| /* |
| Copyright 2010 Google Inc. |
| |
| Licensed under the Apache License, Version 2.0 (the "License"); |
| you may not use this file except in compliance with the License. |
| You may obtain a copy of the License at |
| |
| http://www.apache.org/licenses/LICENSE-2.0 |
| |
| Unless required by applicable law or agreed to in writing, software |
| distributed under the License is distributed on an "AS IS" BASIS, |
| WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| See the License for the specific language governing permissions and |
| limitations under the License. |
| */ |
| |
| |
| #include "GrDrawTarget.h" |
| #include "GrGpuVertex.h" |
| #include "GrTexture.h" |
| |
| // recursive helper for creating mask with all the tex coord bits set for |
| // one stage |
| template <int N> |
| static int stage_mask_recur(int stage) { |
| return GrDrawTarget::StageTexCoordVertexLayoutBit(stage, N) | |
| stage_mask_recur<N+1>(stage); |
| } |
| template<> // linux build doesn't like static on specializations |
| int stage_mask_recur<GrDrawTarget::kNumStages>(int) { return 0; } |
| |
| // mask of all tex coord indices for one stage |
| static int stage_tex_coord_mask(int stage) { |
| return stage_mask_recur<0>(stage); |
| } |
| |
| // mask of all bits relevant to one stage |
| static int stage_mask(int stage) { |
| return stage_tex_coord_mask(stage) | |
| GrDrawTarget::StagePosAsTexCoordVertexLayoutBit(stage); |
| } |
| |
| // recursive helper for creating mask of with all bits set relevant to one |
| // texture coordinate index |
| template <int N> |
| static int tex_coord_mask_recur(int texCoordIdx) { |
| return GrDrawTarget::StageTexCoordVertexLayoutBit(N, texCoordIdx) | |
| tex_coord_mask_recur<N+1>(texCoordIdx); |
| } |
| template<> // linux build doesn't like static on specializations |
| int tex_coord_mask_recur<GrDrawTarget::kMaxTexCoords>(int) { return 0; } |
| |
| // mask of all bits relevant to one texture coordinate index |
| static int tex_coord_idx_mask(int texCoordIdx) { |
| return tex_coord_mask_recur<0>(texCoordIdx); |
| } |
| |
| bool check_layout(GrVertexLayout layout) { |
| // can only have 1 or 0 bits set for each stage. |
| for (int s = 0; s < GrDrawTarget::kNumStages; ++s) { |
| int stageBits = layout & stage_mask(s); |
| if (stageBits && !GrIsPow2(stageBits)) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| size_t GrDrawTarget::VertexSize(GrVertexLayout vertexLayout) { |
| GrAssert(check_layout(vertexLayout)); |
| |
| size_t vecSize = (vertexLayout & kTextFormat_VertexLayoutBit) ? |
| sizeof(GrGpuTextVertex) : |
| sizeof(GrPoint); |
| |
| size_t size = vecSize; // position |
| for (int t = 0; t < kMaxTexCoords; ++t) { |
| if (tex_coord_idx_mask(t) & vertexLayout) { |
| size += vecSize; |
| } |
| } |
| if (vertexLayout & kColor_VertexLayoutBit) { |
| size += sizeof(GrColor); |
| } |
| return size; |
| } |
| |
| int GrDrawTarget::VertexStageCoordOffset(int stage, GrVertexLayout vertexLayout) { |
| GrAssert(check_layout(vertexLayout)); |
| if (StagePosAsTexCoordVertexLayoutBit(stage) & vertexLayout) { |
| return 0; |
| } |
| int tcIdx = VertexTexCoordsForStage(stage, vertexLayout); |
| if (tcIdx >= 0) { |
| |
| int vecSize = (vertexLayout & kTextFormat_VertexLayoutBit) ? |
| sizeof(GrGpuTextVertex) : |
| sizeof(GrPoint); |
| int offset = vecSize; // position |
| // figure out how many tex coordinates are present and precede this one. |
| for (int t = 0; t < tcIdx; ++t) { |
| if (tex_coord_idx_mask(t) & vertexLayout) { |
| offset += vecSize; |
| } |
| } |
| return offset; |
| } |
| |
| return -1; |
| } |
| |
| int GrDrawTarget::VertexColorOffset(GrVertexLayout vertexLayout) { |
| GrAssert(check_layout(vertexLayout)); |
| |
| if (vertexLayout & kColor_VertexLayoutBit) { |
| int vecSize = (vertexLayout & kTextFormat_VertexLayoutBit) ? |
| sizeof(GrGpuTextVertex) : |
| sizeof(GrPoint); |
| int offset = vecSize; // position |
| // figure out how many tex coordinates are present and precede this one. |
| for (int t = 0; t < kMaxTexCoords; ++t) { |
| if (tex_coord_idx_mask(t) & vertexLayout) { |
| offset += vecSize; |
| } |
| } |
| return offset; |
| } |
| return -1; |
| } |
| |
| int GrDrawTarget::VertexSizeAndOffsetsByIdx(GrVertexLayout vertexLayout, |
| int texCoordOffsetsByIdx[kMaxTexCoords], |
| int* colorOffset) { |
| GrAssert(check_layout(vertexLayout)); |
| |
| GrAssert(NULL != texCoordOffsetsByIdx); |
| GrAssert(NULL != colorOffset); |
| |
| int vecSize = (vertexLayout & kTextFormat_VertexLayoutBit) ? |
| sizeof(GrGpuTextVertex) : |
| sizeof(GrPoint); |
| int size = vecSize; // position |
| |
| for (int t = 0; t < kMaxTexCoords; ++t) { |
| if (tex_coord_idx_mask(t) & vertexLayout) { |
| texCoordOffsetsByIdx[t] = size; |
| size += vecSize; |
| } else { |
| texCoordOffsetsByIdx[t] = -1; |
| } |
| } |
| if (kColor_VertexLayoutBit & vertexLayout) { |
| *colorOffset = size; |
| size += sizeof(GrColor); |
| } else { |
| *colorOffset = -1; |
| } |
| return size; |
| } |
| |
| int GrDrawTarget::VertexSizeAndOffsetsByStage(GrVertexLayout vertexLayout, |
| int texCoordOffsetsByStage[kNumStages], |
| int* colorOffset) { |
| GrAssert(check_layout(vertexLayout)); |
| |
| GrAssert(NULL != texCoordOffsetsByStage); |
| GrAssert(NULL != colorOffset); |
| |
| int texCoordOffsetsByIdx[kMaxTexCoords]; |
| int size = VertexSizeAndOffsetsByIdx(vertexLayout, |
| texCoordOffsetsByIdx, |
| colorOffset); |
| for (int s = 0; s < kNumStages; ++s) { |
| int tcIdx; |
| if (StagePosAsTexCoordVertexLayoutBit(s) & vertexLayout) { |
| texCoordOffsetsByStage[s] = 0; |
| } else if ((tcIdx = VertexTexCoordsForStage(s, vertexLayout)) >= 0) { |
| texCoordOffsetsByStage[s] = texCoordOffsetsByIdx[tcIdx]; |
| } else { |
| texCoordOffsetsByStage[s] = -1; |
| } |
| } |
| return size; |
| } |
| |
| bool GrDrawTarget::VertexUsesStage(int stage, GrVertexLayout vertexLayout) { |
| GrAssert(stage < kNumStages); |
| GrAssert(check_layout(vertexLayout)); |
| return !!(stage_mask(stage) & vertexLayout); |
| } |
| |
| bool GrDrawTarget::VertexUsesTexCoordIdx(int coordIndex, |
| GrVertexLayout vertexLayout) { |
| GrAssert(coordIndex < kMaxTexCoords); |
| GrAssert(check_layout(vertexLayout)); |
| return !!(tex_coord_idx_mask(coordIndex) & vertexLayout); |
| } |
| |
| int GrDrawTarget::VertexTexCoordsForStage(int stage, GrVertexLayout vertexLayout) { |
| GrAssert(stage < kNumStages); |
| GrAssert(check_layout(vertexLayout)); |
| int bit = vertexLayout & stage_tex_coord_mask(stage); |
| if (bit) { |
| // figure out which set of texture coordates is used |
| // bits are ordered T0S0, T0S1, T0S2, ..., T1S0, T1S1, ... |
| // and start at bit 0. |
| GR_STATIC_ASSERT(sizeof(GrVertexLayout) <= sizeof(uint32_t)); |
| return (32 - Gr_clz(bit) - 1) / kNumStages; |
| } |
| return -1; |
| } |
| |
| void GrDrawTarget::VertexLayoutUnitTest() { |
| // not necessarily exhaustive |
| static bool run; |
| if (!run) { |
| run = true; |
| for (int s = 0; s < kNumStages; ++s) { |
| |
| GrAssert(!VertexUsesStage(s, 0)); |
| GrAssert(-1 == VertexStageCoordOffset(s, 0)); |
| GrVertexLayout stageMask = 0; |
| for (int t = 0; t < kMaxTexCoords; ++t) { |
| stageMask |= StageTexCoordVertexLayoutBit(s,t); |
| } |
| GrAssert(1 == kMaxTexCoords || !check_layout(stageMask)); |
| GrAssert(stage_tex_coord_mask(s) == stageMask); |
| stageMask |= StagePosAsTexCoordVertexLayoutBit(s); |
| GrAssert(stage_mask(s) == stageMask); |
| GrAssert(!check_layout(stageMask)); |
| } |
| for (int t = 0; t < kMaxTexCoords; ++t) { |
| GrVertexLayout tcMask = 0; |
| GrAssert(!VertexUsesTexCoordIdx(t, 0)); |
| for (int s = 0; s < kNumStages; ++s) { |
| tcMask |= StageTexCoordVertexLayoutBit(s,t); |
| GrAssert(VertexUsesStage(s, tcMask)); |
| GrAssert(sizeof(GrPoint) == VertexStageCoordOffset(s, tcMask)); |
| GrAssert(VertexUsesTexCoordIdx(t, tcMask)); |
| GrAssert(2*sizeof(GrPoint) == VertexSize(tcMask)); |
| GrAssert(t == VertexTexCoordsForStage(s, tcMask)); |
| for (int s2 = s + 1; s2 < kNumStages; ++s2) { |
| GrAssert(-1 == VertexStageCoordOffset(s2, tcMask)); |
| GrAssert(!VertexUsesStage(s2, tcMask)); |
| GrAssert(-1 == VertexTexCoordsForStage(s2, tcMask)); |
| |
| #if GR_DEBUG |
| GrVertexLayout posAsTex = tcMask | StagePosAsTexCoordVertexLayoutBit(s2); |
| #endif |
| GrAssert(0 == VertexStageCoordOffset(s2, posAsTex)); |
| GrAssert(VertexUsesStage(s2, posAsTex)); |
| GrAssert(2*sizeof(GrPoint) == VertexSize(posAsTex)); |
| GrAssert(-1 == VertexTexCoordsForStage(s2, posAsTex)); |
| } |
| #if GR_DEBUG |
| GrVertexLayout withColor = tcMask | kColor_VertexLayoutBit; |
| #endif |
| GrAssert(2*sizeof(GrPoint) == VertexColorOffset(withColor)); |
| GrAssert(2*sizeof(GrPoint) + sizeof(GrColor) == VertexSize(withColor)); |
| } |
| GrAssert(tex_coord_idx_mask(t) == tcMask); |
| GrAssert(check_layout(tcMask)); |
| |
| int stageOffsets[kNumStages]; |
| int colorOffset; |
| int size; |
| size = VertexSizeAndOffsetsByStage(tcMask, stageOffsets, &colorOffset); |
| GrAssert(2*sizeof(GrPoint) == size); |
| GrAssert(-1 == colorOffset); |
| for (int s = 0; s < kNumStages; ++s) { |
| GrAssert(VertexUsesStage(s, tcMask)); |
| GrAssert(sizeof(GrPoint) == stageOffsets[s]); |
| GrAssert(sizeof(GrPoint) == VertexStageCoordOffset(s, tcMask)); |
| } |
| } |
| } |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| GrDrawTarget::GrDrawTarget() { |
| #if GR_DEBUG |
| VertexLayoutUnitTest(); |
| #endif |
| fReservedGeometry.fLocked = false; |
| #if GR_DEBUG |
| fReservedGeometry.fVertexCount = ~0; |
| fReservedGeometry.fIndexCount = ~0; |
| #endif |
| fGeometrySrc.fVertexSrc = kReserved_GeometrySrcType; |
| fGeometrySrc.fIndexSrc = kReserved_GeometrySrcType; |
| } |
| |
| void GrDrawTarget::setClip(const GrClip& clip) { |
| clipWillBeSet(clip); |
| fClip = clip; |
| } |
| |
| const GrClip& GrDrawTarget::getClip() const { |
| return fClip; |
| } |
| |
| void GrDrawTarget::setTexture(int stage, GrTexture* tex) { |
| GrAssert(stage >= 0 && stage < kNumStages); |
| fCurrDrawState.fTextures[stage] = tex; |
| } |
| |
| const GrTexture* GrDrawTarget::getTexture(int stage) const { |
| GrAssert(stage >= 0 && stage < kNumStages); |
| return fCurrDrawState.fTextures[stage]; |
| } |
| |
| GrTexture* GrDrawTarget::getTexture(int stage) { |
| GrAssert(stage >= 0 && stage < kNumStages); |
| return fCurrDrawState.fTextures[stage]; |
| } |
| |
| void GrDrawTarget::setRenderTarget(GrRenderTarget* target) { |
| fCurrDrawState.fRenderTarget = target; |
| } |
| |
| const GrRenderTarget* GrDrawTarget::getRenderTarget() const { |
| return fCurrDrawState.fRenderTarget; |
| } |
| |
| GrRenderTarget* GrDrawTarget::getRenderTarget() { |
| return fCurrDrawState.fRenderTarget; |
| } |
| |
| void GrDrawTarget::setViewMatrix(const GrMatrix& m) { |
| fCurrDrawState.fViewMatrix = m; |
| } |
| |
| void GrDrawTarget::concatViewMatrix(const GrMatrix& matrix) { |
| fCurrDrawState.fViewMatrix.preConcat(matrix); |
| } |
| |
| const GrMatrix& GrDrawTarget::getViewMatrix() const { |
| return fCurrDrawState.fViewMatrix; |
| } |
| |
| bool GrDrawTarget::getViewInverse(GrMatrix* matrix) const { |
| // Mike: Can we cache this somewhere? |
| // Brian: Sure, do we use it often? |
| |
| GrMatrix inverse; |
| if (fCurrDrawState.fViewMatrix.invert(&inverse)) { |
| if (matrix) { |
| *matrix = inverse; |
| } |
| return true; |
| } |
| return false; |
| } |
| |
| void GrDrawTarget::setSamplerState(int stage, const GrSamplerState& state) { |
| GrAssert(stage >= 0 && stage < kNumStages); |
| fCurrDrawState.fSamplerStates[stage] = state; |
| } |
| |
| void GrDrawTarget::setTextureMatrix(int stage, const GrMatrix& m) { |
| GrAssert(stage >= 0 && stage < kNumStages); |
| fCurrDrawState.fTextureMatrices[stage] = m; |
| } |
| |
| void GrDrawTarget::concatTextureMatrix(int stage, const GrMatrix& m) { |
| GrAssert(stage >= 0 && stage < kNumStages); |
| fCurrDrawState.fTextureMatrices[stage].preConcat(m); |
| } |
| |
| const GrMatrix& GrDrawTarget::getTextureMatrix(int stage) const { |
| GrAssert(stage >= 0 && stage < kNumStages); |
| return fCurrDrawState.fTextureMatrices[stage]; |
| } |
| |
| void GrDrawTarget::setStencilPass(StencilPass pass) { |
| fCurrDrawState.fStencilPass = pass; |
| } |
| |
| void GrDrawTarget::setReverseFill(bool reverse) { |
| fCurrDrawState.fReverseFill = reverse; |
| } |
| |
| void GrDrawTarget::enableState(uint32_t bits) { |
| fCurrDrawState.fFlagBits |= bits; |
| } |
| |
| void GrDrawTarget::disableState(uint32_t bits) { |
| fCurrDrawState.fFlagBits &= ~(bits); |
| } |
| |
| void GrDrawTarget::setBlendFunc(BlendCoeff srcCoef, |
| BlendCoeff dstCoef) { |
| fCurrDrawState.fSrcBlend = srcCoef; |
| fCurrDrawState.fDstBlend = dstCoef; |
| } |
| |
| void GrDrawTarget::setColor(GrColor c) { |
| fCurrDrawState.fColor = c; |
| } |
| |
| void GrDrawTarget::setAlpha(uint8_t a) { |
| this->setColor((a << 24) | (a << 16) | (a << 8) | a); |
| } |
| |
| void GrDrawTarget::saveCurrentDrawState(SavedDrawState* state) const { |
| state->fState = fCurrDrawState; |
| } |
| |
| void GrDrawTarget::restoreDrawState(const SavedDrawState& state) { |
| fCurrDrawState = state.fState; |
| } |
| |
| void GrDrawTarget::copyDrawState(const GrDrawTarget& srcTarget) { |
| fCurrDrawState = srcTarget.fCurrDrawState; |
| } |
| |
| |
| bool GrDrawTarget::reserveAndLockGeometry(GrVertexLayout vertexLayout, |
| uint32_t vertexCount, |
| uint32_t indexCount, |
| void** vertices, |
| void** indices) { |
| GrAssert(!fReservedGeometry.fLocked); |
| fReservedGeometry.fVertexCount = vertexCount; |
| fReservedGeometry.fIndexCount = indexCount; |
| |
| fReservedGeometry.fLocked = acquireGeometryHelper(vertexLayout, |
| vertices, |
| indices); |
| if (fReservedGeometry.fLocked) { |
| if (vertexCount) { |
| fGeometrySrc.fVertexSrc = kReserved_GeometrySrcType; |
| fGeometrySrc.fVertexLayout = vertexLayout; |
| } |
| if (indexCount) { |
| fGeometrySrc.fIndexSrc = kReserved_GeometrySrcType; |
| } |
| } |
| return fReservedGeometry.fLocked; |
| } |
| |
| bool GrDrawTarget::geometryHints(GrVertexLayout vertexLayout, |
| int32_t* vertexCount, |
| int32_t* indexCount) const { |
| GrAssert(!fReservedGeometry.fLocked); |
| if (NULL != vertexCount) { |
| *vertexCount = -1; |
| } |
| if (NULL != indexCount) { |
| *indexCount = -1; |
| } |
| return false; |
| } |
| |
| void GrDrawTarget::releaseReservedGeometry() { |
| GrAssert(fReservedGeometry.fLocked); |
| releaseGeometryHelper(); |
| fReservedGeometry.fLocked = false; |
| } |
| |
| void GrDrawTarget::setVertexSourceToArray(GrVertexLayout vertexLayout, |
| const void* vertexArray, |
| int vertexCount) { |
| fGeometrySrc.fVertexSrc = kArray_GeometrySrcType; |
| fGeometrySrc.fVertexLayout = vertexLayout; |
| setVertexSourceToArrayHelper(vertexArray, vertexCount); |
| } |
| |
| void GrDrawTarget::setIndexSourceToArray(const void* indexArray, |
| int indexCount) { |
| fGeometrySrc.fIndexSrc = kArray_GeometrySrcType; |
| setIndexSourceToArrayHelper(indexArray, indexCount); |
| } |
| |
| void GrDrawTarget::setVertexSourceToBuffer(GrVertexLayout vertexLayout, |
| const GrVertexBuffer* buffer) { |
| fGeometrySrc.fVertexSrc = kBuffer_GeometrySrcType; |
| fGeometrySrc.fVertexBuffer = buffer; |
| fGeometrySrc.fVertexLayout = vertexLayout; |
| } |
| |
| void GrDrawTarget::setIndexSourceToBuffer(const GrIndexBuffer* buffer) { |
| fGeometrySrc.fIndexSrc = kBuffer_GeometrySrcType; |
| fGeometrySrc.fIndexBuffer = buffer; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| bool GrDrawTarget::canDisableBlend() const { |
| if ((kOne_BlendCoeff == fCurrDrawState.fSrcBlend) && |
| (kZero_BlendCoeff == fCurrDrawState.fDstBlend)) { |
| return true; |
| } |
| |
| // If we have vertex color without alpha then we can't force blend off |
| if ((fGeometrySrc.fVertexLayout & kColor_VertexLayoutBit) || |
| 0xff != GrColorUnpackA(fCurrDrawState.fColor)) { |
| return false; |
| } |
| |
| // If the src coef will always be 1... |
| if (kSA_BlendCoeff != fCurrDrawState.fSrcBlend && |
| kOne_BlendCoeff != fCurrDrawState.fSrcBlend) { |
| return false; |
| } |
| |
| // ...and the dst coef is always 0... |
| if (kISA_BlendCoeff != fCurrDrawState.fDstBlend && |
| kZero_BlendCoeff != fCurrDrawState.fDstBlend) { |
| return false; |
| } |
| |
| // ...and there isn't a texture with an alpha channel... |
| for (int s = 0; s < kNumStages; ++s) { |
| if (VertexUsesStage(s, fGeometrySrc.fVertexLayout)) { |
| GrAssert(NULL != fCurrDrawState.fTextures[s]); |
| GrTexture::PixelConfig config = fCurrDrawState.fTextures[s]->config(); |
| |
| if (GrTexture::kRGB_565_PixelConfig != config && |
| GrTexture::kRGBX_8888_PixelConfig != config) { |
| return false; |
| } |
| } |
| } |
| |
| // ...then we disable blend. |
| return true; |
| } |
| /////////////////////////////////////////////////////////////////////////////// |
| void GrDrawTarget::drawRect(const GrRect& rect, |
| const GrMatrix* matrix, |
| int stageEnableMask, |
| const GrRect* srcRects[], |
| const GrMatrix* srcMatrices[]) { |
| GR_STATIC_ASSERT(8*sizeof(int) >= kNumStages); |
| |
| GrVertexLayout layout = GetRectVertexLayout(stageEnableMask, srcRects); |
| |
| AutoReleaseGeometry geo(this, layout, 4, 0); |
| |
| SetRectVertices(rect, matrix, srcRects, |
| srcMatrices, layout, geo.vertices()); |
| |
| drawNonIndexed(kTriangleFan_PrimitiveType, 0, 4); |
| } |
| |
| GrVertexLayout GrDrawTarget::GetRectVertexLayout(int stageEnableMask, |
| const GrRect* srcRects[]) { |
| GrVertexLayout layout = 0; |
| |
| for (int i = 0; i < kNumStages; ++i) { |
| int numTC = 0; |
| if (stageEnableMask & (1 << i)) { |
| if (NULL != srcRects && NULL != srcRects[i]) { |
| layout |= StageTexCoordVertexLayoutBit(i, numTC); |
| ++numTC; |
| } else { |
| layout |= StagePosAsTexCoordVertexLayoutBit(i); |
| } |
| } |
| } |
| return layout; |
| } |
| void GrDrawTarget::SetRectVertices(const GrRect& rect, |
| const GrMatrix* matrix, |
| const GrRect* srcRects[], |
| const GrMatrix* srcMatrices[], |
| GrVertexLayout layout, |
| void* vertices) { |
| #if GR_DEBUG |
| // check that the layout and srcRects agree |
| for (int i = 0; i < kNumStages; ++i) { |
| if (VertexTexCoordsForStage(i, layout) >= 0) { |
| GR_DEBUGASSERT(NULL != srcRects && NULL != srcRects[i]); |
| } else { |
| GR_DEBUGASSERT(NULL == srcRects || NULL == srcRects[i]); |
| } |
| } |
| #endif |
| |
| int stageOffsets[kNumStages]; |
| int colorOffset; |
| int vsize = VertexSizeAndOffsetsByStage(layout, stageOffsets, &colorOffset); |
| GrAssert(-1 == colorOffset); |
| |
| GrTCast<GrPoint*>(vertices)->setRectFan(rect.fLeft, rect.fTop, |
| rect.fRight, rect.fBottom, |
| vsize); |
| if (NULL != matrix) { |
| matrix->mapPointsWithStride(GrTCast<GrPoint*>(vertices), vsize, 4); |
| } |
| |
| for (int i = 0; i < kNumStages; ++i) { |
| if (stageOffsets[i] > 0) { |
| GrPoint* coords = GrTCast<GrPoint*>(GrTCast<intptr_t>(vertices) + |
| stageOffsets[i]); |
| coords->setRectFan(srcRects[i]->fLeft, srcRects[i]->fTop, |
| srcRects[i]->fRight, srcRects[i]->fBottom, |
| vsize); |
| if (NULL != srcMatrices && NULL != srcMatrices[i]) { |
| srcMatrices[i]->mapPointsWithStride(coords, vsize, 4); |
| } |
| } |
| } |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| GrDrawTarget::AutoStateRestore::AutoStateRestore(GrDrawTarget* target) { |
| fDrawTarget = target; |
| if (NULL != fDrawTarget) { |
| fDrawTarget->saveCurrentDrawState(&fDrawState); |
| } |
| } |
| |
| GrDrawTarget::AutoStateRestore::~AutoStateRestore() { |
| if (NULL != fDrawTarget) { |
| fDrawTarget->restoreDrawState(fDrawState); |
| } |
| } |
| |