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junov@google.comf93e7172011-03-31 21:26:24 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
junov@google.comf93e7172011-03-31 21:26:24 +00006 */
7
8#include "GrGLProgram.h"
9
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000010#include "GrAllocator.h"
tomhudson@google.com07eecdc2012-04-20 18:35:38 +000011#include "GrCustomStage.h"
12#include "GrGLProgramStage.h"
tomhudson@google.comf9ad8862012-05-11 20:38:48 +000013#include "gl/GrGLShaderBuilder.h"
bsalomon@google.com4fa66942011-09-20 19:06:12 +000014#include "GrGLShaderVar.h"
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000015#include "GrProgramStageFactory.h"
tomhudson@google.com0c8d93a2011-07-01 17:08:26 +000016#include "SkTrace.h"
Scroggo97c88c22011-05-11 14:05:25 +000017#include "SkXfermode.h"
18
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000019SK_DEFINE_INST_COUNT(GrGLProgram)
20
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000021#define GL_CALL(X) GR_GL_CALL(fContextInfo.interface(), X)
22#define GL_CALL_RET(R, X) GR_GL_CALL_RET(fContextInfo.interface(), R, X)
23
rileya@google.come38160c2012-07-03 18:03:04 +000024#define PRINT_SHADERS 0
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +000025
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000026typedef GrGLProgram::Desc::StageDesc StageDesc;
bsalomon@google.com4fa66942011-09-20 19:06:12 +000027
junov@google.comf93e7172011-03-31 21:26:24 +000028#define POS_ATTR_NAME "aPosition"
29#define COL_ATTR_NAME "aColor"
bsalomon@google.coma3108262011-10-10 14:08:47 +000030#define COV_ATTR_NAME "aCoverage"
bsalomon@google.comaeb21602011-08-30 18:13:44 +000031#define EDGE_ATTR_NAME "aEdge"
junov@google.comf93e7172011-03-31 21:26:24 +000032
bsalomon@google.com4fa66942011-09-20 19:06:12 +000033namespace {
bsalomon@google.comf0a104e2012-07-10 17:51:07 +000034inline void tex_attr_name(int coordIdx, SkString* s) {
junov@google.comf93e7172011-03-31 21:26:24 +000035 *s = "aTexCoord";
bsalomon@google.comfc296292011-05-06 13:53:47 +000036 s->appendS32(coordIdx);
junov@google.comf93e7172011-03-31 21:26:24 +000037}
38
bsalomon@google.com4fa66942011-09-20 19:06:12 +000039inline const char* float_vector_type_str(int count) {
tomhudson@google.com168e6342012-04-18 17:49:20 +000040 return GrGLShaderVar::TypeString(GrSLFloatVectorType(count));
junov@google.comf93e7172011-03-31 21:26:24 +000041}
42
bsalomon@google.com4fa66942011-09-20 19:06:12 +000043inline const char* vector_all_coords(int count) {
junov@google.comf93e7172011-03-31 21:26:24 +000044 static const char* ALL[] = {"ERROR", "", ".xy", ".xyz", ".xyzw"};
45 GrAssert(count >= 1 && count < (int)GR_ARRAY_COUNT(ALL));
46 return ALL[count];
47}
48
bsalomon@google.com4fa66942011-09-20 19:06:12 +000049inline const char* declared_color_output_name() { return "fsColorOut"; }
50inline const char* dual_source_output_name() { return "dualSourceOut"; }
bsalomon@google.com271cffc2011-05-20 14:13:56 +000051
bsalomon@google.com4fa66942011-09-20 19:06:12 +000052}
junov@google.com6acc9b32011-05-16 18:32:07 +000053
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000054GrGLProgram* GrGLProgram::Create(const GrGLContextInfo& gl,
55 const Desc& desc,
bsalomon@google.comcddaf342012-07-30 13:09:05 +000056 const GrCustomStage** customStages) {
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000057 GrGLProgram* program = SkNEW_ARGS(GrGLProgram, (gl, desc, customStages));
58 if (!program->succeeded()) {
59 delete program;
60 program = NULL;
61 }
62 return program;
63}
64
65GrGLProgram::GrGLProgram(const GrGLContextInfo& gl,
66 const Desc& desc,
bsalomon@google.comcddaf342012-07-30 13:09:05 +000067 const GrCustomStage** customStages)
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000068: fContextInfo(gl)
69, fUniformManager(gl) {
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000070 fDesc = desc;
71 fVShaderID = 0;
72 fGShaderID = 0;
73 fFShaderID = 0;
74 fProgramID = 0;
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000075
76 fViewMatrix = GrMatrix::InvalidMatrix();
77 fViewportSize.set(-1, -1);
78 fColor = GrColor_ILLEGAL;
79 fColorFilterColor = GrColor_ILLEGAL;
80
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000081 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
82 fProgramStage[s] = NULL;
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000083 fTextureMatrices[s] = GrMatrix::InvalidMatrix();
84 // this is arbitrary, just initialize to something
85 fTextureOrientation[s] = GrGLTexture::kBottomUp_Orientation;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000086 }
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000087
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000088 this->genProgram(customStages);
junov@google.comf93e7172011-03-31 21:26:24 +000089}
90
91GrGLProgram::~GrGLProgram() {
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000092 if (fVShaderID) {
93 GL_CALL(DeleteShader(fVShaderID));
94 }
95 if (fGShaderID) {
96 GL_CALL(DeleteShader(fGShaderID));
97 }
98 if (fFShaderID) {
99 GL_CALL(DeleteShader(fFShaderID));
100 }
101 if (fProgramID) {
102 GL_CALL(DeleteProgram(fProgramID));
103 }
104
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000105 for (int i = 0; i < GrDrawState::kNumStages; ++i) {
106 delete fProgramStage[i];
107 }
junov@google.comf93e7172011-03-31 21:26:24 +0000108}
109
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000110void GrGLProgram::abandon() {
111 fVShaderID = 0;
112 fGShaderID = 0;
113 fFShaderID = 0;
114 fProgramID = 0;
115}
116
tomhudson@google.com0d3f1fb2011-06-01 19:27:31 +0000117void GrGLProgram::overrideBlend(GrBlendCoeff* srcCoeff,
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000118 GrBlendCoeff* dstCoeff) const {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000119 switch (fDesc.fDualSrcOutput) {
120 case Desc::kNone_DualSrcOutput:
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000121 break;
122 // the prog will write a coverage value to the secondary
123 // output and the dst is blended by one minus that value.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000124 case Desc::kCoverage_DualSrcOutput:
125 case Desc::kCoverageISA_DualSrcOutput:
126 case Desc::kCoverageISC_DualSrcOutput:
bsalomon@google.com47059542012-06-06 20:51:20 +0000127 *dstCoeff = (GrBlendCoeff)GrGpu::kIS2C_GrBlendCoeff;
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000128 break;
129 default:
130 GrCrash("Unexpected dual source blend output");
131 break;
132 }
133}
134
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000135// given two blend coeffecients determine whether the src
136// and/or dst computation can be omitted.
137static inline void needBlendInputs(SkXfermode::Coeff srcCoeff,
138 SkXfermode::Coeff dstCoeff,
139 bool* needSrcValue,
140 bool* needDstValue) {
141 if (SkXfermode::kZero_Coeff == srcCoeff) {
142 switch (dstCoeff) {
143 // these all read the src
144 case SkXfermode::kSC_Coeff:
145 case SkXfermode::kISC_Coeff:
146 case SkXfermode::kSA_Coeff:
147 case SkXfermode::kISA_Coeff:
148 *needSrcValue = true;
149 break;
150 default:
151 *needSrcValue = false;
152 break;
153 }
154 } else {
155 *needSrcValue = true;
156 }
157 if (SkXfermode::kZero_Coeff == dstCoeff) {
158 switch (srcCoeff) {
159 // these all read the dst
160 case SkXfermode::kDC_Coeff:
161 case SkXfermode::kIDC_Coeff:
162 case SkXfermode::kDA_Coeff:
163 case SkXfermode::kIDA_Coeff:
164 *needDstValue = true;
165 break;
166 default:
167 *needDstValue = false;
168 break;
169 }
170 } else {
171 *needDstValue = true;
Scroggo97c88c22011-05-11 14:05:25 +0000172 }
173}
174
175/**
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000176 * Create a blend_coeff * value string to be used in shader code. Sets empty
177 * string if result is trivially zero.
178 */
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000179static void blendTermString(SkString* str, SkXfermode::Coeff coeff,
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000180 const char* src, const char* dst,
181 const char* value) {
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000182 switch (coeff) {
183 case SkXfermode::kZero_Coeff: /** 0 */
184 *str = "";
185 break;
186 case SkXfermode::kOne_Coeff: /** 1 */
187 *str = value;
188 break;
189 case SkXfermode::kSC_Coeff:
190 str->printf("(%s * %s)", src, value);
191 break;
192 case SkXfermode::kISC_Coeff:
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000193 str->printf("((%s - %s) * %s)", GrGLSLOnesVecf(4), src, value);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000194 break;
195 case SkXfermode::kDC_Coeff:
196 str->printf("(%s * %s)", dst, value);
197 break;
198 case SkXfermode::kIDC_Coeff:
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000199 str->printf("((%s - %s) * %s)", GrGLSLOnesVecf(4), dst, value);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000200 break;
201 case SkXfermode::kSA_Coeff: /** src alpha */
202 str->printf("(%s.a * %s)", src, value);
203 break;
204 case SkXfermode::kISA_Coeff: /** inverse src alpha (i.e. 1 - sa) */
205 str->printf("((1.0 - %s.a) * %s)", src, value);
206 break;
207 case SkXfermode::kDA_Coeff: /** dst alpha */
208 str->printf("(%s.a * %s)", dst, value);
209 break;
210 case SkXfermode::kIDA_Coeff: /** inverse dst alpha (i.e. 1 - da) */
211 str->printf("((1.0 - %s.a) * %s)", dst, value);
212 break;
213 default:
214 GrCrash("Unexpected xfer coeff.");
215 break;
216 }
217}
218/**
Scroggo97c88c22011-05-11 14:05:25 +0000219 * Adds a line to the fragment shader code which modifies the color by
220 * the specified color filter.
221 */
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000222static void addColorFilter(SkString* fsCode, const char * outputVar,
tomhudson@google.com0d3f1fb2011-06-01 19:27:31 +0000223 SkXfermode::Coeff uniformCoeff,
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000224 SkXfermode::Coeff colorCoeff,
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000225 const char* filterColor,
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000226 const char* inColor) {
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000227 SkString colorStr, constStr;
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000228 blendTermString(&colorStr, colorCoeff, filterColor, inColor, inColor);
229 blendTermString(&constStr, uniformCoeff, filterColor, inColor, filterColor);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000230
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000231 fsCode->appendf("\t%s = ", outputVar);
232 GrGLSLAdd4f(fsCode, colorStr.c_str(), constStr.c_str());
233 fsCode->append(";\n");
Scroggo97c88c22011-05-11 14:05:25 +0000234}
235
bsalomon@google.comd4726202012-08-03 14:34:46 +0000236bool GrGLProgram::genEdgeCoverage(SkString* coverageVar,
tomhudson@google.comf9ad8862012-05-11 20:38:48 +0000237 GrGLShaderBuilder* segments) const {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000238 if (fDesc.fVertexLayout & GrDrawTarget::kEdge_VertexLayoutBit) {
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000239 const char *vsName, *fsName;
tomhudson@google.com23cb2292012-05-30 18:26:03 +0000240 segments->addVarying(kVec4f_GrSLType, "Edge", &vsName, &fsName);
tomhudson@google.com168e6342012-04-18 17:49:20 +0000241 segments->fVSAttrs.push_back().set(kVec4f_GrSLType,
tomhudson@google.com086e5352011-12-08 14:44:10 +0000242 GrGLShaderVar::kAttribute_TypeModifier, EDGE_ATTR_NAME);
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000243 segments->fVSCode.appendf("\t%s = " EDGE_ATTR_NAME ";\n", vsName);
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000244 switch (fDesc.fVertexEdgeType) {
bsalomon@google.com93c96602012-04-27 13:05:21 +0000245 case GrDrawState::kHairLine_EdgeType:
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000246 segments->fFSCode.appendf("\tfloat edgeAlpha = abs(dot(vec3(gl_FragCoord.xy,1), %s.xyz));\n", fsName);
bsalomon@google.com69cc6ad2012-01-17 14:25:10 +0000247 segments->fFSCode.append("\tedgeAlpha = max(1.0 - edgeAlpha, 0.0);\n");
bsalomon@google.com93c96602012-04-27 13:05:21 +0000248 break;
249 case GrDrawState::kQuad_EdgeType:
vandebo@chromium.orgb9682d32012-02-21 18:53:39 +0000250 segments->fFSCode.append("\tfloat edgeAlpha;\n");
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000251 // keep the derivative instructions outside the conditional
bsalomon@google.com9aed1142012-01-30 14:28:39 +0000252 segments->fFSCode.appendf("\tvec2 duvdx = dFdx(%s.xy);\n", fsName);
253 segments->fFSCode.appendf("\tvec2 duvdy = dFdy(%s.xy);\n", fsName);
254 segments->fFSCode.appendf("\tif (%s.z > 0.0 && %s.w > 0.0) {\n", fsName, fsName);
255 // today we know z and w are in device space. We could use derivatives
256 segments->fFSCode.appendf("\t\tedgeAlpha = min(min(%s.z, %s.w) + 0.5, 1.0);\n", fsName, fsName);
257 segments->fFSCode.append ("\t} else {\n");
258 segments->fFSCode.appendf("\t\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvdx.y,\n"
259 "\t\t 2.0*%s.x*duvdy.x - duvdy.y);\n",
260 fsName, fsName);
261 segments->fFSCode.appendf("\t\tedgeAlpha = (%s.x*%s.x - %s.y);\n", fsName, fsName, fsName);
vandebo@chromium.orgb9682d32012-02-21 18:53:39 +0000262 segments->fFSCode.append("\t\tedgeAlpha = clamp(0.5 - edgeAlpha / length(gF), 0.0, 1.0);\n"
bsalomon@google.com9aed1142012-01-30 14:28:39 +0000263 "\t}\n");
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000264 if (kES2_GrGLBinding == fContextInfo.binding()) {
bsalomon@google.com9aed1142012-01-30 14:28:39 +0000265 segments->fHeader.printf("#extension GL_OES_standard_derivatives: enable\n");
266 }
bsalomon@google.com93c96602012-04-27 13:05:21 +0000267 break;
268 case GrDrawState::kHairQuad_EdgeType:
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000269 segments->fFSCode.appendf("\tvec2 duvdx = dFdx(%s.xy);\n", fsName);
270 segments->fFSCode.appendf("\tvec2 duvdy = dFdy(%s.xy);\n", fsName);
bsalomon@google.com69cc6ad2012-01-17 14:25:10 +0000271 segments->fFSCode.appendf("\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvdx.y,\n"
272 "\t 2.0*%s.x*duvdy.x - duvdy.y);\n",
273 fsName, fsName);
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000274 segments->fFSCode.appendf("\tfloat edgeAlpha = (%s.x*%s.x - %s.y);\n", fsName, fsName, fsName);
bsalomon@google.com9aed1142012-01-30 14:28:39 +0000275 segments->fFSCode.append("\tedgeAlpha = sqrt(edgeAlpha*edgeAlpha / dot(gF, gF));\n");
276 segments->fFSCode.append("\tedgeAlpha = max(1.0 - edgeAlpha, 0.0);\n");
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000277 if (kES2_GrGLBinding == fContextInfo.binding()) {
bsalomon@google.com66105672011-09-15 15:12:00 +0000278 segments->fHeader.printf("#extension GL_OES_standard_derivatives: enable\n");
279 }
bsalomon@google.com93c96602012-04-27 13:05:21 +0000280 break;
281 case GrDrawState::kCircle_EdgeType:
282 segments->fFSCode.append("\tfloat edgeAlpha;\n");
283 segments->fFSCode.appendf("\tfloat d = distance(gl_FragCoord.xy, %s.xy);\n", fsName);
284 segments->fFSCode.appendf("\tfloat outerAlpha = smoothstep(d - 0.5, d + 0.5, %s.z);\n", fsName);
285 segments->fFSCode.appendf("\tfloat innerAlpha = %s.w == 0.0 ? 1.0 : smoothstep(%s.w - 0.5, %s.w + 0.5, d);\n", fsName, fsName, fsName);
286 segments->fFSCode.append("\tedgeAlpha = outerAlpha * innerAlpha;\n");
287 break;
288 default:
289 GrCrash("Unknown Edge Type!");
290 break;
bsalomon@google.com66105672011-09-15 15:12:00 +0000291 }
bsalomon@google.com66105672011-09-15 15:12:00 +0000292 *coverageVar = "edgeAlpha";
bsalomon@google.comd4726202012-08-03 14:34:46 +0000293 return true;
bsalomon@google.com66105672011-09-15 15:12:00 +0000294 } else {
295 coverageVar->reset();
bsalomon@google.comd4726202012-08-03 14:34:46 +0000296 return false;
bsalomon@google.com66105672011-09-15 15:12:00 +0000297 }
298}
299
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000300void GrGLProgram::genInputColor(GrGLShaderBuilder* builder, SkString* inColor) {
301 switch (fDesc.fColorInput) {
302 case GrGLProgram::Desc::kAttribute_ColorInput: {
303 builder->fVSAttrs.push_back().set(kVec4f_GrSLType,
tomhudson@google.com086e5352011-12-08 14:44:10 +0000304 GrGLShaderVar::kAttribute_TypeModifier,
305 COL_ATTR_NAME);
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000306 const char *vsName, *fsName;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000307 builder->addVarying(kVec4f_GrSLType, "Color", &vsName, &fsName);
308 builder->fVSCode.appendf("\t%s = " COL_ATTR_NAME ";\n", vsName);
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000309 *inColor = fsName;
310 } break;
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000311 case GrGLProgram::Desc::kUniform_ColorInput: {
312 const char* name;
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000313 fUniforms.fColorUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType,
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000314 kVec4f_GrSLType, "Color", &name);
315 *inColor = name;
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000316 break;
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000317 }
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000318 case GrGLProgram::Desc::kTransBlack_ColorInput:
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000319 GrAssert(!"needComputedColor should be false.");
320 break;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000321 case GrGLProgram::Desc::kSolidWhite_ColorInput:
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000322 break;
323 default:
324 GrCrash("Unknown color type.");
325 break;
326 }
327}
328
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000329void GrGLProgram::genUniformCoverage(GrGLShaderBuilder* builder, SkString* inOutCoverage) {
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000330 const char* covUniName;
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000331 fUniforms.fCoverageUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType,
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000332 kVec4f_GrSLType, "Coverage", &covUniName);
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000333 if (inOutCoverage->size()) {
334 builder->fFSCode.appendf("\tvec4 uniCoverage = %s * %s;\n",
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000335 covUniName, inOutCoverage->c_str());
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000336 *inOutCoverage = "uniCoverage";
337 } else {
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000338 *inOutCoverage = covUniName;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000339 }
340}
341
342namespace {
343void gen_attribute_coverage(GrGLShaderBuilder* segments,
344 SkString* inOutCoverage) {
tomhudson@google.com168e6342012-04-18 17:49:20 +0000345 segments->fVSAttrs.push_back().set(kVec4f_GrSLType,
tomhudson@google.com086e5352011-12-08 14:44:10 +0000346 GrGLShaderVar::kAttribute_TypeModifier,
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000347 COV_ATTR_NAME);
348 const char *vsName, *fsName;
tomhudson@google.com23cb2292012-05-30 18:26:03 +0000349 segments->addVarying(kVec4f_GrSLType, "Coverage", &vsName, &fsName);
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000350 segments->fVSCode.appendf("\t%s = " COV_ATTR_NAME ";\n", vsName);
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000351 if (inOutCoverage->size()) {
352 segments->fFSCode.appendf("\tvec4 attrCoverage = %s * %s;\n",
353 fsName, inOutCoverage->c_str());
354 *inOutCoverage = "attrCoverage";
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000355 } else {
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000356 *inOutCoverage = fsName;
357 }
358}
bsalomon@google.com4fa66942011-09-20 19:06:12 +0000359}
360
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000361void GrGLProgram::genGeometryShader(GrGLShaderBuilder* segments) const {
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000362#if GR_GL_EXPERIMENTAL_GS
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000363 if (fDesc.fExperimentalGS) {
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000364 GrAssert(fContextInfo.glslGeneration() >= k150_GrGLSLGeneration);
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000365 segments->fGSHeader.append("layout(triangles) in;\n"
366 "layout(triangle_strip, max_vertices = 6) out;\n");
367 segments->fGSCode.append("void main() {\n"
368 "\tfor (int i = 0; i < 3; ++i) {\n"
369 "\t\tgl_Position = gl_in[i].gl_Position;\n");
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000370 if (fDesc.fEmitsPointSize) {
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000371 segments->fGSCode.append("\t\tgl_PointSize = 1.0;\n");
372 }
373 GrAssert(segments->fGSInputs.count() == segments->fGSOutputs.count());
374 int count = segments->fGSInputs.count();
375 for (int i = 0; i < count; ++i) {
376 segments->fGSCode.appendf("\t\t%s = %s[i];\n",
377 segments->fGSOutputs[i].getName().c_str(),
378 segments->fGSInputs[i].getName().c_str());
379 }
380 segments->fGSCode.append("\t\tEmitVertex();\n"
381 "\t}\n"
382 "\tEndPrimitive();\n"
383 "}\n");
384 }
385#endif
386}
387
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000388const char* GrGLProgram::adjustInColor(const SkString& inColor) const {
senorblanco@chromium.orgb3a39b52012-01-05 18:28:56 +0000389 if (inColor.size()) {
390 return inColor.c_str();
391 } else {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000392 if (Desc::kSolidWhite_ColorInput == fDesc.fColorInput) {
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000393 return GrGLSLOnesVecf(4);
senorblanco@chromium.orgb3a39b52012-01-05 18:28:56 +0000394 } else {
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000395 return GrGLSLZerosVecf(4);
senorblanco@chromium.orgb3a39b52012-01-05 18:28:56 +0000396 }
397 }
398}
399
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000400namespace {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000401// prints a shader using params similar to glShaderSource
402void print_shader(GrGLint stringCnt,
403 const GrGLchar** strings,
404 GrGLint* stringLengths) {
405 for (int i = 0; i < stringCnt; ++i) {
406 if (NULL == stringLengths || stringLengths[i] < 0) {
407 GrPrintf(strings[i]);
408 } else {
409 GrPrintf("%.*s", stringLengths[i], strings[i]);
410 }
411 }
412}
413
414// Compiles a GL shader, returns shader ID or 0 if failed params have same meaning as glShaderSource
415GrGLuint compile_shader(const GrGLContextInfo& gl,
416 GrGLenum type,
417 int stringCnt,
418 const char** strings,
419 int* stringLengths) {
420 SK_TRACE_EVENT1("GrGLProgram::CompileShader",
421 "stringCount", SkStringPrintf("%i", stringCnt).c_str());
422
423 GrGLuint shader;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000424 GR_GL_CALL_RET(gl.interface(), shader, CreateShader(type));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000425 if (0 == shader) {
426 return 0;
427 }
428
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000429 const GrGLInterface* gli = gl.interface();
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000430 GrGLint compiled = GR_GL_INIT_ZERO;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000431 GR_GL_CALL(gli, ShaderSource(shader, stringCnt, strings, stringLengths));
432 GR_GL_CALL(gli, CompileShader(shader));
433 GR_GL_CALL(gli, GetShaderiv(shader, GR_GL_COMPILE_STATUS, &compiled));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000434
435 if (!compiled) {
436 GrGLint infoLen = GR_GL_INIT_ZERO;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000437 GR_GL_CALL(gli, GetShaderiv(shader, GR_GL_INFO_LOG_LENGTH, &infoLen));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000438 SkAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger
439 if (infoLen > 0) {
440 // retrieve length even though we don't need it to workaround bug in chrome cmd buffer
441 // param validation.
442 GrGLsizei length = GR_GL_INIT_ZERO;
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000443 GR_GL_CALL(gli, GetShaderInfoLog(shader, infoLen+1,
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000444 &length, (char*)log.get()));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000445 print_shader(stringCnt, strings, stringLengths);
446 GrPrintf("\n%s", log.get());
447 }
448 GrAssert(!"Shader compilation failed!");
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000449 GR_GL_CALL(gli, DeleteShader(shader));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000450 return 0;
451 }
452 return shader;
453}
454
455// helper version of above for when shader is already flattened into a single SkString
456GrGLuint compile_shader(const GrGLContextInfo& gl, GrGLenum type, const SkString& shader) {
457 const GrGLchar* str = shader.c_str();
458 int length = shader.size();
459 return compile_shader(gl, type, 1, &str, &length);
460}
461
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000462}
463
464// compiles all the shaders from builder and stores the shader IDs
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000465bool GrGLProgram::compileShaders(const GrGLShaderBuilder& builder) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000466
467 SkString shader;
468
469 builder.getShader(GrGLShaderBuilder::kVertex_ShaderType, &shader);
470#if PRINT_SHADERS
471 GrPrintf(shader.c_str());
472 GrPrintf("\n");
473#endif
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000474 if (!(fVShaderID = compile_shader(fContextInfo, GR_GL_VERTEX_SHADER, shader))) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000475 return false;
476 }
477
478 if (builder.fUsesGS) {
479 builder.getShader(GrGLShaderBuilder::kGeometry_ShaderType, &shader);
480#if PRINT_SHADERS
481 GrPrintf(shader.c_str());
482 GrPrintf("\n");
483#endif
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000484 if (!(fGShaderID = compile_shader(fContextInfo, GR_GL_GEOMETRY_SHADER, shader))) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000485 return false;
486 }
487 } else {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000488 fGShaderID = 0;
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000489 }
490
491 builder.getShader(GrGLShaderBuilder::kFragment_ShaderType, &shader);
492#if PRINT_SHADERS
493 GrPrintf(shader.c_str());
494 GrPrintf("\n");
495#endif
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000496 if (!(fFShaderID = compile_shader(fContextInfo, GR_GL_FRAGMENT_SHADER, shader))) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000497 return false;
498 }
499
500 return true;
501}
502
bsalomon@google.comcddaf342012-07-30 13:09:05 +0000503bool GrGLProgram::genProgram(const GrCustomStage** customStages) {
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000504 GrAssert(0 == fProgramID);
505
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000506 GrGLShaderBuilder builder(fContextInfo, fUniformManager);
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000507 const uint32_t& layout = fDesc.fVertexLayout;
junov@google.comf93e7172011-03-31 21:26:24 +0000508
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000509#if GR_GL_EXPERIMENTAL_GS
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000510 builder.fUsesGS = fDesc.fExperimentalGS;
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000511#endif
512
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000513 SkXfermode::Coeff colorCoeff, uniformCoeff;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000514 bool applyColorMatrix = SkToBool(fDesc.fColorMatrixEnabled);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000515 // The rest of transfer mode color filters have not been implemented
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000516 if (fDesc.fColorFilterXfermode < SkXfermode::kCoeffModesCnt) {
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000517 GR_DEBUGCODE(bool success =)
tomhudson@google.com0d831722011-06-02 15:37:14 +0000518 SkXfermode::ModeAsCoeff(static_cast<SkXfermode::Mode>
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000519 (fDesc.fColorFilterXfermode),
tomhudson@google.com0d831722011-06-02 15:37:14 +0000520 &uniformCoeff, &colorCoeff);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000521 GR_DEBUGASSERT(success);
522 } else {
523 colorCoeff = SkXfermode::kOne_Coeff;
524 uniformCoeff = SkXfermode::kZero_Coeff;
525 }
526
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000527 // no need to do the color filter / matrix at all if coverage is 0. The
528 // output color is scaled by the coverage. All the dual source outputs are
529 // scaled by the coverage as well.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000530 if (Desc::kTransBlack_ColorInput == fDesc.fCoverageInput) {
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000531 colorCoeff = SkXfermode::kZero_Coeff;
532 uniformCoeff = SkXfermode::kZero_Coeff;
533 applyColorMatrix = false;
534 }
535
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000536 // If we know the final color is going to be all zeros then we can
537 // simplify the color filter coeffecients. needComputedColor will then
538 // come out false below.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000539 if (Desc::kTransBlack_ColorInput == fDesc.fColorInput) {
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000540 colorCoeff = SkXfermode::kZero_Coeff;
541 if (SkXfermode::kDC_Coeff == uniformCoeff ||
542 SkXfermode::kDA_Coeff == uniformCoeff) {
543 uniformCoeff = SkXfermode::kZero_Coeff;
544 } else if (SkXfermode::kIDC_Coeff == uniformCoeff ||
545 SkXfermode::kIDA_Coeff == uniformCoeff) {
546 uniformCoeff = SkXfermode::kOne_Coeff;
547 }
548 }
549
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000550 bool needColorFilterUniform;
551 bool needComputedColor;
552 needBlendInputs(uniformCoeff, colorCoeff,
553 &needColorFilterUniform, &needComputedColor);
554
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000555 // the dual source output has no canonical var name, have to
556 // declare an output, which is incompatible with gl_FragColor/gl_FragData.
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000557 bool dualSourceOutputWritten = false;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000558 builder.fHeader.append(GrGetGLSLVersionDecl(fContextInfo.binding(),
559 fContextInfo.glslGeneration()));
bsalomon@google.come55fd0f2012-02-10 15:56:06 +0000560
561 GrGLShaderVar colorOutput;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000562 bool isColorDeclared = GrGLSLSetupFSColorOuput(fContextInfo.glslGeneration(),
bsalomon@google.come55fd0f2012-02-10 15:56:06 +0000563 declared_color_output_name(),
564 &colorOutput);
565 if (isColorDeclared) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000566 builder.fFSOutputs.push_back(colorOutput);
bsalomon@google.come55fd0f2012-02-10 15:56:06 +0000567 }
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000568
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000569 const char* viewMName;
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000570 fUniforms.fViewMatrixUni = builder.addUniform(GrGLShaderBuilder::kVertex_ShaderType,
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000571 kMat33f_GrSLType, "ViewM", &viewMName);
bsalomon@google.com341767c2012-05-11 20:47:39 +0000572
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000573 builder.fVSAttrs.push_back().set(kVec2f_GrSLType,
574 GrGLShaderVar::kAttribute_TypeModifier,
575 POS_ATTR_NAME);
junov@google.comf93e7172011-03-31 21:26:24 +0000576
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000577 builder.fVSCode.appendf("void main() {\n"
578 "\tvec3 pos3 = %s * vec3("POS_ATTR_NAME", 1);\n"
579 "\tgl_Position = vec4(pos3.xy, 0, pos3.z);\n",
580 viewMName);
bsalomon@google.com4be283f2011-04-19 21:15:09 +0000581
bsalomon@google.com91961302011-05-09 18:39:58 +0000582 // incoming color to current stage being processed.
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000583 SkString inColor;
bsalomon@google.com4be283f2011-04-19 21:15:09 +0000584
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000585 if (needComputedColor) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000586 this->genInputColor(&builder, &inColor);
junov@google.comf93e7172011-03-31 21:26:24 +0000587 }
588
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000589 // we output point size in the GS if present
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000590 if (fDesc.fEmitsPointSize && !builder.fUsesGS){
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000591 builder.fVSCode.append("\tgl_PointSize = 1.0;\n");
junov@google.comf93e7172011-03-31 21:26:24 +0000592 }
bsalomon@google.com4be283f2011-04-19 21:15:09 +0000593
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000594 builder.fFSCode.append("void main() {\n");
junov@google.comf93e7172011-03-31 21:26:24 +0000595
596 // add texture coordinates that are used to the list of vertex attr decls
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000597 SkString texCoordAttrs[GrDrawState::kMaxTexCoords];
tomhudson@google.com93813632011-10-27 20:21:16 +0000598 for (int t = 0; t < GrDrawState::kMaxTexCoords; ++t) {
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +0000599 if (GrDrawTarget::VertexUsesTexCoordIdx(t, layout)) {
junov@google.comf93e7172011-03-31 21:26:24 +0000600 tex_attr_name(t, texCoordAttrs + t);
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000601 builder.fVSAttrs.push_back().set(kVec2f_GrSLType,
tomhudson@google.com086e5352011-12-08 14:44:10 +0000602 GrGLShaderVar::kAttribute_TypeModifier,
603 texCoordAttrs[t].c_str());
junov@google.comf93e7172011-03-31 21:26:24 +0000604 }
605 }
606
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000607 ///////////////////////////////////////////////////////////////////////////
608 // compute the final color
Scroggo97c88c22011-05-11 14:05:25 +0000609
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000610 // if we have color stages string them together, feeding the output color
611 // of each to the next and generating code for each stage.
612 if (needComputedColor) {
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000613 SkString outColor;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000614 for (int s = 0; s < fDesc.fFirstCoverageStage; ++s) {
615 if (fDesc.fStages[s].isEnabled()) {
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000616 // create var to hold stage result
617 outColor = "color";
618 outColor.appendS32(s);
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000619 builder.fFSCode.appendf("\tvec4 %s;\n", outColor.c_str());
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000620
621 const char* inCoords;
622 // figure out what our input coords are
tomhudson@google.comb213ed82012-06-25 15:22:12 +0000623 int tcIdx = GrDrawTarget::VertexTexCoordsForStage(s, layout);
624 if (tcIdx < 0) {
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000625 inCoords = POS_ATTR_NAME;
Scroggo97c88c22011-05-11 14:05:25 +0000626 } else {
tomhudson@google.comb213ed82012-06-25 15:22:12 +0000627 // must have input tex coordinates if stage is enabled.
Scroggo97c88c22011-05-11 14:05:25 +0000628 GrAssert(texCoordAttrs[tcIdx].size());
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000629 inCoords = texCoordAttrs[tcIdx].c_str();
junov@google.comf93e7172011-03-31 21:26:24 +0000630 }
631
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000632 builder.setCurrentStage(s);
633 fProgramStage[s] = GenStageCode(customStages[s],
634 fDesc.fStages[s],
635 &fUniforms.fStages[s],
636 inColor.size() ? inColor.c_str() : NULL,
637 outColor.c_str(),
638 inCoords,
639 &builder);
640 builder.setNonStage();
junov@google.comf93e7172011-03-31 21:26:24 +0000641 inColor = outColor;
junov@google.comf93e7172011-03-31 21:26:24 +0000642 }
643 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000644 }
Scroggo97c88c22011-05-11 14:05:25 +0000645
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000646 // if have all ones or zeros for the "dst" input to the color filter then we
647 // may be able to make additional optimizations.
648 if (needColorFilterUniform && needComputedColor && !inColor.size()) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000649 GrAssert(Desc::kSolidWhite_ColorInput == fDesc.fColorInput);
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000650 bool uniformCoeffIsZero = SkXfermode::kIDC_Coeff == uniformCoeff ||
651 SkXfermode::kIDA_Coeff == uniformCoeff;
652 if (uniformCoeffIsZero) {
653 uniformCoeff = SkXfermode::kZero_Coeff;
654 bool bogus;
655 needBlendInputs(SkXfermode::kZero_Coeff, colorCoeff,
656 &needColorFilterUniform, &bogus);
657 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000658 }
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000659 const char* colorFilterColorUniName = NULL;
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000660 if (needColorFilterUniform) {
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000661 fUniforms.fColorFilterUni = builder.addUniform(GrGLShaderBuilder::kFragment_ShaderType,
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000662 kVec4f_GrSLType, "FilterColor",
663 &colorFilterColorUniName);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000664 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000665 bool wroteFragColorZero = false;
tomhudson@google.com0d831722011-06-02 15:37:14 +0000666 if (SkXfermode::kZero_Coeff == uniformCoeff &&
senorblanco@chromium.org50bdad82012-01-03 20:51:57 +0000667 SkXfermode::kZero_Coeff == colorCoeff &&
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000668 !applyColorMatrix) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000669 builder.fFSCode.appendf("\t%s = %s;\n",
670 colorOutput.getName().c_str(),
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000671 GrGLSLZerosVecf(4));
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000672 wroteFragColorZero = true;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000673 } else if (SkXfermode::kDst_Mode != fDesc.fColorFilterXfermode) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000674 builder.fFSCode.append("\tvec4 filteredColor;\n");
senorblanco@chromium.orgb3a39b52012-01-05 18:28:56 +0000675 const char* color = adjustInColor(inColor);
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000676 addColorFilter(&builder.fFSCode, "filteredColor", uniformCoeff,
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000677 colorCoeff, colorFilterColorUniName, color);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000678 inColor = "filteredColor";
679 }
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000680 if (applyColorMatrix) {
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000681 const char* colMatrixName;
682 const char* colMatrixVecName;
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000683 fUniforms.fColorMatrixUni = builder.addUniform(GrGLShaderBuilder::kFragment_ShaderType,
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000684 kMat44f_GrSLType, "ColorMatrix",
685 &colMatrixName);
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000686 fUniforms.fColorMatrixVecUni = builder.addUniform(GrGLShaderBuilder::kFragment_ShaderType,
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000687 kVec4f_GrSLType, "ColorMatrixVec",
688 &colMatrixVecName);
senorblanco@chromium.orgb3a39b52012-01-05 18:28:56 +0000689 const char* color = adjustInColor(inColor);
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000690 builder.fFSCode.appendf("\tvec4 matrixedColor = %s * vec4(%s.rgb / %s.a, %s.a) + %s;\n",
691 colMatrixName, color, color, color, colMatrixVecName);
692 builder.fFSCode.append("\tmatrixedColor.rgb *= matrixedColor.a;\n");
693
senorblanco@chromium.org50bdad82012-01-03 20:51:57 +0000694 inColor = "matrixedColor";
695 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000696
697 ///////////////////////////////////////////////////////////////////////////
698 // compute the partial coverage (coverage stages and edge aa)
699
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000700 SkString inCoverage;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000701 bool coverageIsZero = Desc::kTransBlack_ColorInput == fDesc.fCoverageInput;
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000702 // we don't need to compute coverage at all if we know the final shader
703 // output will be zero and we don't have a dual src blend output.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000704 if (!wroteFragColorZero || Desc::kNone_DualSrcOutput != fDesc.fDualSrcOutput) {
bsalomon@google.com66105672011-09-15 15:12:00 +0000705
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000706 if (!coverageIsZero) {
bsalomon@google.comd4726202012-08-03 14:34:46 +0000707 bool inCoverageIsScalar = this->genEdgeCoverage(&inCoverage, &builder);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000708
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000709 switch (fDesc.fCoverageInput) {
710 case Desc::kSolidWhite_ColorInput:
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000711 // empty string implies solid white
712 break;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000713 case Desc::kAttribute_ColorInput:
714 gen_attribute_coverage(&builder, &inCoverage);
bsalomon@google.comd4726202012-08-03 14:34:46 +0000715 inCoverageIsScalar = false;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000716 break;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000717 case Desc::kUniform_ColorInput:
718 this->genUniformCoverage(&builder, &inCoverage);
bsalomon@google.comd4726202012-08-03 14:34:46 +0000719 inCoverageIsScalar = false;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000720 break;
721 default:
722 GrCrash("Unexpected input coverage.");
723 }
bsalomon@google.coma3108262011-10-10 14:08:47 +0000724
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000725 SkString outCoverage;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000726 const int& startStage = fDesc.fFirstCoverageStage;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000727 for (int s = startStage; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000728 if (fDesc.fStages[s].isEnabled()) {
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000729 // create var to hold stage output
730 outCoverage = "coverage";
731 outCoverage.appendS32(s);
bsalomon@google.comd4726202012-08-03 14:34:46 +0000732 builder.fFSCode.appendf("\tvec4 %s;\n", outCoverage.c_str());
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000733
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000734 const char* inCoords;
735 // figure out what our input coords are
tomhudson@google.comb213ed82012-06-25 15:22:12 +0000736 int tcIdx =
737 GrDrawTarget::VertexTexCoordsForStage(s, layout);
738 if (tcIdx < 0) {
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000739 inCoords = POS_ATTR_NAME;
740 } else {
tomhudson@google.comb213ed82012-06-25 15:22:12 +0000741 // must have input tex coordinates if stage is
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000742 // enabled.
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000743 GrAssert(texCoordAttrs[tcIdx].size());
744 inCoords = texCoordAttrs[tcIdx].c_str();
745 }
746
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000747 // stages don't know how to deal with a scalar input. (Maybe they should. We
bsalomon@google.comd4726202012-08-03 14:34:46 +0000748 // could pass a GrGLShaderVar)
749 if (inCoverageIsScalar) {
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000750 builder.fFSCode.appendf("\tvec4 %s4 = vec4(%s);\n",
bsalomon@google.comd4726202012-08-03 14:34:46 +0000751 inCoverage.c_str(), inCoverage.c_str());
752 inCoverage.append("4");
753 }
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000754 builder.setCurrentStage(s);
755 fProgramStage[s] = GenStageCode(customStages[s],
756 fDesc.fStages[s],
757 &fUniforms.fStages[s],
758 inCoverage.size() ? inCoverage.c_str() : NULL,
759 outCoverage.c_str(),
760 inCoords,
761 &builder);
762 builder.setNonStage();
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000763 inCoverage = outCoverage;
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000764 }
senorblanco@chromium.org92e0f222011-05-12 15:49:15 +0000765 }
766 }
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000767
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000768 if (Desc::kNone_DualSrcOutput != fDesc.fDualSrcOutput) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000769 builder.fFSOutputs.push_back().set(kVec4f_GrSLType,
770 GrGLShaderVar::kOut_TypeModifier,
771 dual_source_output_name());
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000772 bool outputIsZero = coverageIsZero;
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000773 SkString coeff;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000774 if (!outputIsZero &&
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000775 Desc::kCoverage_DualSrcOutput != fDesc.fDualSrcOutput && !wroteFragColorZero) {
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000776 if (!inColor.size()) {
777 outputIsZero = true;
778 } else {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000779 if (Desc::kCoverageISA_DualSrcOutput == fDesc.fDualSrcOutput) {
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000780 coeff.printf("(1 - %s.a)", inColor.c_str());
781 } else {
782 coeff.printf("(vec4(1,1,1,1) - %s)", inColor.c_str());
783 }
784 }
785 }
786 if (outputIsZero) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000787 builder.fFSCode.appendf("\t%s = %s;\n",
788 dual_source_output_name(),
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000789 GrGLSLZerosVecf(4));
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000790 } else {
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000791 builder.fFSCode.appendf("\t%s =", dual_source_output_name());
792 GrGLSLModulate4f(&builder.fFSCode, coeff.c_str(), inCoverage.c_str());
793 builder.fFSCode.append(";\n");
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000794 }
795 dualSourceOutputWritten = true;
796 }
junov@google.comf93e7172011-03-31 21:26:24 +0000797 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000798
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000799 ///////////////////////////////////////////////////////////////////////////
800 // combine color and coverage as frag color
801
802 if (!wroteFragColorZero) {
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000803 if (coverageIsZero) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000804 builder.fFSCode.appendf("\t%s = %s;\n",
805 colorOutput.getName().c_str(),
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000806 GrGLSLZerosVecf(4));
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000807 } else {
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000808 builder.fFSCode.appendf("\t%s = ", colorOutput.getName().c_str());
809 GrGLSLModulate4f(&builder.fFSCode, inColor.c_str(), inCoverage.c_str());
810 builder.fFSCode.append(";\n");
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000811 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000812 }
813
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000814 builder.fVSCode.append("}\n");
815 builder.fFSCode.append("}\n");
bsalomon@google.com91961302011-05-09 18:39:58 +0000816
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000817 ///////////////////////////////////////////////////////////////////////////
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000818 // insert GS
819#if GR_DEBUG
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000820 this->genGeometryShader(&builder);
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000821#endif
822
823 ///////////////////////////////////////////////////////////////////////////
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000824 // compile and setup attribs and unis
825
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000826 if (!this->compileShaders(builder)) {
bsalomon@google.com91961302011-05-09 18:39:58 +0000827 return false;
828 }
829
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000830 if (!this->bindOutputsAttribsAndLinkProgram(texCoordAttrs,
bsalomon@google.com4fa66942011-09-20 19:06:12 +0000831 isColorDeclared,
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000832 dualSourceOutputWritten)) {
bsalomon@google.com91961302011-05-09 18:39:58 +0000833 return false;
834 }
835
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000836 builder.finished(fProgramID);
837 this->initSamplerUniforms();
bsalomon@google.com91961302011-05-09 18:39:58 +0000838
839 return true;
840}
841
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000842bool GrGLProgram::bindOutputsAttribsAndLinkProgram(SkString texCoordAttrNames[],
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000843 bool bindColorOut,
844 bool bindDualSrcOut) {
845 GL_CALL_RET(fProgramID, CreateProgram());
846 if (!fProgramID) {
bsalomon@google.com91961302011-05-09 18:39:58 +0000847 return false;
848 }
bsalomon@google.com91961302011-05-09 18:39:58 +0000849
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000850 GL_CALL(AttachShader(fProgramID, fVShaderID));
851 if (fGShaderID) {
852 GL_CALL(AttachShader(fProgramID, fGShaderID));
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000853 }
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000854 GL_CALL(AttachShader(fProgramID, fFShaderID));
bsalomon@google.com91961302011-05-09 18:39:58 +0000855
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000856 if (bindColorOut) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000857 GL_CALL(BindFragDataLocation(fProgramID, 0, declared_color_output_name()));
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000858 }
859 if (bindDualSrcOut) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000860 GL_CALL(BindFragDataLocationIndexed(fProgramID, 0, 1, dual_source_output_name()));
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000861 }
862
bsalomon@google.com91961302011-05-09 18:39:58 +0000863 // Bind the attrib locations to same values for all shaders
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000864 GL_CALL(BindAttribLocation(fProgramID, PositionAttributeIdx(), POS_ATTR_NAME));
tomhudson@google.com93813632011-10-27 20:21:16 +0000865 for (int t = 0; t < GrDrawState::kMaxTexCoords; ++t) {
bsalomon@google.com91961302011-05-09 18:39:58 +0000866 if (texCoordAttrNames[t].size()) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000867 GL_CALL(BindAttribLocation(fProgramID,
bsalomon@google.com96399942012-02-13 14:39:16 +0000868 TexCoordAttributeIdx(t),
869 texCoordAttrNames[t].c_str()));
bsalomon@google.com91961302011-05-09 18:39:58 +0000870 }
871 }
872
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000873 GL_CALL(BindAttribLocation(fProgramID, ColorAttributeIdx(), COL_ATTR_NAME));
874 GL_CALL(BindAttribLocation(fProgramID, CoverageAttributeIdx(), COV_ATTR_NAME));
875 GL_CALL(BindAttribLocation(fProgramID, EdgeAttributeIdx(), EDGE_ATTR_NAME));
bsalomon@google.com91961302011-05-09 18:39:58 +0000876
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000877 GL_CALL(LinkProgram(fProgramID));
bsalomon@google.com91961302011-05-09 18:39:58 +0000878
879 GrGLint linked = GR_GL_INIT_ZERO;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000880 GL_CALL(GetProgramiv(fProgramID, GR_GL_LINK_STATUS, &linked));
bsalomon@google.com91961302011-05-09 18:39:58 +0000881 if (!linked) {
882 GrGLint infoLen = GR_GL_INIT_ZERO;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000883 GL_CALL(GetProgramiv(fProgramID, GR_GL_INFO_LOG_LENGTH, &infoLen));
bsalomon@google.com3582bf92011-06-30 21:32:31 +0000884 SkAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger
bsalomon@google.com91961302011-05-09 18:39:58 +0000885 if (infoLen > 0) {
bsalomon@google.com79afcaa2011-09-14 14:29:18 +0000886 // retrieve length even though we don't need it to workaround
887 // bug in chrome cmd buffer param validation.
888 GrGLsizei length = GR_GL_INIT_ZERO;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000889 GL_CALL(GetProgramInfoLog(fProgramID,
bsalomon@google.com96399942012-02-13 14:39:16 +0000890 infoLen+1,
891 &length,
892 (char*)log.get()));
bsalomon@google.com91961302011-05-09 18:39:58 +0000893 GrPrintf((char*)log.get());
894 }
895 GrAssert(!"Error linking program");
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000896 GL_CALL(DeleteProgram(fProgramID));
897 fProgramID = 0;
bsalomon@google.com91961302011-05-09 18:39:58 +0000898 return false;
899 }
900 return true;
901}
902
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000903void GrGLProgram::initSamplerUniforms() {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000904 GL_CALL(UseProgram(fProgramID));
tomhudson@google.com93813632011-10-27 20:21:16 +0000905 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com0982d352012-07-31 15:33:25 +0000906 int count = fUniforms.fStages[s].fSamplerUniforms.count();
907 // FIXME: We're still always reserving one texture per stage. After GrTextureParams are
908 // expressed by the custom stage rather than the GrSamplerState we can move texture binding
909 // into GrGLProgram and it should be easier to fix this.
910 GrAssert(count <= 1);
911 for (int t = 0; t < count; ++t) {
912 UniformHandle uh = fUniforms.fStages[s].fSamplerUniforms[t];
913 if (GrGLUniformManager::kInvalidUniformHandle != uh) {
914 fUniformManager.setSampler(uh, s);
915 }
bsalomon@google.com91961302011-05-09 18:39:58 +0000916 }
bsalomon@google.com91961302011-05-09 18:39:58 +0000917 }
bsalomon@google.com91961302011-05-09 18:39:58 +0000918}
919
bsalomon@google.comeb715c82012-07-11 15:03:31 +0000920///////////////////////////////////////////////////////////////////////////////
junov@google.comf93e7172011-03-31 21:26:24 +0000921// Stage code generation
junov@google.comf93e7172011-03-31 21:26:24 +0000922
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000923// TODO: Move this function to GrGLShaderBuilder
924GrGLProgramStage* GrGLProgram::GenStageCode(const GrCustomStage* stage,
925 const StageDesc& desc,
926 StageUniforms* uniforms,
927 const char* fsInColor, // NULL means no incoming color
928 const char* fsOutColor,
929 const char* vsInCoord,
930 GrGLShaderBuilder* builder) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000931
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000932 GrGLProgramStage* glStage = stage->getFactory().createGLInstance(*stage);
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000933
tomhudson@google.com23cb2292012-05-30 18:26:03 +0000934 /// Vertex Shader Stuff
935
bsalomon@google.comeb715c82012-07-11 15:03:31 +0000936 // decide whether we need a matrix to transform texture coords and whether the varying needs a
937 // perspective coord.
bsalomon@google.com4fa66942011-09-20 19:06:12 +0000938 const char* matName = NULL;
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +0000939 GrSLType texCoordVaryingType;
bsalomon@google.com22c5dea2011-07-07 14:38:03 +0000940 if (desc.fOptFlags & StageDesc::kIdentityMatrix_OptFlagBit) {
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +0000941 texCoordVaryingType = kVec2f_GrSLType;
junov@google.comf93e7172011-03-31 21:26:24 +0000942 } else {
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000943 uniforms->fTextureMatrixUni = builder->addUniform(GrGLShaderBuilder::kVertex_ShaderType,
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000944 kMat33f_GrSLType, "TexM", &matName);
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000945 builder->getUniformVariable(uniforms->fTextureMatrixUni);
bsalomon@google.com4fa66942011-09-20 19:06:12 +0000946
bsalomon@google.com22c5dea2011-07-07 14:38:03 +0000947 if (desc.fOptFlags & StageDesc::kNoPerspective_OptFlagBit) {
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +0000948 texCoordVaryingType = kVec2f_GrSLType;
junov@google.comf93e7172011-03-31 21:26:24 +0000949 } else {
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +0000950 texCoordVaryingType = kVec3f_GrSLType;
junov@google.comf93e7172011-03-31 21:26:24 +0000951 }
952 }
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +0000953 const char *varyingVSName, *varyingFSName;
954 builder->addVarying(texCoordVaryingType,
955 "Stage",
956 &varyingVSName,
957 &varyingFSName);
958 builder->setupTextureAccess(varyingFSName, texCoordVaryingType);
junov@google.comf93e7172011-03-31 21:26:24 +0000959
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +0000960 // Must setup variables after calling setupTextureAccess
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000961 glStage->setupVariables(builder);
tomhudson@google.com898e7b52012-06-01 20:42:15 +0000962
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000963 int numTextures = stage->numTextures();
964 SkSTArray<8, GrGLShaderBuilder::TextureSampler> textureSamplers;
bsalomon@google.com2d8edaf2012-09-07 14:47:31 +0000965
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000966 textureSamplers.push_back_n(numTextures);
bsalomon@google.com2d8edaf2012-09-07 14:47:31 +0000967
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000968 for (int i = 0; i < numTextures; ++i) {
bsalomon@google.com6d003d12012-09-11 15:45:20 +0000969 textureSamplers[i].init(builder, &stage->textureAccess(i));
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000970 uniforms->fSamplerUniforms.push_back(textureSamplers[i].fSamplerUniform);
971 }
junov@google.comf93e7172011-03-31 21:26:24 +0000972
bsalomon@google.com4fa66942011-09-20 19:06:12 +0000973 if (!matName) {
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +0000974 GrAssert(kVec2f_GrSLType == texCoordVaryingType);
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000975 builder->fVSCode.appendf("\t%s = %s;\n", varyingVSName, vsInCoord);
junov@google.comf93e7172011-03-31 21:26:24 +0000976 } else {
bsalomon@google.com91961302011-05-09 18:39:58 +0000977 // varying = texMatrix * texCoord
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000978 builder->fVSCode.appendf("\t%s = (%s * vec3(%s, 1))%s;\n",
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000979 varyingVSName, matName, vsInCoord,
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +0000980 vector_all_coords(GrSLTypeToVecLength(texCoordVaryingType)));
junov@google.comf93e7172011-03-31 21:26:24 +0000981 }
982
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000983 builder->fVSCode.appendf("\t{ // %s\n", glStage->name());
984 glStage->emitVS(builder, varyingVSName);
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +0000985 builder->fVSCode.appendf("\t}\n");
junov@google.comf93e7172011-03-31 21:26:24 +0000986
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +0000987 // Enclose custom code in a block to avoid namespace conflicts
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000988 builder->fFSCode.appendf("\t{ // %s \n", glStage->name());
989 glStage->emitFS(builder, fsOutColor, fsInColor, textureSamplers);
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +0000990 builder->fFSCode.appendf("\t}\n");
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000991
992 return glStage;
junov@google.comf93e7172011-03-31 21:26:24 +0000993}