reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1 | /* |
| 2 | Copyright 2010 Google Inc. |
| 3 | |
| 4 | Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | you may not use this file except in compliance with the License. |
| 6 | You may obtain a copy of the License at |
| 7 | |
| 8 | http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | |
| 10 | Unless required by applicable law or agreed to in writing, software |
| 11 | distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | See the License for the specific language governing permissions and |
| 14 | limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | |
| 18 | #include "GrGLConfig.h" |
| 19 | |
| 20 | #if GR_SUPPORT_GLES2 || GR_SUPPORT_GLDESKTOP |
| 21 | |
| 22 | #include "GrGpuGLShaders2.h" |
| 23 | #include "GrGpuVertex.h" |
| 24 | #include "GrMemory.h" |
| 25 | #include "GrStringBuilder.h" |
| 26 | |
| 27 | |
| 28 | #define ATTRIBUTE_MATRIX 0 |
| 29 | |
| 30 | #define SKIP_COLOR_MODULATE_OPT 0 |
| 31 | |
| 32 | #define PRINT_SHADERS 0 |
| 33 | |
| 34 | #define SKIP_CACHE_CHECK true |
| 35 | |
| 36 | #if GR_SUPPORT_GLES2 |
| 37 | #define GR_PRECISION "mediump" |
| 38 | const char GR_SHADER_PRECISION[] = "precision mediump float;\n"; |
| 39 | #else |
| 40 | #define GR_PRECISION "" |
| 41 | const char GR_SHADER_PRECISION[] = ""; |
| 42 | #endif |
| 43 | |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 44 | |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 45 | #define POS_ATTR_LOCATION 0 |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 46 | #define TEX_ATTR_LOCATION(X) (1 + X) |
| 47 | #define COL_ATTR_LOCATION (2 + GrDrawTarget::kMaxTexCoords) |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 48 | #if ATTRIBUTE_MATRIX |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 49 | #define VIEWMAT_ATTR_LOCATION (3 + GrDrawTarget::kMaxTexCoords) |
| 50 | #define TEXMAT_ATTR_LOCATION(X) (6 + GrDrawTarget::kMaxTexCoords + 3 * (X)) |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 51 | #define BOGUS_MATRIX_UNI_LOCATION 1000 |
| 52 | #endif |
| 53 | |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 54 | struct GrGpuGLShaders2::StageUniLocations { |
| 55 | GLint fTextureMatrixUni; |
| 56 | GLint fSamplerUni; |
| 57 | GLint fRadial2Uni; |
| 58 | }; |
| 59 | |
| 60 | struct GrGpuGLShaders2::UniLocations { |
| 61 | GLint fViewMatrixUni; |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 62 | StageUniLocations fStages[kNumStages]; |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 63 | }; |
| 64 | |
| 65 | // Records per-program information |
| 66 | // we can specify the attribute locations so that they are constant |
| 67 | // across our shaders. But the driver determines the uniform locations |
| 68 | // at link time. We don't need to remember the sampler uniform location |
| 69 | // because we will bind a texture slot to it and never change it |
| 70 | // Uniforms are program-local so we can't rely on fHWState to hold the |
| 71 | // previous uniform state after a program change. |
| 72 | struct GrGpuGLShaders2::Program { |
| 73 | // IDs |
| 74 | GLuint fVShaderID; |
| 75 | GLuint fFShaderID; |
| 76 | GLuint fProgramID; |
| 77 | |
| 78 | // shader uniform locations (-1 if shader doesn't use them) |
| 79 | UniLocations fUniLocations; |
| 80 | |
| 81 | // these reflect the current values of uniforms |
| 82 | // (GL uniform values travel with program) |
| 83 | GrMatrix fViewMatrix; |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 84 | GrMatrix fTextureMatrix[kNumStages]; |
| 85 | GrGLTexture::Orientation fTextureOrientation[kNumStages]; |
| 86 | GrScalar fRadial2CenterX1[kNumStages]; |
| 87 | GrScalar fRadial2Radius0[kNumStages]; |
| 88 | bool fRadial2PosRoot[kNumStages]; |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 89 | |
| 90 | }; |
| 91 | |
| 92 | // must be tightly packed |
| 93 | struct GrGpuGLShaders2::StageDesc { |
| 94 | enum OptFlagBits { |
| 95 | kNoPerspective_OptFlagBit = 0x1, |
| 96 | kIdentityMatrix_OptFlagBit = 0x2, |
| 97 | }; |
bsalomon@google.com | 2fbc7fa | 2011-01-05 16:34:41 +0000 | [diff] [blame] | 98 | unsigned fOptFlags : 8; |
| 99 | |
| 100 | unsigned fEnabled : 8; |
bsalomon@google.com | 316f9923 | 2011-01-13 21:28:12 +0000 | [diff] [blame^] | 101 | |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 102 | enum Modulation { |
| 103 | kColor_Modulation, |
| 104 | kAlpha_Modulation, |
| 105 | } fModulation : 8; |
bsalomon@google.com | 316f9923 | 2011-01-13 21:28:12 +0000 | [diff] [blame^] | 106 | |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 107 | enum CoordMapping { |
| 108 | kIdentity_CoordMapping, |
| 109 | kRadialGradient_CoordMapping, |
| 110 | kSweepGradient_CoordMapping, |
| 111 | kRadial2Gradient_CoordMapping, |
| 112 | } fCoordMapping : 8; |
| 113 | }; |
| 114 | |
| 115 | // must be tightly packed |
| 116 | struct GrGpuGLShaders2::ProgramDesc { |
| 117 | GrVertexLayout fVertexLayout; |
bsalomon@google.com | 2fbc7fa | 2011-01-05 16:34:41 +0000 | [diff] [blame] | 118 | GR_STATIC_ASSERT(2 == sizeof(GrVertexLayout)); // pack with next field |
| 119 | |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 120 | enum { |
| 121 | kNotPoints_OptFlagBit = 0x1, |
| 122 | kVertexColorAllOnes_OptFlagBit = 0x2, |
| 123 | }; |
| 124 | // we're assuming optflags and layout pack into 32 bits |
bsalomon@google.com | 2fbc7fa | 2011-01-05 16:34:41 +0000 | [diff] [blame] | 125 | // VS 2010 seems to require short rather than just unsigned |
| 126 | // for this to pack |
| 127 | unsigned short fOptFlags : 16; |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 128 | |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 129 | StageDesc fStages[kNumStages]; |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 130 | |
| 131 | bool operator == (const ProgramDesc& desc) const { |
| 132 | // keep 4-byte aligned and tightly packed |
| 133 | GR_STATIC_ASSERT(4 == sizeof(StageDesc)); |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 134 | GR_STATIC_ASSERT(2 + 2 + 4 * kNumStages == sizeof(ProgramDesc)); |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 135 | return 0 == memcmp(this, &desc, sizeof(ProgramDesc)); |
| 136 | } |
| 137 | }; |
| 138 | |
| 139 | #include "GrTHashCache.h" |
| 140 | |
| 141 | class GrGpuGLShaders2::ProgramCache : public ::GrNoncopyable { |
| 142 | private: |
| 143 | struct Entry; |
| 144 | class HashKey { |
| 145 | public: |
| 146 | HashKey(); |
| 147 | HashKey(const ProgramDesc& desc); |
| 148 | static const HashKey& GetKey(const Entry&); |
| 149 | static bool EQ(const Entry&, const HashKey&); |
| 150 | static bool LT(const Entry&, const HashKey&); |
| 151 | bool operator <(const HashKey& key) const; |
| 152 | bool operator ==(const HashKey& key) const; |
| 153 | uint32_t getHash() const; |
| 154 | private: |
| 155 | ProgramDesc fDesc; |
| 156 | uint32_t fHash; |
| 157 | }; |
| 158 | |
| 159 | struct Entry { |
| 160 | Program fProgram; |
| 161 | HashKey fKey; |
| 162 | uint32_t fLRUStamp; |
| 163 | }; |
| 164 | |
| 165 | // if hash bits is changed, need to change hash function |
| 166 | GrTHashTable<Entry, HashKey, 8> fHashCache; |
| 167 | |
| 168 | static const int MAX_ENTRIES = 16; |
| 169 | Entry fEntries[MAX_ENTRIES]; |
| 170 | int fCount; |
| 171 | uint32_t fCurrLRUStamp; |
| 172 | |
| 173 | public: |
| 174 | ProgramCache() { |
| 175 | fCount = 0; |
| 176 | fCurrLRUStamp = 0; |
| 177 | } |
| 178 | |
| 179 | ~ProgramCache() { |
| 180 | for (int i = 0; i < fCount; ++i) { |
| 181 | GrGpuGLShaders2::DeleteProgram(&fEntries[i].fProgram); |
| 182 | } |
| 183 | } |
| 184 | |
| 185 | void abandon() { |
| 186 | fCount = 0; |
| 187 | } |
| 188 | |
| 189 | void invalidateViewMatrices() { |
| 190 | for (int i = 0; i < fCount; ++i) { |
| 191 | // set to illegal matrix |
| 192 | fEntries[i].fProgram.fViewMatrix.setScale(GR_ScalarMax, |
| 193 | GR_ScalarMax); |
| 194 | } |
| 195 | } |
| 196 | |
| 197 | Program* getProgram(const ProgramDesc& desc) { |
| 198 | HashKey key(desc); |
| 199 | Entry* entry = fHashCache.find(key); |
| 200 | if (NULL == entry) { |
| 201 | if (fCount < MAX_ENTRIES) { |
| 202 | entry = fEntries + fCount; |
| 203 | ++fCount; |
| 204 | } else { |
| 205 | GrAssert(MAX_ENTRIES == fCount); |
| 206 | entry = fEntries; |
| 207 | for (int i = 1; i < MAX_ENTRIES; ++i) { |
| 208 | if (fEntries[i].fLRUStamp < entry->fLRUStamp) { |
| 209 | entry = fEntries + i; |
| 210 | } |
| 211 | } |
| 212 | fHashCache.remove(entry->fKey, entry); |
| 213 | GrGpuGLShaders2::DeleteProgram(&entry->fProgram); |
| 214 | } |
| 215 | entry->fKey = key; |
| 216 | GrGpuGLShaders2::GenProgram(desc, &entry->fProgram); |
| 217 | fHashCache.insert(entry->fKey, entry); |
| 218 | } |
| 219 | |
| 220 | entry->fLRUStamp = fCurrLRUStamp; |
| 221 | if (UINT32_MAX == fCurrLRUStamp) { |
| 222 | // wrap around! just trash our LRU, one time hit. |
| 223 | for (int i = 0; i < fCount; ++i) { |
| 224 | fEntries[i].fLRUStamp = 0; |
| 225 | } |
| 226 | } |
| 227 | ++fCurrLRUStamp; |
| 228 | return &entry->fProgram; |
| 229 | } |
| 230 | }; |
| 231 | |
| 232 | GrGpuGLShaders2::ProgramCache::HashKey::HashKey() { |
| 233 | } |
| 234 | |
| 235 | static uint32_t ror(uint32_t x) { |
| 236 | return (x >> 8) | (x << 24); |
| 237 | } |
| 238 | |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 239 | GrGpuGLShaders2::ProgramCache::HashKey::HashKey(const ProgramDesc& desc) { |
| 240 | fDesc = desc; |
| 241 | // if you change the size of the desc, need to update the hash function |
| 242 | GR_STATIC_ASSERT(8 == sizeof(ProgramDesc)); |
| 243 | |
| 244 | uint32_t* d = (uint32_t*) &fDesc; |
| 245 | fHash = d[0] ^ ror(d[1]); |
| 246 | } |
| 247 | |
| 248 | bool GrGpuGLShaders2::ProgramCache::HashKey::EQ(const Entry& entry, |
| 249 | const HashKey& key) { |
| 250 | return entry.fKey == key; |
| 251 | } |
| 252 | |
| 253 | bool GrGpuGLShaders2::ProgramCache::HashKey::LT(const Entry& entry, |
| 254 | const HashKey& key) { |
| 255 | return entry.fKey < key; |
| 256 | } |
| 257 | |
| 258 | bool GrGpuGLShaders2::ProgramCache::HashKey::operator ==(const HashKey& key) const { |
| 259 | return fDesc == key.fDesc; |
| 260 | } |
| 261 | |
| 262 | bool GrGpuGLShaders2::ProgramCache::HashKey::operator <(const HashKey& key) const { |
| 263 | return memcmp(&fDesc, &key.fDesc, sizeof(HashKey)) < 0; |
| 264 | } |
| 265 | |
| 266 | uint32_t GrGpuGLShaders2::ProgramCache::HashKey::getHash() const { |
| 267 | return fHash; |
| 268 | } |
| 269 | |
| 270 | |
| 271 | struct GrGpuGLShaders2::ShaderCodeSegments { |
| 272 | GrSStringBuilder<256> fVSUnis; |
| 273 | GrSStringBuilder<256> fVSAttrs; |
| 274 | GrSStringBuilder<256> fVaryings; |
| 275 | GrSStringBuilder<256> fFSUnis; |
| 276 | GrSStringBuilder<512> fVSCode; |
| 277 | GrSStringBuilder<512> fFSCode; |
| 278 | }; |
| 279 | // for variable names etc |
| 280 | typedef GrSStringBuilder<16> GrTokenString; |
| 281 | |
| 282 | #if ATTRIBUTE_MATRIX |
| 283 | #define VIEW_MATRIX_NAME "aViewM" |
| 284 | #else |
| 285 | #define VIEW_MATRIX_NAME "uViewM" |
| 286 | #endif |
| 287 | |
| 288 | #define POS_ATTR_NAME "aPosition" |
| 289 | #define COL_ATTR_NAME "aColor" |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 290 | |
| 291 | static inline void tex_attr_name(int coordIdx, GrStringBuilder* s) { |
| 292 | *s = "aTexCoord"; |
| 293 | s->appendInt(coordIdx); |
| 294 | } |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 295 | |
| 296 | static inline const char* float_vector_type(int count) { |
| 297 | static const char* FLOAT_VECS[] = {"ERROR", "float", "vec2", "vec3", "vec4"}; |
| 298 | GrAssert(count >= 1 && count < GR_ARRAY_COUNT(FLOAT_VECS)); |
| 299 | return FLOAT_VECS[count]; |
| 300 | } |
| 301 | |
| 302 | static inline const char* vector_homog_coord(int count) { |
| 303 | static const char* HOMOGS[] = {"ERROR", "", ".y", ".z", ".w"}; |
| 304 | GrAssert(count >= 1 && count < GR_ARRAY_COUNT(HOMOGS)); |
| 305 | return HOMOGS[count]; |
| 306 | } |
| 307 | |
| 308 | static inline const char* vector_nonhomog_coords(int count) { |
| 309 | static const char* NONHOMOGS[] = {"ERROR", "", ".x", ".xy", ".xyz"}; |
| 310 | GrAssert(count >= 1 && count < GR_ARRAY_COUNT(NONHOMOGS)); |
| 311 | return NONHOMOGS[count]; |
| 312 | } |
| 313 | |
| 314 | static inline const char* vector_all_coords(int count) { |
| 315 | static const char* ALL[] = {"ERROR", "", ".xy", ".xyz", ".xyzw"}; |
| 316 | GrAssert(count >= 1 && count < GR_ARRAY_COUNT(ALL)); |
| 317 | return ALL[count]; |
| 318 | } |
| 319 | |
| 320 | static void tex_matrix_name(int stage, GrStringBuilder* s) { |
| 321 | #if ATTRIBUTE_MATRIX |
| 322 | *s = "aTexM"; |
| 323 | #else |
| 324 | *s = "uTexM"; |
| 325 | #endif |
| 326 | s->appendInt(stage); |
| 327 | } |
| 328 | |
| 329 | static void sampler_name(int stage, GrStringBuilder* s) { |
| 330 | *s = "uSampler"; |
| 331 | s->appendInt(stage); |
| 332 | } |
| 333 | |
| 334 | static void stage_varying_name(int stage, GrStringBuilder* s) { |
| 335 | *s = "vStage"; |
| 336 | s->appendInt(stage); |
| 337 | } |
| 338 | |
| 339 | static void radial2_param_name(int stage, GrStringBuilder* s) { |
| 340 | *s = "uRadial2Params"; |
| 341 | s->appendInt(stage); |
| 342 | } |
| 343 | |
| 344 | static void radial2_varying_name(int stage, GrStringBuilder* s) { |
| 345 | *s = "vB"; |
| 346 | s->appendInt(stage); |
| 347 | } |
| 348 | |
| 349 | #include "GrRandom.h" |
| 350 | |
| 351 | void GrGpuGLShaders2::ProgramUnitTest() { |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 352 | static const int PROG_OPTS[] = { |
| 353 | 0, |
| 354 | ProgramDesc::kNotPoints_OptFlagBit, |
| 355 | ProgramDesc::kVertexColorAllOnes_OptFlagBit, |
| 356 | ProgramDesc::kNotPoints_OptFlagBit | ProgramDesc::kVertexColorAllOnes_OptFlagBit |
| 357 | }; |
| 358 | static const int STAGE_OPTS[] = { |
| 359 | 0, |
| 360 | StageDesc::kNoPerspective_OptFlagBit, |
| 361 | StageDesc::kIdentity_CoordMapping |
| 362 | }; |
| 363 | static const int STAGE_MODULATES[] = { |
| 364 | StageDesc::kColor_Modulation, |
| 365 | StageDesc::kAlpha_Modulation |
| 366 | }; |
| 367 | static const int STAGE_COORD_MAPPINGS[] = { |
| 368 | StageDesc::kIdentity_CoordMapping, |
| 369 | StageDesc::kRadialGradient_CoordMapping, |
| 370 | StageDesc::kSweepGradient_CoordMapping, |
| 371 | StageDesc::kRadial2Gradient_CoordMapping |
| 372 | }; |
| 373 | ProgramDesc pdesc; |
| 374 | memset(&pdesc, 0, sizeof(pdesc)); |
| 375 | |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 376 | static const int NUM_TESTS = 512; |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 377 | |
| 378 | // GrRandoms nextU() values have patterns in the low bits |
| 379 | // So using nextU() % array_count might never take some values. |
| 380 | GrRandom random; |
| 381 | for (int t = 0; t < NUM_TESTS; ++t) { |
bsalomon@google.com | 316f9923 | 2011-01-13 21:28:12 +0000 | [diff] [blame^] | 382 | |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 383 | pdesc.fVertexLayout = 0; |
| 384 | for (int s = 0; s < kNumStages; ++s) { |
| 385 | // enable the stage? |
| 386 | if (random.nextF() > .5f) { |
| 387 | // use separate tex coords? |
| 388 | if (random.nextF() > .5f) { |
| 389 | int t = (int)(random.nextF() * kMaxTexCoords); |
| 390 | pdesc.fVertexLayout |= StageTexCoordVertexLayoutBit(s, t); |
| 391 | } else { |
| 392 | pdesc.fVertexLayout |= StagePosAsTexCoordVertexLayoutBit(s); |
| 393 | } |
| 394 | } |
| 395 | // use text-formatted verts? |
| 396 | if (random.nextF() > .5f) { |
| 397 | pdesc.fVertexLayout |= kTextFormat_VertexLayoutBit; |
| 398 | } |
| 399 | } |
| 400 | |
| 401 | int x = (int)(random.nextF() * GR_ARRAY_COUNT(PROG_OPTS)); |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 402 | pdesc.fOptFlags = PROG_OPTS[x]; |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 403 | for (int s = 0; s < kNumStages; ++s) { |
| 404 | pdesc.fStages[s].fEnabled = VertexUsesStage(s, pdesc.fVertexLayout); |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 405 | x = (int)(random.nextF() * GR_ARRAY_COUNT(STAGE_OPTS)); |
| 406 | pdesc.fStages[s].fOptFlags = STAGE_OPTS[x]; |
| 407 | x = (int)(random.nextF() * GR_ARRAY_COUNT(STAGE_MODULATES)); |
bsalomon@google.com | 2fbc7fa | 2011-01-05 16:34:41 +0000 | [diff] [blame] | 408 | pdesc.fStages[s].fModulation = (StageDesc::Modulation) STAGE_MODULATES[x]; |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 409 | x = (int)(random.nextF() * GR_ARRAY_COUNT(STAGE_COORD_MAPPINGS)); |
bsalomon@google.com | 2fbc7fa | 2011-01-05 16:34:41 +0000 | [diff] [blame] | 410 | pdesc.fStages[s].fCoordMapping = (StageDesc::CoordMapping) STAGE_COORD_MAPPINGS[x]; |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 411 | } |
| 412 | Program program; |
| 413 | GenProgram(pdesc, &program); |
| 414 | DeleteProgram(&program); |
| 415 | } |
| 416 | } |
| 417 | |
| 418 | void GrGpuGLShaders2::GenStageCode(int stageNum, |
| 419 | const StageDesc& desc, |
| 420 | const char* fsInColor, // NULL means no incoming color |
| 421 | const char* fsOutColor, |
| 422 | const char* vsInCoord, |
| 423 | ShaderCodeSegments* segments, |
| 424 | StageUniLocations* locations) { |
| 425 | |
| 426 | GrAssert(stageNum >= 0 && stageNum <= 9); |
| 427 | |
| 428 | GrTokenString varyingName; |
| 429 | stage_varying_name(stageNum, &varyingName); |
| 430 | |
| 431 | // First decide how many coords are needed to access the texture |
| 432 | // Right now it's always 2 but we could start using 1D textures for |
| 433 | // gradients. |
| 434 | static const int coordDims = 2; |
| 435 | int varyingDims; |
| 436 | /// Vertex Shader Stuff |
| 437 | |
| 438 | // decide whether we need a matrix to transform texture coords |
| 439 | // and whether the varying needs a perspective coord. |
| 440 | GrTokenString texMName; |
| 441 | tex_matrix_name(stageNum, &texMName); |
| 442 | if (desc.fOptFlags & StageDesc::kIdentityMatrix_OptFlagBit) { |
| 443 | varyingDims = coordDims; |
| 444 | } else { |
| 445 | #if ATTRIBUTE_MATRIX |
| 446 | segments->fVSAttrs += "attribute mat3 "; |
| 447 | segments->fVSAttrs += texMName; |
| 448 | segments->fVSAttrs += ";\n"; |
| 449 | #else |
| 450 | segments->fVSUnis += "uniform mat3 "; |
| 451 | segments->fVSUnis += texMName; |
| 452 | segments->fVSUnis += ";\n"; |
| 453 | locations->fTextureMatrixUni = 1; |
| 454 | #endif |
| 455 | if (desc.fOptFlags & StageDesc::kNoPerspective_OptFlagBit) { |
| 456 | varyingDims = coordDims; |
| 457 | } else { |
| 458 | varyingDims = coordDims + 1; |
| 459 | } |
| 460 | } |
| 461 | |
| 462 | GrTokenString samplerName; |
| 463 | sampler_name(stageNum, &samplerName); |
| 464 | segments->fFSUnis += "uniform sampler2D "; |
| 465 | segments->fFSUnis += samplerName; |
| 466 | segments->fFSUnis += ";\n"; |
| 467 | locations->fSamplerUni = 1; |
| 468 | |
| 469 | segments->fVaryings += "varying "; |
| 470 | segments->fVaryings += float_vector_type(varyingDims); |
| 471 | segments->fVaryings += " "; |
| 472 | segments->fVaryings += varyingName; |
| 473 | segments->fVaryings += ";\n"; |
| 474 | |
| 475 | if (desc.fOptFlags & StageDesc::kIdentityMatrix_OptFlagBit) { |
| 476 | GrAssert(varyingDims == coordDims); |
| 477 | segments->fVSCode += "\t"; |
| 478 | segments->fVSCode += varyingName; |
| 479 | segments->fVSCode += " = "; |
| 480 | segments->fVSCode += vsInCoord; |
| 481 | segments->fVSCode += ";\n"; |
| 482 | } else { |
| 483 | segments->fVSCode += "\t"; |
| 484 | segments->fVSCode += varyingName; |
| 485 | segments->fVSCode += " = ("; |
| 486 | segments->fVSCode += texMName; |
| 487 | segments->fVSCode += " * vec3("; |
| 488 | segments->fVSCode += vsInCoord; |
| 489 | segments->fVSCode += ", 1))"; |
| 490 | segments->fVSCode += vector_all_coords(varyingDims); |
| 491 | segments->fVSCode += ";\n"; |
| 492 | } |
| 493 | |
| 494 | GrTokenString radial2ParamsName; |
| 495 | radial2_param_name(stageNum, &radial2ParamsName); |
| 496 | // for radial grads without perspective we can pass the linear |
| 497 | // part of the quadratic as a varying. |
| 498 | GrTokenString radial2VaryingName; |
| 499 | radial2_varying_name(stageNum, &radial2VaryingName); |
| 500 | |
| 501 | if (StageDesc::kRadial2Gradient_CoordMapping == desc.fCoordMapping) { |
| 502 | |
| 503 | segments->fVSUnis += "uniform " GR_PRECISION " float "; |
| 504 | segments->fVSUnis += radial2ParamsName; |
| 505 | segments->fVSUnis += "[6];\n"; |
| 506 | |
| 507 | segments->fFSUnis += "uniform " GR_PRECISION " float "; |
| 508 | segments->fFSUnis += radial2ParamsName; |
| 509 | segments->fFSUnis += "[6];\n"; |
| 510 | locations->fRadial2Uni = 1; |
| 511 | |
| 512 | // if there is perspective we don't interpolate this |
| 513 | if (varyingDims == coordDims) { |
| 514 | GrAssert(2 == coordDims); |
| 515 | segments->fVaryings += "varying float "; |
| 516 | segments->fVaryings += radial2VaryingName; |
| 517 | segments->fVaryings += ";\n"; |
| 518 | |
| 519 | segments->fVSCode += "\t"; |
| 520 | segments->fVSCode += radial2VaryingName; |
| 521 | segments->fVSCode += " = 2.0 * ("; |
| 522 | segments->fVSCode += radial2ParamsName; |
| 523 | segments->fVSCode += "[2] * "; |
| 524 | segments->fVSCode += varyingName; |
| 525 | segments->fVSCode += ".x "; |
| 526 | segments->fVSCode += " - "; |
| 527 | segments->fVSCode += radial2ParamsName; |
| 528 | segments->fVSCode += "[3]);\n"; |
| 529 | } |
| 530 | } |
| 531 | |
| 532 | /// Fragment Shader Stuff |
| 533 | GrTokenString fsCoordName; |
| 534 | // function used to access the shader, may be made projective |
| 535 | GrTokenString texFunc("texture2D"); |
| 536 | if (desc.fOptFlags & (StageDesc::kIdentityMatrix_OptFlagBit | |
| 537 | StageDesc::kNoPerspective_OptFlagBit)) { |
| 538 | GrAssert(varyingDims == coordDims); |
| 539 | fsCoordName = varyingName; |
| 540 | } else { |
| 541 | // if we have to do some non-matrix op on the varyings to get |
| 542 | // our final tex coords then when in perspective we have to |
| 543 | // do an explicit divide |
| 544 | if (StageDesc::kIdentity_CoordMapping == desc.fCoordMapping) { |
| 545 | texFunc += "Proj"; |
| 546 | fsCoordName = varyingName; |
| 547 | } else { |
| 548 | fsCoordName = "tCoord"; |
| 549 | fsCoordName.appendInt(stageNum); |
| 550 | |
| 551 | segments->fFSCode += "\t"; |
| 552 | segments->fFSCode += float_vector_type(coordDims); |
| 553 | segments->fFSCode += " "; |
| 554 | segments->fFSCode += fsCoordName; |
| 555 | segments->fFSCode += " = "; |
| 556 | segments->fFSCode += varyingName; |
| 557 | segments->fFSCode += vector_nonhomog_coords(varyingDims); |
| 558 | segments->fFSCode += " / "; |
| 559 | segments->fFSCode += varyingName; |
| 560 | segments->fFSCode += vector_homog_coord(varyingDims); |
| 561 | segments->fFSCode += ";\n"; |
| 562 | } |
| 563 | } |
| 564 | |
| 565 | GrSStringBuilder<96> sampleCoords; |
| 566 | switch (desc.fCoordMapping) { |
| 567 | case StageDesc::kIdentity_CoordMapping: |
| 568 | sampleCoords = fsCoordName; |
| 569 | break; |
| 570 | case StageDesc::kSweepGradient_CoordMapping: |
| 571 | sampleCoords = "vec2(atan(-"; |
| 572 | sampleCoords += fsCoordName; |
| 573 | sampleCoords += ".y, -"; |
| 574 | sampleCoords += fsCoordName; |
| 575 | sampleCoords += ".x)*0.1591549430918 + 0.5, 0.5)"; |
| 576 | break; |
| 577 | case StageDesc::kRadialGradient_CoordMapping: |
| 578 | sampleCoords = "vec2(length("; |
| 579 | sampleCoords += fsCoordName; |
| 580 | sampleCoords += ".xy), 0.5)"; |
| 581 | break; |
| 582 | case StageDesc::kRadial2Gradient_CoordMapping: { |
| 583 | GrTokenString cName = "c"; |
| 584 | GrTokenString ac4Name = "ac4"; |
| 585 | GrTokenString rootName = "root"; |
| 586 | |
| 587 | cName.appendInt(stageNum); |
| 588 | ac4Name.appendInt(stageNum); |
| 589 | rootName.appendInt(stageNum); |
| 590 | |
| 591 | GrTokenString bVar; |
| 592 | if (coordDims == varyingDims) { |
| 593 | bVar = radial2VaryingName; |
| 594 | GrAssert(2 == varyingDims); |
| 595 | } else { |
| 596 | GrAssert(3 == varyingDims); |
| 597 | bVar = "b"; |
| 598 | bVar.appendInt(stageNum); |
| 599 | segments->fFSCode += "\tfloat "; |
| 600 | segments->fFSCode += bVar; |
| 601 | segments->fFSCode += " = 2.0 * ("; |
| 602 | segments->fFSCode += radial2ParamsName; |
| 603 | segments->fFSCode += "[2] * "; |
| 604 | segments->fFSCode += fsCoordName; |
| 605 | segments->fFSCode += ".x "; |
| 606 | segments->fFSCode += " - "; |
| 607 | segments->fFSCode += radial2ParamsName; |
| 608 | segments->fFSCode += "[3]);\n"; |
| 609 | } |
| 610 | |
| 611 | segments->fFSCode += "\tfloat "; |
| 612 | segments->fFSCode += cName; |
| 613 | segments->fFSCode += " = dot("; |
| 614 | segments->fFSCode += fsCoordName; |
| 615 | segments->fFSCode += ", "; |
| 616 | segments->fFSCode += fsCoordName; |
| 617 | segments->fFSCode += ") + "; |
| 618 | segments->fFSCode += " - "; |
| 619 | segments->fFSCode += radial2ParamsName; |
| 620 | segments->fFSCode += "[4];\n"; |
| 621 | |
| 622 | segments->fFSCode += "\tfloat "; |
| 623 | segments->fFSCode += ac4Name; |
| 624 | segments->fFSCode += " = "; |
| 625 | segments->fFSCode += radial2ParamsName; |
| 626 | segments->fFSCode += "[0] * 4.0 * "; |
| 627 | segments->fFSCode += cName; |
| 628 | segments->fFSCode += ";\n"; |
| 629 | |
| 630 | segments->fFSCode += "\tfloat "; |
| 631 | segments->fFSCode += rootName; |
| 632 | segments->fFSCode += " = sqrt(abs("; |
| 633 | segments->fFSCode += bVar; |
| 634 | segments->fFSCode += " * "; |
| 635 | segments->fFSCode += bVar; |
| 636 | segments->fFSCode += " - "; |
| 637 | segments->fFSCode += ac4Name; |
| 638 | segments->fFSCode += "));\n"; |
| 639 | |
| 640 | sampleCoords = "vec2((-"; |
| 641 | sampleCoords += bVar; |
| 642 | sampleCoords += " + "; |
| 643 | sampleCoords += radial2ParamsName; |
| 644 | sampleCoords += "[5] * "; |
| 645 | sampleCoords += rootName; |
| 646 | sampleCoords += ") * "; |
| 647 | sampleCoords += radial2ParamsName; |
| 648 | sampleCoords += "[1], 0.5)\n"; |
| 649 | break;} |
| 650 | }; |
| 651 | |
| 652 | segments->fFSCode += "\t"; |
| 653 | segments->fFSCode += fsOutColor; |
| 654 | segments->fFSCode += " = "; |
| 655 | if (NULL != fsInColor) { |
| 656 | segments->fFSCode += fsInColor; |
| 657 | segments->fFSCode += " * "; |
| 658 | } |
| 659 | segments->fFSCode += texFunc; |
| 660 | segments->fFSCode += "("; |
| 661 | segments->fFSCode += samplerName; |
| 662 | segments->fFSCode += ", "; |
| 663 | segments->fFSCode += sampleCoords; |
| 664 | segments->fFSCode += ")"; |
| 665 | if (desc.fModulation == StageDesc::kAlpha_Modulation) { |
| 666 | segments->fFSCode += ".aaaa"; |
| 667 | } |
| 668 | segments->fFSCode += ";\n"; |
| 669 | |
| 670 | } |
| 671 | |
| 672 | void GrGpuGLShaders2::GenProgram(const ProgramDesc& desc, |
| 673 | Program* program) { |
| 674 | |
| 675 | ShaderCodeSegments segments; |
| 676 | const uint32_t& layout = desc.fVertexLayout; |
| 677 | |
| 678 | memset(&program->fUniLocations, 0, sizeof(UniLocations)); |
| 679 | |
| 680 | bool haveColor = !(ProgramDesc::kVertexColorAllOnes_OptFlagBit & |
| 681 | desc.fOptFlags); |
| 682 | |
| 683 | #if ATTRIBUTE_MATRIX |
| 684 | segments.fVSAttrs = "attribute mat3 " VIEW_MATRIX_NAME ";\n" |
| 685 | #else |
| 686 | segments.fVSUnis = "uniform mat3 " VIEW_MATRIX_NAME ";\n"; |
| 687 | segments.fVSAttrs = ""; |
| 688 | #endif |
| 689 | segments.fVSAttrs += "attribute vec2 " POS_ATTR_NAME ";\n"; |
| 690 | if (haveColor) { |
| 691 | segments.fVSAttrs += "attribute vec4 " COL_ATTR_NAME ";\n"; |
| 692 | segments.fVaryings = "varying vec4 vColor;\n"; |
| 693 | } else { |
| 694 | segments.fVaryings = ""; |
| 695 | } |
| 696 | |
| 697 | segments.fVSCode = "void main() {\n" |
| 698 | "\tvec3 pos3 = " VIEW_MATRIX_NAME " * vec3(" POS_ATTR_NAME ", 1);\n" |
| 699 | "\tgl_Position = vec4(pos3.xy, 0, pos3.z);\n"; |
| 700 | if (haveColor) { |
| 701 | segments.fVSCode += "\tvColor = " COL_ATTR_NAME ";\n"; |
| 702 | } |
| 703 | |
| 704 | if (!(desc.fOptFlags & ProgramDesc::kNotPoints_OptFlagBit)){ |
| 705 | segments.fVSCode += "\tgl_PointSize = 1.0;\n"; |
| 706 | } |
| 707 | segments.fFSCode = "void main() {\n"; |
| 708 | |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 709 | // add texture coordinates that are used to the list of vertex attr decls |
| 710 | GrTokenString texCoordAttrs[kMaxTexCoords]; |
| 711 | for (int t = 0; t < kMaxTexCoords; ++t) { |
| 712 | if (VertexUsesTexCoordIdx(t, layout)) { |
| 713 | tex_attr_name(t, texCoordAttrs + t); |
| 714 | |
| 715 | segments.fVSAttrs += "attribute vec2 "; |
| 716 | segments.fVSAttrs += texCoordAttrs[t]; |
| 717 | segments.fVSAttrs += ";\n"; |
| 718 | } |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 719 | } |
| 720 | |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 721 | // for each enabled stage figure out what the input coordinates are |
| 722 | // and count the number of stages in use. |
| 723 | const char* stageInCoords[kNumStages]; |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 724 | int numActiveStages = 0; |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 725 | |
| 726 | for (int s = 0; s < kNumStages; ++s) { |
| 727 | if (desc.fStages[s].fEnabled) { |
| 728 | if (StagePosAsTexCoordVertexLayoutBit(s) & layout) { |
| 729 | stageInCoords[s] = POS_ATTR_NAME; |
| 730 | } else { |
| 731 | int tcIdx = VertexTexCoordsForStage(s, layout); |
| 732 | // we better have input tex coordinates if stage is enabled. |
| 733 | GrAssert(tcIdx >= 0); |
| 734 | GrAssert(texCoordAttrs[tcIdx].length()); |
| 735 | stageInCoords[s] = texCoordAttrs[tcIdx].cstr(); |
| 736 | } |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 737 | ++numActiveStages; |
| 738 | } |
| 739 | } |
bsalomon@google.com | 316f9923 | 2011-01-13 21:28:12 +0000 | [diff] [blame^] | 740 | |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 741 | GrTokenString inColor = "vColor"; |
| 742 | |
| 743 | // if we have active stages string them together, feeding the output color |
| 744 | // of each to the next and generating code for each stage. |
| 745 | if (numActiveStages) { |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 746 | int currActiveStage = 0; |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 747 | for (int s = 0; s < kNumStages; ++s) { |
| 748 | if (desc.fStages[s].fEnabled) { |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 749 | GrTokenString outColor; |
| 750 | if (currActiveStage < (numActiveStages - 1)) { |
| 751 | outColor = "color"; |
| 752 | outColor.appendInt(currActiveStage); |
| 753 | segments.fFSCode += "\tvec4 "; |
| 754 | segments.fFSCode += outColor; |
| 755 | segments.fFSCode += ";\n"; |
| 756 | } else { |
| 757 | outColor = "gl_FragColor"; |
| 758 | } |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 759 | GenStageCode(s, |
| 760 | desc.fStages[s], |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 761 | haveColor ? inColor.cstr() : NULL, |
| 762 | outColor.cstr(), |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 763 | stageInCoords[s], |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 764 | &segments, |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 765 | &program->fUniLocations.fStages[s]); |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 766 | ++currActiveStage; |
| 767 | inColor = outColor; |
| 768 | haveColor = true; |
| 769 | } |
| 770 | } |
| 771 | } else { |
| 772 | segments.fFSCode += "\tgl_FragColor = "; |
| 773 | if (haveColor) { |
| 774 | segments.fFSCode += inColor; |
| 775 | } else { |
| 776 | segments.fFSCode += "vec4(1,1,1,1)"; |
| 777 | } |
| 778 | segments.fFSCode += ";\n"; |
| 779 | } |
| 780 | segments.fFSCode += "}\n"; |
| 781 | segments.fVSCode += "}\n"; |
| 782 | |
| 783 | |
| 784 | const char* strings[4]; |
| 785 | int lengths[4]; |
| 786 | int stringCnt = 0; |
| 787 | |
| 788 | if (segments.fVSUnis.length()) { |
| 789 | strings[stringCnt] = segments.fVSUnis.cstr(); |
| 790 | lengths[stringCnt] = segments.fVSUnis.length(); |
| 791 | ++stringCnt; |
| 792 | } |
| 793 | if (segments.fVSAttrs.length()) { |
| 794 | strings[stringCnt] = segments.fVSAttrs.cstr(); |
| 795 | lengths[stringCnt] = segments.fVSAttrs.length(); |
| 796 | ++stringCnt; |
| 797 | } |
| 798 | if (segments.fVaryings.length()) { |
| 799 | strings[stringCnt] = segments.fVaryings.cstr(); |
| 800 | lengths[stringCnt] = segments.fVaryings.length(); |
| 801 | ++stringCnt; |
| 802 | } |
| 803 | |
| 804 | GrAssert(segments.fVSCode.length()); |
| 805 | strings[stringCnt] = segments.fVSCode.cstr(); |
| 806 | lengths[stringCnt] = segments.fVSCode.length(); |
| 807 | ++stringCnt; |
| 808 | |
| 809 | #if PRINT_SHADERS |
| 810 | GrPrintf("%s%s%s%s\n", |
| 811 | segments.fVSUnis.cstr(), |
| 812 | segments.fVSAttrs.cstr(), |
| 813 | segments.fVaryings.cstr(), |
| 814 | segments.fVSCode.cstr()); |
| 815 | #endif |
| 816 | program->fVShaderID = CompileShader(GL_VERTEX_SHADER, |
| 817 | stringCnt, |
| 818 | strings, |
| 819 | lengths); |
| 820 | |
| 821 | stringCnt = 0; |
| 822 | |
| 823 | if (GR_ARRAY_COUNT(GR_SHADER_PRECISION) > 1) { |
| 824 | strings[stringCnt] = GR_SHADER_PRECISION; |
| 825 | lengths[stringCnt] = GR_ARRAY_COUNT(GR_SHADER_PRECISION) - 1; |
| 826 | ++stringCnt; |
| 827 | } |
| 828 | if (segments.fFSUnis.length()) { |
| 829 | strings[stringCnt] = segments.fFSUnis.cstr(); |
| 830 | lengths[stringCnt] = segments.fFSUnis.length(); |
| 831 | ++stringCnt; |
| 832 | } |
| 833 | if (segments.fVaryings.length()) { |
| 834 | strings[stringCnt] = segments.fVaryings.cstr(); |
| 835 | lengths[stringCnt] = segments.fVaryings.length(); |
| 836 | ++stringCnt; |
| 837 | } |
| 838 | |
| 839 | GrAssert(segments.fFSCode.length()); |
| 840 | strings[stringCnt] = segments.fFSCode.cstr(); |
| 841 | lengths[stringCnt] = segments.fFSCode.length(); |
| 842 | ++stringCnt; |
| 843 | |
| 844 | #if PRINT_SHADERS |
| 845 | GrPrintf("%s%s%s%s\n", |
| 846 | GR_SHADER_PRECISION, |
| 847 | segments.fFSUnis.cstr(), |
| 848 | segments.fVaryings.cstr(), |
| 849 | segments.fFSCode.cstr()); |
| 850 | #endif |
| 851 | program->fFShaderID = CompileShader(GL_FRAGMENT_SHADER, |
| 852 | stringCnt, |
| 853 | strings, |
| 854 | lengths); |
| 855 | |
| 856 | program->fProgramID = GR_GL(CreateProgram()); |
| 857 | const GLint& progID = program->fProgramID; |
| 858 | |
| 859 | GR_GL(AttachShader(progID, program->fVShaderID)); |
| 860 | GR_GL(AttachShader(progID, program->fFShaderID)); |
| 861 | |
| 862 | // Bind the attrib locations to same values for all shaders |
| 863 | GR_GL(BindAttribLocation(progID, POS_ATTR_LOCATION, POS_ATTR_NAME)); |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 864 | for (int t = 0; t < kMaxTexCoords; ++t) { |
| 865 | if (texCoordAttrs[t].length()) { |
bsalomon@google.com | 316f9923 | 2011-01-13 21:28:12 +0000 | [diff] [blame^] | 866 | GR_GL(BindAttribLocation(progID, |
| 867 | TEX_ATTR_LOCATION(t), |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 868 | texCoordAttrs[t].cstr())); |
| 869 | } |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 870 | } |
| 871 | |
| 872 | #if ATTRIBUTE_MATRIX |
| 873 | // set unis to a bogus value so that checks against -1 before |
| 874 | // flushing will pass. |
| 875 | GR_GL(BindAttribLocation(progID, |
| 876 | VIEWMAT_ATTR_LOCATION, |
| 877 | VIEW_MATRIX_NAME)); |
| 878 | |
| 879 | program->fUniLocations.fViewMatrixUni = BOGUS_MATRIX_UNI_LOCATION; |
| 880 | |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 881 | for (int s = 0; s < kNumStages; ++s) { |
| 882 | if (desc.fStages[s].fEnabled) { |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 883 | GR_GL(BindAttribLocation(progID, |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 884 | TEXMAT_ATTR_LOCATION(s), |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 885 | tex_matrix_name(i).cstr())); |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 886 | program->fUniLocations.fStages[s].fTextureMatrixUni = |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 887 | BOGUS_MATRIX_UNI_LOCATION; |
| 888 | } |
| 889 | } |
| 890 | #endif |
| 891 | |
| 892 | GR_GL(BindAttribLocation(progID, COL_ATTR_LOCATION, COL_ATTR_NAME)); |
| 893 | |
| 894 | GR_GL(LinkProgram(progID)); |
| 895 | |
| 896 | GLint linked; |
| 897 | GR_GL(GetProgramiv(progID, GL_LINK_STATUS, &linked)); |
| 898 | if (!linked) { |
| 899 | GLint infoLen; |
| 900 | GR_GL(GetProgramiv(progID, GL_INFO_LOG_LENGTH, &infoLen)); |
| 901 | GrAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger |
| 902 | if (infoLen > 0) { |
| 903 | GR_GL(GetProgramInfoLog(progID, |
| 904 | infoLen+1, |
| 905 | NULL, |
| 906 | (char*)log.get())); |
| 907 | GrPrintf((char*)log.get()); |
| 908 | } |
| 909 | GrAssert(!"Error linking program"); |
| 910 | GR_GL(DeleteProgram(progID)); |
| 911 | program->fProgramID = 0; |
| 912 | return; |
| 913 | } |
| 914 | |
| 915 | // Get uniform locations |
| 916 | #if !ATTRIBUTE_MATRIX |
| 917 | program->fUniLocations.fViewMatrixUni = |
| 918 | GR_GL(GetUniformLocation(progID, VIEW_MATRIX_NAME)); |
| 919 | GrAssert(-1 != program->fUniLocations.fViewMatrixUni); |
| 920 | #endif |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 921 | for (int s = 0; s < kNumStages; ++s) { |
| 922 | StageUniLocations& locations = program->fUniLocations.fStages[s]; |
| 923 | if (desc.fStages[s].fEnabled) { |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 924 | #if !ATTRIBUTE_MATRIX |
| 925 | if (locations.fTextureMatrixUni) { |
| 926 | GrTokenString texMName; |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 927 | tex_matrix_name(s, &texMName); |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 928 | locations.fTextureMatrixUni = GR_GL(GetUniformLocation( |
| 929 | progID, |
| 930 | texMName.cstr())); |
| 931 | GrAssert(-1 != locations.fTextureMatrixUni); |
| 932 | } else { |
| 933 | locations.fTextureMatrixUni = -1; |
| 934 | |
| 935 | } |
| 936 | #endif |
| 937 | |
| 938 | if (locations.fSamplerUni) { |
| 939 | GrTokenString samplerName; |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 940 | sampler_name(s, &samplerName); |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 941 | locations.fSamplerUni = GR_GL(GetUniformLocation( |
| 942 | progID, |
| 943 | samplerName.cstr())); |
| 944 | GrAssert(-1 != locations.fSamplerUni); |
| 945 | } else { |
| 946 | locations.fSamplerUni = -1; |
| 947 | } |
| 948 | |
| 949 | if (locations.fRadial2Uni) { |
| 950 | GrTokenString radial2ParamName; |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 951 | radial2_param_name(s, &radial2ParamName); |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 952 | locations.fRadial2Uni = GR_GL(GetUniformLocation( |
| 953 | progID, |
| 954 | radial2ParamName.cstr())); |
| 955 | GrAssert(-1 != locations.fRadial2Uni); |
| 956 | } else { |
| 957 | locations.fRadial2Uni = -1; |
| 958 | } |
| 959 | } else { |
| 960 | locations.fSamplerUni = -1; |
| 961 | locations.fRadial2Uni = -1; |
| 962 | locations.fTextureMatrixUni = -1; |
| 963 | } |
| 964 | } |
| 965 | GR_GL(UseProgram(progID)); |
| 966 | |
| 967 | // init sampler unis and set bogus values for state tracking |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 968 | for (int s = 0; s < kNumStages; ++s) { |
| 969 | if (-1 != program->fUniLocations.fStages[s].fSamplerUni) { |
| 970 | GR_GL(Uniform1i(program->fUniLocations.fStages[s].fSamplerUni, s)); |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 971 | } |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 972 | program->fTextureMatrix[s].setScale(GR_ScalarMax, GR_ScalarMax); |
| 973 | program->fRadial2CenterX1[s] = GR_ScalarMax; |
| 974 | program->fRadial2Radius0[s] = -GR_ScalarMax; |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 975 | } |
| 976 | program->fViewMatrix.setScale(GR_ScalarMax, GR_ScalarMax); |
| 977 | } |
| 978 | |
| 979 | void GrGpuGLShaders2::getProgramDesc(PrimitiveType primType, ProgramDesc* desc) { |
| 980 | |
| 981 | // Must initialize all fields or cache will have false negatives! |
| 982 | desc->fVertexLayout = fGeometrySrc.fVertexLayout; |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 983 | for (int s = 0; s < kNumStages; ++s) { |
| 984 | StageDesc& stage = desc->fStages[s]; |
bsalomon@google.com | 316f9923 | 2011-01-13 21:28:12 +0000 | [diff] [blame^] | 985 | |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 986 | stage.fEnabled = VertexUsesStage(s, fGeometrySrc.fVertexLayout); |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 987 | |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 988 | if (primType != kPoints_PrimitiveType) { |
| 989 | desc->fOptFlags = ProgramDesc::kNotPoints_OptFlagBit; |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 990 | } else { |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 991 | desc->fOptFlags = 0; |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 992 | } |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 993 | #if SKIP_COLOR_MODULATE_OPT |
| 994 | if (!(desc->fVertexLayout & kColor_VertexLayoutBit) && |
| 995 | (0xffffffff == fCurrDrawState.fColor)) { |
| 996 | desc->fOptFlags |= ProgramDesc::kVertexColorAllOnes_OptFlagBit; |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 997 | } |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 998 | #endif |
| 999 | |
| 1000 | if (stage.fEnabled) { |
| 1001 | GrGLTexture* texture = (GrGLTexture*) fCurrDrawState.fTextures[s]; |
| 1002 | GrAssert(NULL != texture); |
| 1003 | // we matrix to invert when orientation is TopDown, so make sure |
| 1004 | // we aren't in that case before flagging as identity. |
| 1005 | if (fCurrDrawState.fTextureMatrices[s].isIdentity() && |
| 1006 | GrGLTexture::kTopDown_Orientation == texture->orientation()) { |
| 1007 | stage.fOptFlags = StageDesc::kIdentityMatrix_OptFlagBit; |
| 1008 | } else if (!fCurrDrawState.fTextureMatrices[s].hasPerspective()) { |
| 1009 | stage.fOptFlags = StageDesc::kNoPerspective_OptFlagBit; |
| 1010 | } else { |
| 1011 | stage.fOptFlags = 0; |
| 1012 | } |
| 1013 | switch (fCurrDrawState.fSamplerStates[s].getSampleMode()) { |
| 1014 | case GrSamplerState::kNormal_SampleMode: |
| 1015 | stage.fCoordMapping = StageDesc::kIdentity_CoordMapping; |
| 1016 | break; |
| 1017 | case GrSamplerState::kRadial_SampleMode: |
| 1018 | stage.fCoordMapping = StageDesc::kRadialGradient_CoordMapping; |
| 1019 | break; |
| 1020 | case GrSamplerState::kRadial2_SampleMode: |
| 1021 | stage.fCoordMapping = StageDesc::kRadial2Gradient_CoordMapping; |
| 1022 | break; |
| 1023 | case GrSamplerState::kSweep_SampleMode: |
| 1024 | stage.fCoordMapping = StageDesc::kSweepGradient_CoordMapping; |
| 1025 | break; |
| 1026 | default: |
| 1027 | GrAssert(!"Unexpected sample mode!"); |
| 1028 | break; |
| 1029 | } |
| 1030 | if (GrTexture::kAlpha_8_PixelConfig == texture->config()) { |
| 1031 | stage.fModulation = StageDesc::kAlpha_Modulation; |
| 1032 | } else { |
| 1033 | stage.fModulation = StageDesc::kColor_Modulation; |
| 1034 | } |
| 1035 | } else { |
| 1036 | stage.fOptFlags = 0; |
| 1037 | stage.fCoordMapping = (StageDesc::CoordMapping)0; |
| 1038 | stage.fModulation = (StageDesc::Modulation)0; |
| 1039 | } |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1040 | } |
| 1041 | } |
| 1042 | |
| 1043 | GLuint GrGpuGLShaders2::CompileShader(GLenum type, |
| 1044 | int stringCnt, |
| 1045 | const char** strings, |
| 1046 | int* stringLengths) { |
| 1047 | GLuint shader = GR_GL(CreateShader(type)); |
| 1048 | if (0 == shader) { |
| 1049 | return 0; |
| 1050 | } |
| 1051 | |
| 1052 | GLint compiled; |
| 1053 | GR_GL(ShaderSource(shader, stringCnt, strings, stringLengths)); |
| 1054 | GR_GL(CompileShader(shader)); |
| 1055 | GR_GL(GetShaderiv(shader, GL_COMPILE_STATUS, &compiled)); |
| 1056 | |
| 1057 | if (!compiled) { |
| 1058 | GLint infoLen; |
| 1059 | GR_GL(GetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen)); |
| 1060 | GrAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger |
| 1061 | if (infoLen > 0) { |
| 1062 | GR_GL(GetShaderInfoLog(shader, infoLen+1, NULL, (char*)log.get())); |
| 1063 | for (int i = 0; i < stringCnt; ++i) { |
| 1064 | if (NULL == stringLengths || stringLengths[i] < 0) { |
| 1065 | GrPrintf(strings[i]); |
| 1066 | } else { |
| 1067 | GrPrintf("%.*s", stringLengths[i], strings[i]); |
| 1068 | } |
| 1069 | } |
| 1070 | GrPrintf("\n%s", log.get()); |
| 1071 | } |
| 1072 | GrAssert(!"Shader compilation failed!"); |
| 1073 | GR_GL(DeleteShader(shader)); |
| 1074 | return 0; |
| 1075 | } |
| 1076 | return shader; |
| 1077 | } |
| 1078 | |
| 1079 | void GrGpuGLShaders2::DeleteProgram(Program* program) { |
| 1080 | GR_GL(DeleteShader(program->fVShaderID)); |
| 1081 | GR_GL(DeleteShader(program->fFShaderID)); |
| 1082 | GR_GL(DeleteProgram(program->fProgramID)); |
| 1083 | GR_DEBUGCODE(memset(program, 0, sizeof(Program))); |
| 1084 | } |
| 1085 | |
| 1086 | |
| 1087 | GrGpuGLShaders2::GrGpuGLShaders2() { |
| 1088 | |
| 1089 | resetContextHelper(); |
| 1090 | |
| 1091 | fProgram = NULL; |
| 1092 | fProgramCache = new ProgramCache(); |
| 1093 | |
| 1094 | #if GR_DEBUG |
| 1095 | ProgramUnitTest(); |
| 1096 | #endif |
| 1097 | } |
| 1098 | |
| 1099 | GrGpuGLShaders2::~GrGpuGLShaders2() { |
| 1100 | delete fProgramCache; |
| 1101 | } |
| 1102 | |
| 1103 | void GrGpuGLShaders2::resetContext() { |
| 1104 | INHERITED::resetContext(); |
| 1105 | resetContextHelper(); |
| 1106 | } |
| 1107 | |
| 1108 | void GrGpuGLShaders2::resetContextHelper() { |
| 1109 | fTextureOrientation = (GrGLTexture::Orientation)-1; // illegal |
| 1110 | |
| 1111 | fHWGeometryState.fVertexLayout = 0; |
| 1112 | fHWGeometryState.fPositionPtr = (void*) ~0; |
| 1113 | GR_GL(DisableVertexAttribArray(COL_ATTR_LOCATION)); |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 1114 | for (int t = 0; t < kMaxTexCoords; ++t) { |
| 1115 | GR_GL(DisableVertexAttribArray(TEX_ATTR_LOCATION(t))); |
| 1116 | } |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1117 | GR_GL(EnableVertexAttribArray(POS_ATTR_LOCATION)); |
| 1118 | |
| 1119 | fHWProgramID = 0; |
| 1120 | } |
| 1121 | |
| 1122 | void GrGpuGLShaders2::flushViewMatrix() { |
| 1123 | GrAssert(NULL != fCurrDrawState.fRenderTarget); |
| 1124 | GrMatrix m ( |
| 1125 | GrIntToScalar(2) / fCurrDrawState.fRenderTarget->width(), 0, -GR_Scalar1, |
| 1126 | 0,-GrIntToScalar(2) / fCurrDrawState.fRenderTarget->height(), GR_Scalar1, |
| 1127 | 0, 0, GrMatrix::I()[8]); |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 1128 | m.setConcat(m, fCurrDrawState.fViewMatrix); |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1129 | |
| 1130 | // ES doesn't allow you to pass true to the transpose param, |
| 1131 | // so do our own transpose |
| 1132 | GrScalar mt[] = { |
| 1133 | m[GrMatrix::kScaleX], |
| 1134 | m[GrMatrix::kSkewY], |
| 1135 | m[GrMatrix::kPersp0], |
| 1136 | m[GrMatrix::kSkewX], |
| 1137 | m[GrMatrix::kScaleY], |
| 1138 | m[GrMatrix::kPersp1], |
| 1139 | m[GrMatrix::kTransX], |
| 1140 | m[GrMatrix::kTransY], |
| 1141 | m[GrMatrix::kPersp2] |
| 1142 | }; |
| 1143 | #if ATTRIBUTE_MATRIX |
bsalomon@google.com | 316f9923 | 2011-01-13 21:28:12 +0000 | [diff] [blame^] | 1144 | GR_GL(VertexAttrib4fv(VIEWMAT_ATTR_LOCATION+0, mt+0)); |
| 1145 | GR_GL(VertexAttrib4fv(VIEWMAT_ATTR_LOCATION+1, mt+3)); |
| 1146 | GR_GL(VertexAttrib4fv(VIEWMAT_ATTR_LOCATION+2, mt+6)); |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1147 | #else |
| 1148 | GR_GL(UniformMatrix3fv(fProgram->fUniLocations.fViewMatrixUni,1,false,mt)); |
| 1149 | #endif |
| 1150 | } |
| 1151 | |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 1152 | void GrGpuGLShaders2::flushTextureMatrix(int stage) { |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1153 | |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 1154 | GrAssert(NULL != fCurrDrawState.fTextures[stage]); |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1155 | GrGLTexture::Orientation orientation = |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 1156 | ((GrGLTexture*)fCurrDrawState.fTextures[stage])->orientation(); |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1157 | |
| 1158 | GrMatrix* m; |
| 1159 | GrMatrix temp; |
| 1160 | if (GrGLTexture::kBottomUp_Orientation == orientation) { |
| 1161 | temp.setAll( |
| 1162 | GR_Scalar1, 0, 0, |
| 1163 | 0, -GR_Scalar1, GR_Scalar1, |
| 1164 | 0, 0, GrMatrix::I()[8] |
| 1165 | ); |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 1166 | temp.preConcat(fCurrDrawState.fTextureMatrices[stage]); |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1167 | m = &temp; |
| 1168 | } else { |
| 1169 | GrAssert(GrGLTexture::kTopDown_Orientation == orientation); |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 1170 | m = &fCurrDrawState.fTextureMatrices[stage]; |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1171 | } |
| 1172 | |
| 1173 | // ES doesn't allow you to pass true to the transpose param, |
| 1174 | // so do our own transpose |
| 1175 | GrScalar mt[] = { |
| 1176 | (*m)[GrMatrix::kScaleX], |
| 1177 | (*m)[GrMatrix::kSkewY], |
| 1178 | (*m)[GrMatrix::kPersp0], |
| 1179 | (*m)[GrMatrix::kSkewX], |
| 1180 | (*m)[GrMatrix::kScaleY], |
| 1181 | (*m)[GrMatrix::kPersp1], |
| 1182 | (*m)[GrMatrix::kTransX], |
| 1183 | (*m)[GrMatrix::kTransY], |
| 1184 | (*m)[GrMatrix::kPersp2] |
| 1185 | }; |
| 1186 | #if ATTRIBUTE_MATRIX |
bsalomon@google.com | 316f9923 | 2011-01-13 21:28:12 +0000 | [diff] [blame^] | 1187 | GR_GL(VertexAttrib4fv(TEXMAT_ATTR_LOCATION(0)+0, mt+0)); |
| 1188 | GR_GL(VertexAttrib4fv(TEXMAT_ATTR_LOCATION(0)+1, mt+3)); |
| 1189 | GR_GL(VertexAttrib4fv(TEXMAT_ATTR_LOCATION(0)+2, mt+6)); |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1190 | #else |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 1191 | GR_GL(UniformMatrix3fv(fProgram->fUniLocations.fStages[stage].fTextureMatrixUni, |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1192 | 1, |
| 1193 | false, |
| 1194 | mt)); |
| 1195 | #endif |
| 1196 | } |
| 1197 | |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 1198 | void GrGpuGLShaders2::flushRadial2(int stage) { |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1199 | |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 1200 | const GrSamplerState& sampler = fCurrDrawState.fSamplerStates[stage]; |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1201 | |
| 1202 | GrScalar centerX1 = sampler.getRadial2CenterX1(); |
| 1203 | GrScalar radius0 = sampler.getRadial2Radius0(); |
| 1204 | |
| 1205 | GrScalar a = GrMul(centerX1, centerX1) - GR_Scalar1; |
| 1206 | |
| 1207 | float unis[6] = { |
| 1208 | GrScalarToFloat(a), |
| 1209 | 1 / (2.f * unis[0]), |
| 1210 | GrScalarToFloat(centerX1), |
| 1211 | GrScalarToFloat(radius0), |
| 1212 | GrScalarToFloat(GrMul(radius0, radius0)), |
| 1213 | sampler.isRadial2PosRoot() ? 1.f : -1.f |
| 1214 | }; |
bsalomon@google.com | 316f9923 | 2011-01-13 21:28:12 +0000 | [diff] [blame^] | 1215 | GR_GL(Uniform1fv(fProgram->fUniLocations.fStages[stage].fRadial2Uni, |
| 1216 | 6, |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 1217 | unis)); |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1218 | } |
| 1219 | |
| 1220 | void GrGpuGLShaders2::flushProgram(PrimitiveType type) { |
| 1221 | ProgramDesc desc; |
| 1222 | getProgramDesc(type, &desc); |
| 1223 | fProgram = fProgramCache->getProgram(desc); |
| 1224 | |
| 1225 | if (fHWProgramID != fProgram->fProgramID) { |
| 1226 | GR_GL(UseProgram(fProgram->fProgramID)); |
| 1227 | fHWProgramID = fProgram->fProgramID; |
| 1228 | #if GR_COLLECT_STATS |
| 1229 | ++fStats.fProgChngCnt; |
| 1230 | #endif |
| 1231 | } |
| 1232 | } |
| 1233 | |
| 1234 | bool GrGpuGLShaders2::flushGraphicsState(PrimitiveType type) { |
| 1235 | |
| 1236 | flushGLStateCommon(type); |
| 1237 | |
| 1238 | if (fRenderTargetChanged) { |
| 1239 | // our coords are in pixel space and the GL matrices map to NDC |
| 1240 | // so if the viewport changed, our matrix is now wrong. |
| 1241 | #if ATTRIBUTE_MATRIX |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 1242 | fHWDrawState.fViewMatrix.setScale(GR_ScalarMax, GR_ScalarMax); |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1243 | #else |
| 1244 | // we assume all shader matrices may be wrong after viewport changes |
| 1245 | fProgramCache->invalidateViewMatrices(); |
| 1246 | #endif |
| 1247 | fRenderTargetChanged = false; |
| 1248 | } |
| 1249 | |
| 1250 | flushProgram(type); |
| 1251 | |
| 1252 | if (fGeometrySrc.fVertexLayout & kColor_VertexLayoutBit) { |
| 1253 | // invalidate the immediate mode color |
| 1254 | fHWDrawState.fColor = GrColor_ILLEGAL; |
| 1255 | } else { |
| 1256 | if (fHWDrawState.fColor != fCurrDrawState.fColor) { |
| 1257 | // OpenGL ES only supports the float varities of glVertexAttrib |
| 1258 | float c[] = { |
| 1259 | GrColorUnpackR(fCurrDrawState.fColor) / 255.f, |
| 1260 | GrColorUnpackG(fCurrDrawState.fColor) / 255.f, |
| 1261 | GrColorUnpackB(fCurrDrawState.fColor) / 255.f, |
| 1262 | GrColorUnpackA(fCurrDrawState.fColor) / 255.f |
| 1263 | }; |
| 1264 | GR_GL(VertexAttrib4fv(COL_ATTR_LOCATION, c)); |
| 1265 | fHWDrawState.fColor = fCurrDrawState.fColor; |
| 1266 | } |
| 1267 | } |
| 1268 | |
| 1269 | #if ATTRIBUTE_MATRIX |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 1270 | GrMatrix& currViewMatrix = fHWDrawState.fViewMatrix; |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1271 | GrMatrix& currTextureMatrix = fHWDrawState.fMatrixModeCache[kTexture_MatrixMode]; |
| 1272 | GrGLTexture::Orientation& orientation = fTextureOrientation; |
| 1273 | #else |
| 1274 | GrMatrix& currViewMatrix = fProgram->fViewMatrix; |
| 1275 | GrMatrix& currTextureMatrix = fProgram->fTextureMatrix[0]; |
| 1276 | GrGLTexture::Orientation& orientation = fProgram->fTextureOrientation[0]; |
| 1277 | #endif |
| 1278 | |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 1279 | if (currViewMatrix != fCurrDrawState.fViewMatrix) { |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1280 | flushViewMatrix(); |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 1281 | currViewMatrix = fCurrDrawState.fViewMatrix; |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1282 | } |
| 1283 | |
bsalomon@google.com | 316f9923 | 2011-01-13 21:28:12 +0000 | [diff] [blame^] | 1284 | for (int s = 0; s < kNumStages; ++s) { |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 1285 | GrGLTexture* texture = (GrGLTexture*) fCurrDrawState.fTextures[s]; |
| 1286 | if (NULL != texture) { |
| 1287 | if (-1 != fProgram->fUniLocations.fStages[s].fTextureMatrixUni && |
| 1288 | (currTextureMatrix != fCurrDrawState.fTextureMatrices[s] || |
| 1289 | orientation != texture->orientation())) { |
| 1290 | flushTextureMatrix(s); |
| 1291 | currTextureMatrix = fCurrDrawState.fTextureMatrices[s]; |
| 1292 | orientation = texture->orientation(); |
| 1293 | } |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1294 | } |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1295 | |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 1296 | const GrSamplerState& sampler = fCurrDrawState.fSamplerStates[s]; |
| 1297 | if (-1 != fProgram->fUniLocations.fStages[s].fRadial2Uni && |
| 1298 | (fProgram->fRadial2CenterX1[s] != sampler.getRadial2CenterX1() || |
| 1299 | fProgram->fRadial2Radius0[s] != sampler.getRadial2Radius0() || |
| 1300 | fProgram->fRadial2PosRoot[s] != sampler.isRadial2PosRoot())) { |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1301 | |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 1302 | flushRadial2(s); |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1303 | |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 1304 | fProgram->fRadial2CenterX1[s] = sampler.getRadial2CenterX1(); |
| 1305 | fProgram->fRadial2Radius0[s] = sampler.getRadial2Radius0(); |
| 1306 | fProgram->fRadial2PosRoot[s] = sampler.isRadial2PosRoot(); |
| 1307 | } |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1308 | } |
| 1309 | |
| 1310 | return true; |
| 1311 | } |
| 1312 | |
| 1313 | void GrGpuGLShaders2::setupGeometry(uint32_t startVertex, |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 1314 | uint32_t startIndex, |
| 1315 | uint32_t vertexCount, |
| 1316 | uint32_t indexCount) { |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1317 | |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 1318 | int newColorOffset; |
| 1319 | int newTexCoordOffsets[kMaxTexCoords]; |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1320 | |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 1321 | GLsizei newStride = VertexSizeAndOffsetsByIdx(fGeometrySrc.fVertexLayout, |
| 1322 | newTexCoordOffsets, |
| 1323 | &newColorOffset); |
| 1324 | int oldColorOffset; |
| 1325 | int oldTexCoordOffsets[kMaxTexCoords]; |
| 1326 | GLsizei oldStride = VertexSizeAndOffsetsByIdx(fHWGeometryState.fVertexLayout, |
| 1327 | oldTexCoordOffsets, |
| 1328 | &oldColorOffset); |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1329 | |
| 1330 | const GLvoid* posPtr = (GLvoid*)(newStride * startVertex); |
| 1331 | |
| 1332 | if (kBuffer_GeometrySrcType == fGeometrySrc.fVertexSrc) { |
| 1333 | GrAssert(NULL != fGeometrySrc.fVertexBuffer); |
| 1334 | GrAssert(!fGeometrySrc.fVertexBuffer->isLocked()); |
| 1335 | if (fHWGeometryState.fVertexBuffer != fGeometrySrc.fVertexBuffer) { |
| 1336 | GrGLVertexBuffer* buf = |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 1337 | (GrGLVertexBuffer*)fGeometrySrc.fVertexBuffer; |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1338 | GR_GL(BindBuffer(GL_ARRAY_BUFFER, buf->bufferID())); |
| 1339 | fHWGeometryState.fVertexBuffer = fGeometrySrc.fVertexBuffer; |
| 1340 | } |
| 1341 | } else { |
| 1342 | if (kArray_GeometrySrcType == fGeometrySrc.fVertexSrc) { |
| 1343 | posPtr = (void*)((intptr_t)fGeometrySrc.fVertexArray + |
| 1344 | (intptr_t)posPtr); |
| 1345 | } else { |
| 1346 | GrAssert(kReserved_GeometrySrcType == fGeometrySrc.fVertexSrc); |
| 1347 | posPtr = (void*)((intptr_t)fVertices.get() + (intptr_t)posPtr); |
| 1348 | } |
| 1349 | if (NULL != fHWGeometryState.fVertexBuffer) { |
| 1350 | GR_GL(BindBuffer(GL_ARRAY_BUFFER, 0)); |
| 1351 | fHWGeometryState.fVertexBuffer = NULL; |
| 1352 | } |
| 1353 | } |
| 1354 | |
| 1355 | if (kBuffer_GeometrySrcType == fGeometrySrc.fIndexSrc) { |
| 1356 | GrAssert(NULL != fGeometrySrc.fIndexBuffer); |
| 1357 | GrAssert(!fGeometrySrc.fIndexBuffer->isLocked()); |
| 1358 | if (fHWGeometryState.fIndexBuffer != fGeometrySrc.fIndexBuffer) { |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 1359 | GrGLIndexBuffer* buf = (GrGLIndexBuffer*)fGeometrySrc.fIndexBuffer; |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1360 | GR_GL(BindBuffer(GL_ELEMENT_ARRAY_BUFFER, buf->bufferID())); |
| 1361 | fHWGeometryState.fIndexBuffer = fGeometrySrc.fIndexBuffer; |
| 1362 | } |
| 1363 | } else if (NULL != fHWGeometryState.fIndexBuffer) { |
| 1364 | GR_GL(BindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0)); |
| 1365 | fHWGeometryState.fIndexBuffer = NULL; |
| 1366 | } |
| 1367 | |
| 1368 | GLenum scalarType; |
| 1369 | bool texCoordNorm; |
| 1370 | if (fGeometrySrc.fVertexLayout & kTextFormat_VertexLayoutBit) { |
| 1371 | scalarType = GrGLTextType; |
| 1372 | texCoordNorm = GR_GL_TEXT_TEXTURE_NORMALIZED; |
| 1373 | } else { |
| 1374 | scalarType = GrGLType; |
| 1375 | texCoordNorm = false; |
| 1376 | } |
| 1377 | |
| 1378 | bool baseChange = posPtr != fHWGeometryState.fPositionPtr; |
| 1379 | bool scalarChange = (GrGLTextType != GrGLType) && |
| 1380 | (kTextFormat_VertexLayoutBit & |
| 1381 | (fHWGeometryState.fVertexLayout ^ |
| 1382 | fGeometrySrc.fVertexLayout)); |
| 1383 | bool strideChange = newStride != oldStride; |
| 1384 | bool posChange = baseChange || scalarChange || strideChange; |
| 1385 | |
| 1386 | if (posChange) { |
| 1387 | GR_GL(VertexAttribPointer(POS_ATTR_LOCATION, 2, scalarType, |
| 1388 | false, newStride, posPtr)); |
| 1389 | fHWGeometryState.fPositionPtr = posPtr; |
| 1390 | } |
| 1391 | |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 1392 | for (int t = 0; t < kMaxTexCoords; ++t) { |
| 1393 | if (newTexCoordOffsets[t] > 0) { |
| 1394 | GLvoid* texCoordPtr = (int8_t*)posPtr + newTexCoordOffsets[t]; |
| 1395 | if (oldTexCoordOffsets[t] <= 0) { |
| 1396 | GR_GL(EnableVertexAttribArray(TEX_ATTR_LOCATION(t))); |
| 1397 | } |
| 1398 | if (posChange || newTexCoordOffsets[t] != oldTexCoordOffsets[t]) { |
| 1399 | GR_GL(VertexAttribPointer(TEX_ATTR_LOCATION(t), 2, scalarType, |
| 1400 | texCoordNorm, newStride, texCoordPtr)); |
| 1401 | } |
| 1402 | } else if (oldTexCoordOffsets[t] > 0) { |
| 1403 | GR_GL(DisableVertexAttribArray(TEX_ATTR_LOCATION(t))); |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1404 | } |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1405 | } |
| 1406 | |
| 1407 | if (newColorOffset > 0) { |
| 1408 | GLvoid* colorPtr = (int8_t*)posPtr + newColorOffset; |
| 1409 | if (oldColorOffset <= 0) { |
| 1410 | GR_GL(EnableVertexAttribArray(COL_ATTR_LOCATION)); |
| 1411 | } |
| 1412 | if (posChange || newColorOffset != oldColorOffset) { |
| 1413 | GR_GL(VertexAttribPointer(COL_ATTR_LOCATION, 4, |
| 1414 | GL_UNSIGNED_BYTE, |
| 1415 | true, newStride, colorPtr)); |
| 1416 | } |
| 1417 | } else if (oldColorOffset > 0) { |
| 1418 | GR_GL(DisableVertexAttribArray(COL_ATTR_LOCATION)); |
| 1419 | } |
| 1420 | |
| 1421 | fHWGeometryState.fVertexLayout = fGeometrySrc.fVertexLayout; |
| 1422 | } |
| 1423 | #endif |
| 1424 | |