| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkBitmap.h" |
| #include "SkData.h" |
| #include "SkEndian.h" |
| #include "SkImageInfo.h" |
| #include "SkTextureCompressor.h" |
| #include "Test.h" |
| |
| static const int kLATCBlockDimension = 4; |
| static const int kLATCEncodedBlockSize = 8; |
| |
| /** |
| * Make sure that we properly fail when we don't have multiple of four image dimensions. |
| */ |
| DEF_TEST(CompressLATCFailDimensions, reporter) { |
| SkBitmap bitmap; |
| static const int kWidth = 63; |
| static const int kHeight = 63; |
| SkImageInfo info = SkImageInfo::MakeA8(kWidth, kHeight); |
| REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension != 0); |
| REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension != 0); |
| |
| bool setInfoSuccess = bitmap.setInfo(info); |
| REPORTER_ASSERT(reporter, setInfoSuccess); |
| |
| bool allocPixelsSuccess = bitmap.allocPixels(info); |
| REPORTER_ASSERT(reporter, allocPixelsSuccess); |
| bitmap.unlockPixels(); |
| |
| const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_Format; |
| SkAutoDataUnref latcData(SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat)); |
| REPORTER_ASSERT(reporter, NULL == latcData); |
| } |
| |
| /** |
| * Make sure that we properly fail when we don't have the correct bitmap type. |
| * LATC compressed textures can only be created from A8 bitmaps. |
| */ |
| DEF_TEST(CompressLATCFailColorType, reporter) { |
| SkBitmap bitmap; |
| static const int kWidth = 64; |
| static const int kHeight = 64; |
| SkImageInfo info = SkImageInfo::MakeN32Premul(kWidth, kHeight); |
| REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension == 0); |
| REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension == 0); |
| |
| bool setInfoSuccess = bitmap.setInfo(info); |
| REPORTER_ASSERT(reporter, setInfoSuccess); |
| |
| bool allocPixelsSuccess = bitmap.allocPixels(info); |
| REPORTER_ASSERT(reporter, allocPixelsSuccess); |
| bitmap.unlockPixels(); |
| |
| const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_Format; |
| SkAutoDataUnref latcData(SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat)); |
| REPORTER_ASSERT(reporter, NULL == latcData); |
| } |
| |
| /** |
| * Make sure that if we pass in a solid color bitmap that we get the appropriate results |
| */ |
| DEF_TEST(CompressLATC, reporter) { |
| SkBitmap bitmap; |
| static const int kWidth = 8; |
| static const int kHeight = 8; |
| SkImageInfo info = SkImageInfo::MakeA8(kWidth, kHeight); |
| |
| bool setInfoSuccess = bitmap.setInfo(info); |
| REPORTER_ASSERT(reporter, setInfoSuccess); |
| |
| bool allocPixelsSuccess = bitmap.allocPixels(info); |
| REPORTER_ASSERT(reporter, allocPixelsSuccess); |
| bitmap.unlockPixels(); |
| |
| REPORTER_ASSERT(reporter, kWidth % kLATCBlockDimension == 0); |
| REPORTER_ASSERT(reporter, kHeight % kLATCBlockDimension == 0); |
| const int numBlocks = (kWidth / kLATCBlockDimension) * (kHeight / kLATCBlockDimension); |
| const size_t kSizeToBe = static_cast<size_t>(kLATCEncodedBlockSize * numBlocks); |
| |
| for (int lum = 0; lum < 256; ++lum) { |
| bitmap.lockPixels(); |
| uint8_t* pixels = reinterpret_cast<uint8_t*>(bitmap.getPixels()); |
| REPORTER_ASSERT(reporter, NULL != pixels); |
| |
| for (int i = 0; i < kWidth*kHeight; ++i) { |
| pixels[i] = lum; |
| } |
| bitmap.unlockPixels(); |
| |
| const SkTextureCompressor::Format kLATCFormat = SkTextureCompressor::kLATC_Format; |
| SkAutoDataUnref latcData( |
| SkTextureCompressor::CompressBitmapToFormat(bitmap, kLATCFormat)); |
| REPORTER_ASSERT(reporter, NULL != latcData); |
| REPORTER_ASSERT(reporter, kSizeToBe == latcData->size()); |
| |
| // Make sure that it all matches a given block encoding. If the entire bitmap |
| // is a single value, then the lower two bytes of the encoded data should be that |
| // value. The remaining indices can be any value, and since we try to match the pixels |
| // in the chosen palette in increasing index order, each one should be zero. Hence, |
| // the correct encoding should be just the two luminance values in the bottom two |
| // bytes of the block encoding. |
| const uint64_t kConstColorEncoding = SkEndian_SwapLE64(lum | (lum << 8)); |
| const uint64_t* blockPtr = reinterpret_cast<const uint64_t*>(latcData->data()); |
| for (int i = 0; i < numBlocks; ++i) { |
| REPORTER_ASSERT(reporter, blockPtr[i] == kConstColorEncoding); |
| } |
| } |
| } |