| /* |
| * Copyright 2006 The Android Open Source Project |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkBitmap_DEFINED |
| #define SkBitmap_DEFINED |
| |
| #include "SkColor.h" |
| #include "SkColorTable.h" |
| #include "SkImageInfo.h" |
| #include "SkPixmap.h" |
| #include "SkPoint.h" |
| #include "SkRefCnt.h" |
| |
| struct SkMask; |
| struct SkIRect; |
| struct SkRect; |
| class SkPaint; |
| class SkPixelRef; |
| class SkString; |
| |
| /** \class SkBitmap |
| |
| The SkBitmap class specifies a raster bitmap. A bitmap has an integer width |
| and height, and a format (colortype), and a pointer to the actual pixels. |
| Bitmaps can be drawn into a SkCanvas, but they are also used to specify the |
| target of a SkCanvas' drawing operations. |
| A const SkBitmap exposes getAddr(), which lets a caller write its pixels; |
| the constness is considered to apply to the bitmap's configuration, not |
| its contents. |
| |
| SkBitmap is not thread safe. Each thread must use its own (shallow) copy. |
| */ |
| class SK_API SkBitmap { |
| public: |
| class SK_API Allocator; |
| |
| /** |
| * Default construct creates a bitmap with zero width and height, and no pixels. |
| * Its colortype is set to kUnknown_SkColorType. |
| */ |
| SkBitmap(); |
| |
| /** |
| * Copy the settings from the src into this bitmap. If the src has pixels |
| * allocated, they will be shared, not copied, so that the two bitmaps will |
| * reference the same memory for the pixels. If a deep copy is needed, |
| * where the new bitmap has its own separate copy of the pixels, use |
| * deepCopyTo(). |
| */ |
| SkBitmap(const SkBitmap& src); |
| |
| /** |
| * Copy the settings from the src into this bitmap. If the src has pixels |
| * allocated, ownership of the pixels will be taken. |
| */ |
| SkBitmap(SkBitmap&& src); |
| |
| ~SkBitmap(); |
| |
| /** Copies the src bitmap into this bitmap. Ownership of the src |
| bitmap's pixels is shared with the src bitmap. |
| */ |
| SkBitmap& operator=(const SkBitmap& src); |
| |
| /** Copies the src bitmap into this bitmap. Takes ownership of the src |
| bitmap's pixels. |
| */ |
| SkBitmap& operator=(SkBitmap&& src); |
| |
| /** Swap the fields of the two bitmaps. This routine is guaranteed to never fail or throw. |
| */ |
| // This method is not exported to java. |
| void swap(SkBitmap& other); |
| |
| /////////////////////////////////////////////////////////////////////////// |
| |
| const SkImageInfo& info() const { return fInfo; } |
| |
| int width() const { return fInfo.width(); } |
| int height() const { return fInfo.height(); } |
| SkColorType colorType() const { return fInfo.colorType(); } |
| SkAlphaType alphaType() const { return fInfo.alphaType(); } |
| SkColorSpace* colorSpace() const { return fInfo.colorSpace(); } |
| sk_sp<SkColorSpace> refColorSpace() const { return fInfo.refColorSpace(); } |
| |
| /** |
| * Return the number of bytes per pixel based on the colortype. If the colortype is |
| * kUnknown_SkColorType, then 0 is returned. |
| */ |
| int bytesPerPixel() const { return fInfo.bytesPerPixel(); } |
| |
| /** |
| * Return the rowbytes expressed as a number of pixels (like width and height). |
| * If the colortype is kUnknown_SkColorType, then 0 is returned. |
| */ |
| int rowBytesAsPixels() const { |
| return fRowBytes >> this->shiftPerPixel(); |
| } |
| |
| /** |
| * Return the shift amount per pixel (i.e. 0 for 1-byte per pixel, 1 for 2-bytes per pixel |
| * colortypes, 2 for 4-bytes per pixel colortypes). Return 0 for kUnknown_SkColorType. |
| */ |
| int shiftPerPixel() const { return this->fInfo.shiftPerPixel(); } |
| |
| /////////////////////////////////////////////////////////////////////////// |
| |
| /** Return true iff the bitmap has empty dimensions. |
| * Hey! Before you use this, see if you really want to know drawsNothing() instead. |
| */ |
| bool empty() const { return fInfo.isEmpty(); } |
| |
| /** Return true iff the bitmap has no pixelref. Note: this can return true even if the |
| * dimensions of the bitmap are > 0 (see empty()). |
| * Hey! Before you use this, see if you really want to know drawsNothing() instead. |
| */ |
| bool isNull() const { return nullptr == fPixelRef; } |
| |
| /** Return true iff drawing this bitmap has no effect. |
| */ |
| bool drawsNothing() const { return this->empty() || this->isNull(); } |
| |
| /** Return the number of bytes between subsequent rows of the bitmap. */ |
| size_t rowBytes() const { return fRowBytes; } |
| |
| /** |
| * Set the bitmap's alphaType, returning true on success. If false is |
| * returned, then the specified new alphaType is incompatible with the |
| * colortype, and the current alphaType is unchanged. |
| * |
| * Note: this changes the alphatype for the underlying pixels, which means |
| * that all bitmaps that might be sharing (subsets of) the pixels will |
| * be affected. |
| */ |
| bool setAlphaType(SkAlphaType); |
| |
| /** Return the address of the pixels for this SkBitmap. |
| */ |
| void* getPixels() const { return fPixels; } |
| |
| /** Return the byte size of the pixels, based on the height and rowBytes. |
| Note this truncates the result to 32bits. Call getSize64() to detect |
| if the real size exceeds 32bits. |
| */ |
| size_t getSize() const { return fInfo.height() * fRowBytes; } |
| |
| /** Return the number of bytes from the pointer returned by getPixels() |
| to the end of the allocated space in the buffer. Required in |
| cases where extractSubset has been called. |
| */ |
| size_t getSafeSize() const { return fInfo.getSafeSize(fRowBytes); } |
| |
| /** |
| * Return the full size of the bitmap, in bytes. |
| */ |
| int64_t computeSize64() const { |
| return sk_64_mul(fInfo.height(), fRowBytes); |
| } |
| |
| /** |
| * Return the number of bytes from the pointer returned by getPixels() |
| * to the end of the allocated space in the buffer. This may be smaller |
| * than computeSize64() if there is any rowbytes padding beyond the width. |
| */ |
| int64_t computeSafeSize64() const { |
| return fInfo.getSafeSize64(fRowBytes); |
| } |
| |
| /** Returns true if this bitmap is marked as immutable, meaning that the |
| contents of its pixels will not change for the lifetime of the bitmap. |
| */ |
| bool isImmutable() const; |
| |
| /** Marks this bitmap as immutable, meaning that the contents of its |
| pixels will not change for the lifetime of the bitmap and of the |
| underlying pixelref. This state can be set, but it cannot be |
| cleared once it is set. This state propagates to all other bitmaps |
| that share the same pixelref. |
| */ |
| void setImmutable(); |
| |
| /** Returns true if the bitmap is opaque (has no translucent/transparent pixels). |
| */ |
| bool isOpaque() const { |
| return SkAlphaTypeIsOpaque(this->alphaType()); |
| } |
| |
| /** Returns true if the bitmap is volatile (i.e. should not be cached by devices.) |
| */ |
| bool isVolatile() const; |
| |
| /** Specify whether this bitmap is volatile. Bitmaps are not volatile by |
| default. Temporary bitmaps that are discarded after use should be |
| marked as volatile. This provides a hint to the device that the bitmap |
| should not be cached. Providing this hint when appropriate can |
| improve performance by avoiding unnecessary overhead and resource |
| consumption on the device. |
| */ |
| void setIsVolatile(bool); |
| |
| /** Reset the bitmap to its initial state (see default constructor). If we are a (shared) |
| owner of the pixels, that ownership is decremented. |
| */ |
| void reset(); |
| |
| /** |
| * This will brute-force return true if all of the pixels in the bitmap |
| * are opaque. If it fails to read the pixels, or encounters an error, |
| * it will return false. |
| * |
| * Since this can be an expensive operation, the bitmap stores a flag for |
| * this (isOpaque). Only call this if you need to compute this value from |
| * "unknown" pixels. |
| */ |
| static bool ComputeIsOpaque(const SkBitmap& bm) { |
| SkAutoPixmapUnlock result; |
| return bm.requestLock(&result) && result.pixmap().computeIsOpaque(); |
| } |
| |
| /** |
| * Return the bitmap's bounds [0, 0, width, height] as an SkRect |
| */ |
| void getBounds(SkRect* bounds) const; |
| void getBounds(SkIRect* bounds) const; |
| |
| SkIRect bounds() const { return fInfo.bounds(); } |
| SkISize dimensions() const { return fInfo.dimensions(); } |
| // Returns the bounds of this bitmap, offset by its pixelref origin. |
| SkIRect getSubset() const { |
| return SkIRect::MakeXYWH(fPixelRefOrigin.x(), fPixelRefOrigin.y(), |
| fInfo.width(), fInfo.height()); |
| } |
| |
| bool setInfo(const SkImageInfo&, size_t rowBytes = 0); |
| |
| enum AllocFlags { |
| kZeroPixels_AllocFlag = 1 << 0, |
| }; |
| /** |
| * Allocate the bitmap's pixels to match the requested image info. If the Factory |
| * is non-null, call it to allcoate the pixelref. If the ImageInfo requires |
| * a colortable, then ColorTable must be non-null. |
| * |
| * On failure, the bitmap will be set to empty and return false. |
| */ |
| bool SK_WARN_UNUSED_RESULT tryAllocPixels(const SkImageInfo& info, sk_sp<SkColorTable> ctable, |
| uint32_t flags = 0); |
| void allocPixels(const SkImageInfo& info, sk_sp<SkColorTable> ctable, uint32_t flags = 0) { |
| if (!this->tryAllocPixels(info, std::move(ctable), flags)) { |
| sk_throw(); |
| } |
| } |
| |
| /** |
| * Allocate the bitmap's pixels to match the requested image info and |
| * rowBytes. If the request cannot be met (e.g. the info is invalid or |
| * the requested rowBytes are not compatible with the info |
| * (e.g. rowBytes < info.minRowBytes() or rowBytes is not aligned with |
| * the pixel size specified by info.colorType()) then false is returned |
| * and the bitmap is set to empty. |
| */ |
| bool SK_WARN_UNUSED_RESULT tryAllocPixels(const SkImageInfo& info, size_t rowBytes); |
| |
| void allocPixels(const SkImageInfo& info, size_t rowBytes) { |
| if (!this->tryAllocPixels(info, rowBytes)) { |
| sk_throw(); |
| } |
| } |
| |
| bool SK_WARN_UNUSED_RESULT tryAllocPixels(const SkImageInfo& info) { |
| return this->tryAllocPixels(info, info.minRowBytes()); |
| } |
| |
| void allocPixels(const SkImageInfo& info) { |
| this->allocPixels(info, info.minRowBytes()); |
| } |
| |
| bool SK_WARN_UNUSED_RESULT tryAllocN32Pixels(int width, int height, bool isOpaque = false) { |
| SkImageInfo info = SkImageInfo::MakeN32(width, height, |
| isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType); |
| return this->tryAllocPixels(info); |
| } |
| |
| void allocN32Pixels(int width, int height, bool isOpaque = false) { |
| SkImageInfo info = SkImageInfo::MakeN32(width, height, |
| isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType); |
| this->allocPixels(info); |
| } |
| |
| // TEMPORARY -- remove after updating Android BitmapTests.cpp:35 |
| void allocPixels(const SkImageInfo& info, std::nullptr_t, SkColorTable* ctable) { |
| this->allocPixels(info, sk_ref_sp(ctable)); |
| } |
| |
| /** |
| * Install a pixelref that wraps the specified pixels and rowBytes, and |
| * optional ReleaseProc and context. When the pixels are no longer |
| * referenced, if releaseProc is not null, it will be called with the |
| * pixels and context as parameters. |
| * On failure, the bitmap will be set to empty and return false. |
| * |
| * If specified, the releaseProc will always be called, even on failure. It is also possible |
| * for success but the releaseProc is immediately called (e.g. valid Info but NULL pixels). |
| */ |
| bool installPixels(const SkImageInfo&, void* pixels, size_t rowBytes, SkColorTable*, |
| void (*releaseProc)(void* addr, void* context), void* context); |
| |
| /** |
| * Call installPixels with no ReleaseProc specified. This means that the |
| * caller must ensure that the specified pixels are valid for the lifetime |
| * of the created bitmap (and its pixelRef). |
| */ |
| bool installPixels(const SkImageInfo& info, void* pixels, size_t rowBytes) { |
| return this->installPixels(info, pixels, rowBytes, NULL, NULL, NULL); |
| } |
| |
| /** |
| * Call installPixels with no ReleaseProc specified. This means |
| * that the caller must ensure that the specified pixels and |
| * colortable are valid for the lifetime of the created bitmap |
| * (and its pixelRef). |
| */ |
| bool installPixels(const SkPixmap&); |
| |
| /** |
| * Calls installPixels() with the value in the SkMask. The caller must |
| * ensure that the specified mask pixels are valid for the lifetime |
| * of the created bitmap (and its pixelRef). |
| */ |
| bool installMaskPixels(const SkMask&); |
| |
| /** Use this to assign a new pixel address for an existing bitmap. This |
| will automatically release any pixelref previously installed. Only call |
| this if you are handling ownership/lifetime of the pixel memory. |
| |
| If the bitmap retains a reference to the colortable (assuming it is |
| not null) it will take care of incrementing the reference count. |
| |
| @param pixels Address for the pixels, managed by the caller. |
| @param ctable ColorTable (or null) that matches the specified pixels |
| */ |
| void setPixels(void* p, SkColorTable* ctable = NULL); |
| |
| /** Copies the bitmap's pixels to the location pointed at by dst and returns |
| true if possible, returns false otherwise. |
| |
| In the case when the dstRowBytes matches the bitmap's rowBytes, the copy |
| may be made faster by copying over the dst's per-row padding (for all |
| rows but the last). By setting preserveDstPad to true the caller can |
| disable this optimization and ensure that pixels in the padding are not |
| overwritten. |
| |
| Always returns false for RLE formats. |
| |
| @param dst Location of destination buffer. |
| @param dstSize Size of destination buffer. Must be large enough to hold |
| pixels using indicated stride. |
| @param dstRowBytes Width of each line in the buffer. If 0, uses |
| bitmap's internal stride. |
| @param preserveDstPad Must we preserve padding in the dst |
| */ |
| bool copyPixelsTo(void* const dst, size_t dstSize, size_t dstRowBytes = 0, |
| bool preserveDstPad = false) const; |
| |
| /** Use the standard HeapAllocator to create the pixelref that manages the |
| pixel memory. It will be sized based on the current ImageInfo. |
| If this is called multiple times, a new pixelref object will be created |
| each time. |
| |
| If the bitmap retains a reference to the colortable (assuming it is |
| not null) it will take care of incrementing the reference count. |
| |
| @param ctable ColorTable (or null) to use with the pixels that will |
| be allocated. Only used if colortype == kIndex_8_SkColorType |
| @return true if the allocation succeeds. If not the pixelref field of |
| the bitmap will be unchanged. |
| */ |
| bool SK_WARN_UNUSED_RESULT tryAllocPixels(SkColorTable* ctable = NULL) { |
| return this->tryAllocPixels(NULL, ctable); |
| } |
| |
| void allocPixels(SkColorTable* ctable = NULL) { |
| this->allocPixels(NULL, ctable); |
| } |
| |
| /** Use the specified Allocator to create the pixelref that manages the |
| pixel memory. It will be sized based on the current ImageInfo. |
| If this is called multiple times, a new pixelref object will be created |
| each time. |
| |
| If the bitmap retains a reference to the colortable (assuming it is |
| not null) it will take care of incrementing the reference count. |
| |
| @param allocator The Allocator to use to create a pixelref that can |
| manage the pixel memory for the current ImageInfo. |
| If allocator is NULL, the standard HeapAllocator will be used. |
| @param ctable ColorTable (or null) to use with the pixels that will |
| be allocated. Only used if colortype == kIndex_8_SkColorType. |
| If it is non-null and the colortype is not indexed, it will |
| be ignored. |
| @return true if the allocation succeeds. If not the pixelref field of |
| the bitmap will be unchanged. |
| */ |
| bool SK_WARN_UNUSED_RESULT tryAllocPixels(Allocator* allocator, SkColorTable* ctable); |
| |
| void allocPixels(Allocator* allocator, SkColorTable* ctable) { |
| if (!this->tryAllocPixels(allocator, ctable)) { |
| sk_throw(); |
| } |
| } |
| |
| /** |
| * Return the current pixelref object or NULL if there is none. This does |
| * not affect the refcount of the pixelref. |
| */ |
| SkPixelRef* pixelRef() const { return fPixelRef.get(); } |
| |
| /** |
| * A bitmap can reference a subset of a pixelref's pixels. That means the |
| * bitmap's width/height can be <= the dimensions of the pixelref. The |
| * pixelref origin is the x,y location within the pixelref's pixels for |
| * the bitmap's top/left corner. To be valid the following must be true: |
| * |
| * origin_x + bitmap_width <= pixelref_width |
| * origin_y + bitmap_height <= pixelref_height |
| * |
| * pixelRefOrigin() returns this origin, or (0,0) if there is no pixelRef. |
| */ |
| SkIPoint pixelRefOrigin() const { return fPixelRefOrigin; } |
| |
| /** |
| * Assign a pixelref and origin to the bitmap. (dx,dy) specify the offset |
| * within the pixelref's pixels for the top/left corner of the bitmap. For |
| * a bitmap that encompases the entire pixels of the pixelref, these will |
| * be (0,0). |
| */ |
| void setPixelRef(sk_sp<SkPixelRef>, int dx, int dy); |
| |
| /** Call this to ensure that the bitmap points to the current pixel address |
| in the pixelref. Balance it with a call to unlockPixels(). These calls |
| are harmless if there is no pixelref. |
| */ |
| void lockPixels() const; |
| /** When you are finished access the pixel memory, call this to balance a |
| previous call to lockPixels(). This allows pixelrefs that implement |
| cached/deferred image decoding to know when there are active clients of |
| a given image. |
| */ |
| void unlockPixels() const; |
| |
| /** |
| * Some bitmaps can return a copy of their pixels for lockPixels(), but |
| * that copy, if modified, will not be pushed back. These bitmaps should |
| * not be used as targets for a raster device/canvas (since all pixels |
| * modifications will be lost when unlockPixels() is called.) |
| */ |
| // DEPRECATED |
| bool lockPixelsAreWritable() const; |
| |
| bool requestLock(SkAutoPixmapUnlock* result) const; |
| |
| /** Call this to be sure that the bitmap is valid enough to be drawn (i.e. |
| it has non-null pixels, and if required by its colortype, it has a |
| non-null colortable. Returns true if all of the above are met. |
| */ |
| bool readyToDraw() const { |
| return this->getPixels() != NULL && |
| (this->colorType() != kIndex_8_SkColorType || fColorTable); |
| } |
| |
| /** Return the bitmap's colortable, if it uses one (i.e. colorType is |
| Index_8) and the pixels are locked. |
| Otherwise returns NULL. Does not affect the colortable's |
| reference count. |
| */ |
| SkColorTable* getColorTable() const { return fColorTable; } |
| |
| /** Returns a non-zero, unique value corresponding to the pixels in our |
| pixelref. Each time the pixels are changed (and notifyPixelsChanged |
| is called), a different generation ID will be returned. Finally, if |
| there is no pixelRef then zero is returned. |
| */ |
| uint32_t getGenerationID() const; |
| |
| /** Call this if you have changed the contents of the pixels. This will in- |
| turn cause a different generation ID value to be returned from |
| getGenerationID(). |
| */ |
| void notifyPixelsChanged() const; |
| |
| /** |
| * Fill the entire bitmap with the specified color. |
| * If the bitmap's colortype does not support alpha (e.g. 565) then the alpha |
| * of the color is ignored (treated as opaque). If the colortype only supports |
| * alpha (e.g. A1 or A8) then the color's r,g,b components are ignored. |
| */ |
| void eraseColor(SkColor c) const; |
| |
| /** |
| * Fill the entire bitmap with the specified color. |
| * If the bitmap's colortype does not support alpha (e.g. 565) then the alpha |
| * of the color is ignored (treated as opaque). If the colortype only supports |
| * alpha (e.g. A1 or A8) then the color's r,g,b components are ignored. |
| */ |
| void eraseARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) const { |
| this->eraseColor(SkColorSetARGB(a, r, g, b)); |
| } |
| |
| SK_ATTR_DEPRECATED("use eraseARGB or eraseColor") |
| void eraseRGB(U8CPU r, U8CPU g, U8CPU b) const { |
| this->eraseARGB(0xFF, r, g, b); |
| } |
| |
| /** |
| * Fill the specified area of this bitmap with the specified color. |
| * If the bitmap's colortype does not support alpha (e.g. 565) then the alpha |
| * of the color is ignored (treated as opaque). If the colortype only supports |
| * alpha (e.g. A1 or A8) then the color's r,g,b components are ignored. |
| */ |
| void erase(SkColor c, const SkIRect& area) const; |
| |
| // DEPRECATED |
| void eraseArea(const SkIRect& area, SkColor c) const { |
| this->erase(c, area); |
| } |
| |
| /** |
| * Converts the pixel at the specified coordinate to an unpremultiplied |
| * SkColor. Note: this ignores any SkColorSpace information, and may return |
| * lower precision data than is actually in the pixel. Alpha only |
| * colortypes (e.g. kAlpha_8_SkColorType) return black with the appropriate |
| * alpha set. The value is undefined for kUnknown_SkColorType or if x or y |
| * are out of bounds, or if the bitmap does not have any pixels (or has not |
| * be locked with lockPixels()).. |
| */ |
| SkColor getColor(int x, int y) const { |
| SkPixmap pixmap; |
| SkAssertResult(this->peekPixels(&pixmap)); |
| return pixmap.getColor(x, y); |
| } |
| |
| /** Returns the address of the specified pixel. This performs a runtime |
| check to know the size of the pixels, and will return the same answer |
| as the corresponding size-specific method (e.g. getAddr16). Since the |
| check happens at runtime, it is much slower than using a size-specific |
| version. Unlike the size-specific methods, this routine also checks if |
| getPixels() returns null, and returns that. The size-specific routines |
| perform a debugging assert that getPixels() is not null, but they do |
| not do any runtime checks. |
| */ |
| void* getAddr(int x, int y) const; |
| |
| /** Returns the address of the pixel specified by x,y for 32bit pixels. |
| * In debug build, this asserts that the pixels are allocated and locked, |
| * and that the colortype is 32-bit, however none of these checks are performed |
| * in the release build. |
| */ |
| inline uint32_t* getAddr32(int x, int y) const; |
| |
| /** Returns the address of the pixel specified by x,y for 16bit pixels. |
| * In debug build, this asserts that the pixels are allocated and locked, |
| * and that the colortype is 16-bit, however none of these checks are performed |
| * in the release build. |
| */ |
| inline uint16_t* getAddr16(int x, int y) const; |
| |
| /** Returns the address of the pixel specified by x,y for 8bit pixels. |
| * In debug build, this asserts that the pixels are allocated and locked, |
| * and that the colortype is 8-bit, however none of these checks are performed |
| * in the release build. |
| */ |
| inline uint8_t* getAddr8(int x, int y) const; |
| |
| /** Returns the color corresponding to the pixel specified by x,y for |
| * colortable based bitmaps. |
| * In debug build, this asserts that the pixels are allocated and locked, |
| * that the colortype is indexed, and that the colortable is allocated, |
| * however none of these checks are performed in the release build. |
| */ |
| inline SkPMColor getIndex8Color(int x, int y) const; |
| |
| /** Set dst to be a setset of this bitmap. If possible, it will share the |
| pixel memory, and just point into a subset of it. However, if the colortype |
| does not support this, a local copy will be made and associated with |
| the dst bitmap. If the subset rectangle, intersected with the bitmap's |
| dimensions is empty, or if there is an unsupported colortype, false will be |
| returned and dst will be untouched. |
| @param dst The bitmap that will be set to a subset of this bitmap |
| @param subset The rectangle of pixels in this bitmap that dst will |
| reference. |
| @return true if the subset copy was successfully made. |
| */ |
| bool extractSubset(SkBitmap* dst, const SkIRect& subset) const; |
| |
| /** Makes a deep copy of this bitmap, respecting the requested colorType, |
| * and allocating the dst pixels on the cpu. |
| * Returns false if either there is an error (i.e. the src does not have |
| * pixels) or the request cannot be satisfied (e.g. the src has per-pixel |
| * alpha, and the requested colortype does not support alpha). |
| * @param dst The bitmap to be sized and allocated |
| * @param ct The desired colorType for dst |
| * @param allocator Allocator used to allocate the pixelref for the dst |
| * bitmap. If this is null, the standard HeapAllocator |
| * will be used. |
| * @return true if the copy was made. |
| */ |
| bool copyTo(SkBitmap* dst, SkColorType ct, Allocator* = NULL) const; |
| |
| bool copyTo(SkBitmap* dst, Allocator* allocator = NULL) const { |
| return this->copyTo(dst, this->colorType(), allocator); |
| } |
| |
| /** |
| * Copy the bitmap's pixels into the specified buffer (pixels + rowBytes), |
| * converting them into the requested format (SkImageInfo). The src pixels are read |
| * starting at the specified (srcX,srcY) offset, relative to the top-left corner. |
| * |
| * The specified ImageInfo and (srcX,srcY) offset specifies a source rectangle |
| * |
| * srcR.setXYWH(srcX, srcY, dstInfo.width(), dstInfo.height()); |
| * |
| * srcR is intersected with the bounds of the bitmap. If this intersection is not empty, |
| * then we have two sets of pixels (of equal size). Replace the dst pixels with the |
| * corresponding src pixels, performing any colortype/alphatype transformations needed |
| * (in the case where the src and dst have different colortypes or alphatypes). |
| * |
| * This call can fail, returning false, for several reasons: |
| * - If srcR does not intersect the bitmap bounds. |
| * - If the requested colortype/alphatype cannot be converted from the src's types. |
| * - If the src pixels are not available. |
| */ |
| bool readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes, |
| int srcX, int srcY) const; |
| bool readPixels(const SkPixmap& dst, int srcX, int srcY) const; |
| bool readPixels(const SkPixmap& dst) const { |
| return this->readPixels(dst, 0, 0); |
| } |
| |
| /** |
| * Copy the src pixmap's pixels into this bitmap, offset by dstX, dstY. |
| * |
| * This is logically the same as creating a bitmap around src, and calling readPixels on it |
| * with this bitmap as the dst. |
| */ |
| bool writePixels(const SkPixmap& src, int dstX, int dstY) { |
| return this->writePixels(src, dstX, dstY, SkTransferFunctionBehavior::kRespect); |
| } |
| bool writePixels(const SkPixmap& src) { |
| return this->writePixels(src, 0, 0); |
| } |
| |
| /** |
| * Returns true if this bitmap's pixels can be converted into the requested |
| * colorType, such that copyTo() could succeed. |
| */ |
| bool canCopyTo(SkColorType colorType) const; |
| |
| /** Makes a deep copy of this bitmap, keeping the copied pixels |
| * in the same domain as the source: If the src pixels are allocated for |
| * the cpu, then so will the dst. If the src pixels are allocated on the |
| * gpu (typically as a texture), the it will do the same for the dst. |
| * If the request cannot be fulfilled, returns false and dst is unmodified. |
| */ |
| bool deepCopyTo(SkBitmap* dst) const; |
| |
| #ifdef SK_BUILD_FOR_ANDROID |
| bool hasHardwareMipMap() const { |
| return (fFlags & kHasHardwareMipMap_Flag) != 0; |
| } |
| |
| void setHasHardwareMipMap(bool hasHardwareMipMap) { |
| if (hasHardwareMipMap) { |
| fFlags |= kHasHardwareMipMap_Flag; |
| } else { |
| fFlags &= ~kHasHardwareMipMap_Flag; |
| } |
| } |
| #endif |
| |
| bool extractAlpha(SkBitmap* dst) const { |
| return this->extractAlpha(dst, NULL, NULL, NULL); |
| } |
| |
| bool extractAlpha(SkBitmap* dst, const SkPaint* paint, |
| SkIPoint* offset) const { |
| return this->extractAlpha(dst, paint, NULL, offset); |
| } |
| |
| /** Set dst to contain alpha layer of this bitmap. If destination bitmap |
| fails to be initialized, e.g. because allocator can't allocate pixels |
| for it, dst will not be modified and false will be returned. |
| |
| @param dst The bitmap to be filled with alpha layer |
| @param paint The paint to draw with |
| @param allocator Allocator used to allocate the pixelref for the dst |
| bitmap. If this is null, the standard HeapAllocator |
| will be used. |
| @param offset If not null, it is set to top-left coordinate to position |
| the returned bitmap so that it visually lines up with the |
| original |
| */ |
| bool extractAlpha(SkBitmap* dst, const SkPaint* paint, Allocator* allocator, |
| SkIPoint* offset) const; |
| |
| /** |
| * If the pixels are available from this bitmap (w/o locking) return true, and fill out the |
| * specified pixmap (if not null). If the pixels are not available (either because there are |
| * none, or becuase accessing them would require locking or other machinary) return false and |
| * ignore the pixmap parameter. |
| * |
| * Note: if this returns true, the results (in the pixmap) are only valid until the bitmap |
| * is changed in anyway, in which case the results are invalid. |
| */ |
| bool peekPixels(SkPixmap*) const; |
| |
| SkDEBUGCODE(void validate() const;) |
| |
| class Allocator : public SkRefCnt { |
| public: |
| /** Allocate the pixel memory for the bitmap, given its dimensions and |
| colortype. Return true on success, where success means either setPixels |
| or setPixelRef was called. The pixels need not be locked when this |
| returns. If the colortype requires a colortable, it also must be |
| installed via setColorTable. If false is returned, the bitmap and |
| colortable should be left unchanged. |
| */ |
| virtual bool allocPixelRef(SkBitmap*, SkColorTable*) = 0; |
| private: |
| typedef SkRefCnt INHERITED; |
| }; |
| |
| /** Subclass of Allocator that returns a pixelref that allocates its pixel |
| memory from the heap. This is the default Allocator invoked by |
| allocPixels(). |
| */ |
| class HeapAllocator : public Allocator { |
| public: |
| bool allocPixelRef(SkBitmap*, SkColorTable*) override; |
| }; |
| |
| SK_TO_STRING_NONVIRT() |
| |
| private: |
| mutable sk_sp<SkPixelRef> fPixelRef; |
| mutable int fPixelLockCount; |
| // These are just caches from the locked pixelref |
| mutable void* fPixels; |
| mutable SkColorTable* fColorTable; // only meaningful for kIndex8 |
| |
| SkIPoint fPixelRefOrigin; |
| |
| enum Flags { |
| kImageIsVolatile_Flag = 0x02, |
| #ifdef SK_BUILD_FOR_ANDROID |
| /* A hint for the renderer responsible for drawing this bitmap |
| * indicating that it should attempt to use mipmaps when this bitmap |
| * is drawn scaled down. |
| */ |
| kHasHardwareMipMap_Flag = 0x08, |
| #endif |
| }; |
| |
| SkImageInfo fInfo; |
| uint32_t fRowBytes; |
| uint8_t fFlags; |
| |
| bool writePixels(const SkPixmap& src, int x, int y, SkTransferFunctionBehavior behavior); |
| |
| /* Unreference any pixelrefs or colortables |
| */ |
| void freePixels(); |
| void updatePixelsFromRef() const; |
| |
| static void WriteRawPixels(SkWriteBuffer*, const SkBitmap&); |
| static bool ReadRawPixels(SkReadBuffer*, SkBitmap*); |
| |
| friend class SkImage_Raster; |
| friend class SkReadBuffer; // unflatten, rawpixels |
| friend class SkBinaryWriteBuffer; // rawpixels |
| friend struct SkBitmapProcState; |
| }; |
| |
| class SkAutoLockPixels : SkNoncopyable { |
| public: |
| SkAutoLockPixels(const SkBitmap& bm, bool doLock = true) : fBitmap(bm) { |
| fDidLock = doLock; |
| if (doLock) { |
| bm.lockPixels(); |
| } |
| } |
| ~SkAutoLockPixels() { |
| if (fDidLock) { |
| fBitmap.unlockPixels(); |
| } |
| } |
| |
| private: |
| const SkBitmap& fBitmap; |
| bool fDidLock; |
| }; |
| //TODO(mtklein): uncomment when 71713004 lands and Chromium's fixed. |
| //#define SkAutoLockPixels(...) SK_REQUIRE_LOCAL_VAR(SkAutoLockPixels) |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| inline uint32_t* SkBitmap::getAddr32(int x, int y) const { |
| SkASSERT(fPixels); |
| SkASSERT(4 == this->bytesPerPixel()); |
| SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height()); |
| return (uint32_t*)((char*)fPixels + y * fRowBytes + (x << 2)); |
| } |
| |
| inline uint16_t* SkBitmap::getAddr16(int x, int y) const { |
| SkASSERT(fPixels); |
| SkASSERT(2 == this->bytesPerPixel()); |
| SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height()); |
| return (uint16_t*)((char*)fPixels + y * fRowBytes + (x << 1)); |
| } |
| |
| inline uint8_t* SkBitmap::getAddr8(int x, int y) const { |
| SkASSERT(fPixels); |
| SkASSERT(1 == this->bytesPerPixel()); |
| SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height()); |
| return (uint8_t*)fPixels + y * fRowBytes + x; |
| } |
| |
| inline SkPMColor SkBitmap::getIndex8Color(int x, int y) const { |
| SkASSERT(fPixels); |
| SkASSERT(kIndex_8_SkColorType == this->colorType()); |
| SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height()); |
| SkASSERT(fColorTable); |
| return (*fColorTable)[*((const uint8_t*)fPixels + y * fRowBytes + x)]; |
| } |
| |
| #endif |