blob: e5eae9d884cd8014cc0406946c1b37d0e20bfb31 [file] [log] [blame]
joshualitt47bb3822014-10-07 16:43:25 -07001/*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrGLNvprProgramBuilder.h"
9#include "../GrGpuGL.h"
10
11#define GL_CALL(X) GR_GL_CALL(this->gpu()->glInterface(), X)
12#define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->gpu()->glInterface(), R, X)
13
14GrGLNvprProgramBuilder::GrGLNvprProgramBuilder(GrGpuGL* gpu,
15 const GrOptDrawState& optState,
16 const GrGLProgramDesc& desc)
17 : INHERITED(gpu, optState, desc)
18 , fSeparableVaryingInfos(kVarsPerBlock) {
19}
20
21void GrGLNvprProgramBuilder::emitTransforms(const GrProcessorStage& processorStage,
22 GrGLProcessor::TransformedCoordsArray* outCoords,
23 GrGLInstalledProcessors* installedProcessors) {
24 const GrProcessor* effect = processorStage.getProcessor();
25 int numTransforms = effect->numTransforms();
26
27 SkTArray<GrGLInstalledProcessors::Transform, true>& transforms =
28 installedProcessors->addTransforms();
29 transforms.push_back_n(numTransforms);
30
31 for (int t = 0; t < numTransforms; t++) {
32 GrSLType varyingType =
33 processorStage.isPerspectiveCoordTransform(t, false) ?
34 kVec3f_GrSLType :
35 kVec2f_GrSLType;
36
37 const char* varyingName = "MatrixCoord";
38 SkString suffixedVaryingName;
39 if (0 != t) {
40 suffixedVaryingName.append(varyingName);
41 suffixedVaryingName.appendf("_%i", t);
42 varyingName = suffixedVaryingName.c_str();
43 }
44 const char* vsVaryingName;
45 const char* fsVaryingName;
46 transforms[t].fHandle = this->addSeparableVarying(varyingType, varyingName,
47 &vsVaryingName, &fsVaryingName);
48 transforms[t].fType = varyingType;
49
50 SkNEW_APPEND_TO_TARRAY(outCoords, GrGLProcessor::TransformedCoords,
51 (SkString(fsVaryingName), varyingType));
52 }
53}
54
55GrGLInstalledProcessors::ShaderVarHandle
56GrGLNvprProgramBuilder::addSeparableVarying(GrSLType type,
57 const char* name,
58 const char** vsOutName,
59 const char** fsInName) {
60 addVarying(type, name, vsOutName, fsInName);
61 SeparableVaryingInfo& varying = fSeparableVaryingInfos.push_back();
62 varying.fVariable = fFS.fInputs.back();
63 return GrGLInstalledProcessors::ShaderVarHandle(fSeparableVaryingInfos.count() - 1);
64}
65
66void GrGLNvprProgramBuilder::resolveSeparableVaryings(GrGLuint programId) {
67 int count = fSeparableVaryingInfos.count();
68 for (int i = 0; i < count; ++i) {
69 GrGLint location;
70 GL_CALL_RET(location,
71 GetProgramResourceLocation(programId,
72 GR_GL_FRAGMENT_INPUT,
73 fSeparableVaryingInfos[i].fVariable.c_str()));
74 fSeparableVaryingInfos[i].fLocation = location;
75 }
76}
77
78GrGLProgram* GrGLNvprProgramBuilder::createProgram(GrGLuint programID) {
79 // this is just for nvpr es, which has separable varyings that are plugged in after
80 // building
81 this->resolveSeparableVaryings(programID);
82 return SkNEW_ARGS(GrGLNvprProgram, (fGpu, fDesc, fUniformHandles, programID, fUniforms,
83 fColorEffects, fCoverageEffects, fSeparableVaryingInfos));
84}