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egdaniel066df7c2016-06-08 14:02:27 -07001/*
2* Copyright 2016 Google Inc.
3*
4* Use of this source code is governed by a BSD-style license that can be
5* found in the LICENSE file.
6*/
7
8#ifndef GrGpuCommandBuffer_DEFINED
9#define GrGpuCommandBuffer_DEFINED
10
Chris Dalton46983b72017-06-06 12:27:16 -060011#include "GrPipeline.h"
Greg Daniel64cc9aa2018-10-19 13:54:56 -040012#include "SkDrawable.h"
Brian Salomon89527432016-12-16 09:52:16 -050013#include "ops/GrDrawOp.h"
egdaniel066df7c2016-06-08 14:02:27 -070014
Brian Salomon742e31d2016-12-07 17:06:19 -050015class GrOpFlushState;
csmartdalton29df7602016-08-31 11:55:52 -070016class GrFixedClip;
egdaniel9cb63402016-06-23 08:37:05 -070017class GrGpu;
Chris Daltonbca46e22017-05-15 11:03:26 -060018class GrMesh;
egdaniel9cb63402016-06-23 08:37:05 -070019class GrPipeline;
20class GrPrimitiveProcessor;
egdaniel066df7c2016-06-08 14:02:27 -070021class GrRenderTarget;
Greg Daniel64cc9aa2018-10-19 13:54:56 -040022class GrSemaphore;
egdaniel9cb63402016-06-23 08:37:05 -070023struct SkIRect;
Greg Daniel36a77ee2016-10-18 10:33:25 -040024struct SkRect;
egdaniel066df7c2016-06-08 14:02:27 -070025
Greg Daniel500d58b2017-08-24 15:59:33 -040026class GrGpuRTCommandBuffer;
27
28class GrGpuCommandBuffer {
29public:
30 virtual ~GrGpuCommandBuffer() {}
31
32 // Copy src into current surface owned by either a GrGpuTextureCommandBuffer or
33 // GrGpuRenderTargetCommandBuffer.
Robert Phillipsb0e93a22017-08-29 08:26:54 -040034 virtual void copy(GrSurface* src, GrSurfaceOrigin srcOrigin,
35 const SkIRect& srcRect, const SkIPoint& dstPoint) = 0;
Greg Daniel500d58b2017-08-24 15:59:33 -040036
37 virtual void insertEventMarker(const char*) = 0;
38
39 virtual GrGpuRTCommandBuffer* asRTCommandBuffer() { return nullptr; }
Greg Daniel500d58b2017-08-24 15:59:33 -040040};
41
42class GrGpuTextureCommandBuffer : public GrGpuCommandBuffer{
43public:
Robert Phillips5b5d84c2018-08-09 15:12:18 -040044 void set(GrTexture* texture, GrSurfaceOrigin origin) {
45 SkASSERT(!fTexture);
Greg Daniel500d58b2017-08-24 15:59:33 -040046
Robert Phillips5b5d84c2018-08-09 15:12:18 -040047 fOrigin = origin;
48 fTexture = texture;
49 }
Greg Daniel500d58b2017-08-24 15:59:33 -040050
51protected:
Robert Phillips5b5d84c2018-08-09 15:12:18 -040052 GrGpuTextureCommandBuffer() : fOrigin(kTopLeft_GrSurfaceOrigin), fTexture(nullptr) {}
Greg Daniel500d58b2017-08-24 15:59:33 -040053
Robert Phillips5b5d84c2018-08-09 15:12:18 -040054 GrGpuTextureCommandBuffer(GrTexture* texture, GrSurfaceOrigin origin)
55 : fOrigin(origin)
56 , fTexture(texture) {
57 }
58
59 GrSurfaceOrigin fOrigin;
60 GrTexture* fTexture;
Greg Daniel500d58b2017-08-24 15:59:33 -040061
62private:
63 typedef GrGpuCommandBuffer INHERITED;
64};
65
egdaniel9cb63402016-06-23 08:37:05 -070066/**
Greg Daniel500d58b2017-08-24 15:59:33 -040067 * The GrGpuRenderTargetCommandBuffer is a series of commands (draws, clears, and discards), which
68 * all target the same render target. It is possible that these commands execute immediately (GL),
69 * or get buffered up for later execution (Vulkan). GrOps will execute their draw commands into a
egdaniel9cb63402016-06-23 08:37:05 -070070 * GrGpuCommandBuffer.
71 */
Greg Daniel500d58b2017-08-24 15:59:33 -040072class GrGpuRTCommandBuffer : public GrGpuCommandBuffer {
egdaniel066df7c2016-06-08 14:02:27 -070073public:
egdaniel9cb63402016-06-23 08:37:05 -070074 struct LoadAndStoreInfo {
Brian Osman9a9baae2018-11-05 15:06:26 -050075 GrLoadOp fLoadOp;
76 GrStoreOp fStoreOp;
77 SkPMColor4f fClearColor;
egdaniel066df7c2016-06-08 14:02:27 -070078 };
79
Robert Phillips95214472017-08-08 18:00:03 -040080 // Load-time clears of the stencil buffer are always to 0 so we don't store
81 // an 'fStencilClearValue'
82 struct StencilLoadAndStoreInfo {
Robert Phillips6b47c7d2017-08-29 07:24:09 -040083 GrLoadOp fLoadOp;
84 GrStoreOp fStoreOp;
Robert Phillips95214472017-08-08 18:00:03 -040085 };
86
Greg Daniel500d58b2017-08-24 15:59:33 -040087 GrGpuRTCommandBuffer* asRTCommandBuffer() { return this; }
egdaniel066df7c2016-06-08 14:02:27 -070088
Robert Phillips95214472017-08-08 18:00:03 -040089 virtual void begin() = 0;
egdaniel066df7c2016-06-08 14:02:27 -070090 // Signals the end of recording to the command buffer and that it can now be submitted.
91 virtual void end() = 0;
92
egdaniel9cb63402016-06-23 08:37:05 -070093 // We pass in an array of meshCount GrMesh to the draw. The backend should loop over each
94 // GrMesh object and emit a draw for it. Each draw will use the same GrPipeline and
95 // GrPrimitiveProcessor. This may fail if the draw would exceed any resource limits (e.g.
96 // number of vertex attributes is too large).
Brian Salomonff168d92018-06-23 15:17:27 -040097 bool draw(const GrPrimitiveProcessor&,
98 const GrPipeline&,
Brian Salomon49348902018-06-26 09:12:38 -040099 const GrPipeline::FixedDynamicState*,
100 const GrPipeline::DynamicStateArrays*,
Chris Daltonbca46e22017-05-15 11:03:26 -0600101 const GrMesh[],
Greg Daniel36a77ee2016-10-18 10:33:25 -0400102 int meshCount,
103 const SkRect& bounds);
egdaniel9cb63402016-06-23 08:37:05 -0700104
Greg Daniel77b53f62016-10-18 11:48:51 -0400105 // Performs an upload of vertex data in the middle of a set of a set of draws
Brian Salomon943ed792017-10-30 09:37:55 -0400106 virtual void inlineUpload(GrOpFlushState*, GrDeferredTextureUploadFn&) = 0;
Greg Daniel77b53f62016-10-18 11:48:51 -0400107
egdaniel9cb63402016-06-23 08:37:05 -0700108 /**
Jim Van Verth6a40abc2017-11-02 16:56:09 +0000109 * Clear the owned render target. Ignores the draw state and clip.
Greg Daniel77b53f62016-10-18 11:48:51 -0400110 */
Brian Osman9a9baae2018-11-05 15:06:26 -0500111 void clear(const GrFixedClip&, const SkPMColor4f&);
egdaniel9cb63402016-06-23 08:37:05 -0700112
Robert Phillips19e51dc2017-08-09 09:30:51 -0400113 void clearStencilClip(const GrFixedClip&, bool insideStencilMask);
Greg Daniel36a77ee2016-10-18 10:33:25 -0400114
egdaniel9cb63402016-06-23 08:37:05 -0700115 /**
Robert Phillips19e51dc2017-08-09 09:30:51 -0400116 * Discards the contents render target.
Greg Daniel77b53f62016-10-18 11:48:51 -0400117 */
egdaniel9cb63402016-06-23 08:37:05 -0700118 // TODO: This should be removed in the future to favor using the load and store ops for discard
Robert Phillips19e51dc2017-08-09 09:30:51 -0400119 virtual void discard() = 0;
egdaniel9cb63402016-06-23 08:37:05 -0700120
Greg Daniel64cc9aa2018-10-19 13:54:56 -0400121 /**
122 * Executes the SkDrawable object for the underlying backend.
123 */
124 virtual void executeDrawable(std::unique_ptr<SkDrawable::GpuDrawHandler>) {}
125
Robert Phillips19e51dc2017-08-09 09:30:51 -0400126protected:
Robert Phillips5b5d84c2018-08-09 15:12:18 -0400127 GrGpuRTCommandBuffer() : fOrigin(kTopLeft_GrSurfaceOrigin), fRenderTarget(nullptr) {}
128
Greg Daniel500d58b2017-08-24 15:59:33 -0400129 GrGpuRTCommandBuffer(GrRenderTarget* rt, GrSurfaceOrigin origin)
Robert Phillips5b5d84c2018-08-09 15:12:18 -0400130 : fOrigin(origin)
Greg Daniel500d58b2017-08-24 15:59:33 -0400131 , fRenderTarget(rt) {
132 }
133
Robert Phillips5b5d84c2018-08-09 15:12:18 -0400134 void set(GrRenderTarget* rt, GrSurfaceOrigin origin) {
135 SkASSERT(!fRenderTarget);
136
137 fRenderTarget = rt;
138 fOrigin = origin;
139 }
140
141 GrSurfaceOrigin fOrigin;
Robert Phillips19e51dc2017-08-09 09:30:51 -0400142 GrRenderTarget* fRenderTarget;
Robert Phillips65a88fa2017-08-08 08:36:22 -0400143
egdaniel9cb63402016-06-23 08:37:05 -0700144private:
145 virtual GrGpu* gpu() = 0;
Greg Daniel65a09272016-10-12 09:47:22 -0400146
egdaniel9cb63402016-06-23 08:37:05 -0700147 // overridden by backend-specific derived class to perform the draw call.
Brian Salomonff168d92018-06-23 15:17:27 -0400148 virtual void onDraw(const GrPrimitiveProcessor&,
149 const GrPipeline&,
Brian Salomon49348902018-06-26 09:12:38 -0400150 const GrPipeline::FixedDynamicState*,
151 const GrPipeline::DynamicStateArrays*,
Chris Dalton46983b72017-06-06 12:27:16 -0600152 const GrMesh[],
Greg Daniel36a77ee2016-10-18 10:33:25 -0400153 int meshCount,
154 const SkRect& bounds) = 0;
egdaniel9cb63402016-06-23 08:37:05 -0700155
156 // overridden by backend-specific derived class to perform the clear.
Brian Osman9a9baae2018-11-05 15:06:26 -0500157 virtual void onClear(const GrFixedClip&, const SkPMColor4f&) = 0;
egdaniel9cb63402016-06-23 08:37:05 -0700158
Robert Phillips19e51dc2017-08-09 09:30:51 -0400159 virtual void onClearStencilClip(const GrFixedClip&, bool insideStencilMask) = 0;
Greg Daniel500d58b2017-08-24 15:59:33 -0400160
161 typedef GrGpuCommandBuffer INHERITED;
egdaniel066df7c2016-06-08 14:02:27 -0700162};
163
164#endif