blob: da56407db100cb83d265f479b724d92178cb42a5 [file] [log] [blame]
/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkLuaCanvas.h"
extern "C" {
#include "lua.h"
}
void SkLuaCanvas::sendverb(const char str[]) {
lua_getglobal(fL, fFunc.c_str());
if (!lua_isfunction(fL, -1)) {
int t = lua_type(fL, -1);
SkDebugf("--- expected function %d\n", t);
}
lua_pushstring(fL, str);
if (lua_pcall(fL, 1, 0, 0) != LUA_OK) {
SkDebugf("lua err: %s\n", lua_tostring(fL, -1));
}
lua_settop(fL, -1);
}
///////////////////////////////////////////////////////////////////////////////
static SkBitmap make_bm(int width, int height) {
SkBitmap bm;
bm.setConfig(SkBitmap::kNo_Config, width, height);
return bm;
}
SkLuaCanvas::SkLuaCanvas(int width, int height, lua_State* L, const char func[])
: INHERITED(make_bm(width, height))
, fL(L)
, fFunc(func) {
}
SkLuaCanvas::~SkLuaCanvas() {}
int SkLuaCanvas::save(SaveFlags flags) {
sendverb("save");
return this->INHERITED::save(flags);
}
int SkLuaCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags) {
sendverb("saveLayer");
return this->INHERITED::save(flags);
}
void SkLuaCanvas::restore() {
sendverb("restore");
this->INHERITED::restore();
}
bool SkLuaCanvas::translate(SkScalar dx, SkScalar dy) {
sendverb("translate");
return this->INHERITED::translate(dx, dy);
}
bool SkLuaCanvas::scale(SkScalar sx, SkScalar sy) {
sendverb("scale");
return this->INHERITED::scale(sx, sy);
}
bool SkLuaCanvas::rotate(SkScalar degrees) {
sendverb("rotate");
return this->INHERITED::rotate(degrees);
}
bool SkLuaCanvas::skew(SkScalar sx, SkScalar sy) {
sendverb("skew");
return this->INHERITED::skew(sx, sy);
}
bool SkLuaCanvas::concat(const SkMatrix& matrix) {
sendverb("concat");
return this->INHERITED::concat(matrix);
}
void SkLuaCanvas::setMatrix(const SkMatrix& matrix) {
this->INHERITED::setMatrix(matrix);
}
bool SkLuaCanvas::clipRect(const SkRect& r, SkRegion::Op op, bool doAA) {
sendverb("clipRect");
return this->INHERITED::clipRect(r, op, doAA);
}
bool SkLuaCanvas::clipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA) {
sendverb("clipRRect");
return this->INHERITED::clipRRect(rrect, op, doAA);
}
bool SkLuaCanvas::clipPath(const SkPath& path, SkRegion::Op op, bool doAA) {
sendverb("clipPath");
return this->INHERITED::clipPath(path, op, doAA);
}
bool SkLuaCanvas::clipRegion(const SkRegion& deviceRgn, SkRegion::Op op) {
sendverb("clipRegion");
return this->INHERITED::clipRegion(deviceRgn, op);
}
void SkLuaCanvas::drawPaint(const SkPaint& paint) {
sendverb("drawPaint");
}
void SkLuaCanvas::drawPoints(PointMode mode, size_t count,
const SkPoint pts[], const SkPaint& paint) {
sendverb("drawPoints");
}
void SkLuaCanvas::drawOval(const SkRect& rect, const SkPaint& paint) {
sendverb("drawOval");
}
void SkLuaCanvas::drawRect(const SkRect& rect, const SkPaint& paint) {
sendverb("drawRect");
}
void SkLuaCanvas::drawRRect(const SkRRect& rrect, const SkPaint& paint) {
sendverb("drawRRect");
}
void SkLuaCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
sendverb("drawPath");
}
void SkLuaCanvas::drawBitmap(const SkBitmap& bitmap, SkScalar x, SkScalar y,
const SkPaint* paint) {
sendverb("drawBitmap");
}
void SkLuaCanvas::drawBitmapRectToRect(const SkBitmap& bitmap, const SkRect* src,
const SkRect& dst, const SkPaint* paint) {
sendverb("drawBitmapRectToRect");
}
void SkLuaCanvas::drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m,
const SkPaint* paint) {
sendverb("drawBitmapMatrix");
}
void SkLuaCanvas::drawSprite(const SkBitmap& bitmap, int x, int y,
const SkPaint* paint) {
sendverb("drawSprite");
}
void SkLuaCanvas::drawText(const void* text, size_t byteLength, SkScalar x,
SkScalar y, const SkPaint& paint) {
sendverb("drawText");
}
void SkLuaCanvas::drawPosText(const void* text, size_t byteLength,
const SkPoint pos[], const SkPaint& paint) {
sendverb("drawPosText");
}
void SkLuaCanvas::drawPosTextH(const void* text, size_t byteLength,
const SkScalar xpos[], SkScalar constY,
const SkPaint& paint) {
sendverb("drawPosTextH");
}
void SkLuaCanvas::drawTextOnPath(const void* text, size_t byteLength,
const SkPath& path, const SkMatrix* matrix,
const SkPaint& paint) {
sendverb("drawTextOnPath");
}
void SkLuaCanvas::drawPicture(SkPicture& picture) {
sendverb("drawPicture");
// call through so we can see the nested picture ops
this->INHERITED::drawPicture(picture);
}
void SkLuaCanvas::drawVertices(VertexMode vmode, int vertexCount,
const SkPoint vertices[], const SkPoint texs[],
const SkColor colors[], SkXfermode* xmode,
const uint16_t indices[], int indexCount,
const SkPaint& paint) {
sendverb("drawVertices");
}
void SkLuaCanvas::drawData(const void* data, size_t length) {
sendverb("drawData");
}