blob: 2d5fe46675a42ddc2919054af4554b311b36293b [file] [log] [blame]
/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkLuaCanvas.h"
#include "SkPicture.h"
#include "SkCommandLineFlags.h"
#include "SkGraphics.h"
#include "SkStream.h"
#include "SkData.h"
#include "picture_utils.h"
#include "SkOSFile.h"
#include "SkImageDecoder.h"
extern "C" {
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
}
// PictureRenderingFlags.cpp
extern bool lazy_decode_bitmap(const void* buffer, size_t size, SkBitmap*);
// Flags used by this file, alphabetically:
DEFINE_string2(skpPath, r, "", "Read .skp files from this dir");
DEFINE_string2(luaFile, l, "", "File containing lua script to run");
static SkPicture* load_picture(const char path[]) {
SkAutoTUnref<SkStream> stream(SkStream::NewFromFile(path));
SkPicture* pic = NULL;
if (stream.get()) {
bool success;
pic = SkNEW_ARGS(SkPicture, (stream.get(), &success,
&lazy_decode_bitmap));
if (!success) {
SkDELETE(pic);
pic = NULL;
}
}
return pic;
}
static SkData* read_into_data(const char file[]) {
SkAutoTUnref<SkStream> stream(SkStream::NewFromFile(file));
if (!stream.get()) {
return SkData::NewEmpty();
}
size_t len = stream->getLength();
void* buffer = sk_malloc_throw(len);
stream->read(buffer, len);
return SkData::NewFromMalloc(buffer, len);
}
class SkAutoLua {
public:
SkAutoLua(const char termCode[] = NULL) : fTermCode(termCode) {
fL = luaL_newstate();
luaL_openlibs(fL);
}
~SkAutoLua() {
if (fTermCode.size() > 0) {
lua_getglobal(fL, fTermCode.c_str());
if (lua_pcall(fL, 0, 0, 0) != LUA_OK) {
SkDebugf("lua err: %s\n", lua_tostring(fL, -1));
}
}
lua_close(fL);
}
lua_State* get() const { return fL; }
lua_State* operator*() const { return fL; }
lua_State* operator->() const { return fL; }
bool load(const char code[]) {
int err = luaL_loadstring(fL, code) || lua_pcall(fL, 0, 0, 0);
if (err) {
SkDebugf("--- lua failed\n");
return false;
}
return true;
}
bool load(const void* code, size_t size) {
SkString str((const char*)code, size);
return load(str.c_str());
int err = luaL_loadbufferx(fL, (const char*)code, size, NULL, NULL)
|| lua_pcall(fL, 0, 0, 0);
if (err) {
SkDebugf("--- lua failed\n");
return false;
}
return true;
}
private:
lua_State* fL;
SkString fTermCode;
};
int tool_main(int argc, char** argv);
int tool_main(int argc, char** argv) {
SkCommandLineFlags::SetUsage("apply lua script to .skp files.");
SkCommandLineFlags::Parse(argc, argv);
if (FLAGS_skpPath.isEmpty()) {
SkDebugf(".skp files or directories are required.\n");
exit(-1);
}
if (FLAGS_luaFile.isEmpty()) {
SkDebugf("missing luaFile\n");
exit(-1);
}
SkAutoDataUnref data(read_into_data(FLAGS_luaFile[0]));
SkAutoGraphics ag;
SkAutoLua L("summarize");
if (!L.load(data->data(), data->size())) {
SkDebugf("failed to load luaFile %s\n", FLAGS_luaFile[0]);
exit(-1);
}
for (int i = 0; i < FLAGS_skpPath.count(); i ++) {
SkOSFile::Iter iter(FLAGS_skpPath[i], "skp");
SkString inputFilename;
while (iter.next(&inputFilename)) {
SkString inputPath;
SkString inputAsSkString(FLAGS_skpPath[i]);
sk_tools::make_filepath(&inputPath, inputAsSkString, inputFilename);
const char* path = inputPath.c_str();
SkAutoTUnref<SkPicture> pic(load_picture(path));
if (pic.get()) {
SkDebugf("scraping %s\n", path);
SkLuaCanvas canvas(pic->width(), pic->height(), L.get(), "accumulate");
canvas.drawPicture(*pic);
} else {
SkDebugf("failed to load %s\n", path);
}
}
}
return 0;
}
#if !defined SK_BUILD_FOR_IOS
int main(int argc, char * const argv[]) {
return tool_main(argc, (char**) argv);
}
#endif