas->restore();
canvas->restore();
result->endRecording();
return result;
}
// straight-ahead version that is seen in the skps
static SkPicture* create_save_layer_opt_2_v1(SkTDArray<DrawType>* preOptPattern,
SkTDArray<DrawType>* postOptPattern,
const SkBitmap& checkerBoard) {
return create_save_layer_opt_2(preOptPattern, postOptPattern, checkerBoard,
true, // saveLayer has a paint
true, // dbmr2r has a paint
true); // and the colors match
}
// alternate version that should still succeed
static SkPicture* create_save_layer_opt_2_v2(SkTDArray<DrawType>* preOptPattern,
SkTDArray<DrawType>* postOptPattern,
const SkBitmap& checkerBoard) {
return create_save_layer_opt_2(preOptPattern, postOptPattern, checkerBoard,
false, // saveLayer doesn't have a paint!
true, // dbmr2r has a paint
true); // color matching not really applicable
}
// alternate version that should still succeed
static SkPicture* create_save_layer_opt_2_v3(SkTDArray<DrawType>* preOptPattern,
SkTDArray<DrawType>* postOptPattern,
const SkBitmap& checkerBoard) {
return create_save_layer_opt_2(preOptPattern, postOptPattern, checkerBoard,
true, // saveLayer has a paint
false, // dbmr2r doesn't have a paint!
true); // color matching not really applicable
}
// version in which the optimization fails b.c. the colors don't match
static SkPicture* create_save_layer_opt_2_v4(SkTDArray<DrawType>* preOptPattern,
SkTDArray<DrawType>* postOptPattern,
const SkBitmap& checkerBoard) {
return create_save_layer_opt_2(preOptPattern, postOptPattern, checkerBoard,
true, // saveLayer has a paint
true, // dbmr2r has a paint
false); // and the colors don't match!
}
// As our .skp optimizations get folded into the captured skps our code will
// no longer be locally exercised. This GM manually constructs the patterns
// our optimizations will remove to test them. It acts as both a GM and a unit
// test
class OptimizationsGM : public skiagm::GM {
public:
OptimizationsGM() {
this->makeCheckerboard();
}
static const int kWidth = 800;
static const int kHeight = 800;
protected:
uint32_t onGetFlags() const SK_OVERRIDE {
// One optimization changes the color drawn slightly in a 565 target.
// We've decided it's innocuous, so we disable this GM when targeting 565.
// Revisit this if we get finer-grained control: it'd be nice to keep drawing directly.
// For more, see skia:1994.
return skiagm::GM::kSkip565_Flag;
}
SkString onShortName() {
return SkString("optimizations");
}
SkISize onISize() { return SkISize::Make(kWidth, kHeight); }
typedef SkPicture* (*PFCreateOpt)(SkTDArray<DrawType> *preOptPattern,
SkTDArray<DrawType> *postOptPattern,
const SkBitmap& checkerBoard);
virtual void onDraw(SkCanvas* canvas) {
PFCreateOpt gOpts[] = {
create_save_layer_opt_1_v1,
create_save_layer_opt_1_v2,
create_save_layer_opt_1_v3,
create_save_layer_opt_1_v4,
create_save_layer_opt_2_v1,
create_save_layer_opt_2_v2,
create_save_layer_opt_2_v3,
create_save_layer_opt_2_v4,
};
SkTDArray<DrawType> prePattern, postPattern;
int xPos = 0, yPos = 0;
for (size_t i = 0; i < SK_ARRAY_COUNT(gOpts); ++i) {
SkAutoTUnref<SkPicture> pre((*gOpts[i])(&prePattern, &postPattern, fCheckerboard));
if (!(check_pattern(*pre, prePattern))) {
WARN("Pre optimization pattern mismatch");
SkASSERT(0);
}
canvas->save();
canvas->translate(SkIntToScalar(xPos), SkIntToScalar(yPos));
pre->draw(canvas);
xPos += pre->width();
canvas->restore();
// re-render the 'pre' picture and thus 'apply' the optimization
SkAutoTUnref<SkPicture> post(new SkPicture);
SkCanvas* recordCanvas = post->beginRecording(pre->width(), pre->height());
pre->draw(recordCanvas);
post->endRecording();
if (!(check_pattern(*post, postPattern))) {
WARN("Post optimization pattern mismatch");
SkASSERT(0);
}
canvas->save();
canvas->translate(SkIntToScalar(xPos), SkIntToScalar(yPos));
post->draw(canvas);
xPos += post->width();
canvas->restore();
if (xPos >= kWidth) {
// start a new line
xPos = 0;
yPos += post->height();
}
// TODO: we could also render the pre and post pictures to bitmaps
// and manually compare them in this method
}
}
private:
void makeCheckerboard() {
static const unsigned int kCheckerboardWidth = 16;
static const unsigned int kCheckerboardHeight = 16;
fCheckerboard.allocN32Pixels(kCheckerboardWidth, kCheckerboardHeight);
for (unsigned int y = 0; y < kCheckerboardHeight; y += 2) {
SkPMColor* scanline = fCheckerboard.getAddr32(0, y);
for (unsigned int x = 0; x < kCheckerboardWidth; x += 2) {
*scanline++ = 0xFFFFFFFF;
*scanline++ = 0xFF000000;
}
scanline = fCheckerboard.getAddr32(0, y + 1);
for (unsigned int x = 0; x < kCheckerboardWidth; x += 2) {
*scanline++ = 0xFF000000;
*scanline++ = 0xFFFFFFFF;
}
}
}
SkBitmap fCheckerboard;
typedef skiagm::GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
DEF_GM( return new OptimizationsGM; )