| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkBlitRow_opts_SSE4.h" |
| |
| // Some compilers can't compile SSSE3 or SSE4 intrinsics. We give them stub methods. |
| // The stubs should never be called, so we make them crash just to confirm that. |
| #if SK_CPU_SSE_LEVEL < SK_CPU_SSE_LEVEL_SSE41 |
| void S32A_Opaque_BlitRow32_SSE4(SkPMColor* SK_RESTRICT, const SkPMColor* SK_RESTRICT, int, U8CPU) { |
| sk_throw(); |
| } |
| |
| #else |
| |
| #include <smmintrin.h> // SSE4.1 intrinsics |
| #include "SkColorPriv.h" |
| #include "SkColor_opts_SSE2.h" |
| |
| void S32A_Opaque_BlitRow32_SSE4(SkPMColor* SK_RESTRICT dst, |
| const SkPMColor* SK_RESTRICT src, |
| int count, |
| U8CPU alpha) { |
| SkASSERT(alpha == 255); |
| // As long as we can, we'll work on 16 pixel pairs at once. |
| int count16 = count / 16; |
| __m128i* dst4 = (__m128i*)dst; |
| const __m128i* src4 = (const __m128i*)src; |
| |
| for (int i = 0; i < count16 * 4; i += 4) { |
| // Load 16 source pixels. |
| __m128i s0 = _mm_loadu_si128(src4+i+0), |
| s1 = _mm_loadu_si128(src4+i+1), |
| s2 = _mm_loadu_si128(src4+i+2), |
| s3 = _mm_loadu_si128(src4+i+3); |
| |
| const __m128i alphaMask = _mm_set1_epi32(0xFF << SK_A32_SHIFT); |
| const __m128i ORed = _mm_or_si128(s3, _mm_or_si128(s2, _mm_or_si128(s1, s0))); |
| if (_mm_testz_si128(ORed, alphaMask)) { |
| // All 16 source pixels are fully transparent. There's nothing to do! |
| continue; |
| } |
| const __m128i ANDed = _mm_and_si128(s3, _mm_and_si128(s2, _mm_and_si128(s1, s0))); |
| if (_mm_testc_si128(ANDed, alphaMask)) { |
| // All 16 source pixels are fully opaque. There's no need to read dst or blend it. |
| _mm_storeu_si128(dst4+i+0, s0); |
| _mm_storeu_si128(dst4+i+1, s1); |
| _mm_storeu_si128(dst4+i+2, s2); |
| _mm_storeu_si128(dst4+i+3, s3); |
| continue; |
| } |
| // The general slow case: do the blend for all 16 pixels. |
| _mm_storeu_si128(dst4+i+0, SkPMSrcOver_SSE2(s0, _mm_loadu_si128(dst4+i+0))); |
| _mm_storeu_si128(dst4+i+1, SkPMSrcOver_SSE2(s1, _mm_loadu_si128(dst4+i+1))); |
| _mm_storeu_si128(dst4+i+2, SkPMSrcOver_SSE2(s2, _mm_loadu_si128(dst4+i+2))); |
| _mm_storeu_si128(dst4+i+3, SkPMSrcOver_SSE2(s3, _mm_loadu_si128(dst4+i+3))); |
| } |
| |
| // Wrap up the last <= 15 pixels. |
| for (int i = count16*16; i < count; i++) { |
| // This check is not really necessarily, but it prevents pointless autovectorization. |
| if (src[i] & 0xFF000000) { |
| dst[i] = SkPMSrcOver(src[i], dst[i]); |
| } |
| } |
| } |
| |
| #endif |