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reed@google.comac10a2d2010-12-22 21:39:39 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00006 */
7
epoger@google.comec3ed6a2011-07-28 14:26:00 +00008
reed@google.comac10a2d2010-12-22 21:39:39 +00009#include "GrGpuGL.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000010#include "GrGLStencilBuffer.h"
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +000011#include "GrTypes.h"
bsalomon@google.com3582bf92011-06-30 21:32:31 +000012#include "SkTemplates.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000013
twiz@google.com0f31ca72011-03-18 17:38:11 +000014static const GrGLuint GR_MAX_GLUINT = ~0;
15static const GrGLint GR_INVAL_GLINT = ~0;
reed@google.comac10a2d2010-12-22 21:39:39 +000016
bsalomon@google.com0b77d682011-08-19 13:28:54 +000017#define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +000018#define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X)
bsalomon@google.com0b77d682011-08-19 13:28:54 +000019
bsalomon@google.com316f99232011-01-13 21:28:12 +000020// we use a spare texture unit to avoid
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000021// mucking with the state of any of the stages.
tomhudson@google.com93813632011-10-27 20:21:16 +000022static const int SPARE_TEX_UNIT = GrDrawState::kNumStages;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000023
reed@google.comac10a2d2010-12-22 21:39:39 +000024#define SKIP_CACHE_CHECK true
25
bsalomon@google.com4f3c2532012-01-19 16:16:52 +000026#if GR_GL_CHECK_ALLOC_WITH_GET_ERROR
27 #define CLEAR_ERROR_BEFORE_ALLOC(iface) GrGLClearErr(iface)
28 #define GL_ALLOC_CALL(iface, call) GR_GL_CALL_NOERRCHECK(iface, call)
29 #define CHECK_ALLOC_ERROR(iface) GR_GL_GET_ERROR(iface)
30#else
31 #define CLEAR_ERROR_BEFORE_ALLOC(iface)
32 #define GL_ALLOC_CALL(iface, call) GR_GL_CALL(iface, call)
33 #define CHECK_ALLOC_ERROR(iface) GR_GL_NO_ERROR
34#endif
35
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +000036
37///////////////////////////////////////////////////////////////////////////////
38
twiz@google.com0f31ca72011-03-18 17:38:11 +000039static const GrGLenum gXfermodeCoeff2Blend[] = {
40 GR_GL_ZERO,
41 GR_GL_ONE,
42 GR_GL_SRC_COLOR,
43 GR_GL_ONE_MINUS_SRC_COLOR,
44 GR_GL_DST_COLOR,
45 GR_GL_ONE_MINUS_DST_COLOR,
46 GR_GL_SRC_ALPHA,
47 GR_GL_ONE_MINUS_SRC_ALPHA,
48 GR_GL_DST_ALPHA,
49 GR_GL_ONE_MINUS_DST_ALPHA,
50 GR_GL_CONSTANT_COLOR,
51 GR_GL_ONE_MINUS_CONSTANT_COLOR,
52 GR_GL_CONSTANT_ALPHA,
53 GR_GL_ONE_MINUS_CONSTANT_ALPHA,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000054
55 // extended blend coeffs
56 GR_GL_SRC1_COLOR,
57 GR_GL_ONE_MINUS_SRC1_COLOR,
58 GR_GL_SRC1_ALPHA,
59 GR_GL_ONE_MINUS_SRC1_ALPHA,
reed@google.comac10a2d2010-12-22 21:39:39 +000060};
61
bsalomon@google.com271cffc2011-05-20 14:13:56 +000062bool GrGpuGL::BlendCoeffReferencesConstant(GrBlendCoeff coeff) {
bsalomon@google.com080773c2011-03-15 19:09:25 +000063 static const bool gCoeffReferencesBlendConst[] = {
64 false,
65 false,
66 false,
67 false,
68 false,
69 false,
70 false,
71 false,
72 false,
73 false,
74 true,
75 true,
76 true,
77 true,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000078
79 // extended blend coeffs
80 false,
81 false,
82 false,
83 false,
bsalomon@google.com080773c2011-03-15 19:09:25 +000084 };
85 return gCoeffReferencesBlendConst[coeff];
bsalomon@google.com271cffc2011-05-20 14:13:56 +000086 GR_STATIC_ASSERT(kTotalBlendCoeffCount == GR_ARRAY_COUNT(gCoeffReferencesBlendConst));
87
88 GR_STATIC_ASSERT(0 == kZero_BlendCoeff);
89 GR_STATIC_ASSERT(1 == kOne_BlendCoeff);
90 GR_STATIC_ASSERT(2 == kSC_BlendCoeff);
91 GR_STATIC_ASSERT(3 == kISC_BlendCoeff);
92 GR_STATIC_ASSERT(4 == kDC_BlendCoeff);
93 GR_STATIC_ASSERT(5 == kIDC_BlendCoeff);
94 GR_STATIC_ASSERT(6 == kSA_BlendCoeff);
95 GR_STATIC_ASSERT(7 == kISA_BlendCoeff);
96 GR_STATIC_ASSERT(8 == kDA_BlendCoeff);
97 GR_STATIC_ASSERT(9 == kIDA_BlendCoeff);
98 GR_STATIC_ASSERT(10 == kConstC_BlendCoeff);
99 GR_STATIC_ASSERT(11 == kIConstC_BlendCoeff);
100 GR_STATIC_ASSERT(12 == kConstA_BlendCoeff);
101 GR_STATIC_ASSERT(13 == kIConstA_BlendCoeff);
102
103 GR_STATIC_ASSERT(14 == kS2C_BlendCoeff);
104 GR_STATIC_ASSERT(15 == kIS2C_BlendCoeff);
105 GR_STATIC_ASSERT(16 == kS2A_BlendCoeff);
106 GR_STATIC_ASSERT(17 == kIS2A_BlendCoeff);
107
108 // assertion for gXfermodeCoeff2Blend have to be in GrGpu scope
109 GR_STATIC_ASSERT(kTotalBlendCoeffCount == GR_ARRAY_COUNT(gXfermodeCoeff2Blend));
bsalomon@google.com080773c2011-03-15 19:09:25 +0000110}
111
reed@google.comac10a2d2010-12-22 21:39:39 +0000112///////////////////////////////////////////////////////////////////////////////
113
bsalomon@google.com42ab7ea2011-01-19 17:19:40 +0000114static bool gPrintStartupSpew;
115
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000116static bool fbo_test(const GrGLInterface* gl, int w, int h) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000117
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000118 GR_GL_CALL(gl, ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000119
twiz@google.com0f31ca72011-03-18 17:38:11 +0000120 GrGLuint testFBO;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000121 GR_GL_CALL(gl, GenFramebuffers(1, &testFBO));
122 GR_GL_CALL(gl, BindFramebuffer(GR_GL_FRAMEBUFFER, testFBO));
twiz@google.com0f31ca72011-03-18 17:38:11 +0000123 GrGLuint testRTTex;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000124 GR_GL_CALL(gl, GenTextures(1, &testRTTex));
125 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, testRTTex));
bsalomon@google.com2fbc7fa2011-01-05 16:34:41 +0000126 // some implementations require texture to be mip-map complete before
127 // FBO with level 0 bound as color attachment will be framebuffer complete.
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000128 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000129 GR_GL_TEXTURE_MIN_FILTER,
130 GR_GL_NEAREST));
131 GR_GL_CALL(gl, TexImage2D(GR_GL_TEXTURE_2D, 0, GR_GL_RGBA, w, h,
132 0, GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, NULL));
133 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, 0));
134 GR_GL_CALL(gl, FramebufferTexture2D(GR_GL_FRAMEBUFFER,
135 GR_GL_COLOR_ATTACHMENT0,
136 GR_GL_TEXTURE_2D, testRTTex, 0));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000137 GrGLenum status;
138 GR_GL_CALL_RET(gl, status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000139 GR_GL_CALL(gl, DeleteFramebuffers(1, &testFBO));
140 GR_GL_CALL(gl, DeleteTextures(1, &testRTTex));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000141
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000142 return status == GR_GL_FRAMEBUFFER_COMPLETE;
reed@google.comac10a2d2010-12-22 21:39:39 +0000143}
144
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000145GrGpuGL::GrGpuGL(const GrGLContextInfo& ctxInfo) : fGLContextInfo(ctxInfo) {
146
147 GrAssert(ctxInfo.isInitialized());
tomhudson@google.com747bf292011-06-14 18:16:52 +0000148
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000149 fillInConfigRenderableTable();
150
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000151 fPrintedCaps = false;
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000152
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000153 GrGLClearErr(fGLContextInfo.interface());
reed@google.comac10a2d2010-12-22 21:39:39 +0000154
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000155 if (gPrintStartupSpew) {
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000156 const GrGLubyte* ext;
157 GL_CALL_RET(ext, GetString(GR_GL_EXTENSIONS));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000158 const GrGLubyte* vendor;
159 const GrGLubyte* renderer;
160 const GrGLubyte* version;
161 GL_CALL_RET(vendor, GetString(GR_GL_VENDOR));
162 GL_CALL_RET(renderer, GetString(GR_GL_RENDERER));
163 GL_CALL_RET(version, GetString(GR_GL_VERSION));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000164 GrPrintf("------------------------- create GrGpuGL %p --------------\n",
165 this);
166 GrPrintf("------ VENDOR %s\n", vendor);
167 GrPrintf("------ RENDERER %s\n", renderer);
168 GrPrintf("------ VERSION %s\n", version);
169 GrPrintf("------ EXTENSIONS\n %s \n", ext);
170 }
171
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000172 this->initCaps();
tomhudson@google.com747bf292011-06-14 18:16:52 +0000173
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000174 fProgramData = NULL;
175 fProgramCache = new ProgramCache(this->glContextInfo());
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000176
177#if 0
178 this->programUnitTest();
179#endif
180
bsalomon@google.comfe676522011-06-17 18:12:21 +0000181 fLastSuccessfulStencilFmtIdx = 0;
bsalomon@google.coma91e9232012-02-23 15:39:54 +0000182 fCanPreserveUnpremulRoundtrip = kUnknown_CanPreserveUnpremulRoundtrip;
reed@google.comac10a2d2010-12-22 21:39:39 +0000183}
184
185GrGpuGL::~GrGpuGL() {
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000186 if (fProgramData && 0 != fHWProgramID) {
187 // detach the current program so there is no confusion on OpenGL's part
188 // that we want it to be deleted
189 GrAssert(fHWProgramID == fProgramData->fProgramID);
190 GL_CALL(UseProgram(0));
191 }
192
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000193 delete fProgramCache;
194 fProgramCache = NULL;
195 fProgramData = NULL;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000196
bsalomon@google.com4a018bb2011-10-28 19:50:21 +0000197 // This must be called by before the GrDrawTarget destructor
198 this->releaseGeometry();
bsalomon@google.com15b11df2011-09-16 21:18:29 +0000199 // This subclass must do this before the base class destructor runs
200 // since we will unref the GrGLInterface.
201 this->releaseResources();
reed@google.comac10a2d2010-12-22 21:39:39 +0000202}
203
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000204///////////////////////////////////////////////////////////////////////////////
205
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000206void GrGpuGL::initCaps() {
207 GrGLint maxTextureUnits;
208 // check FS and fixed-function texture unit limits
209 // we only use textures in the fragment stage currently.
210 // checks are > to make sure we have a spare unit.
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000211 const GrGLInterface* gl = this->glInterface();
212 GR_GL_GetIntegerv(gl, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000213 GrAssert(maxTextureUnits > GrDrawState::kNumStages);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000214
215 GrGLint numFormats;
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000216 GR_GL_GetIntegerv(gl, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000217 SkAutoSTMalloc<10, GrGLint> formats(numFormats);
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000218 GR_GL_GetIntegerv(gl, GR_GL_COMPRESSED_TEXTURE_FORMATS, formats);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000219 for (int i = 0; i < numFormats; ++i) {
220 if (formats[i] == GR_GL_PALETTE8_RGBA8) {
221 fCaps.f8BitPaletteSupport = true;
222 break;
223 }
224 }
225
226 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000227 // we could also look for GL_ATI_separate_stencil extension or
228 // GL_EXT_stencil_two_side but they use different function signatures
229 // than GL2.0+ (and than each other).
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000230 fCaps.fTwoSidedStencilSupport = (this->glVersion() >= GR_GL_VER(2,0));
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000231 // supported on GL 1.4 and higher or by extension
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000232 fCaps.fStencilWrapOpsSupport = (this->glVersion() >= GR_GL_VER(1,4)) ||
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000233 this->hasExtension("GL_EXT_stencil_wrap");
234 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000235 // ES 2 has two sided stencil and stencil wrap
236 fCaps.fTwoSidedStencilSupport = true;
237 fCaps.fStencilWrapOpsSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000238 }
239
240 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000241 fCaps.fBufferLockSupport = true; // we require VBO support and the desktop VBO
242 // extension includes glMapBuffer.
243 } else {
244 fCaps.fBufferLockSupport = this->hasExtension("GL_OES_mapbuffer");
245 }
246
247 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000248 if (this->glVersion() >= GR_GL_VER(2,0) ||
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000249 this->hasExtension("GL_ARB_texture_non_power_of_two")) {
250 fCaps.fNPOTTextureTileSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000251 } else {
252 fCaps.fNPOTTextureTileSupport = false;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000253 }
254 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000255 // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000256 fCaps.fNPOTTextureTileSupport = this->hasExtension("GL_OES_texture_npot");
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000257 }
258
259 fCaps.fHWAALineSupport = (kDesktop_GrGLBinding == this->glBinding());
260
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000261 GR_GL_GetIntegerv(gl, GR_GL_MAX_TEXTURE_SIZE, &fCaps.fMaxTextureSize);
262 GR_GL_GetIntegerv(gl, GR_GL_MAX_RENDERBUFFER_SIZE, &fCaps.fMaxRenderTargetSize);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000263 // Our render targets are always created with textures as the color
264 // attachment, hence this min:
265 fCaps.fMaxRenderTargetSize = GrMin(fCaps.fMaxTextureSize, fCaps.fMaxRenderTargetSize);
266
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000267 fCaps.fFSAASupport = GrGLCaps::kNone_MSFBOType != this->glCaps().msFBOType();
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000268
269 // Enable supported shader-related caps
270 if (kDesktop_GrGLBinding == this->glBinding()) {
271 fCaps.fDualSourceBlendingSupport =
272 this->glVersion() >= GR_GL_VER(3,3) ||
273 this->hasExtension("GL_ARB_blend_func_extended");
274 fCaps.fShaderDerivativeSupport = true;
275 // we don't support GL_ARB_geometry_shader4, just GL 3.2+ GS
276 fCaps.fGeometryShaderSupport =
277 this->glVersion() >= GR_GL_VER(3,2) &&
278 this->glslGeneration() >= k150_GrGLSLGeneration;
279 } else {
280 fCaps.fShaderDerivativeSupport =
281 this->hasExtension("GL_OES_standard_derivatives");
282 }
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000283}
284
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000285void GrGpuGL::fillInConfigRenderableTable() {
286
287 // OpenGL < 3.0
288 // no support for render targets unless the GL_ARB_framebuffer_object
289 // extension is supported (in which case we get ALPHA, RED, RG, RGB,
290 // RGBA (ALPHA8, RGBA4, RGBA8) for OpenGL > 1.1). Note that we
291 // probably don't get R8 in this case.
292
293 // OpenGL 3.0
294 // base color renderable: ALPHA, RED, RG, RGB, and RGBA
295 // sized derivatives: ALPHA8, R8, RGBA4, RGBA8
296
297 // >= OpenGL 3.1
298 // base color renderable: RED, RG, RGB, and RGBA
299 // sized derivatives: R8, RGBA4, RGBA8
300 // if the GL_ARB_compatibility extension is supported then we get back
301 // support for GL_ALPHA and ALPHA8
302
303 // GL_EXT_bgra adds BGRA render targets to any version
304
305 // ES 2.0
306 // color renderable: RGBA4, RGB5_A1, RGB565
307 // GL_EXT_texture_rg adds support for R8 as a color render target
308 // GL_OES_rgb8_rgba8 and/or GL_ARM_rgba8 adds support for RGBA8
309 // GL_EXT_texture_format_BGRA8888 and/or GL_APPLE_texture_format_BGRA8888
310 // added BGRA support
311
312 if (kDesktop_GrGLBinding == this->glBinding()) {
313 // Post 3.0 we will get R8
314 // Prior to 3.0 we will get ALPHA8 (with GL_ARB_framebuffer_object)
315 if (this->glVersion() >= GR_GL_VER(3,0) ||
316 this->hasExtension("GL_ARB_framebuffer_object")) {
317 fConfigRenderSupport[kAlpha_8_GrPixelConfig] = true;
318 }
319 } else {
320 // On ES we can only hope for R8
robertphillips@google.com443e5a52012-04-30 20:01:21 +0000321 fConfigRenderSupport[kAlpha_8_GrPixelConfig] =
322 this->glCaps().textureRedSupport();
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000323 }
324
325 if (kDesktop_GrGLBinding != this->glBinding()) {
326 // only available in ES
327 fConfigRenderSupport[kRGB_565_GrPixelConfig] = true;
328 }
329
330 // Pre 3.0, Ganesh relies on either GL_ARB_framebuffer_object or
331 // GL_EXT_framebuffer_object for FBO support. Both of these
332 // allow RGBA4 render targets so this is always supported.
333 fConfigRenderSupport[kRGBA_4444_GrPixelConfig] = true;
334
335 if (this->glCaps().rgba8RenderbufferSupport()) {
336 fConfigRenderSupport[kRGBA_8888_PM_GrPixelConfig] = true;
337 }
338
339 if (this->glCaps().bgraFormatSupport()) {
340 fConfigRenderSupport[kBGRA_8888_PM_GrPixelConfig] = true;
341 }
342
343 // the un-premultiplied formats just inherit the premultiplied setting
344 fConfigRenderSupport[kRGBA_8888_UPM_GrPixelConfig] =
345 fConfigRenderSupport[kRGBA_8888_PM_GrPixelConfig];
346 fConfigRenderSupport[kBGRA_8888_UPM_GrPixelConfig] =
347 fConfigRenderSupport[kBGRA_8888_PM_GrPixelConfig];
348}
349
bsalomon@google.coma91e9232012-02-23 15:39:54 +0000350bool GrGpuGL::canPreserveReadWriteUnpremulPixels() {
351 if (kUnknown_CanPreserveUnpremulRoundtrip ==
352 fCanPreserveUnpremulRoundtrip) {
353
354 SkAutoTMalloc<uint32_t> data(256 * 256 * 3);
355 uint32_t* srcData = data.get();
356 uint32_t* firstRead = data.get() + 256 * 256;
357 uint32_t* secondRead = data.get() + 2 * 256 * 256;
358
359 for (int y = 0; y < 256; ++y) {
360 for (int x = 0; x < 256; ++x) {
361 uint8_t* color = reinterpret_cast<uint8_t*>(&srcData[256*y + x]);
362 color[3] = y;
363 color[2] = x;
364 color[1] = x;
365 color[0] = x;
366 }
367 }
368
369 // We have broader support for read/write pixels on render targets
370 // than on textures.
371 GrTextureDesc dstDesc;
372 dstDesc.fFlags = kRenderTarget_GrTextureFlagBit |
373 kNoStencil_GrTextureFlagBit;
374 dstDesc.fWidth = 256;
375 dstDesc.fHeight = 256;
bsalomon@google.comb9014f42012-03-30 14:22:41 +0000376 dstDesc.fConfig = kRGBA_8888_PM_GrPixelConfig;
bsalomon@google.coma91e9232012-02-23 15:39:54 +0000377 dstDesc.fSampleCnt = 0;
378
379 SkAutoTUnref<GrTexture> dstTex(this->createTexture(dstDesc, NULL, 0));
380 if (!dstTex.get()) {
381 return false;
382 }
383 GrRenderTarget* rt = dstTex.get()->asRenderTarget();
384 GrAssert(NULL != rt);
385
386 bool failed = true;
387 static const UnpremulConversion gMethods[] = {
388 kUpOnWrite_DownOnRead_UnpremulConversion,
389 kDownOnWrite_UpOnRead_UnpremulConversion,
390 };
391
392 // pretend that we can do the roundtrip to avoid recursive calls to
393 // this function
394 fCanPreserveUnpremulRoundtrip = kYes_CanPreserveUnpremulRoundtrip;
395 for (size_t i = 0; i < GR_ARRAY_COUNT(gMethods) && failed; ++i) {
396 fUnpremulConversion = gMethods[i];
397 rt->writePixels(0, 0,
398 256, 256,
399 kRGBA_8888_UPM_GrPixelConfig, srcData, 0);
400 rt->readPixels(0, 0,
401 256, 256,
402 kRGBA_8888_UPM_GrPixelConfig, firstRead, 0);
403 rt->writePixels(0, 0,
404 256, 256,
405 kRGBA_8888_UPM_GrPixelConfig, firstRead, 0);
406 rt->readPixels(0, 0,
407 256, 256,
408 kRGBA_8888_UPM_GrPixelConfig, secondRead, 0);
409 failed = false;
410 for (int j = 0; j < 256 * 256; ++j) {
411 if (firstRead[j] != secondRead[j]) {
412 failed = true;
413 break;
414 }
415 }
416 }
417 fCanPreserveUnpremulRoundtrip = failed ?
418 kNo_CanPreserveUnpremulRoundtrip :
419 kYes_CanPreserveUnpremulRoundtrip;
420 }
421
422 if (kYes_CanPreserveUnpremulRoundtrip == fCanPreserveUnpremulRoundtrip) {
423 return true;
424 } else {
425 return false;
426 }
427}
428
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000429GrPixelConfig GrGpuGL::preferredReadPixelsConfig(GrPixelConfig config) const {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000430 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
431 return GrPixelConfigSwapRAndB(config);
432 } else {
433 return config;
434 }
435}
436
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000437GrPixelConfig GrGpuGL::preferredWritePixelsConfig(GrPixelConfig config) const {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000438 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000439 return GrPixelConfigSwapRAndB(config);
440 } else {
441 return config;
442 }
443}
444
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000445bool GrGpuGL::fullReadPixelsIsFasterThanPartial() const {
446 return SkToBool(GR_GL_FULL_READPIXELS_FASTER_THAN_PARTIAL);
447}
448
bsalomon@google.com1bf1c212011-11-05 12:18:58 +0000449void GrGpuGL::onResetContext() {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000450 if (gPrintStartupSpew && !fPrintedCaps) {
451 fPrintedCaps = true;
452 this->getCaps().print();
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000453 this->glCaps().print();
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000454 }
455
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000456 // we don't use the zb at all
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000457 GL_CALL(Disable(GR_GL_DEPTH_TEST));
458 GL_CALL(DepthMask(GR_GL_FALSE));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000459
bsalomon@google.com978c8c62012-05-21 14:45:49 +0000460 fHWDrawFace = GrDrawState::kInvalid_DrawFace;
461 fHWDitherEnabled = kUnknown_TriState;
reed@google.comac10a2d2010-12-22 21:39:39 +0000462
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000463 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000464 // Desktop-only state that we never change
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000465 GL_CALL(Disable(GR_GL_POINT_SMOOTH));
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000466 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
467 GL_CALL(Disable(GR_GL_POLYGON_SMOOTH));
468 GL_CALL(Disable(GR_GL_POLYGON_STIPPLE));
469 GL_CALL(Disable(GR_GL_COLOR_LOGIC_OP));
470 GL_CALL(Disable(GR_GL_COLOR_TABLE));
471 GL_CALL(Disable(GR_GL_INDEX_LOGIC_OP));
472 GL_CALL(Disable(GR_GL_POLYGON_OFFSET_FILL));
473 // Since ES doesn't support glPointSize at all we always use the VS to
474 // set the point size
475 GL_CALL(Enable(GR_GL_VERTEX_PROGRAM_POINT_SIZE));
476
477 // We should set glPolygonMode(FRONT_AND_BACK,FILL) here, too. It isn't
478 // currently part of our gl interface. There are probably others as
479 // well.
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000480 }
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +0000481 fHWAAState.invalidate();
bsalomon@google.com978c8c62012-05-21 14:45:49 +0000482 fHWWriteToColor = kUnknown_TriState;
bsalomon@google.comd302f142011-03-03 13:54:13 +0000483
reed@google.comac10a2d2010-12-22 21:39:39 +0000484 // we only ever use lines in hairline mode
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000485 GL_CALL(LineWidth(1));
reed@google.comac10a2d2010-12-22 21:39:39 +0000486
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000487 // invalid
488 fActiveTextureUnitIdx = -1;
reed@google.comac10a2d2010-12-22 21:39:39 +0000489
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +0000490 fHWBlendState.invalidate();
bsalomon@google.com080773c2011-03-15 19:09:25 +0000491
tomhudson@google.com93813632011-10-27 20:21:16 +0000492 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.comc811ea32012-05-21 15:33:09 +0000493 fHWBoundTextures[s] = NULL;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000494 }
bsalomon@google.com316f99232011-01-13 21:28:12 +0000495
bsalomon@google.com8895a7a2011-02-18 16:09:55 +0000496 fHWBounds.fScissorRect.invalidate();
bsalomon@google.comb72f2032012-04-17 19:29:51 +0000497 // set to true to force disableScissor to make a GL call.
498 fHWBounds.fScissorEnabled = true;
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000499 this->disableScissor();
500
bsalomon@google.com8895a7a2011-02-18 16:09:55 +0000501 fHWBounds.fViewportRect.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000502
bsalomon@google.com457b8a32012-05-21 21:19:58 +0000503 fHWStencilSettings.invalidate();
504 fHWStencilClipMode = kInvalid_StencilClipMode;
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000505
506 // TODO: I believe this should actually go in GrGpu::onResetContext
507 // rather than here
508 fClipMaskManager.resetMask();
reed@google.comac10a2d2010-12-22 21:39:39 +0000509
510 fHWGeometryState.fIndexBuffer = NULL;
511 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000512
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000513 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000514
bsalomon@google.comc811ea32012-05-21 15:33:09 +0000515 fHWBoundRenderTarget = NULL;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000516
517 // we assume these values
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000518 if (this->glCaps().unpackRowLengthSupport()) {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000519 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
520 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000521 if (this->glCaps().packRowLengthSupport()) {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000522 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0));
523 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000524 if (this->glCaps().unpackFlipYSupport()) {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000525 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE));
526 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000527 if (this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000528 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, GR_GL_FALSE));
529 }
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000530
531 fHWGeometryState.fVertexOffset = ~0;
532
533 // Third party GL code may have left vertex attributes enabled. Some GL
534 // implementations (osmesa) may read vetex attributes that are not required
535 // by the current shader. Therefore, we have to ensure that only the
536 // attributes we require for the current draw are enabled or we may cause an
537 // invalid read.
538
539 // Disable all vertex layout bits so that next flush will assume all
540 // optional vertex attributes are disabled.
541 fHWGeometryState.fVertexLayout = 0;
542
543 // We always use the this attribute and assume it is always enabled.
544 int posAttrIdx = GrGLProgram::PositionAttributeIdx();
545 GL_CALL(EnableVertexAttribArray(posAttrIdx));
546 // Disable all other vertex attributes.
bsalomon@google.com60da4172012-06-01 19:25:00 +0000547 for (int va = 0; va < this->glCaps().maxVertexAttributes(); ++va) {
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000548 if (va != posAttrIdx) {
549 GL_CALL(DisableVertexAttribArray(va));
550 }
551 }
552
553 fHWProgramID = 0;
554 fHWConstAttribColor = GrColor_ILLEGAL;
555 fHWConstAttribCoverage = GrColor_ILLEGAL;
reed@google.comac10a2d2010-12-22 21:39:39 +0000556}
557
bsalomon@google.come269f212011-11-07 13:29:52 +0000558GrTexture* GrGpuGL::onCreatePlatformTexture(const GrPlatformTextureDesc& desc) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000559 GrGLTexture::Desc glTexDesc;
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000560 if (!configToGLFormats(desc.fConfig, false, NULL, NULL, NULL)) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000561 return NULL;
562 }
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000563
bsalomon@google.com99621082011-11-15 16:47:16 +0000564 glTexDesc.fWidth = desc.fWidth;
565 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.come269f212011-11-07 13:29:52 +0000566 glTexDesc.fConfig = desc.fConfig;
567 glTexDesc.fTextureID = static_cast<GrGLuint>(desc.fTextureHandle);
568 glTexDesc.fOwnsID = false;
569 glTexDesc.fOrientation = GrGLTexture::kBottomUp_Orientation;
570
571 GrGLTexture* texture = NULL;
572 if (desc.fFlags & kRenderTarget_GrPlatformTextureFlag) {
573 GrGLRenderTarget::Desc glRTDesc;
574 glRTDesc.fRTFBOID = 0;
575 glRTDesc.fTexFBOID = 0;
576 glRTDesc.fMSColorRenderbufferID = 0;
577 glRTDesc.fOwnIDs = true;
578 glRTDesc.fConfig = desc.fConfig;
579 glRTDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.com99621082011-11-15 16:47:16 +0000580 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
581 glTexDesc.fHeight,
bsalomon@google.come269f212011-11-07 13:29:52 +0000582 glTexDesc.fTextureID,
583 &glRTDesc)) {
584 return NULL;
585 }
586 texture = new GrGLTexture(this, glTexDesc, glRTDesc);
587 } else {
588 texture = new GrGLTexture(this, glTexDesc);
589 }
590 if (NULL == texture) {
591 return NULL;
592 }
593
594 this->setSpareTextureUnit();
595 return texture;
596}
597
598GrRenderTarget* GrGpuGL::onCreatePlatformRenderTarget(const GrPlatformRenderTargetDesc& desc) {
599 GrGLRenderTarget::Desc glDesc;
600 glDesc.fConfig = desc.fConfig;
601 glDesc.fRTFBOID = static_cast<GrGLuint>(desc.fRenderTargetHandle);
602 glDesc.fMSColorRenderbufferID = 0;
603 glDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
604 glDesc.fSampleCnt = desc.fSampleCnt;
605 glDesc.fOwnIDs = false;
606 GrGLIRect viewport;
607 viewport.fLeft = 0;
608 viewport.fBottom = 0;
609 viewport.fWidth = desc.fWidth;
610 viewport.fHeight = desc.fHeight;
611
612 GrRenderTarget* tgt = new GrGLRenderTarget(this, glDesc, viewport);
613 if (desc.fStencilBits) {
614 GrGLStencilBuffer::Format format;
615 format.fInternalFormat = GrGLStencilBuffer::kUnknownInternalFormat;
616 format.fPacked = false;
617 format.fStencilBits = desc.fStencilBits;
618 format.fTotalBits = desc.fStencilBits;
619 GrGLStencilBuffer* sb = new GrGLStencilBuffer(this,
620 0,
621 desc.fWidth,
622 desc.fHeight,
623 desc.fSampleCnt,
624 format);
625 tgt->setStencilBuffer(sb);
626 sb->unref();
627 }
628 return tgt;
629}
630
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000631////////////////////////////////////////////////////////////////////////////////
632
bsalomon@google.com6f379512011-11-16 20:36:03 +0000633void GrGpuGL::onWriteTexturePixels(GrTexture* texture,
634 int left, int top, int width, int height,
635 GrPixelConfig config, const void* buffer,
636 size_t rowBytes) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000637 if (NULL == buffer) {
638 return;
639 }
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000640 GrGLTexture* glTex = static_cast<GrGLTexture*>(texture);
641
bsalomon@google.com6f379512011-11-16 20:36:03 +0000642 this->setSpareTextureUnit();
643 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTex->textureID()));
644 GrGLTexture::Desc desc;
645 desc.fConfig = glTex->config();
646 desc.fWidth = glTex->width();
647 desc.fHeight = glTex->height();
648 desc.fOrientation = glTex->orientation();
649 desc.fTextureID = glTex->textureID();
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000650
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000651 this->uploadTexData(desc, false,
652 left, top, width, height,
653 config, buffer, rowBytes);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000654}
655
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000656namespace {
657bool adjust_pixel_ops_params(int surfaceWidth,
658 int surfaceHeight,
659 size_t bpp,
660 int* left, int* top, int* width, int* height,
661 const void** data,
662 size_t* rowBytes) {
663 if (!*rowBytes) {
664 *rowBytes = *width * bpp;
665 }
666
667 GrIRect subRect = GrIRect::MakeXYWH(*left, *top, *width, *height);
668 GrIRect bounds = GrIRect::MakeWH(surfaceWidth, surfaceHeight);
669
670 if (!subRect.intersect(bounds)) {
671 return false;
672 }
673 *data = reinterpret_cast<const void*>(reinterpret_cast<intptr_t>(*data) +
674 (subRect.fTop - *top) * *rowBytes + (subRect.fLeft - *left) * bpp);
675
676 *left = subRect.fLeft;
677 *top = subRect.fTop;
678 *width = subRect.width();
679 *height = subRect.height();
680 return true;
681}
682}
683
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000684bool GrGpuGL::uploadTexData(const GrGLTexture::Desc& desc,
685 bool isNewTexture,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000686 int left, int top, int width, int height,
687 GrPixelConfig dataConfig,
688 const void* data,
689 size_t rowBytes) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000690 GrAssert(NULL != data || isNewTexture);
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000691
692 size_t bpp = GrBytesPerPixel(dataConfig);
693 if (!adjust_pixel_ops_params(desc.fWidth, desc.fHeight, bpp, &left, &top,
694 &width, &height, &data, &rowBytes)) {
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000695 return false;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000696 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000697 size_t trimRowBytes = width * bpp;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000698
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000699 // in case we need a temporary, trimmed copy of the src pixels
700 SkAutoSMalloc<128 * 128> tempStorage;
701
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000702 bool useTexStorage = isNewTexture &&
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000703 this->glCaps().texStorageSupport();
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000704 if (useTexStorage) {
705 if (kDesktop_GrGLBinding == this->glBinding()) {
706 // 565 is not a sized internal format on desktop GL. So on desktop
707 // with 565 we always use an unsized internal format to let the
708 // system pick the best sized format to convert the 565 data to.
709 // Since glTexStorage only allows sized internal formats we will
710 // instead fallback to glTexImage2D.
711 useTexStorage = desc.fConfig != kRGB_565_GrPixelConfig;
712 } else {
713 // ES doesn't allow paletted textures to be used with tex storage
714 useTexStorage = desc.fConfig != kIndex_8_GrPixelConfig;
715 }
716 }
717
718 GrGLenum internalFormat;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000719 GrGLenum externalFormat;
720 GrGLenum externalType;
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000721 // glTexStorage requires sized internal formats on both desktop and ES. ES
722 // glTexImage requires an unsized format.
723 if (!this->configToGLFormats(dataConfig, useTexStorage, &internalFormat,
724 &externalFormat, &externalType)) {
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000725 return false;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000726 }
727
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000728 if (!isNewTexture && GR_GL_PALETTE8_RGBA8 == internalFormat) {
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000729 // paletted textures cannot be updated
730 return false;
731 }
732
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000733 /*
bsalomon@google.com6f379512011-11-16 20:36:03 +0000734 * check whether to allocate a temporary buffer for flipping y or
735 * because our srcData has extra bytes past each row. If so, we need
736 * to trim those off here, since GL ES may not let us specify
737 * GL_UNPACK_ROW_LENGTH.
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000738 */
bsalomon@google.com6f379512011-11-16 20:36:03 +0000739 bool restoreGLRowLength = false;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000740 bool swFlipY = false;
741 bool glFlipY = false;
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000742 if (NULL != data) {
743 if (GrGLTexture::kBottomUp_Orientation == desc.fOrientation) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000744 if (this->glCaps().unpackFlipYSupport()) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000745 glFlipY = true;
746 } else {
747 swFlipY = true;
748 }
749 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000750 if (this->glCaps().unpackRowLengthSupport() && !swFlipY) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000751 // can't use this for flipping, only non-neg values allowed. :(
752 if (rowBytes != trimRowBytes) {
753 GrGLint rowLength = static_cast<GrGLint>(rowBytes / bpp);
754 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, rowLength));
755 restoreGLRowLength = true;
756 }
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000757 } else {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000758 if (trimRowBytes != rowBytes || swFlipY) {
759 // copy data into our new storage, skipping the trailing bytes
760 size_t trimSize = height * trimRowBytes;
761 const char* src = (const char*)data;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000762 if (swFlipY) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000763 src += (height - 1) * rowBytes;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000764 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000765 char* dst = (char*)tempStorage.reset(trimSize);
766 for (int y = 0; y < height; y++) {
767 memcpy(dst, src, trimRowBytes);
768 if (swFlipY) {
769 src -= rowBytes;
770 } else {
771 src += rowBytes;
772 }
773 dst += trimRowBytes;
774 }
775 // now point data to our copied version
776 data = tempStorage.get();
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000777 }
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000778 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000779 if (glFlipY) {
780 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_TRUE));
781 }
782 GL_CALL(PixelStorei(GR_GL_UNPACK_ALIGNMENT, static_cast<GrGLint>(bpp)));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000783 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000784 bool succeeded = true;
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000785 if (isNewTexture &&
786 0 == left && 0 == top &&
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000787 desc.fWidth == width && desc.fHeight == height) {
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000788 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000789 if (useTexStorage) {
790 // We never resize or change formats of textures. We don't use
791 // mipmaps currently.
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000792 GL_ALLOC_CALL(this->glInterface(),
793 TexStorage2D(GR_GL_TEXTURE_2D,
794 1, // levels
795 internalFormat,
796 desc.fWidth, desc.fHeight));
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000797 } else {
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000798 if (GR_GL_PALETTE8_RGBA8 == internalFormat) {
799 GrGLsizei imageSize = desc.fWidth * desc.fHeight +
800 kGrColorTableSize;
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000801 GL_ALLOC_CALL(this->glInterface(),
802 CompressedTexImage2D(GR_GL_TEXTURE_2D,
803 0, // level
804 internalFormat,
805 desc.fWidth, desc.fHeight,
806 0, // border
807 imageSize,
808 data));
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000809 } else {
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000810 GL_ALLOC_CALL(this->glInterface(),
811 TexImage2D(GR_GL_TEXTURE_2D,
812 0, // level
813 internalFormat,
814 desc.fWidth, desc.fHeight,
815 0, // border
816 externalFormat, externalType,
817 data));
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000818 }
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000819 }
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000820 GrGLenum error = CHECK_ALLOC_ERROR(this->glInterface());
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000821 if (error != GR_GL_NO_ERROR) {
822 succeeded = false;
823 } else {
824 // if we have data and we used TexStorage to create the texture, we
825 // now upload with TexSubImage.
826 if (NULL != data && useTexStorage) {
827 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D,
828 0, // level
829 left, top,
830 width, height,
831 externalFormat, externalType,
832 data));
833 }
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000834 }
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000835 } else {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000836 if (swFlipY || glFlipY) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000837 top = desc.fHeight - (top + height);
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000838 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000839 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D,
840 0, // level
841 left, top,
842 width, height,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000843 externalFormat, externalType, data));
844 }
845
846 if (restoreGLRowLength) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000847 GrAssert(this->glCaps().unpackRowLengthSupport());
bsalomon@google.com6f379512011-11-16 20:36:03 +0000848 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000849 }
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000850 if (glFlipY) {
851 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE));
852 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000853 return succeeded;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000854}
855
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000856namespace {
857bool renderbuffer_storage_msaa(GrGLContextInfo& ctxInfo,
858 int sampleCount,
859 GrGLenum format,
860 int width, int height) {
861 CLEAR_ERROR_BEFORE_ALLOC(ctxInfo.interface());
862 GrAssert(GrGLCaps::kNone_MSFBOType != ctxInfo.caps().msFBOType());
863 bool created = false;
864 if (GrGLCaps::kNVDesktop_CoverageAAType ==
865 ctxInfo.caps().coverageAAType()) {
866 const GrGLCaps::MSAACoverageMode& mode =
867 ctxInfo.caps().getMSAACoverageMode(sampleCount);
868 GL_ALLOC_CALL(ctxInfo.interface(),
869 RenderbufferStorageMultisampleCoverage(GR_GL_RENDERBUFFER,
870 mode.fCoverageSampleCnt,
871 mode.fColorSampleCnt,
872 format,
873 width, height));
874 created = (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctxInfo.interface()));
875 }
876 if (!created) {
bsalomon@google.comf6b070d2012-04-27 14:25:44 +0000877 // glRBMS will fail if requested samples is > max samples.
878 sampleCount = GrMin(sampleCount, ctxInfo.caps().maxSampleCount());
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000879 GL_ALLOC_CALL(ctxInfo.interface(),
880 RenderbufferStorageMultisample(GR_GL_RENDERBUFFER,
881 sampleCount,
882 format,
883 width, height));
884 created = (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctxInfo.interface()));
885 }
886 return created;
887}
888}
889
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000890bool GrGpuGL::createRenderTargetObjects(int width, int height,
891 GrGLuint texID,
892 GrGLRenderTarget::Desc* desc) {
893 desc->fMSColorRenderbufferID = 0;
894 desc->fRTFBOID = 0;
895 desc->fTexFBOID = 0;
896 desc->fOwnIDs = true;
897
898 GrGLenum status;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000899
bsalomon@google.comab15d612011-08-09 12:57:56 +0000900 GrGLenum msColorFormat = 0; // suppress warning
901
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000902 GL_CALL(GenFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000903 if (!desc->fTexFBOID) {
904 goto FAILED;
905 }
906
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000907
908 // If we are using multisampling we will create two FBOS. We render
909 // to one and then resolve to the texture bound to the other.
bsalomon@google.come269f212011-11-07 13:29:52 +0000910 if (desc->fSampleCnt > 0) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000911 if (GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType()) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000912 goto FAILED;
913 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000914 GL_CALL(GenFramebuffers(1, &desc->fRTFBOID));
915 GL_CALL(GenRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000916 if (!desc->fRTFBOID ||
917 !desc->fMSColorRenderbufferID ||
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000918 !this->configToGLFormats(desc->fConfig,
919 // GLES requires sized internal formats
920 kES2_GrGLBinding == this->glBinding(),
921 &msColorFormat, NULL, NULL)) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000922 goto FAILED;
923 }
924 } else {
925 desc->fRTFBOID = desc->fTexFBOID;
926 }
927
bsalomon@google.com0e9b41a2012-01-04 22:11:43 +0000928 // below here we may bind the FBO
bsalomon@google.comc811ea32012-05-21 15:33:09 +0000929 fHWBoundRenderTarget = NULL;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000930 if (desc->fRTFBOID != desc->fTexFBOID) {
931 GrAssert(desc->fSampleCnt > 1);
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000932 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000933 desc->fMSColorRenderbufferID));
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000934 if (!renderbuffer_storage_msaa(fGLContextInfo,
935 desc->fSampleCnt,
936 msColorFormat,
937 width, height)) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000938 goto FAILED;
939 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000940 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fRTFBOID));
941 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000942 GR_GL_COLOR_ATTACHMENT0,
943 GR_GL_RENDERBUFFER,
944 desc->fMSColorRenderbufferID));
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000945 if (!this->glCaps().isConfigVerifiedColorAttachment(desc->fConfig)) {
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +0000946 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
947 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
948 goto FAILED;
949 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000950 fGLContextInfo.caps().markConfigAsValidColorAttachment(
951 desc->fConfig);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000952 }
953 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000954 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000955
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000956 GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER,
957 GR_GL_COLOR_ATTACHMENT0,
958 GR_GL_TEXTURE_2D,
959 texID, 0));
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000960 if (!this->glCaps().isConfigVerifiedColorAttachment(desc->fConfig)) {
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +0000961 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
962 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
963 goto FAILED;
964 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000965 fGLContextInfo.caps().markConfigAsValidColorAttachment(desc->fConfig);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000966 }
967
968 return true;
969
970FAILED:
971 if (desc->fMSColorRenderbufferID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000972 GL_CALL(DeleteRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000973 }
974 if (desc->fRTFBOID != desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000975 GL_CALL(DeleteFramebuffers(1, &desc->fRTFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000976 }
977 if (desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000978 GL_CALL(DeleteFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000979 }
980 return false;
981}
982
bsalomon@google.com3f3ffd62011-01-18 17:14:52 +0000983// good to set a break-point here to know when createTexture fails
984static GrTexture* return_null_texture() {
985// GrAssert(!"null texture");
986 return NULL;
987}
988
989#if GR_DEBUG
990static size_t as_size_t(int x) {
991 return x;
992}
993#endif
994
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000995GrTexture* GrGpuGL::onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000996 const void* srcData,
997 size_t rowBytes) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000998
999#if GR_COLLECT_STATS
1000 ++fStats.fTextureCreateCnt;
1001#endif
reed@google.com1fcd51e2011-01-05 15:50:27 +00001002
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001003 GrGLTexture::Desc glTexDesc;
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001004 GrGLRenderTarget::Desc glRTDesc;
reed@google.comac10a2d2010-12-22 21:39:39 +00001005
bsalomon@google.com78d6cf92012-01-30 18:09:31 +00001006 // Attempt to catch un- or wrongly initialized sample counts;
1007 GrAssert(desc.fSampleCnt >= 0 && desc.fSampleCnt <= 64);
1008
bsalomon@google.com99621082011-11-15 16:47:16 +00001009 glTexDesc.fWidth = desc.fWidth;
1010 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.com78d6cf92012-01-30 18:09:31 +00001011 glTexDesc.fConfig = desc.fConfig;
1012 glTexDesc.fOwnsID = true;
reed@google.comac10a2d2010-12-22 21:39:39 +00001013
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001014 glRTDesc.fMSColorRenderbufferID = 0;
1015 glRTDesc.fRTFBOID = 0;
1016 glRTDesc.fTexFBOID = 0;
1017 glRTDesc.fOwnIDs = true;
bsalomon@google.com64c4fe42011-11-05 14:51:01 +00001018 glRTDesc.fConfig = glTexDesc.fConfig;
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001019
bsalomon@google.comfea37b52011-04-25 15:51:06 +00001020 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit);
reed@google.comac10a2d2010-12-22 21:39:39 +00001021
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001022 const Caps& caps = this->getCaps();
1023
bsalomon@google.comd9f826c2011-07-18 15:25:04 +00001024 // We keep GrRenderTargets in GL's normal orientation so that they
1025 // can be drawn to by the outside world without the client having
1026 // to render upside down.
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001027 glTexDesc.fOrientation = renderTarget ? GrGLTexture::kBottomUp_Orientation :
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001028 GrGLTexture::kTopDown_Orientation;
bsalomon@google.comd9f826c2011-07-18 15:25:04 +00001029
bsalomon@google.com78d6cf92012-01-30 18:09:31 +00001030 glRTDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001031 if (GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType() &&
bsalomon@google.com78d6cf92012-01-30 18:09:31 +00001032 desc.fSampleCnt) {
1033 GrPrintf("MSAA RT requested but not supported on this platform.");
reed@google.comac10a2d2010-12-22 21:39:39 +00001034 }
1035
reed@google.comac10a2d2010-12-22 21:39:39 +00001036 if (renderTarget) {
bsalomon@google.com99621082011-11-15 16:47:16 +00001037 if (glTexDesc.fWidth > caps.fMaxRenderTargetSize ||
1038 glTexDesc.fHeight > caps.fMaxRenderTargetSize) {
bsalomon@google.com91958362011-06-13 17:58:13 +00001039 return return_null_texture();
1040 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001041 }
1042
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001043 GL_CALL(GenTextures(1, &glTexDesc.fTextureID));
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001044 if (renderTarget && this->glCaps().textureUsageSupport()) {
bsalomon@google.com07dd2bf2011-12-09 19:40:36 +00001045 // provides a hint about how this texture will be used
1046 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1047 GR_GL_TEXTURE_USAGE,
1048 GR_GL_FRAMEBUFFER_ATTACHMENT));
1049 }
bsalomon@google.com5bfc2172011-07-29 20:29:05 +00001050 if (!glTexDesc.fTextureID) {
bsalomon@google.comd9f826c2011-07-18 15:25:04 +00001051 return return_null_texture();
1052 }
1053
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001054 this->setSpareTextureUnit();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001055 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTexDesc.fTextureID));
bsalomon@google.come269f212011-11-07 13:29:52 +00001056
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001057 // Some drivers like to know filter/wrap before seeing glTexImage2D. Some
1058 // drivers have a bug where an FBO won't be complete if it includes a
1059 // texture that is not mipmap complete (considering the filter in use).
1060 GrGLTexture::TexParams initialTexParams;
1061 // we only set a subset here so invalidate first
1062 initialTexParams.invalidate();
1063 initialTexParams.fFilter = GR_GL_NEAREST;
1064 initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE;
1065 initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001066 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1067 GR_GL_TEXTURE_MAG_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001068 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001069 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1070 GR_GL_TEXTURE_MIN_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001071 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001072 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1073 GR_GL_TEXTURE_WRAP_S,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001074 initialTexParams.fWrapS));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001075 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1076 GR_GL_TEXTURE_WRAP_T,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001077 initialTexParams.fWrapT));
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +00001078 if (!this->uploadTexData(glTexDesc, true, 0, 0,
1079 glTexDesc.fWidth, glTexDesc.fHeight,
1080 desc.fConfig, srcData, rowBytes)) {
1081 GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
1082 return return_null_texture();
bsalomon@google.com6f379512011-11-16 20:36:03 +00001083 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001084
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001085 GrGLTexture* tex;
reed@google.comac10a2d2010-12-22 21:39:39 +00001086 if (renderTarget) {
1087#if GR_COLLECT_STATS
1088 ++fStats.fRenderTargetCreateCnt;
1089#endif
robertphillips@google.comba0cc3e2012-03-26 17:58:35 +00001090 // unbind the texture from the texture unit before binding it to the frame buffer
1091 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, 0));
1092
bsalomon@google.com99621082011-11-15 16:47:16 +00001093 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
1094 glTexDesc.fHeight,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001095 glTexDesc.fTextureID,
1096 &glRTDesc)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001097 GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
reed@google.comac10a2d2010-12-22 21:39:39 +00001098 return return_null_texture();
1099 }
bsalomon@google.com80d09b92011-11-05 21:21:13 +00001100 tex = new GrGLTexture(this, glTexDesc, glRTDesc);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001101 } else {
bsalomon@google.com80d09b92011-11-05 21:21:13 +00001102 tex = new GrGLTexture(this, glTexDesc);
reed@google.comac10a2d2010-12-22 21:39:39 +00001103 }
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001104 tex->setCachedTexParams(initialTexParams, this->getResetTimestamp());
reed@google.comac10a2d2010-12-22 21:39:39 +00001105#ifdef TRACE_TEXTURE_CREATION
bsalomon@google.com64c4fe42011-11-05 14:51:01 +00001106 GrPrintf("--- new texture [%d] size=(%d %d) config=%d\n",
1107 glTexDesc.fTextureID, desc.fWidth, desc.fHeight, desc.fConfig);
reed@google.comac10a2d2010-12-22 21:39:39 +00001108#endif
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001109 return tex;
1110}
1111
1112namespace {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001113
1114const GrGLuint kUnknownBitCount = GrGLStencilBuffer::kUnknownBitCount;
1115
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001116void inline get_stencil_rb_sizes(const GrGLInterface* gl,
1117 GrGLuint rb,
1118 GrGLStencilBuffer::Format* format) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001119 // we shouldn't ever know one size and not the other
1120 GrAssert((kUnknownBitCount == format->fStencilBits) ==
1121 (kUnknownBitCount == format->fTotalBits));
1122 if (kUnknownBitCount == format->fStencilBits) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001123 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001124 GR_GL_RENDERBUFFER_STENCIL_SIZE,
1125 (GrGLint*)&format->fStencilBits);
1126 if (format->fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001127 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001128 GR_GL_RENDERBUFFER_DEPTH_SIZE,
1129 (GrGLint*)&format->fTotalBits);
1130 format->fTotalBits += format->fStencilBits;
1131 } else {
1132 format->fTotalBits = format->fStencilBits;
1133 }
1134 }
1135}
1136}
1137
1138bool GrGpuGL::createStencilBufferForRenderTarget(GrRenderTarget* rt,
1139 int width, int height) {
1140
1141 // All internally created RTs are also textures. We don't create
1142 // SBs for a client's standalone RT (that is RT that isnt also a texture).
1143 GrAssert(rt->asTexture());
bsalomon@google.com99621082011-11-15 16:47:16 +00001144 GrAssert(width >= rt->width());
1145 GrAssert(height >= rt->height());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001146
1147 int samples = rt->numSamples();
1148 GrGLuint sbID;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001149 GL_CALL(GenRenderbuffers(1, &sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001150 if (!sbID) {
1151 return false;
1152 }
1153
1154 GrGLStencilBuffer* sb = NULL;
1155
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001156 int stencilFmtCnt = this->glCaps().stencilFormats().count();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001157 for (int i = 0; i < stencilFmtCnt; ++i) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001158 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001159 // we start with the last stencil format that succeeded in hopes
1160 // that we won't go through this loop more than once after the
1161 // first (painful) stencil creation.
1162 int sIdx = (i + fLastSuccessfulStencilFmtIdx) % stencilFmtCnt;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001163 const GrGLCaps::StencilFormat& sFmt =
1164 this->glCaps().stencilFormats()[sIdx];
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001165 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001166 // we do this "if" so that we don't call the multisample
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001167 // version on a GL that doesn't have an MSAA extension.
bsalomon@google.comc9668ec2012-04-11 18:16:41 +00001168 bool created;
1169 if (samples > 0) {
1170 created = renderbuffer_storage_msaa(fGLContextInfo,
1171 samples,
1172 sFmt.fInternalFormat,
1173 width, height);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001174 } else {
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001175 GL_ALLOC_CALL(this->glInterface(),
1176 RenderbufferStorage(GR_GL_RENDERBUFFER,
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001177 sFmt.fInternalFormat,
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001178 width, height));
bsalomon@google.comc9668ec2012-04-11 18:16:41 +00001179 created =
1180 (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(this->glInterface()));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001181 }
bsalomon@google.comc9668ec2012-04-11 18:16:41 +00001182 if (created) {
1183 // After sized formats we attempt an unsized format and take
1184 // whatever sizes GL gives us. In that case we query for the size.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001185 GrGLStencilBuffer::Format format = sFmt;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001186 get_stencil_rb_sizes(this->glInterface(), sbID, &format);
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001187 sb = new GrGLStencilBuffer(this, sbID, width, height,
1188 samples, format);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001189 if (this->attachStencilBufferToRenderTarget(sb, rt)) {
1190 fLastSuccessfulStencilFmtIdx = sIdx;
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001191 rt->setStencilBuffer(sb);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001192 sb->unref();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001193 return true;
1194 }
1195 sb->abandon(); // otherwise we lose sbID
1196 sb->unref();
1197 }
1198 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001199 GL_CALL(DeleteRenderbuffers(1, &sbID));
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001200 return false;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001201}
1202
1203bool GrGpuGL::attachStencilBufferToRenderTarget(GrStencilBuffer* sb,
1204 GrRenderTarget* rt) {
1205 GrGLRenderTarget* glrt = (GrGLRenderTarget*) rt;
1206
1207 GrGLuint fbo = glrt->renderFBOID();
1208
1209 if (NULL == sb) {
1210 if (NULL != rt->getStencilBuffer()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001211 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001212 GR_GL_STENCIL_ATTACHMENT,
1213 GR_GL_RENDERBUFFER, 0));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001214 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001215 GR_GL_DEPTH_ATTACHMENT,
1216 GR_GL_RENDERBUFFER, 0));
1217#if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001218 GrGLenum status;
1219 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001220 GrAssert(GR_GL_FRAMEBUFFER_COMPLETE == status);
1221#endif
1222 }
1223 return true;
1224 } else {
1225 GrGLStencilBuffer* glsb = (GrGLStencilBuffer*) sb;
1226 GrGLuint rb = glsb->renderbufferID();
1227
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001228 fHWBoundRenderTarget = NULL;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001229 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, fbo));
1230 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001231 GR_GL_STENCIL_ATTACHMENT,
1232 GR_GL_RENDERBUFFER, rb));
1233 if (glsb->format().fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001234 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001235 GR_GL_DEPTH_ATTACHMENT,
1236 GR_GL_RENDERBUFFER, rb));
1237 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001238 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001239 GR_GL_DEPTH_ATTACHMENT,
1240 GR_GL_RENDERBUFFER, 0));
reed@google.comac10a2d2010-12-22 21:39:39 +00001241 }
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001242
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001243 GrGLenum status;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001244 if (!this->glCaps().isColorConfigAndStencilFormatVerified(rt->config(),
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001245 glsb->format())) {
1246 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
1247 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001248 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001249 GR_GL_STENCIL_ATTACHMENT,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001250 GR_GL_RENDERBUFFER, 0));
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001251 if (glsb->format().fPacked) {
1252 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
1253 GR_GL_DEPTH_ATTACHMENT,
1254 GR_GL_RENDERBUFFER, 0));
1255 }
1256 return false;
1257 } else {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001258 fGLContextInfo.caps().markColorConfigAndStencilFormatAsVerified(
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001259 rt->config(),
1260 glsb->format());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001261 }
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001262 }
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001263 return true;
reed@google.comac10a2d2010-12-22 21:39:39 +00001264 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001265}
1266
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001267////////////////////////////////////////////////////////////////////////////////
1268
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001269GrVertexBuffer* GrGpuGL::onCreateVertexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001270 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001271 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001272 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001273 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, id));
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001274 fHWGeometryState.fArrayPtrsDirty = true;
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001275 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001276 // make sure driver can allocate memory for this buffer
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001277 GL_ALLOC_CALL(this->glInterface(),
1278 BufferData(GR_GL_ARRAY_BUFFER,
1279 size,
1280 NULL, // data ptr
1281 dynamic ? GR_GL_DYNAMIC_DRAW :
1282 GR_GL_STATIC_DRAW));
1283 if (CHECK_ALLOC_ERROR(this->glInterface()) != GR_GL_NO_ERROR) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001284 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001285 // deleting bound buffer does implicit bind to 0
1286 fHWGeometryState.fVertexBuffer = NULL;
1287 return NULL;
1288 }
bsalomon@google.com8fe72472011-03-30 21:26:44 +00001289 GrGLVertexBuffer* vertexBuffer = new GrGLVertexBuffer(this, id,
reed@google.comac10a2d2010-12-22 21:39:39 +00001290 size, dynamic);
1291 fHWGeometryState.fVertexBuffer = vertexBuffer;
1292 return vertexBuffer;
1293 }
1294 return NULL;
1295}
1296
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001297GrIndexBuffer* GrGpuGL::onCreateIndexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001298 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001299 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001300 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001301 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, id));
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001302 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001303 // make sure driver can allocate memory for this buffer
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001304 GL_ALLOC_CALL(this->glInterface(),
1305 BufferData(GR_GL_ELEMENT_ARRAY_BUFFER,
1306 size,
1307 NULL, // data ptr
1308 dynamic ? GR_GL_DYNAMIC_DRAW :
1309 GR_GL_STATIC_DRAW));
1310 if (CHECK_ALLOC_ERROR(this->glInterface()) != GR_GL_NO_ERROR) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001311 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001312 // deleting bound buffer does implicit bind to 0
1313 fHWGeometryState.fIndexBuffer = NULL;
1314 return NULL;
1315 }
bsalomon@google.com8fe72472011-03-30 21:26:44 +00001316 GrIndexBuffer* indexBuffer = new GrGLIndexBuffer(this, id,
reed@google.comac10a2d2010-12-22 21:39:39 +00001317 size, dynamic);
1318 fHWGeometryState.fIndexBuffer = indexBuffer;
1319 return indexBuffer;
1320 }
1321 return NULL;
1322}
1323
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001324void GrGpuGL::enableScissoring(const GrIRect& rect) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001325 const GrDrawState& drawState = this->getDrawState();
1326 const GrGLRenderTarget* rt =
1327 static_cast<const GrGLRenderTarget*>(drawState.getRenderTarget());
1328
1329 GrAssert(NULL != rt);
1330 const GrGLIRect& vp = rt->getViewport();
reed@google.comac10a2d2010-12-22 21:39:39 +00001331
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001332 GrGLIRect scissor;
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001333 scissor.setRelativeTo(vp, rect.fLeft, rect.fTop,
1334 rect.width(), rect.height());
1335 if (scissor.contains(vp)) {
1336 disableScissor();
1337 return;
reed@google.comac10a2d2010-12-22 21:39:39 +00001338 }
1339
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001340 if (fHWBounds.fScissorRect != scissor) {
1341 scissor.pushToGLScissor(this->glInterface());
1342 fHWBounds.fScissorRect = scissor;
1343 }
1344 if (!fHWBounds.fScissorEnabled) {
1345 GL_CALL(Enable(GR_GL_SCISSOR_TEST));
1346 fHWBounds.fScissorEnabled = true;
1347 }
1348}
1349
1350void GrGpuGL::disableScissor() {
1351 if (fHWBounds.fScissorEnabled) {
1352 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
1353 fHWBounds.fScissorEnabled = false;
reed@google.comac10a2d2010-12-22 21:39:39 +00001354 }
1355}
1356
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001357void GrGpuGL::onClear(const GrIRect* rect, GrColor color) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001358 const GrDrawState& drawState = this->getDrawState();
1359 const GrRenderTarget* rt = drawState.getRenderTarget();
bsalomon@google.com0ba52fc2011-11-10 22:16:06 +00001360 // parent class should never let us get here with no RT
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001361 GrAssert(NULL != rt);
bsalomon@google.com0ba52fc2011-11-10 22:16:06 +00001362
bsalomon@google.com74b98712011-11-11 19:46:16 +00001363 GrIRect clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001364 if (NULL != rect) {
1365 // flushScissor expects rect to be clipped to the target.
bsalomon@google.com74b98712011-11-11 19:46:16 +00001366 clippedRect = *rect;
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001367 GrIRect rtRect = SkIRect::MakeWH(rt->width(), rt->height());
bsalomon@google.com74b98712011-11-11 19:46:16 +00001368 if (clippedRect.intersect(rtRect)) {
1369 rect = &clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001370 } else {
1371 return;
1372 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001373 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001374 this->flushRenderTarget(rect);
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001375 if (NULL != rect)
1376 this->enableScissoring(*rect);
1377 else
1378 this->disableScissor();
bsalomon@google.com74b98712011-11-11 19:46:16 +00001379
1380 GrGLfloat r, g, b, a;
1381 static const GrGLfloat scale255 = 1.f / 255.f;
1382 a = GrColorUnpackA(color) * scale255;
1383 GrGLfloat scaleRGB = scale255;
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001384 if (GrPixelConfigIsUnpremultiplied(rt->config())) {
bsalomon@google.com74b98712011-11-11 19:46:16 +00001385 scaleRGB *= a;
1386 }
1387 r = GrColorUnpackR(color) * scaleRGB;
1388 g = GrColorUnpackG(color) * scaleRGB;
1389 b = GrColorUnpackB(color) * scaleRGB;
1390
1391 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
bsalomon@google.com978c8c62012-05-21 14:45:49 +00001392 fHWWriteToColor = kYes_TriState;
bsalomon@google.com74b98712011-11-11 19:46:16 +00001393 GL_CALL(ClearColor(r, g, b, a));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001394 GL_CALL(Clear(GR_GL_COLOR_BUFFER_BIT));
reed@google.comac10a2d2010-12-22 21:39:39 +00001395}
1396
bsalomon@google.comedc177d2011-08-05 15:46:40 +00001397void GrGpuGL::clearStencil() {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001398 if (NULL == this->getDrawState().getRenderTarget()) {
bsalomon@google.com7d34d2e2011-01-24 17:41:47 +00001399 return;
1400 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001401
1402 this->flushRenderTarget(&GrIRect::EmptyIRect());
1403
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001404 this->disableScissor();
1405
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001406 GL_CALL(StencilMask(0xffffffff));
1407 GL_CALL(ClearStencil(0));
1408 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001409 fHWStencilSettings.invalidate();
1410 fHWStencilClipMode = kInvalid_StencilClipMode;
reed@google.comac10a2d2010-12-22 21:39:39 +00001411}
1412
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001413void GrGpuGL::clearStencilClip(const GrIRect& rect, bool insideClip) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001414 const GrDrawState& drawState = this->getDrawState();
1415 const GrRenderTarget* rt = drawState.getRenderTarget();
1416 GrAssert(NULL != rt);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001417
1418 // this should only be called internally when we know we have a
1419 // stencil buffer.
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001420 GrAssert(NULL != rt->getStencilBuffer());
1421 GrGLint stencilBitCount = rt->getStencilBuffer()->bits();
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001422#if 0
reed@google.comac10a2d2010-12-22 21:39:39 +00001423 GrAssert(stencilBitCount > 0);
twiz@google.com0f31ca72011-03-18 17:38:11 +00001424 GrGLint clipStencilMask = (1 << (stencilBitCount - 1));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001425#else
1426 // we could just clear the clip bit but when we go through
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001427 // ANGLE a partial stencil mask will cause clears to be
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001428 // turned into draws. Our contract on GrDrawTarget says that
1429 // changing the clip between stencil passes may or may not
1430 // zero the client's clip bits. So we just clear the whole thing.
twiz@google.com0f31ca72011-03-18 17:38:11 +00001431 static const GrGLint clipStencilMask = ~0;
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001432#endif
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001433 GrGLint value;
1434 if (insideClip) {
1435 value = (1 << (stencilBitCount - 1));
1436 } else {
1437 value = 0;
1438 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001439 this->flushRenderTarget(&GrIRect::EmptyIRect());
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001440 this->enableScissoring(rect);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001441 GL_CALL(StencilMask(clipStencilMask));
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001442 GL_CALL(ClearStencil(value));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001443 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001444 fHWStencilSettings.invalidate();
1445 fHWStencilClipMode = kInvalid_StencilClipMode;
reed@google.comac10a2d2010-12-22 21:39:39 +00001446}
1447
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001448void GrGpuGL::onForceRenderTargetFlush() {
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001449 this->flushRenderTarget(&GrIRect::EmptyIRect());
reed@google.comac10a2d2010-12-22 21:39:39 +00001450}
1451
bsalomon@google.comc4364992011-11-07 15:54:49 +00001452bool GrGpuGL::readPixelsWillPayForYFlip(GrRenderTarget* renderTarget,
1453 int left, int top,
1454 int width, int height,
1455 GrPixelConfig config,
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001456 size_t rowBytes) const {
1457 // if GL can do the flip then we'll never pay for it.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001458 if (this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001459 return false;
1460 }
1461
1462 // If we have to do memcpy to handle non-trim rowBytes then we
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001463 // get the flip for free. Otherwise it costs.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001464 if (this->glCaps().packRowLengthSupport()) {
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001465 return true;
1466 }
1467 // If we have to do memcpys to handle rowBytes then y-flip is free
1468 // Note the rowBytes might be tight to the passed in data, but if data
1469 // gets clipped in x to the target the rowBytes will no longer be tight.
1470 if (left >= 0 && (left + width) < renderTarget->width()) {
1471 return 0 == rowBytes ||
1472 GrBytesPerPixel(config) * width == rowBytes;
1473 } else {
1474 return false;
1475 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001476}
1477
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001478bool GrGpuGL::onReadPixels(GrRenderTarget* target,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001479 int left, int top,
1480 int width, int height,
bsalomon@google.comc4364992011-11-07 15:54:49 +00001481 GrPixelConfig config,
1482 void* buffer,
1483 size_t rowBytes,
1484 bool invertY) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001485 GrGLenum format;
1486 GrGLenum type;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00001487 if (!this->configToGLFormats(config, false, NULL, &format, &type)) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001488 return false;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001489 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001490 size_t bpp = GrBytesPerPixel(config);
1491 if (!adjust_pixel_ops_params(target->width(), target->height(), bpp,
1492 &left, &top, &width, &height,
1493 const_cast<const void**>(&buffer),
1494 &rowBytes)) {
1495 return false;
1496 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001497
bsalomon@google.comc6980972011-11-02 19:57:21 +00001498 // resolve the render target if necessary
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001499 GrGLRenderTarget* tgt = static_cast<GrGLRenderTarget*>(target);
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001500 GrDrawState::AutoRenderTargetRestore artr;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001501 switch (tgt->getResolveType()) {
1502 case GrGLRenderTarget::kCantResolve_ResolveType:
1503 return false;
1504 case GrGLRenderTarget::kAutoResolves_ResolveType:
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001505 artr.set(this->drawState(), target);
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001506 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001507 break;
1508 case GrGLRenderTarget::kCanResolve_ResolveType:
bsalomon@google.com75f9f252012-01-31 13:35:56 +00001509 this->onResolveRenderTarget(tgt);
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001510 // we don't track the state of the READ FBO ID.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001511 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1512 tgt->textureFBOID()));
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001513 break;
1514 default:
1515 GrCrash("Unknown resolve type");
reed@google.comac10a2d2010-12-22 21:39:39 +00001516 }
1517
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001518 const GrGLIRect& glvp = tgt->getViewport();
bsalomon@google.comd302f142011-03-03 13:54:13 +00001519
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001520 // the read rect is viewport-relative
1521 GrGLIRect readRect;
1522 readRect.setRelativeTo(glvp, left, top, width, height);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001523
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001524 size_t tightRowBytes = bpp * width;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001525 if (0 == rowBytes) {
1526 rowBytes = tightRowBytes;
1527 }
1528 size_t readDstRowBytes = tightRowBytes;
1529 void* readDst = buffer;
1530
1531 // determine if GL can read using the passed rowBytes or if we need
1532 // a scratch buffer.
1533 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1534 if (rowBytes != tightRowBytes) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001535 if (this->glCaps().packRowLengthSupport()) {
bsalomon@google.comc6980972011-11-02 19:57:21 +00001536 GrAssert(!(rowBytes % sizeof(GrColor)));
1537 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, rowBytes / sizeof(GrColor)));
1538 readDstRowBytes = rowBytes;
1539 } else {
1540 scratch.reset(tightRowBytes * height);
1541 readDst = scratch.get();
1542 }
1543 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001544 if (!invertY && this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001545 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, 1));
1546 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001547 GL_CALL(ReadPixels(readRect.fLeft, readRect.fBottom,
1548 readRect.fWidth, readRect.fHeight,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001549 format, type, readDst));
1550 if (readDstRowBytes != tightRowBytes) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001551 GrAssert(this->glCaps().packRowLengthSupport());
bsalomon@google.comc6980972011-11-02 19:57:21 +00001552 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0));
1553 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001554 if (!invertY && this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001555 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, 0));
1556 invertY = true;
1557 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001558
1559 // now reverse the order of the rows, since GL's are bottom-to-top, but our
bsalomon@google.comc6980972011-11-02 19:57:21 +00001560 // API presents top-to-bottom. We must preserve the padding contents. Note
1561 // that the above readPixels did not overwrite the padding.
1562 if (readDst == buffer) {
1563 GrAssert(rowBytes == readDstRowBytes);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001564 if (!invertY) {
1565 scratch.reset(tightRowBytes);
1566 void* tmpRow = scratch.get();
1567 // flip y in-place by rows
1568 const int halfY = height >> 1;
1569 char* top = reinterpret_cast<char*>(buffer);
1570 char* bottom = top + (height - 1) * rowBytes;
1571 for (int y = 0; y < halfY; y++) {
1572 memcpy(tmpRow, top, tightRowBytes);
1573 memcpy(top, bottom, tightRowBytes);
1574 memcpy(bottom, tmpRow, tightRowBytes);
1575 top += rowBytes;
1576 bottom -= rowBytes;
1577 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001578 }
1579 } else {
bsalomon@google.comc4364992011-11-07 15:54:49 +00001580 GrAssert(readDst != buffer); GrAssert(rowBytes != tightRowBytes);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001581 // copy from readDst to buffer while flipping y
1582 const int halfY = height >> 1;
1583 const char* src = reinterpret_cast<const char*>(readDst);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001584 char* dst = reinterpret_cast<char*>(buffer);
1585 if (!invertY) {
1586 dst += (height-1) * rowBytes;
1587 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001588 for (int y = 0; y < height; y++) {
1589 memcpy(dst, src, tightRowBytes);
1590 src += readDstRowBytes;
bsalomon@google.comc4364992011-11-07 15:54:49 +00001591 if (invertY) {
1592 dst += rowBytes;
1593 } else {
1594 dst -= rowBytes;
1595 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001596 }
1597 }
1598 return true;
1599}
1600
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001601void GrGpuGL::flushRenderTarget(const GrIRect* bound) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001602
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001603 GrGLRenderTarget* rt =
1604 static_cast<GrGLRenderTarget*>(this->drawState()->getRenderTarget());
1605 GrAssert(NULL != rt);
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001606
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001607 if (fHWBoundRenderTarget != rt) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001608 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, rt->renderFBOID()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001609 #if GR_COLLECT_STATS
1610 ++fStats.fRenderTargetChngCnt;
1611 #endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001612 #if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001613 GrGLenum status;
1614 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.comc312bf92011-03-21 21:10:33 +00001615 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
reed@google.comb9255d52011-06-13 18:54:59 +00001616 GrPrintf("GrGpuGL::flushRenderTarget glCheckFramebufferStatus %x\n", status);
reed@google.comac10a2d2010-12-22 21:39:39 +00001617 }
1618 #endif
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001619 fHWBoundRenderTarget = rt;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001620 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.com649a8622011-03-10 14:53:38 +00001621 if (fHWBounds.fViewportRect != vp) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001622 vp.pushToGLViewport(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001623 fHWBounds.fViewportRect = vp;
bsalomon@google.com890e3b52012-06-01 19:01:37 +00001624 // View matrices pushed to GL depend upon the viewport. So they
1625 // are now invalid.
1626 fProgramCache->invalidateViewMatrices();
reed@google.comac10a2d2010-12-22 21:39:39 +00001627 }
1628 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001629 if (NULL == bound || !bound->isEmpty()) {
1630 rt->flagAsNeedingResolve(bound);
1631 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001632}
1633
twiz@google.com0f31ca72011-03-18 17:38:11 +00001634GrGLenum gPrimitiveType2GLMode[] = {
1635 GR_GL_TRIANGLES,
1636 GR_GL_TRIANGLE_STRIP,
1637 GR_GL_TRIANGLE_FAN,
1638 GR_GL_POINTS,
1639 GR_GL_LINES,
1640 GR_GL_LINE_STRIP
reed@google.comac10a2d2010-12-22 21:39:39 +00001641};
1642
bsalomon@google.comd302f142011-03-03 13:54:13 +00001643#define SWAP_PER_DRAW 0
1644
bsalomon@google.coma7f84e12011-03-10 14:13:19 +00001645#if SWAP_PER_DRAW
bsalomon@google.comd302f142011-03-03 13:54:13 +00001646 #if GR_MAC_BUILD
1647 #include <AGL/agl.h>
1648 #elif GR_WIN32_BUILD
1649 void SwapBuf() {
1650 DWORD procID = GetCurrentProcessId();
1651 HWND hwnd = GetTopWindow(GetDesktopWindow());
1652 while(hwnd) {
1653 DWORD wndProcID = 0;
1654 GetWindowThreadProcessId(hwnd, &wndProcID);
1655 if(wndProcID == procID) {
1656 SwapBuffers(GetDC(hwnd));
1657 }
1658 hwnd = GetNextWindow(hwnd, GW_HWNDNEXT);
1659 }
1660 }
1661 #endif
1662#endif
1663
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001664void GrGpuGL::onGpuDrawIndexed(GrPrimitiveType type,
1665 uint32_t startVertex,
1666 uint32_t startIndex,
1667 uint32_t vertexCount,
1668 uint32_t indexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001669 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1670
twiz@google.com0f31ca72011-03-18 17:38:11 +00001671 GrGLvoid* indices = (GrGLvoid*)(sizeof(uint16_t) * startIndex);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001672
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001673 GrAssert(NULL != fHWGeometryState.fIndexBuffer);
1674 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1675
1676 // our setupGeometry better have adjusted this to zero since
1677 // DrawElements always draws from the begining of the arrays for idx 0.
1678 GrAssert(0 == startVertex);
reed@google.comac10a2d2010-12-22 21:39:39 +00001679
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001680 GL_CALL(DrawElements(gPrimitiveType2GLMode[type], indexCount,
1681 GR_GL_UNSIGNED_SHORT, indices));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001682#if SWAP_PER_DRAW
1683 glFlush();
1684 #if GR_MAC_BUILD
1685 aglSwapBuffers(aglGetCurrentContext());
1686 int set_a_break_pt_here = 9;
1687 aglSwapBuffers(aglGetCurrentContext());
1688 #elif GR_WIN32_BUILD
1689 SwapBuf();
1690 int set_a_break_pt_here = 9;
1691 SwapBuf();
1692 #endif
1693#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001694}
1695
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001696void GrGpuGL::onGpuDrawNonIndexed(GrPrimitiveType type,
1697 uint32_t startVertex,
1698 uint32_t vertexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001699 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1700
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001701 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1702
1703 // our setupGeometry better have adjusted this to zero.
1704 // DrawElements doesn't take an offset so we always adjus the startVertex.
1705 GrAssert(0 == startVertex);
1706
1707 // pass 0 for parameter first. We have to adjust gl*Pointer() to
1708 // account for startVertex in the DrawElements case. So we always
1709 // rely on setupGeometry to have accounted for startVertex.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001710 GL_CALL(DrawArrays(gPrimitiveType2GLMode[type], 0, vertexCount));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001711#if SWAP_PER_DRAW
1712 glFlush();
1713 #if GR_MAC_BUILD
1714 aglSwapBuffers(aglGetCurrentContext());
1715 int set_a_break_pt_here = 9;
1716 aglSwapBuffers(aglGetCurrentContext());
1717 #elif GR_WIN32_BUILD
1718 SwapBuf();
1719 int set_a_break_pt_here = 9;
1720 SwapBuf();
1721 #endif
1722#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001723}
1724
bsalomon@google.com75f9f252012-01-31 13:35:56 +00001725void GrGpuGL::onResolveRenderTarget(GrRenderTarget* target) {
1726
1727 GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(target);
reed@google.comac10a2d2010-12-22 21:39:39 +00001728
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001729 if (rt->needsResolve()) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001730 GrAssert(GrGLCaps::kNone_MSFBOType != this->glCaps().msFBOType());
reed@google.comac10a2d2010-12-22 21:39:39 +00001731 GrAssert(rt->textureFBOID() != rt->renderFBOID());
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001732 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1733 rt->renderFBOID()));
1734 GL_CALL(BindFramebuffer(GR_GL_DRAW_FRAMEBUFFER,
1735 rt->textureFBOID()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001736 #if GR_COLLECT_STATS
1737 ++fStats.fRenderTargetChngCnt;
1738 #endif
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001739 // make sure we go through flushRenderTarget() since we've modified
1740 // the bound DRAW FBO ID.
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001741 fHWBoundRenderTarget = NULL;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001742 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001743 const GrIRect dirtyRect = rt->getResolveRect();
1744 GrGLIRect r;
1745 r.setRelativeTo(vp, dirtyRect.fLeft, dirtyRect.fTop,
1746 dirtyRect.width(), dirtyRect.height());
reed@google.comac10a2d2010-12-22 21:39:39 +00001747
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001748 if (GrGLCaps::kAppleES_MSFBOType == this->glCaps().msFBOType()) {
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001749 // Apple's extension uses the scissor as the blit bounds.
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001750#if 1
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001751 GL_CALL(Enable(GR_GL_SCISSOR_TEST));
1752 GL_CALL(Scissor(r.fLeft, r.fBottom,
1753 r.fWidth, r.fHeight));
1754 GL_CALL(ResolveMultisampleFramebuffer());
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001755 fHWBounds.fScissorRect.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001756 fHWBounds.fScissorEnabled = true;
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001757#else
1758 this->enableScissoring(dirtyRect);
1759 GL_CALL(ResolveMultisampleFramebuffer());
1760#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001761 } else {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001762 if (GrGLCaps::kDesktopARB_MSFBOType != this->glCaps().msFBOType()) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001763 // this respects the scissor during the blit, so disable it.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001764 GrAssert(GrGLCaps::kDesktopEXT_MSFBOType ==
1765 this->glCaps().msFBOType());
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001766 this->disableScissor();
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001767 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001768 int right = r.fLeft + r.fWidth;
1769 int top = r.fBottom + r.fHeight;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001770 GL_CALL(BlitFramebuffer(r.fLeft, r.fBottom, right, top,
1771 r.fLeft, r.fBottom, right, top,
1772 GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001773 }
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001774 rt->flagAsResolved();
reed@google.comac10a2d2010-12-22 21:39:39 +00001775 }
1776}
1777
twiz@google.com0f31ca72011-03-18 17:38:11 +00001778static const GrGLenum grToGLStencilFunc[] = {
1779 GR_GL_ALWAYS, // kAlways_StencilFunc
1780 GR_GL_NEVER, // kNever_StencilFunc
1781 GR_GL_GREATER, // kGreater_StencilFunc
1782 GR_GL_GEQUAL, // kGEqual_StencilFunc
1783 GR_GL_LESS, // kLess_StencilFunc
1784 GR_GL_LEQUAL, // kLEqual_StencilFunc,
1785 GR_GL_EQUAL, // kEqual_StencilFunc,
1786 GR_GL_NOTEQUAL, // kNotEqual_StencilFunc,
bsalomon@google.comd302f142011-03-03 13:54:13 +00001787};
1788GR_STATIC_ASSERT(GR_ARRAY_COUNT(grToGLStencilFunc) == kBasicStencilFuncCount);
1789GR_STATIC_ASSERT(0 == kAlways_StencilFunc);
1790GR_STATIC_ASSERT(1 == kNever_StencilFunc);
1791GR_STATIC_ASSERT(2 == kGreater_StencilFunc);
1792GR_STATIC_ASSERT(3 == kGEqual_StencilFunc);
1793GR_STATIC_ASSERT(4 == kLess_StencilFunc);
1794GR_STATIC_ASSERT(5 == kLEqual_StencilFunc);
1795GR_STATIC_ASSERT(6 == kEqual_StencilFunc);
1796GR_STATIC_ASSERT(7 == kNotEqual_StencilFunc);
1797
twiz@google.com0f31ca72011-03-18 17:38:11 +00001798static const GrGLenum grToGLStencilOp[] = {
1799 GR_GL_KEEP, // kKeep_StencilOp
1800 GR_GL_REPLACE, // kReplace_StencilOp
1801 GR_GL_INCR_WRAP, // kIncWrap_StencilOp
1802 GR_GL_INCR, // kIncClamp_StencilOp
1803 GR_GL_DECR_WRAP, // kDecWrap_StencilOp
1804 GR_GL_DECR, // kDecClamp_StencilOp
1805 GR_GL_ZERO, // kZero_StencilOp
1806 GR_GL_INVERT, // kInvert_StencilOp
bsalomon@google.comd302f142011-03-03 13:54:13 +00001807};
1808GR_STATIC_ASSERT(GR_ARRAY_COUNT(grToGLStencilOp) == kStencilOpCount);
1809GR_STATIC_ASSERT(0 == kKeep_StencilOp);
1810GR_STATIC_ASSERT(1 == kReplace_StencilOp);
1811GR_STATIC_ASSERT(2 == kIncWrap_StencilOp);
1812GR_STATIC_ASSERT(3 == kIncClamp_StencilOp);
1813GR_STATIC_ASSERT(4 == kDecWrap_StencilOp);
1814GR_STATIC_ASSERT(5 == kDecClamp_StencilOp);
1815GR_STATIC_ASSERT(6 == kZero_StencilOp);
1816GR_STATIC_ASSERT(7 == kInvert_StencilOp);
1817
reed@google.comac10a2d2010-12-22 21:39:39 +00001818void GrGpuGL::flushStencil() {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001819 const GrDrawState& drawState = this->getDrawState();
1820
1821 const GrStencilSettings* settings = &drawState.getStencil();
reed@google.comac10a2d2010-12-22 21:39:39 +00001822
1823 // use stencil for clipping if clipping is enabled and the clip
1824 // has been written into the stencil.
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001825 StencilClipMode clipMode;
1826 if (fClipMaskManager.isClipInStencil() &&
1827 drawState.isClipState()) {
1828 clipMode = kUseClip_StencilClipMode;
1829 // We can't be modifying the clip and respecting it at the same time.
1830 GrAssert(!drawState.isStateFlagEnabled(kModifyStencilClip_StateBit));
1831 } else if (drawState.isStateFlagEnabled(kModifyStencilClip_StateBit)) {
1832 clipMode = kModifyClip_StencilClipMode;
1833 } else {
1834 clipMode = kIgnoreClip_StencilClipMode;
1835 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001836
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001837 bool stencilChange = (fHWStencilSettings != *settings) ||
1838 (fHWStencilClipMode != clipMode);
reed@google.comac10a2d2010-12-22 21:39:39 +00001839 if (stencilChange) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001840
bsalomon@google.comd302f142011-03-03 13:54:13 +00001841 if (settings->isDisabled()) {
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001842 if (kUseClip_StencilClipMode == clipMode) {
digit@google.com9b482c42012-02-16 22:03:26 +00001843 settings = GetClipStencilSettings();
bsalomon@google.comd302f142011-03-03 13:54:13 +00001844 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001845 }
bsalomon@google.comd302f142011-03-03 13:54:13 +00001846
1847 if (settings->isDisabled()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001848 GL_CALL(Disable(GR_GL_STENCIL_TEST));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001849 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001850 GL_CALL(Enable(GR_GL_STENCIL_TEST));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001851 #if GR_DEBUG
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001852 if (!this->getCaps().fStencilWrapOpsSupport) {
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001853 GrAssert(settings->frontPassOp() != kIncWrap_StencilOp);
1854 GrAssert(settings->frontPassOp() != kDecWrap_StencilOp);
1855 GrAssert(settings->frontFailOp() != kIncWrap_StencilOp);
1856 GrAssert(settings->backFailOp() != kDecWrap_StencilOp);
1857 GrAssert(settings->backPassOp() != kIncWrap_StencilOp);
1858 GrAssert(settings->backPassOp() != kDecWrap_StencilOp);
1859 GrAssert(settings->backFailOp() != kIncWrap_StencilOp);
1860 GrAssert(settings->frontFailOp() != kDecWrap_StencilOp);
bsalomon@google.comd302f142011-03-03 13:54:13 +00001861 }
1862 #endif
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001863 int stencilBits = 0;
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001864 GrStencilBuffer* stencilBuffer =
1865 drawState.getRenderTarget()->getStencilBuffer();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001866 if (NULL != stencilBuffer) {
1867 stencilBits = stencilBuffer->bits();
1868 }
1869 // TODO: dynamically attach a stencil buffer
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001870 GrAssert(stencilBits || settings->isDisabled());
bsalomon@google.com2cdfade2011-11-23 16:53:42 +00001871
1872 GrGLuint clipStencilMask = 0;
1873 GrGLuint userStencilMask = ~0;
1874 if (stencilBits > 0) {
1875 clipStencilMask = 1 << (stencilBits - 1);
1876 userStencilMask = clipStencilMask - 1;
1877 }
bsalomon@google.comd302f142011-03-03 13:54:13 +00001878
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001879 unsigned int frontRef = settings->frontFuncRef();
1880 unsigned int frontMask = settings->frontFuncMask();
1881 unsigned int frontWriteMask = settings->frontWriteMask();
twiz@google.com0f31ca72011-03-18 17:38:11 +00001882 GrGLenum frontFunc;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001883
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001884 if (kModifyClip_StencilClipMode == clipMode) {
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001885 GrAssert(settings->frontFunc() < kBasicStencilFuncCount);
1886 frontFunc = grToGLStencilFunc[settings->frontFunc()];
bsalomon@google.comd302f142011-03-03 13:54:13 +00001887 } else {
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001888 bool useClip = kUseClip_StencilClipMode == clipMode;
1889 frontFunc = grToGLStencilFunc[ConvertStencilFunc(useClip,
1890 settings->frontFunc())];
bsalomon@google.comd302f142011-03-03 13:54:13 +00001891
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001892 ConvertStencilFuncAndMask(settings->frontFunc(),
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001893 useClip,
bsalomon@google.comd302f142011-03-03 13:54:13 +00001894 clipStencilMask,
1895 userStencilMask,
1896 &frontRef,
1897 &frontMask);
1898 frontWriteMask &= userStencilMask;
1899 }
tomhudson@google.com62b09682011-11-09 16:39:17 +00001900 GrAssert((size_t)
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001901 settings->frontFailOp() < GR_ARRAY_COUNT(grToGLStencilOp));
tomhudson@google.com62b09682011-11-09 16:39:17 +00001902 GrAssert((size_t)
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001903 settings->frontPassOp() < GR_ARRAY_COUNT(grToGLStencilOp));
tomhudson@google.com62b09682011-11-09 16:39:17 +00001904 GrAssert((size_t)
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001905 settings->backFailOp() < GR_ARRAY_COUNT(grToGLStencilOp));
tomhudson@google.com62b09682011-11-09 16:39:17 +00001906 GrAssert((size_t)
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001907 settings->backPassOp() < GR_ARRAY_COUNT(grToGLStencilOp));
bsalomon@google.com18c9c192011-09-22 21:01:31 +00001908 if (this->getCaps().fTwoSidedStencilSupport) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001909 GrGLenum backFunc;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001910
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001911 unsigned int backRef = settings->backFuncRef();
1912 unsigned int backMask = settings->backFuncMask();
1913 unsigned int backWriteMask = settings->backWriteMask();
bsalomon@google.comd302f142011-03-03 13:54:13 +00001914
1915
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001916 if (kModifyClip_StencilClipMode == clipMode) {
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001917 GrAssert(settings->backFunc() < kBasicStencilFuncCount);
1918 backFunc = grToGLStencilFunc[settings->backFunc()];
bsalomon@google.comd302f142011-03-03 13:54:13 +00001919 } else {
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001920 bool useClip = kUseClip_StencilClipMode == clipMode;
1921 backFunc = grToGLStencilFunc[ConvertStencilFunc(useClip,
1922 settings->backFunc())];
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001923 ConvertStencilFuncAndMask(settings->backFunc(),
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001924 useClip,
bsalomon@google.comd302f142011-03-03 13:54:13 +00001925 clipStencilMask,
1926 userStencilMask,
1927 &backRef,
1928 &backMask);
1929 backWriteMask &= userStencilMask;
1930 }
1931
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001932 GL_CALL(StencilFuncSeparate(GR_GL_FRONT, frontFunc,
1933 frontRef, frontMask));
1934 GL_CALL(StencilMaskSeparate(GR_GL_FRONT, frontWriteMask));
1935 GL_CALL(StencilFuncSeparate(GR_GL_BACK, backFunc,
1936 backRef, backMask));
1937 GL_CALL(StencilMaskSeparate(GR_GL_BACK, backWriteMask));
1938 GL_CALL(StencilOpSeparate(GR_GL_FRONT,
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001939 grToGLStencilOp[settings->frontFailOp()],
1940 grToGLStencilOp[settings->frontPassOp()],
1941 grToGLStencilOp[settings->frontPassOp()]));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001942
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001943 GL_CALL(StencilOpSeparate(GR_GL_BACK,
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001944 grToGLStencilOp[settings->backFailOp()],
1945 grToGLStencilOp[settings->backPassOp()],
1946 grToGLStencilOp[settings->backPassOp()]));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001947 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001948 GL_CALL(StencilFunc(frontFunc, frontRef, frontMask));
1949 GL_CALL(StencilMask(frontWriteMask));
bsalomon@google.com6b2445e2011-12-15 19:47:46 +00001950 GL_CALL(StencilOp(grToGLStencilOp[settings->frontFailOp()],
1951 grToGLStencilOp[settings->frontPassOp()],
1952 grToGLStencilOp[settings->frontPassOp()]));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001953 }
1954 }
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001955 fHWStencilSettings = *settings;
1956 fHWStencilClipMode = clipMode;
reed@google.comac10a2d2010-12-22 21:39:39 +00001957 }
1958}
1959
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001960void GrGpuGL::flushAAState(GrPrimitiveType type) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001961 const GrRenderTarget* rt = this->getDrawState().getRenderTarget();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001962 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001963 // ES doesn't support toggling GL_MULTISAMPLE and doesn't have
1964 // smooth lines.
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001965 // we prefer smooth lines over multisampled lines
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001966 bool smoothLines = false;
1967
bsalomon@google.com0650e812011-04-08 18:07:53 +00001968 if (GrIsPrimTypeLines(type)) {
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001969 smoothLines = this->willUseHWAALines();
1970 if (smoothLines) {
1971 if (kYes_TriState != fHWAAState.fSmoothLineEnabled) {
1972 GL_CALL(Enable(GR_GL_LINE_SMOOTH));
1973 fHWAAState.fSmoothLineEnabled = kYes_TriState;
1974 // must disable msaa to use line smoothing
1975 if (rt->isMultisampled() &&
1976 kNo_TriState != fHWAAState.fMSAAEnabled) {
1977 GL_CALL(Disable(GR_GL_MULTISAMPLE));
1978 fHWAAState.fMSAAEnabled = kNo_TriState;
1979 }
1980 }
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001981 } else {
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001982 if (kNo_TriState != fHWAAState.fSmoothLineEnabled) {
1983 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
1984 fHWAAState.fSmoothLineEnabled = kNo_TriState;
1985 }
1986 }
1987 }
1988 if (!smoothLines && rt->isMultisampled()) {
1989 if (this->getDrawState().isHWAntialiasState()) {
1990 if (kYes_TriState != fHWAAState.fMSAAEnabled) {
1991 GL_CALL(Enable(GR_GL_MULTISAMPLE));
1992 fHWAAState.fMSAAEnabled = kYes_TriState;
1993 }
1994 } else {
1995 if (kNo_TriState != fHWAAState.fMSAAEnabled) {
1996 GL_CALL(Disable(GR_GL_MULTISAMPLE));
1997 fHWAAState.fMSAAEnabled = kNo_TriState;
1998 }
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001999 }
2000 }
2001 }
2002}
2003
bsalomon@google.com86c1f712011-10-12 14:54:26 +00002004void GrGpuGL::flushBlend(GrPrimitiveType type,
2005 GrBlendCoeff srcCoeff,
bsalomon@google.com271cffc2011-05-20 14:13:56 +00002006 GrBlendCoeff dstCoeff) {
bsalomon@google.com471d4712011-08-23 15:45:25 +00002007 if (GrIsPrimTypeLines(type) && this->willUseHWAALines()) {
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002008 if (kYes_TriState != fHWBlendState.fEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002009 GL_CALL(Enable(GR_GL_BLEND));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002010 fHWBlendState.fEnabled = kYes_TriState;
bsalomon@google.com0650e812011-04-08 18:07:53 +00002011 }
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002012 if (kSA_BlendCoeff != fHWBlendState.fSrcCoeff ||
2013 kISA_BlendCoeff != fHWBlendState.fDstCoeff) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002014 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[kSA_BlendCoeff],
2015 gXfermodeCoeff2Blend[kISA_BlendCoeff]));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002016 fHWBlendState.fSrcCoeff = kSA_BlendCoeff;
2017 fHWBlendState.fDstCoeff = kISA_BlendCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00002018 }
2019 } else {
bsalomon@google.com86c1f712011-10-12 14:54:26 +00002020 // any optimization to disable blending should
2021 // have already been applied and tweaked the coeffs
2022 // to (1, 0).
2023 bool blendOff = kOne_BlendCoeff == srcCoeff &&
2024 kZero_BlendCoeff == dstCoeff;
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002025 if (blendOff) {
2026 if (kNo_TriState != fHWBlendState.fEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002027 GL_CALL(Disable(GR_GL_BLEND));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002028 fHWBlendState.fEnabled = kNo_TriState;
bsalomon@google.com0650e812011-04-08 18:07:53 +00002029 }
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002030 } else {
2031 if (kYes_TriState != fHWBlendState.fEnabled) {
2032 GL_CALL(Enable(GR_GL_BLEND));
2033 fHWBlendState.fEnabled = kYes_TriState;
2034 }
2035 if (fHWBlendState.fSrcCoeff != srcCoeff ||
2036 fHWBlendState.fDstCoeff != dstCoeff) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002037 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[srcCoeff],
2038 gXfermodeCoeff2Blend[dstCoeff]));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002039 fHWBlendState.fSrcCoeff = srcCoeff;
2040 fHWBlendState.fDstCoeff = dstCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00002041 }
bsalomon@google.coma5d056a2012-03-27 15:59:58 +00002042 GrColor blendConst = this->getDrawState().getBlendConstant();
bsalomon@google.com271cffc2011-05-20 14:13:56 +00002043 if ((BlendCoeffReferencesConstant(srcCoeff) ||
2044 BlendCoeffReferencesConstant(dstCoeff)) &&
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002045 (!fHWBlendState.fConstColorValid ||
2046 fHWBlendState.fConstColor != blendConst)) {
bsalomon@google.com0650e812011-04-08 18:07:53 +00002047
2048 float c[] = {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002049 GrColorUnpackR(blendConst) / 255.f,
2050 GrColorUnpackG(blendConst) / 255.f,
2051 GrColorUnpackB(blendConst) / 255.f,
2052 GrColorUnpackA(blendConst) / 255.f
bsalomon@google.com0650e812011-04-08 18:07:53 +00002053 };
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002054 GL_CALL(BlendColor(c[0], c[1], c[2], c[3]));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00002055 fHWBlendState.fConstColor = blendConst;
2056 fHWBlendState.fConstColorValid = true;
bsalomon@google.com0650e812011-04-08 18:07:53 +00002057 }
2058 }
2059 }
2060}
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002061namespace {
2062
2063unsigned gr_to_gl_filter(GrSamplerState::Filter filter) {
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +00002064 switch (filter) {
2065 case GrSamplerState::kBilinear_Filter:
2066 case GrSamplerState::k4x4Downsample_Filter:
2067 return GR_GL_LINEAR;
2068 case GrSamplerState::kNearest_Filter:
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +00002069 return GR_GL_NEAREST;
2070 default:
2071 GrAssert(!"Unknown filter type");
2072 return GR_GL_LINEAR;
2073 }
2074}
2075
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002076// get_swizzle is only called from this .cpp so it is OK to inline it here
2077inline const GrGLenum* get_swizzle(GrPixelConfig config,
2078 const GrSamplerState& sampler,
2079 const GrGLCaps& glCaps) {
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002080 if (GrPixelConfigIsAlphaOnly(config)) {
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002081 if (glCaps.textureRedSupport()) {
2082 static const GrGLenum gRedSmear[] = { GR_GL_RED, GR_GL_RED,
2083 GR_GL_RED, GR_GL_RED };
2084 return gRedSmear;
2085 } else {
2086 static const GrGLenum gAlphaSmear[] = { GR_GL_ALPHA, GR_GL_ALPHA,
2087 GR_GL_ALPHA, GR_GL_ALPHA };
2088 return gAlphaSmear;
2089 }
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002090 } else if (sampler.swapsRAndB()) {
2091 static const GrGLenum gRedBlueSwap[] = { GR_GL_BLUE, GR_GL_GREEN,
2092 GR_GL_RED, GR_GL_ALPHA };
2093 return gRedBlueSwap;
2094 } else {
2095 static const GrGLenum gStraight[] = { GR_GL_RED, GR_GL_GREEN,
2096 GR_GL_BLUE, GR_GL_ALPHA };
2097 return gStraight;
2098 }
2099}
2100
2101void set_tex_swizzle(GrGLenum swizzle[4], const GrGLInterface* gl) {
bsalomon@google.com4d063de2012-05-31 17:59:23 +00002102 GR_GL_CALL(gl, TexParameteriv(GR_GL_TEXTURE_2D,
2103 GR_GL_TEXTURE_SWIZZLE_RGBA,
2104 reinterpret_cast<const GrGLint*>(swizzle)));
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002105}
2106}
2107
bsalomon@google.comffca4002011-02-22 20:34:01 +00002108bool GrGpuGL::flushGLStateCommon(GrPrimitiveType type) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002109
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002110 GrDrawState* drawState = this->drawState();
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002111 // GrGpu::setupClipAndFlushState should have already checked this
2112 // and bailed if not true.
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002113 GrAssert(NULL != drawState->getRenderTarget());
reed@google.comac10a2d2010-12-22 21:39:39 +00002114
tomhudson@google.com93813632011-10-27 20:21:16 +00002115 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002116 // bind texture and set sampler state
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002117 if (this->isStageEnabled(s)) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002118 GrGLTexture* nextTexture =
2119 static_cast<GrGLTexture*>(drawState->getTexture(s));
reed@google.comac10a2d2010-12-22 21:39:39 +00002120
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002121 // true for now, but maybe not with GrEffect.
2122 GrAssert(NULL != nextTexture);
2123 // if we created a rt/tex and rendered to it without using a
robertphillips@google.com1942c052012-05-03 17:58:27 +00002124 // texture and now we're texturing from the rt it will still be
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002125 // the last bound texture, but it needs resolving. So keep this
2126 // out of the "last != next" check.
2127 GrGLRenderTarget* texRT =
2128 static_cast<GrGLRenderTarget*>(nextTexture->asRenderTarget());
2129 if (NULL != texRT) {
bsalomon@google.com75f9f252012-01-31 13:35:56 +00002130 this->onResolveRenderTarget(texRT);
reed@google.comac10a2d2010-12-22 21:39:39 +00002131 }
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002132
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002133 if (fHWBoundTextures[s] != nextTexture) {
2134 this->setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002135 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, nextTexture->textureID()));
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002136 #if GR_COLLECT_STATS
2137 ++fStats.fTextureChngCnt;
2138 #endif
2139 //GrPrintf("---- bindtexture %d\n", nextTexture->textureID());
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002140 fHWBoundTextures[s] = nextTexture;
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002141 }
2142
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002143 const GrSamplerState& sampler = drawState->getSampler(s);
bsalomon@google.com80d09b92011-11-05 21:21:13 +00002144 ResetTimestamp timestamp;
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002145 const GrGLTexture::TexParams& oldTexParams =
bsalomon@google.com80d09b92011-11-05 21:21:13 +00002146 nextTexture->getCachedTexParams(&timestamp);
2147 bool setAll = timestamp < this->getResetTimestamp();
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002148 GrGLTexture::TexParams newTexParams;
2149
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002150 newTexParams.fFilter = gr_to_gl_filter(sampler.getFilter());
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +00002151
bsalomon@google.com1dcf5062011-11-14 19:29:53 +00002152 const GrGLenum* wraps = GrGLTexture::WrapMode2GLWrap();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002153 newTexParams.fWrapS = wraps[sampler.getWrapX()];
2154 newTexParams.fWrapT = wraps[sampler.getWrapY()];
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002155 memcpy(newTexParams.fSwizzleRGBA,
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002156 get_swizzle(nextTexture->config(), sampler, this->glCaps()),
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002157 sizeof(newTexParams.fSwizzleRGBA));
2158 if (setAll || newTexParams.fFilter != oldTexParams.fFilter) {
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002159 this->setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002160 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002161 GR_GL_TEXTURE_MAG_FILTER,
2162 newTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002163 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002164 GR_GL_TEXTURE_MIN_FILTER,
2165 newTexParams.fFilter));
2166 }
2167 if (setAll || newTexParams.fWrapS != oldTexParams.fWrapS) {
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002168 this->setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002169 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002170 GR_GL_TEXTURE_WRAP_S,
2171 newTexParams.fWrapS));
2172 }
2173 if (setAll || newTexParams.fWrapT != oldTexParams.fWrapT) {
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002174 this->setTextureUnit(s);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002175 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002176 GR_GL_TEXTURE_WRAP_T,
2177 newTexParams.fWrapT));
2178 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00002179 if (this->glCaps().textureSwizzleSupport() &&
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002180 (setAll ||
2181 memcmp(newTexParams.fSwizzleRGBA,
2182 oldTexParams.fSwizzleRGBA,
2183 sizeof(newTexParams.fSwizzleRGBA)))) {
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002184 this->setTextureUnit(s);
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002185 set_tex_swizzle(newTexParams.fSwizzleRGBA,
2186 this->glInterface());
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002187 }
bsalomon@google.com80d09b92011-11-05 21:21:13 +00002188 nextTexture->setCachedTexParams(newTexParams,
2189 this->getResetTimestamp());
reed@google.comac10a2d2010-12-22 21:39:39 +00002190 }
2191 }
2192
bsalomon@google.com8295dc12011-05-02 12:53:34 +00002193 GrIRect* rect = NULL;
2194 GrIRect clipBounds;
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002195 if (drawState->isClipState() &&
bsalomon@google.com8295dc12011-05-02 12:53:34 +00002196 fClip.hasConservativeBounds()) {
2197 fClip.getConservativeBounds().roundOut(&clipBounds);
2198 rect = &clipBounds;
2199 }
2200 this->flushRenderTarget(rect);
2201 this->flushAAState(type);
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002202
2203 if (drawState->isDitherState()) {
2204 if (kYes_TriState != fHWDitherEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002205 GL_CALL(Enable(GR_GL_DITHER));
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002206 fHWDitherEnabled = kYes_TriState;
2207 }
2208 } else {
2209 if (kNo_TriState != fHWDitherEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002210 GL_CALL(Disable(GR_GL_DITHER));
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002211 fHWDitherEnabled = kNo_TriState;
reed@google.comac10a2d2010-12-22 21:39:39 +00002212 }
2213 }
2214
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002215 if (drawState->isColorWriteDisabled()) {
2216 if (kNo_TriState != fHWWriteToColor) {
2217 GL_CALL(ColorMask(GR_GL_FALSE, GR_GL_FALSE,
2218 GR_GL_FALSE, GR_GL_FALSE));
2219 fHWWriteToColor = kNo_TriState;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002220 }
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002221 } else {
2222 if (kYes_TriState != fHWWriteToColor) {
2223 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
2224 fHWWriteToColor = kYes_TriState;
2225 }
bsalomon@google.comd302f142011-03-03 13:54:13 +00002226 }
2227
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002228 if (fHWDrawFace != drawState->getDrawFace()) {
bsalomon@google.coma5d056a2012-03-27 15:59:58 +00002229 switch (this->getDrawState().getDrawFace()) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002230 case GrDrawState::kCCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002231 GL_CALL(Enable(GR_GL_CULL_FACE));
2232 GL_CALL(CullFace(GR_GL_BACK));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002233 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002234 case GrDrawState::kCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002235 GL_CALL(Enable(GR_GL_CULL_FACE));
2236 GL_CALL(CullFace(GR_GL_FRONT));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002237 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002238 case GrDrawState::kBoth_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002239 GL_CALL(Disable(GR_GL_CULL_FACE));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002240 break;
2241 default:
2242 GrCrash("Unknown draw face.");
2243 }
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002244 fHWDrawFace = drawState->getDrawFace();
bsalomon@google.comd302f142011-03-03 13:54:13 +00002245 }
2246
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002247#if GR_DEBUG
reed@google.comac10a2d2010-12-22 21:39:39 +00002248 // check for circular rendering
tomhudson@google.com93813632011-10-27 20:21:16 +00002249 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.coma47a48d2011-04-26 20:22:11 +00002250 GrAssert(!this->isStageEnabled(s) ||
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002251 NULL == drawState->getRenderTarget() ||
2252 NULL == drawState->getTexture(s) ||
2253 drawState->getTexture(s)->asRenderTarget() !=
2254 drawState->getRenderTarget());
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002255 }
2256#endif
bsalomon@google.com316f99232011-01-13 21:28:12 +00002257
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002258 this->flushStencil();
reed@google.comac10a2d2010-12-22 21:39:39 +00002259
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002260 return true;
reed@google.comac10a2d2010-12-22 21:39:39 +00002261}
2262
2263void GrGpuGL::notifyVertexBufferBind(const GrGLVertexBuffer* buffer) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002264 if (fHWGeometryState.fVertexBuffer != buffer) {
2265 fHWGeometryState.fArrayPtrsDirty = true;
2266 fHWGeometryState.fVertexBuffer = buffer;
2267 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002268}
2269
2270void GrGpuGL::notifyVertexBufferDelete(const GrGLVertexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002271 if (fHWGeometryState.fVertexBuffer == buffer) {
2272 // deleting bound buffer does implied bind to 0
2273 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002274 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +00002275 }
2276}
2277
2278void GrGpuGL::notifyIndexBufferBind(const GrGLIndexBuffer* buffer) {
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002279 fHWGeometryState.fIndexBuffer = buffer;
reed@google.comac10a2d2010-12-22 21:39:39 +00002280}
2281
2282void GrGpuGL::notifyIndexBufferDelete(const GrGLIndexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002283 if (fHWGeometryState.fIndexBuffer == buffer) {
2284 // deleting bound buffer does implied bind to 0
2285 fHWGeometryState.fIndexBuffer = NULL;
2286 }
2287}
2288
reed@google.comac10a2d2010-12-22 21:39:39 +00002289void GrGpuGL::notifyRenderTargetDelete(GrRenderTarget* renderTarget) {
2290 GrAssert(NULL != renderTarget);
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002291 GrDrawState* drawState = this->drawState();
2292 if (drawState->getRenderTarget() == renderTarget) {
2293 drawState->setRenderTarget(NULL);
reed@google.comac10a2d2010-12-22 21:39:39 +00002294 }
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002295 if (fHWBoundRenderTarget == renderTarget) {
2296 fHWBoundRenderTarget = NULL;
reed@google.comac10a2d2010-12-22 21:39:39 +00002297 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002298}
2299
2300void GrGpuGL::notifyTextureDelete(GrGLTexture* texture) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002301 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00002302 GrDrawState* drawState = this->drawState();
2303 if (drawState->getTexture(s) == texture) {
bsalomon@google.coma5d056a2012-03-27 15:59:58 +00002304 this->drawState()->setTexture(s, NULL);
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002305 }
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002306 if (fHWBoundTextures[s] == texture) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002307 // deleting bound texture does implied bind to 0
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002308 fHWBoundTextures[s] = NULL;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002309 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002310 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002311}
2312
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002313bool GrGpuGL::configToGLFormats(GrPixelConfig config,
2314 bool getSizedInternalFormat,
2315 GrGLenum* internalFormat,
2316 GrGLenum* externalFormat,
2317 GrGLenum* externalType) {
2318 GrGLenum dontCare;
2319 if (NULL == internalFormat) {
2320 internalFormat = &dontCare;
2321 }
2322 if (NULL == externalFormat) {
2323 externalFormat = &dontCare;
2324 }
2325 if (NULL == externalType) {
2326 externalType = &dontCare;
2327 }
2328
reed@google.comac10a2d2010-12-22 21:39:39 +00002329 switch (config) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002330 case kRGBA_8888_PM_GrPixelConfig:
2331 case kRGBA_8888_UPM_GrPixelConfig:
bsalomon@google.comc4364992011-11-07 15:54:49 +00002332 *internalFormat = GR_GL_RGBA;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002333 *externalFormat = GR_GL_RGBA;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002334 if (getSizedInternalFormat) {
2335 *internalFormat = GR_GL_RGBA8;
2336 } else {
2337 *internalFormat = GR_GL_RGBA;
2338 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002339 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.comc4364992011-11-07 15:54:49 +00002340 break;
2341 case kBGRA_8888_PM_GrPixelConfig:
2342 case kBGRA_8888_UPM_GrPixelConfig:
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00002343 if (!this->glCaps().bgraFormatSupport()) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002344 return false;
2345 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00002346 if (this->glCaps().bgraIsInternalFormat()) {
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002347 if (getSizedInternalFormat) {
2348 *internalFormat = GR_GL_BGRA8;
2349 } else {
2350 *internalFormat = GR_GL_BGRA;
2351 }
twiz@google.comb65e0cb2011-03-18 20:41:44 +00002352 } else {
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002353 if (getSizedInternalFormat) {
2354 *internalFormat = GR_GL_RGBA8;
2355 } else {
2356 *internalFormat = GR_GL_RGBA;
2357 }
twiz@google.comb65e0cb2011-03-18 20:41:44 +00002358 }
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002359 *externalFormat = GR_GL_BGRA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002360 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002361 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002362 case kRGB_565_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002363 *internalFormat = GR_GL_RGB;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002364 *externalFormat = GR_GL_RGB;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002365 if (getSizedInternalFormat) {
2366 if (this->glBinding() == kDesktop_GrGLBinding) {
2367 return false;
2368 } else {
2369 *internalFormat = GR_GL_RGB565;
2370 }
2371 } else {
2372 *internalFormat = GR_GL_RGB;
2373 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002374 *externalType = GR_GL_UNSIGNED_SHORT_5_6_5;
reed@google.comac10a2d2010-12-22 21:39:39 +00002375 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002376 case kRGBA_4444_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002377 *internalFormat = GR_GL_RGBA;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002378 *externalFormat = GR_GL_RGBA;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002379 if (getSizedInternalFormat) {
2380 *internalFormat = GR_GL_RGBA4;
2381 } else {
2382 *internalFormat = GR_GL_RGBA;
2383 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002384 *externalType = GR_GL_UNSIGNED_SHORT_4_4_4_4;
reed@google.comac10a2d2010-12-22 21:39:39 +00002385 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002386 case kIndex_8_GrPixelConfig:
bsalomon@google.com18c9c192011-09-22 21:01:31 +00002387 if (this->getCaps().f8BitPaletteSupport) {
bsalomon@google.comc312bf92011-03-21 21:10:33 +00002388 *internalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002389 // glCompressedTexImage doesn't take external params
2390 *externalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002391 // no sized/unsized internal format distinction here
2392 *internalFormat = GR_GL_PALETTE8_RGBA8;
2393 // unused with CompressedTexImage
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002394 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002395 } else {
2396 return false;
2397 }
2398 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002399 case kAlpha_8_GrPixelConfig:
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002400 if (this->glCaps().textureRedSupport()) {
2401 *internalFormat = GR_GL_RED;
2402 *externalFormat = GR_GL_RED;
2403 if (getSizedInternalFormat) {
2404 *internalFormat = GR_GL_R8;
2405 } else {
2406 *internalFormat = GR_GL_RED;
2407 }
2408 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002409 } else {
2410 *internalFormat = GR_GL_ALPHA;
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002411 *externalFormat = GR_GL_ALPHA;
2412 if (getSizedInternalFormat) {
2413 *internalFormat = GR_GL_ALPHA8;
2414 } else {
2415 *internalFormat = GR_GL_ALPHA;
2416 }
2417 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002418 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002419 break;
2420 default:
2421 return false;
2422 }
2423 return true;
2424}
2425
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002426void GrGpuGL::setTextureUnit(int unit) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002427 GrAssert(unit >= 0 && unit < GrDrawState::kNumStages);
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002428 if (fActiveTextureUnitIdx != unit) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002429 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + unit));
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002430 fActiveTextureUnitIdx = unit;
2431 }
2432}
bsalomon@google.com316f99232011-01-13 21:28:12 +00002433
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002434void GrGpuGL::setSpareTextureUnit() {
twiz@google.com0f31ca72011-03-18 17:38:11 +00002435 if (fActiveTextureUnitIdx != (GR_GL_TEXTURE0 + SPARE_TEX_UNIT)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002436 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002437 fActiveTextureUnitIdx = SPARE_TEX_UNIT;
2438 }
2439}
2440
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002441void GrGpuGL::setBuffers(bool indexed,
2442 int* extraVertexOffset,
2443 int* extraIndexOffset) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002444
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002445 GrAssert(NULL != extraVertexOffset);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002446
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002447 const GeometryPoolState& geoPoolState = this->getGeomPoolState();
2448
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002449 GrGLVertexBuffer* vbuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002450 switch (this->getGeomSrc().fVertexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002451 case kBuffer_GeometrySrcType:
2452 *extraVertexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002453 vbuf = (GrGLVertexBuffer*) this->getGeomSrc().fVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002454 break;
2455 case kArray_GeometrySrcType:
2456 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002457 this->finalizeReservedVertices();
2458 *extraVertexOffset = geoPoolState.fPoolStartVertex;
2459 vbuf = (GrGLVertexBuffer*) geoPoolState.fPoolVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002460 break;
2461 default:
2462 vbuf = NULL; // suppress warning
2463 GrCrash("Unknown geometry src type!");
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002464 }
2465
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002466 GrAssert(NULL != vbuf);
2467 GrAssert(!vbuf->isLocked());
2468 if (fHWGeometryState.fVertexBuffer != vbuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002469 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, vbuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002470 fHWGeometryState.fArrayPtrsDirty = true;
2471 fHWGeometryState.fVertexBuffer = vbuf;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002472 }
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002473
2474 if (indexed) {
2475 GrAssert(NULL != extraIndexOffset);
2476
2477 GrGLIndexBuffer* ibuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002478 switch (this->getGeomSrc().fIndexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002479 case kBuffer_GeometrySrcType:
2480 *extraIndexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002481 ibuf = (GrGLIndexBuffer*)this->getGeomSrc().fIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002482 break;
2483 case kArray_GeometrySrcType:
2484 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002485 this->finalizeReservedIndices();
2486 *extraIndexOffset = geoPoolState.fPoolStartIndex;
2487 ibuf = (GrGLIndexBuffer*) geoPoolState.fPoolIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002488 break;
2489 default:
2490 ibuf = NULL; // suppress warning
2491 GrCrash("Unknown geometry src type!");
2492 }
2493
2494 GrAssert(NULL != ibuf);
2495 GrAssert(!ibuf->isLocked());
2496 if (fHWGeometryState.fIndexBuffer != ibuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002497 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, ibuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002498 fHWGeometryState.fIndexBuffer = ibuf;
2499 }
2500 }
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002501}
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +00002502