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joshualitt8072caa2015-02-12 14:20:52 -08001/*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrPrimitiveProcessor_DEFINED
9#define GrPrimitiveProcessor_DEFINED
10
11#include "GrColor.h"
Brian Salomon7eae3e02018-08-07 14:02:38 +000012#include "GrNonAtomicRef.h"
joshualitt8072caa2015-02-12 14:20:52 -080013#include "GrProcessor.h"
Brian Salomonee783962018-08-01 09:55:10 -040014#include "GrProxyRef.h"
joshualitt8072caa2015-02-12 14:20:52 -080015#include "GrShaderVar.h"
16
Brian Salomonf7dcd762018-07-30 14:48:15 -040017class GrCoordTransform;
18
joshualitt8072caa2015-02-12 14:20:52 -080019/*
20 * The GrPrimitiveProcessor represents some kind of geometric primitive. This includes the shape
21 * of the primitive and the inherent color of the primitive. The GrPrimitiveProcessor is
22 * responsible for providing a color and coverage input into the Ganesh rendering pipeline. Through
23 * optimization, Ganesh may decide a different color, no color, and / or no coverage are required
24 * from the GrPrimitiveProcessor, so the GrPrimitiveProcessor must be able to support this
Brian Salomon09d994e2016-12-21 11:14:46 -050025 * functionality.
joshualitt8072caa2015-02-12 14:20:52 -080026 *
27 * There are two feedback loops between the GrFragmentProcessors, the GrXferProcessor, and the
Brian Salomoncb30bb22017-02-12 09:28:54 -050028 * GrPrimitiveProcessor. These loops run on the CPU and to determine known properties of the final
29 * color and coverage inputs to the GrXferProcessor in order to perform optimizations that preserve
30 * correctness. The GrDrawOp seeds these loops with initial color and coverage, in its
Brian Salomona811b122017-03-30 08:21:32 -040031 * getProcessorAnalysisInputs implementation. These seed values are processed by the
Brian Salomon5298dc82017-02-22 11:52:03 -050032 * subsequent
Brian Salomon92aee3d2016-12-21 09:20:25 -050033 * stages of the rendering pipeline and the output is then fed back into the GrDrawOp in
34 * the applyPipelineOptimizations call, where the op can use the information to inform decisions
35 * about GrPrimitiveProcessor creation.
joshualitt8072caa2015-02-12 14:20:52 -080036 */
37
egdaniele659a582015-11-13 09:55:43 -080038class GrGLSLPrimitiveProcessor;
joshualitt8072caa2015-02-12 14:20:52 -080039
Brian Salomon7eae3e02018-08-07 14:02:38 +000040/**
joshualitt8072caa2015-02-12 14:20:52 -080041 * GrPrimitiveProcessor defines an interface which all subclasses must implement. All
42 * GrPrimitiveProcessors must proivide seed color and coverage for the Ganesh color / coverage
43 * pipelines, and they must provide some notion of equality
Brian Salomon7eae3e02018-08-07 14:02:38 +000044 *
45 * TODO: This class does not really need to be ref counted. Instances should be allocated using
46 * GrOpFlushState's arena and destroyed when the arena is torn down.
joshualitt8072caa2015-02-12 14:20:52 -080047 */
Brian Salomon7eae3e02018-08-07 14:02:38 +000048class GrPrimitiveProcessor : public GrProcessor, public GrNonAtomicRef<GrPrimitiveProcessor> {
joshualitt8072caa2015-02-12 14:20:52 -080049public:
Brian Salomone782f842018-07-31 13:53:11 -040050 class TextureSampler;
51
Brian Salomon92be2f72018-06-19 14:33:47 -040052 /** Describes a vertex or instance attribute. */
Brian Salomon70132d02018-05-29 15:33:06 -040053 class Attribute {
54 public:
Brian Salomon70132d02018-05-29 15:33:06 -040055 constexpr Attribute() = default;
Brian Osmand4c29702018-09-14 16:16:55 -040056 constexpr Attribute(const char* name,
57 GrVertexAttribType cpuType,
58 GrSLType gpuType)
59 : fName(name), fCPUType(cpuType), fGPUType(gpuType) {}
Brian Salomon92be2f72018-06-19 14:33:47 -040060 constexpr Attribute(const Attribute&) = default;
Brian Salomon70132d02018-05-29 15:33:06 -040061
Brian Salomon92be2f72018-06-19 14:33:47 -040062 Attribute& operator=(const Attribute&) = default;
Brian Salomon70132d02018-05-29 15:33:06 -040063
Brian Salomon92be2f72018-06-19 14:33:47 -040064 constexpr bool isInitialized() const { return SkToBool(fName); }
65
66 constexpr const char* name() const { return fName; }
Brian Osmand4c29702018-09-14 16:16:55 -040067 constexpr GrVertexAttribType cpuType() const { return fCPUType; }
68 constexpr GrSLType gpuType() const { return fGPUType; }
Brian Salomon92be2f72018-06-19 14:33:47 -040069
70 inline constexpr size_t size() const;
71 constexpr size_t sizeAlign4() const { return SkAlign4(this->size()); }
Brian Salomon70132d02018-05-29 15:33:06 -040072
73 GrShaderVar asShaderVar() const {
Brian Osmand4c29702018-09-14 16:16:55 -040074 return {fName, fGPUType, GrShaderVar::kIn_TypeModifier};
Brian Salomon70132d02018-05-29 15:33:06 -040075 }
76
77 private:
78 const char* fName = nullptr;
Brian Osmand4c29702018-09-14 16:16:55 -040079 GrVertexAttribType fCPUType = kFloat_GrVertexAttribType;
80 GrSLType fGPUType = kFloat_GrSLType;
joshualitt8072caa2015-02-12 14:20:52 -080081 };
82
Brian Osmanf04fb3c2018-11-12 15:34:00 -050083 class Iter {
84 public:
85 Iter() : fCurr(nullptr), fRemaining(0) {}
86 Iter(const Iter& iter) : fCurr(iter.fCurr), fRemaining(iter.fRemaining) {}
87 Iter& operator= (const Iter& iter) {
88 fCurr = iter.fCurr;
89 fRemaining = iter.fRemaining;
90 return *this;
91 }
92 Iter(const Attribute* attrs, int count) : fCurr(attrs), fRemaining(count) {
93 this->skipUninitialized();
94 }
95
96 bool operator!=(const Iter& that) const { return fCurr != that.fCurr; }
97 const Attribute& operator*() const { return *fCurr; }
98 void operator++() {
99 if (fRemaining) {
100 fRemaining--;
101 fCurr++;
102 this->skipUninitialized();
103 }
104 }
105
106 private:
107 void skipUninitialized() {
108 if (!fRemaining) {
109 fCurr = nullptr;
110 } else {
111 while (!fCurr->isInitialized()) {
112 ++fCurr;
113 }
114 }
115 }
116
117 const Attribute* fCurr;
118 int fRemaining;
119 };
120
121 class AttributeSet {
122 public:
123 Iter begin() const { return Iter(fAttributes, fCount); }
124 Iter end() const { return Iter(); }
125
126 private:
127 friend class GrPrimitiveProcessor;
128
129 void init(const Attribute* attrs, int count) {
130 fAttributes = attrs;
Brian Osmand3e71302018-12-06 11:17:35 -0500131 fRawCount = count;
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500132 fCount = 0;
133 fStride = 0;
134 for (int i = 0; i < count; ++i) {
135 if (attrs[i].isInitialized()) {
136 fCount++;
137 fStride += attrs[i].sizeAlign4();
138 }
139 }
140 }
141
142 const Attribute* fAttributes = nullptr;
Brian Osmand3e71302018-12-06 11:17:35 -0500143 int fRawCount = 0;
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500144 int fCount = 0;
145 size_t fStride = 0;
146 };
147
Brian Salomon92be2f72018-06-19 14:33:47 -0400148 GrPrimitiveProcessor(ClassID);
Ethan Nicholasabff9562017-10-09 10:54:08 -0400149
Brian Salomone782f842018-07-31 13:53:11 -0400150 int numTextureSamplers() const { return fTextureSamplerCnt; }
151 const TextureSampler& textureSampler(int index) const;
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500152 int numVertexAttributes() const { return fVertexAttributes.fCount; }
153 const AttributeSet& vertexAttributes() const { return fVertexAttributes; }
154 int numInstanceAttributes() const { return fInstanceAttributes.fCount; }
155 const AttributeSet& instanceAttributes() const { return fInstanceAttributes; }
joshualitt8072caa2015-02-12 14:20:52 -0800156
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500157 bool hasVertexAttributes() const { return SkToBool(fVertexAttributes.fCount); }
158 bool hasInstanceAttributes() const { return SkToBool(fInstanceAttributes.fCount); }
Chris Dalton1d616352017-05-31 12:51:23 -0600159
160 /**
Brian Salomon92be2f72018-06-19 14:33:47 -0400161 * A common practice is to populate the the vertex/instance's memory using an implicit array of
162 * structs. In this case, it is best to assert that:
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500163 * stride == sizeof(struct)
Chris Dalton1d616352017-05-31 12:51:23 -0600164 */
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500165 size_t vertexStride() const { return fVertexAttributes.fStride; }
166 size_t instanceStride() const { return fInstanceAttributes.fStride; }
Chris Dalton1d616352017-05-31 12:51:23 -0600167
168 // Only the GrGeometryProcessor subclass actually has a geo shader or vertex attributes, but
169 // we put these calls on the base class to prevent having to cast
170 virtual bool willUseGeoShader() const = 0;
joshualitt8072caa2015-02-12 14:20:52 -0800171
172 /**
wangyixa7f4c432015-08-20 07:25:02 -0700173 * Computes a transformKey from an array of coord transforms. Will only look at the first
174 * <numCoords> transforms in the array.
175 *
176 * TODO: A better name for this function would be "compute" instead of "get".
joshualitt8072caa2015-02-12 14:20:52 -0800177 */
wangyixa7f4c432015-08-20 07:25:02 -0700178 uint32_t getTransformKey(const SkTArray<const GrCoordTransform*, true>& coords,
179 int numCoords) const;
joshualitt8072caa2015-02-12 14:20:52 -0800180
181 /**
182 * Sets a unique key on the GrProcessorKeyBuilder that is directly associated with this geometry
183 * processor's GL backend implementation.
wangyixa7f4c432015-08-20 07:25:02 -0700184 *
185 * TODO: A better name for this function would be "compute" instead of "get".
joshualitt8072caa2015-02-12 14:20:52 -0800186 */
Brian Salomon94efbf52016-11-29 13:43:05 -0500187 virtual void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const = 0;
joshualitt8072caa2015-02-12 14:20:52 -0800188
189
Brian Osmand3e71302018-12-06 11:17:35 -0500190 void getAttributeKey(GrProcessorKeyBuilder* b) const {
191 // Ensure that our CPU and GPU type fields fit together in a 32-bit value, and we never
192 // collide with the "uninitialized" value.
193 static_assert(kGrVertexAttribTypeCount < (1 << 8), "");
194 static_assert(kGrSLTypeCount < (1 << 8), "");
195
196 auto add_attributes = [=](const Attribute* attrs, int attrCount) {
197 for (int i = 0; i < attrCount; ++i) {
198 b->add32(attrs[i].isInitialized() ? (attrs[i].cpuType() << 16) | attrs[i].gpuType()
199 : ~0);
200 }
201 };
202 add_attributes(fVertexAttributes.fAttributes, fVertexAttributes.fRawCount);
203 add_attributes(fInstanceAttributes.fAttributes, fInstanceAttributes.fRawCount);
204 }
205
joshualitt8072caa2015-02-12 14:20:52 -0800206 /** Returns a new instance of the appropriate *GL* implementation class
207 for the given GrProcessor; caller is responsible for deleting
208 the object. */
Brian Salomon94efbf52016-11-29 13:43:05 -0500209 virtual GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const = 0;
joshualitt8072caa2015-02-12 14:20:52 -0800210
ethannicholas22793252016-01-30 09:59:10 -0800211 virtual bool isPathRendering() const { return false; }
joshualitt8072caa2015-02-12 14:20:52 -0800212
213protected:
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500214 void setVertexAttributes(const Attribute* attrs, int attrCount) {
215 fVertexAttributes.init(attrs, attrCount);
Brian Salomone782f842018-07-31 13:53:11 -0400216 }
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500217 void setInstanceAttributes(const Attribute* attrs, int attrCount) {
218 SkASSERT(attrCount >= 0);
219 fInstanceAttributes.init(attrs, attrCount);
Brian Salomone782f842018-07-31 13:53:11 -0400220 }
221 void setTextureSamplerCnt(int cnt) {
222 SkASSERT(cnt >= 0);
223 fTextureSamplerCnt = cnt;
224 }
225
226 /**
227 * Helper for implementing onTextureSampler(). E.g.:
228 * return IthTexureSampler(i, fMyFirstSampler, fMySecondSampler, fMyThirdSampler);
229 */
230 template <typename... Args>
231 static const TextureSampler& IthTextureSampler(int i, const TextureSampler& samp0,
232 const Args&... samps) {
233 return (0 == i) ? samp0 : IthTextureSampler(i - 1, samps...);
234 }
235 inline static const TextureSampler& IthTextureSampler(int i);
joshualitt8072caa2015-02-12 14:20:52 -0800236
237private:
Brian Salomone782f842018-07-31 13:53:11 -0400238 virtual const TextureSampler& onTextureSampler(int) const { return IthTextureSampler(0); }
Chris Dalton1d616352017-05-31 12:51:23 -0600239
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500240 AttributeSet fVertexAttributes;
241 AttributeSet fInstanceAttributes;
242
Brian Salomone782f842018-07-31 13:53:11 -0400243 int fTextureSamplerCnt = 0;
joshualitt8072caa2015-02-12 14:20:52 -0800244 typedef GrProcessor INHERITED;
245};
246
Brian Salomon92be2f72018-06-19 14:33:47 -0400247//////////////////////////////////////////////////////////////////////////////
248
249/**
Brian Salomone782f842018-07-31 13:53:11 -0400250 * Used to represent a texture that is required by a GrPrimitiveProcessor. It holds a GrTextureProxy
251 * along with an associated GrSamplerState. TextureSamplers don't perform any coord manipulation to
252 * account for texture origin.
253 */
254class GrPrimitiveProcessor::TextureSampler {
255public:
256 TextureSampler() = default;
257
Greg Daniel7a82edf2018-12-04 10:54:34 -0500258 TextureSampler(GrTextureType, GrPixelConfig, const GrSamplerState&, uint32_t extraSamplerKey);
Brian Salomone782f842018-07-31 13:53:11 -0400259
Brian Salomon7eae3e02018-08-07 14:02:38 +0000260 explicit TextureSampler(GrTextureType, GrPixelConfig,
Brian Salomone782f842018-07-31 13:53:11 -0400261 GrSamplerState::Filter = GrSamplerState::Filter::kNearest,
Greg Daniel0f70be82018-10-08 17:35:08 +0000262 GrSamplerState::WrapMode wrapXAndY = GrSamplerState::WrapMode::kClamp);
Brian Salomone782f842018-07-31 13:53:11 -0400263
264 TextureSampler(const TextureSampler&) = delete;
265 TextureSampler& operator=(const TextureSampler&) = delete;
266
Greg Daniel7a82edf2018-12-04 10:54:34 -0500267 void reset(GrTextureType, GrPixelConfig, const GrSamplerState&, uint32_t extraSamplerKey = 0);
Brian Salomon7eae3e02018-08-07 14:02:38 +0000268 void reset(GrTextureType, GrPixelConfig,
Greg Daniel7a82edf2018-12-04 10:54:34 -0500269 GrSamplerState::Filter,
270 GrSamplerState::WrapMode wrapXAndY);
Brian Salomone782f842018-07-31 13:53:11 -0400271
Brian Salomon7eae3e02018-08-07 14:02:38 +0000272 GrTextureType textureType() const { return fTextureType; }
273 GrPixelConfig config() const { return fConfig; }
Brian Salomone782f842018-07-31 13:53:11 -0400274
Brian Salomone782f842018-07-31 13:53:11 -0400275 const GrSamplerState& samplerState() const { return fSamplerState; }
276
Greg Daniel7a82edf2018-12-04 10:54:34 -0500277 uint32_t extraSamplerKey() const { return fExtraSamplerKey; }
278
Brian Salomon7eae3e02018-08-07 14:02:38 +0000279 bool isInitialized() const { return fConfig != kUnknown_GrPixelConfig; }
Brian Salomone782f842018-07-31 13:53:11 -0400280
281private:
Brian Salomone782f842018-07-31 13:53:11 -0400282 GrSamplerState fSamplerState;
Brian Salomon7eae3e02018-08-07 14:02:38 +0000283 GrTextureType fTextureType = GrTextureType::k2D;
284 GrPixelConfig fConfig = kUnknown_GrPixelConfig;
Greg Daniel7a82edf2018-12-04 10:54:34 -0500285 uint32_t fExtraSamplerKey = 0;
Brian Salomone782f842018-07-31 13:53:11 -0400286};
287
288const GrPrimitiveProcessor::TextureSampler& GrPrimitiveProcessor::IthTextureSampler(int i) {
289 SK_ABORT("Illegal texture sampler index");
290 static const TextureSampler kBogus;
291 return kBogus;
292}
293
294//////////////////////////////////////////////////////////////////////////////
295
296/**
Brian Salomon92be2f72018-06-19 14:33:47 -0400297 * Returns the size of the attrib type in bytes.
298 * This was moved from include/private/GrTypesPriv.h in service of Skia dependents that build
299 * with C++11.
300 */
301static constexpr inline size_t GrVertexAttribTypeSize(GrVertexAttribType type) {
302 switch (type) {
303 case kFloat_GrVertexAttribType:
304 return sizeof(float);
305 case kFloat2_GrVertexAttribType:
306 return 2 * sizeof(float);
307 case kFloat3_GrVertexAttribType:
308 return 3 * sizeof(float);
309 case kFloat4_GrVertexAttribType:
310 return 4 * sizeof(float);
311 case kHalf_GrVertexAttribType:
Brian Osmand4c29702018-09-14 16:16:55 -0400312 return sizeof(uint16_t);
Brian Salomon92be2f72018-06-19 14:33:47 -0400313 case kHalf2_GrVertexAttribType:
Brian Osmand4c29702018-09-14 16:16:55 -0400314 return 2 * sizeof(uint16_t);
Brian Salomon92be2f72018-06-19 14:33:47 -0400315 case kHalf3_GrVertexAttribType:
Brian Osmand4c29702018-09-14 16:16:55 -0400316 return 3 * sizeof(uint16_t);
Brian Salomon92be2f72018-06-19 14:33:47 -0400317 case kHalf4_GrVertexAttribType:
Brian Osmand4c29702018-09-14 16:16:55 -0400318 return 4 * sizeof(uint16_t);
Brian Salomon92be2f72018-06-19 14:33:47 -0400319 case kInt2_GrVertexAttribType:
320 return 2 * sizeof(int32_t);
321 case kInt3_GrVertexAttribType:
322 return 3 * sizeof(int32_t);
323 case kInt4_GrVertexAttribType:
324 return 4 * sizeof(int32_t);
Ruiqi Maob609e6d2018-07-17 10:19:38 -0400325 case kByte_GrVertexAttribType:
326 return 1 * sizeof(char);
327 case kByte2_GrVertexAttribType:
328 return 2 * sizeof(char);
329 case kByte3_GrVertexAttribType:
330 return 3 * sizeof(char);
331 case kByte4_GrVertexAttribType:
332 return 4 * sizeof(char);
333 case kUByte_GrVertexAttribType:
334 return 1 * sizeof(char);
335 case kUByte2_GrVertexAttribType:
336 return 2 * sizeof(char);
337 case kUByte3_GrVertexAttribType:
338 return 3 * sizeof(char);
339 case kUByte4_GrVertexAttribType:
340 return 4 * sizeof(char);
Brian Salomon92be2f72018-06-19 14:33:47 -0400341 case kUByte_norm_GrVertexAttribType:
342 return 1 * sizeof(char);
343 case kUByte4_norm_GrVertexAttribType:
344 return 4 * sizeof(char);
345 case kShort2_GrVertexAttribType:
346 return 2 * sizeof(int16_t);
Brian Osmana5c578f2018-09-19 14:19:02 -0400347 case kShort4_GrVertexAttribType:
348 return 4 * sizeof(int16_t);
Brian Salomon92be2f72018-06-19 14:33:47 -0400349 case kUShort2_GrVertexAttribType: // fall through
350 case kUShort2_norm_GrVertexAttribType:
351 return 2 * sizeof(uint16_t);
352 case kInt_GrVertexAttribType:
353 return sizeof(int32_t);
354 case kUint_GrVertexAttribType:
355 return sizeof(uint32_t);
356 }
357 // GCC fails because SK_ABORT evaluates to non constexpr. clang and cl.exe think this is
358 // unreachable and don't complain.
359#if defined(__clang__) || !defined(__GNUC__)
360 SK_ABORT("Unsupported type conversion");
361#endif
362 return 0;
363}
364
365constexpr size_t GrPrimitiveProcessor::Attribute::size() const {
Brian Osmand4c29702018-09-14 16:16:55 -0400366 return GrVertexAttribTypeSize(fCPUType);
Brian Salomon92be2f72018-06-19 14:33:47 -0400367}
368
joshualitt8072caa2015-02-12 14:20:52 -0800369#endif