#include "SkPath.h" | |
void contourBounds(const SkPath& path, SkTDArray<SkRect>& boundsArray); | |
void simplify(const SkPath& path, bool asFill, SkPath& simple); | |
void simplifyx(const SkPath& path, SkPath& simple); | |
// FIXME: remove this section once debugging is complete | |
extern const bool gRunTestsInOneThread; | |
#ifdef SK_DEBUG | |
extern int gDebugMaxWindSum; | |
extern int gDebugMaxWindValue; | |
#endif |