| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrContext.h" |
| #include "GrCaps.h" |
| #include "GrContextPriv.h" |
| #include "GrContextThreadSafeProxyPriv.h" |
| |
| /** |
| * The DDL Context is the one in effect during DDL Recording. It isn't backed by a GrGPU and |
| * cannot allocate any GPU resources. |
| */ |
| class SK_API GrDDLContext : public GrContext { |
| public: |
| GrDDLContext(sk_sp<GrContextThreadSafeProxy> proxy) |
| : INHERITED(proxy->priv().backend(), proxy->priv().contextUniqueID()) { |
| fCaps = proxy->priv().refCaps(); |
| fFPFactoryCache = proxy->priv().fpFactoryCache(); |
| SkASSERT(fFPFactoryCache); |
| fThreadSafeProxy = std::move(proxy); |
| } |
| |
| ~GrDDLContext() override { |
| // The GrDDLContext doesn't actually own the fRestrictedAtlasManager so don't delete it |
| } |
| |
| void abandonContext() override { |
| SkASSERT(0); // abandoning in a DDL Recorder doesn't make a whole lot of sense |
| INHERITED::abandonContext(); |
| } |
| |
| void releaseResourcesAndAbandonContext() override { |
| SkASSERT(0); // abandoning in a DDL Recorder doesn't make a whole lot of sense |
| INHERITED::releaseResourcesAndAbandonContext(); |
| } |
| |
| void freeGpuResources() override { |
| SkASSERT(0); // freeing resources in a DDL Recorder doesn't make a whole lot of sense |
| INHERITED::freeGpuResources(); |
| } |
| |
| protected: |
| bool init(const GrContextOptions& options) override { |
| SkASSERT(fCaps); // should've been set in ctor |
| SkASSERT(fThreadSafeProxy); // should've been set in the ctor |
| |
| if (!INHERITED::initCommon(options)) { |
| return false; |
| } |
| |
| return true; |
| } |
| |
| GrAtlasManager* onGetAtlasManager() override { |
| SkASSERT(0); // the DDL Recorders should never invoke this |
| return nullptr; |
| } |
| |
| private: |
| typedef GrContext INHERITED; |
| }; |
| |
| sk_sp<GrContext> GrContextPriv::MakeDDL(const sk_sp<GrContextThreadSafeProxy>& proxy) { |
| sk_sp<GrContext> context(new GrDDLContext(proxy)); |
| |
| // Note: we aren't creating a Gpu here. This causes the resource provider & cache to |
| // also not be created |
| if (!context->init(proxy->priv().contextOptions())) { |
| return nullptr; |
| } |
| return context; |
| } |