| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkTypes.h" |
| |
| // This tests a Gr class |
| #if SK_SUPPORT_GPU |
| |
| #include "Benchmark.h" |
| #include "GrMemoryPool.h" |
| #include "SkRandom.h" |
| #include "SkTDArray.h" |
| #include "SkTemplates.h" |
| |
| // change this to 0 to compare GrMemoryPool to default new / delete |
| #define OVERRIDE_NEW 1 |
| |
| struct A { |
| int gStuff[10]; |
| #if OVERRIDE_NEW |
| void* operator new (size_t size) { return gBenchPool.allocate(size); } |
| void operator delete (void* mem) { if (mem) { return gBenchPool.release(mem); } } |
| #endif |
| static GrMemoryPool gBenchPool; |
| }; |
| GrMemoryPool A::gBenchPool(10 * (1 << 10), 10 * (1 << 10)); |
| |
| /** |
| * This benchmark creates and deletes objects in stack order |
| */ |
| class GrMemoryPoolBenchStack : public Benchmark { |
| public: |
| bool isSuitableFor(Backend backend) override { |
| return backend == kNonRendering_Backend; |
| } |
| |
| protected: |
| const char* onGetName() override { |
| return "grmemorypool_stack"; |
| } |
| |
| void onDraw(int loops, SkCanvas*) override { |
| SkRandom r; |
| enum { |
| kMaxObjects = 4 * (1 << 10), |
| }; |
| A* objects[kMaxObjects]; |
| |
| // We delete if a random number [-1, 1] is < the thresh. Otherwise, |
| // we allocate. We start allocate-biased and ping-pong to delete-biased |
| SkScalar delThresh = -SK_ScalarHalf; |
| const int kSwitchThreshPeriod = loops / (2 * kMaxObjects); |
| int s = 0; |
| |
| int count = 0; |
| for (int i = 0; i < loops; i++, ++s) { |
| if (kSwitchThreshPeriod == s) { |
| delThresh = -delThresh; |
| s = 0; |
| } |
| SkScalar del = r.nextSScalar1(); |
| if (count && |
| (kMaxObjects == count || del < delThresh)) { |
| delete objects[count-1]; |
| --count; |
| } else { |
| objects[count] = new A; |
| ++count; |
| } |
| } |
| for (int i = 0; i < count; ++i) { |
| delete objects[i]; |
| } |
| } |
| |
| private: |
| typedef Benchmark INHERITED; |
| }; |
| |
| struct B { |
| int gStuff[10]; |
| #if OVERRIDE_NEW |
| void* operator new (size_t size) { return gBenchPool.allocate(size); } |
| void operator delete (void* mem) { if (mem) { return gBenchPool.release(mem); } } |
| #endif |
| static GrMemoryPool gBenchPool; |
| }; |
| GrMemoryPool B::gBenchPool(10 * (1 << 10), 10 * (1 << 10)); |
| |
| /** |
| * This benchmark creates objects and deletes them in random order |
| */ |
| class GrMemoryPoolBenchRandom : public Benchmark { |
| public: |
| bool isSuitableFor(Backend backend) override { |
| return backend == kNonRendering_Backend; |
| } |
| |
| protected: |
| const char* onGetName() override { |
| return "grmemorypool_random"; |
| } |
| |
| void onDraw(int loops, SkCanvas*) override { |
| SkRandom r; |
| enum { |
| kMaxObjects = 4 * (1 << 10), |
| }; |
| SkAutoTDelete<B> objects[kMaxObjects]; |
| |
| for (int i = 0; i < loops; i++) { |
| uint32_t idx = r.nextRangeU(0, kMaxObjects-1); |
| if (nullptr == objects[idx].get()) { |
| objects[idx].reset(new B); |
| } else { |
| objects[idx].reset(); |
| } |
| } |
| } |
| |
| private: |
| typedef Benchmark INHERITED; |
| }; |
| |
| struct C { |
| int gStuff[10]; |
| #if OVERRIDE_NEW |
| void* operator new (size_t size) { return gBenchPool.allocate(size); } |
| void operator delete (void* mem) { if (mem) { return gBenchPool.release(mem); } } |
| #endif |
| static GrMemoryPool gBenchPool; |
| }; |
| GrMemoryPool C::gBenchPool(10 * (1 << 10), 10 * (1 << 10)); |
| |
| /** |
| * This benchmark creates objects and deletes them in queue order |
| */ |
| class GrMemoryPoolBenchQueue : public Benchmark { |
| enum { |
| M = 4 * (1 << 10), |
| }; |
| public: |
| bool isSuitableFor(Backend backend) override { |
| return backend == kNonRendering_Backend; |
| } |
| |
| protected: |
| const char* onGetName() override { |
| return "grmemorypool_queue"; |
| } |
| |
| void onDraw(int loops, SkCanvas*) override { |
| SkRandom r; |
| C* objects[M]; |
| for (int i = 0; i < loops; i++) { |
| uint32_t count = r.nextRangeU(0, M-1); |
| for (uint32_t i = 0; i < count; i++) { |
| objects[i] = new C; |
| } |
| for (uint32_t i = 0; i < count; i++) { |
| delete objects[i]; |
| } |
| } |
| } |
| |
| private: |
| typedef Benchmark INHERITED; |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| DEF_BENCH( return new GrMemoryPoolBenchStack(); ) |
| DEF_BENCH( return new GrMemoryPoolBenchRandom(); ) |
| DEF_BENCH( return new GrMemoryPoolBenchQueue(); ) |
| |
| #endif |