| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SKSL_PROGRAM |
| #define SKSL_PROGRAM |
| |
| #include <vector> |
| #include <memory> |
| |
| #include "SkSLModifiers.h" |
| #include "SkSLProgramElement.h" |
| #include "SkSLSymbolTable.h" |
| |
| namespace SkSL { |
| |
| /** |
| * Represents a fully-digested program, ready for code generation. |
| */ |
| struct Program { |
| enum Kind { |
| kFragment_Kind, |
| kVertex_Kind |
| }; |
| |
| Program(Kind kind, |
| Modifiers::Flag defaultPrecision, |
| std::vector<std::unique_ptr<ProgramElement>> elements, |
| std::shared_ptr<SymbolTable> symbols) |
| : fKind(kind) |
| , fDefaultPrecision(defaultPrecision) |
| , fElements(std::move(elements)) |
| , fSymbols(symbols) {} |
| |
| Kind fKind; |
| Modifiers::Flag fDefaultPrecision; |
| std::vector<std::unique_ptr<ProgramElement>> fElements; |
| std::shared_ptr<SymbolTable> fSymbols; |
| // FIXME handle different types; currently it assumes this is for floats |
| }; |
| |
| } // namespace |
| |
| #endif |