| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkIntersections.h" |
| |
| int SkIntersections::closestTo(double rangeStart, double rangeEnd, const SkDPoint& testPt, |
| double* closestDist) const { |
| int closest = -1; |
| *closestDist = SK_ScalarMax; |
| for (int index = 0; index < fUsed; ++index) { |
| if (!between(rangeStart, fT[0][index], rangeEnd)) { |
| continue; |
| } |
| const SkDPoint& iPt = fPt[index]; |
| double dist = testPt.distanceSquared(iPt); |
| if (*closestDist > dist) { |
| *closestDist = dist; |
| closest = index; |
| } |
| } |
| return closest; |
| } |
| |
| // called only by test code |
| int SkIntersections::coincidentUsed() const { |
| if (!fIsCoincident[0]) { |
| SkASSERT(!fIsCoincident[1]); |
| return 0; |
| } |
| int count = 0; |
| SkDEBUGCODE(int count2 = 0;) |
| for (int index = 0; index < fUsed; ++index) { |
| if (fIsCoincident[0] & (1 << index)) { |
| ++count; |
| } |
| #ifdef SK_DEBUG |
| if (fIsCoincident[1] & (1 << index)) { |
| ++count2; |
| } |
| #endif |
| } |
| SkASSERT(count == count2); |
| return count; |
| } |
| |
| int (SkIntersections::* const CurveVertical[])(const SkPoint[], SkScalar, |
| SkScalar, SkScalar, SkScalar, bool) = { |
| NULL, |
| &SkIntersections::verticalLine, |
| &SkIntersections::verticalQuad, |
| &SkIntersections::verticalConic, |
| &SkIntersections::verticalCubic |
| }; |
| |
| void SkIntersections::flip() { |
| for (int index = 0; index < fUsed; ++index) { |
| fT[1][index] = 1 - fT[1][index]; |
| } |
| } |
| |
| int SkIntersections::insert(double one, double two, const SkDPoint& pt) { |
| if (fIsCoincident[0] == 3 && between(fT[0][0], one, fT[0][1])) { |
| // For now, don't allow a mix of coincident and non-coincident intersections |
| return -1; |
| } |
| SkASSERT(fUsed <= 1 || fT[0][0] <= fT[0][1]); |
| int index; |
| for (index = 0; index < fUsed; ++index) { |
| double oldOne = fT[0][index]; |
| double oldTwo = fT[1][index]; |
| if (one == oldOne && two == oldTwo) { |
| return -1; |
| } |
| if (more_roughly_equal(oldOne, one) && more_roughly_equal(oldTwo, two)) { |
| if ((precisely_zero(one) && !precisely_zero(oldOne)) |
| || (precisely_equal(one, 1) && !precisely_equal(oldOne, 1)) |
| || (precisely_zero(two) && !precisely_zero(oldTwo)) |
| || (precisely_equal(two, 1) && !precisely_equal(oldTwo, 1))) { |
| SkASSERT(one >= 0 && one <= 1); |
| SkASSERT(two >= 0 && two <= 1); |
| fT[0][index] = one; |
| fT[1][index] = two; |
| fPt[index] = pt; |
| } |
| return -1; |
| } |
| #if ONE_OFF_DEBUG |
| if (pt.roughlyEqual(fPt[index])) { |
| SkDebugf("%s t=%1.9g pts roughly equal\n", __FUNCTION__, one); |
| } |
| #endif |
| if (fT[0][index] > one) { |
| break; |
| } |
| } |
| if (fUsed >= fMax) { |
| SkASSERT(0); // FIXME : this error, if it is to be handled at runtime in release, must |
| // be propagated all the way back down to the caller, and return failure. |
| fUsed = 0; |
| return 0; |
| } |
| int remaining = fUsed - index; |
| if (remaining > 0) { |
| memmove(&fPt[index + 1], &fPt[index], sizeof(fPt[0]) * remaining); |
| memmove(&fT[0][index + 1], &fT[0][index], sizeof(fT[0][0]) * remaining); |
| memmove(&fT[1][index + 1], &fT[1][index], sizeof(fT[1][0]) * remaining); |
| int clearMask = ~((1 << index) - 1); |
| fIsCoincident[0] += fIsCoincident[0] & clearMask; |
| fIsCoincident[1] += fIsCoincident[1] & clearMask; |
| } |
| fPt[index] = pt; |
| SkASSERT(one >= 0 && one <= 1); |
| SkASSERT(two >= 0 && two <= 1); |
| fT[0][index] = one; |
| fT[1][index] = two; |
| ++fUsed; |
| return index; |
| } |
| |
| void SkIntersections::insertNear(double one, double two, const SkDPoint& pt1, const SkDPoint& pt2) { |
| SkASSERT(one == 0 || one == 1); |
| SkASSERT(two == 0 || two == 1); |
| SkASSERT(pt1 != pt2); |
| fNearlySame[one ? 1 : 0] = true; |
| (void) insert(one, two, pt1); |
| fPt2[one ? 1 : 0] = pt2; |
| } |
| |
| int SkIntersections::insertCoincident(double one, double two, const SkDPoint& pt) { |
| int index = insertSwap(one, two, pt); |
| if (index >= 0) { |
| setCoincident(index); |
| } |
| return index; |
| } |
| |
| void SkIntersections::setCoincident(int index) { |
| SkASSERT(index >= 0); |
| int bit = 1 << index; |
| fIsCoincident[0] |= bit; |
| fIsCoincident[1] |= bit; |
| } |
| |
| void SkIntersections::merge(const SkIntersections& a, int aIndex, const SkIntersections& b, |
| int bIndex) { |
| this->reset(); |
| fT[0][0] = a.fT[0][aIndex]; |
| fT[1][0] = b.fT[0][bIndex]; |
| fPt[0] = a.fPt[aIndex]; |
| fPt2[0] = b.fPt[bIndex]; |
| fUsed = 1; |
| } |
| |
| int SkIntersections::mostOutside(double rangeStart, double rangeEnd, const SkDPoint& origin) const { |
| int result = -1; |
| for (int index = 0; index < fUsed; ++index) { |
| if (!between(rangeStart, fT[0][index], rangeEnd)) { |
| continue; |
| } |
| if (result < 0) { |
| result = index; |
| continue; |
| } |
| SkDVector best = fPt[result] - origin; |
| SkDVector test = fPt[index] - origin; |
| if (test.crossCheck(best) < 0) { |
| result = index; |
| } |
| } |
| return result; |
| } |
| |
| void SkIntersections::quickRemoveOne(int index, int replace) { |
| if (index < replace) { |
| fT[0][index] = fT[0][replace]; |
| } |
| } |
| |
| void SkIntersections::removeOne(int index) { |
| int remaining = --fUsed - index; |
| if (remaining <= 0) { |
| return; |
| } |
| memmove(&fPt[index], &fPt[index + 1], sizeof(fPt[0]) * remaining); |
| memmove(&fT[0][index], &fT[0][index + 1], sizeof(fT[0][0]) * remaining); |
| memmove(&fT[1][index], &fT[1][index + 1], sizeof(fT[1][0]) * remaining); |
| // SkASSERT(fIsCoincident[0] == 0); |
| int coBit = fIsCoincident[0] & (1 << index); |
| fIsCoincident[0] -= ((fIsCoincident[0] >> 1) & ~((1 << index) - 1)) + coBit; |
| SkASSERT(!(coBit ^ (fIsCoincident[1] & (1 << index)))); |
| fIsCoincident[1] -= ((fIsCoincident[1] >> 1) & ~((1 << index) - 1)) + coBit; |
| } |
| |
| int SkIntersections::verticalConic(const SkPoint a[3], SkScalar weight, |
| SkScalar top, SkScalar bottom, SkScalar x, bool flipped) { |
| SkDConic conic; |
| conic.set(a, weight); |
| return vertical(conic, top, bottom, x, flipped); |
| } |
| |
| int SkIntersections::verticalCubic(const SkPoint a[4], SkScalar weight, |
| SkScalar top, SkScalar bottom, SkScalar x, bool flipped) { |
| SkDCubic cubic; |
| cubic.set(a); |
| return vertical(cubic, top, bottom, x, flipped); |
| } |
| |
| int SkIntersections::verticalLine(const SkPoint a[2], SkScalar weight, |
| SkScalar top, SkScalar bottom, SkScalar x, bool flipped) { |
| SkDLine line; |
| line.set(a); |
| return vertical(line, top, bottom, x, flipped); |
| } |
| |
| int SkIntersections::verticalQuad(const SkPoint a[3], SkScalar weight, |
| SkScalar top, SkScalar bottom, SkScalar x, bool flipped) { |
| SkDQuad quad; |
| quad.set(a); |
| return vertical(quad, top, bottom, x, flipped); |
| } |